summaryrefslogtreecommitdiff
path: root/src/common/algorithm.h
diff options
context:
space:
mode:
authorGravatar Morph2020-07-29 07:51:42 -0400
committerGravatar Morph2020-08-04 21:13:35 -0400
commit123024cea286eb37a2604157c0093e64b2271b25 (patch)
tree8e8639b93aba02494258fc1c044c0ceff2ec923e /src/common/algorithm.h
parentMerge pull request #4476 from lioncash/tz (diff)
downloadyuzu-123024cea286eb37a2604157c0093e64b2271b25.tar.gz
yuzu-123024cea286eb37a2604157c0093e64b2271b25.tar.xz
yuzu-123024cea286eb37a2604157c0093e64b2271b25.zip
game_list_worker: Do not clear entries when > 1 gamedir is present
Previously the map of entries was being cleared while looping through each game directory, this resulted into all game directories except the last game dir to lose content metadata information. Fix this by clearing the entries only once.
Diffstat (limited to 'src/common/algorithm.h')
0 files changed, 0 insertions, 0 deletions