diff options
| author | 2018-01-11 19:21:20 -0700 | |
|---|---|---|
| committer | 2018-01-12 19:11:03 -0700 | |
| commit | ebf9a784a9f7f4148a669dbb39e7cd50df779a14 (patch) | |
| tree | d585685a1c0a34b903af1d086d62560bf56bb29f /src/citra_qt/main.cpp | |
| parent | config: Default CPU core to Unicorn. (diff) | |
| download | yuzu-ebf9a784a9f7f4148a669dbb39e7cd50df779a14.tar.gz yuzu-ebf9a784a9f7f4148a669dbb39e7cd50df779a14.tar.xz yuzu-ebf9a784a9f7f4148a669dbb39e7cd50df779a14.zip | |
Massive removal of unused modules
Diffstat (limited to 'src/citra_qt/main.cpp')
| -rw-r--r-- | src/citra_qt/main.cpp | 877 |
1 files changed, 0 insertions, 877 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp deleted file mode 100644 index 943aee30d..000000000 --- a/src/citra_qt/main.cpp +++ /dev/null | |||
| @@ -1,877 +0,0 @@ | |||
| 1 | // Copyright 2014 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <cinttypes> | ||
| 6 | #include <clocale> | ||
| 7 | #include <memory> | ||
| 8 | #include <thread> | ||
| 9 | #include <glad/glad.h> | ||
| 10 | #define QT_NO_OPENGL | ||
| 11 | #include <QDesktopWidget> | ||
| 12 | #include <QFileDialog> | ||
| 13 | #include <QMessageBox> | ||
| 14 | #include <QtGui> | ||
| 15 | #include <QtWidgets> | ||
| 16 | #include "citra_qt/bootmanager.h" | ||
| 17 | #include "citra_qt/configuration/config.h" | ||
| 18 | #include "citra_qt/configuration/configure_dialog.h" | ||
| 19 | #include "citra_qt/debugger/graphics/graphics.h" | ||
| 20 | #include "citra_qt/debugger/graphics/graphics_breakpoints.h" | ||
| 21 | #include "citra_qt/debugger/graphics/graphics_cmdlists.h" | ||
| 22 | #include "citra_qt/debugger/graphics/graphics_surface.h" | ||
| 23 | #include "citra_qt/debugger/graphics/graphics_tracing.h" | ||
| 24 | #include "citra_qt/debugger/graphics/graphics_vertex_shader.h" | ||
| 25 | #include "citra_qt/debugger/profiler.h" | ||
| 26 | #include "citra_qt/debugger/registers.h" | ||
| 27 | #include "citra_qt/debugger/wait_tree.h" | ||
| 28 | #include "citra_qt/game_list.h" | ||
| 29 | #include "citra_qt/hotkeys.h" | ||
| 30 | #include "citra_qt/main.h" | ||
| 31 | #include "citra_qt/ui_settings.h" | ||
| 32 | #include "common/logging/backend.h" | ||
| 33 | #include "common/logging/filter.h" | ||
| 34 | #include "common/logging/log.h" | ||
| 35 | #include "common/logging/text_formatter.h" | ||
| 36 | #include "common/microprofile.h" | ||
| 37 | #include "common/platform.h" | ||
| 38 | #include "common/scm_rev.h" | ||
| 39 | #include "common/scope_exit.h" | ||
| 40 | #include "common/string_util.h" | ||
| 41 | #include "core/core.h" | ||
| 42 | #include "core/gdbstub/gdbstub.h" | ||
| 43 | #include "core/loader/loader.h" | ||
| 44 | #include "core/settings.h" | ||
| 45 | |||
| 46 | #ifdef QT_STATICPLUGIN | ||
| 47 | Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); | ||
| 48 | #endif | ||
| 49 | |||
| 50 | /** | ||
| 51 | * "Callouts" are one-time instructional messages shown to the user. In the config settings, there | ||
| 52 | * is a bitfield "callout_flags" options, used to track if a message has already been shown to the | ||
| 53 | * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones. | ||
| 54 | */ | ||
| 55 | enum class CalloutFlag : uint32_t { | ||
| 56 | Telemetry = 0x1, | ||
| 57 | }; | ||
| 58 | |||
| 59 | static void ShowCalloutMessage(const QString& message, CalloutFlag flag) { | ||
| 60 | if (UISettings::values.callout_flags & static_cast<uint32_t>(flag)) { | ||
| 61 | return; | ||
| 62 | } | ||
| 63 | |||
| 64 | UISettings::values.callout_flags |= static_cast<uint32_t>(flag); | ||
| 65 | |||
| 66 | QMessageBox msg; | ||
| 67 | msg.setText(message); | ||
| 68 | msg.setStandardButtons(QMessageBox::Ok); | ||
| 69 | msg.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); | ||
| 70 | msg.setStyleSheet("QLabel{min-width: 900px;}"); | ||
| 71 | msg.exec(); | ||
| 72 | } | ||
| 73 | |||
| 74 | void GMainWindow::ShowCallouts() { | ||
| 75 | static const QString telemetry_message = | ||
| 76 | tr("To help improve Citra, the Citra Team collects anonymous usage data. No private or " | ||
| 77 | "personally identifying information is collected. This data helps us to understand how " | ||
| 78 | "people use Citra and prioritize our efforts. Furthermore, it helps us to more easily " | ||
| 79 | "identify emulation bugs and performance issues. This data includes:<ul><li>Information" | ||
| 80 | " about the version of Citra you are using</li><li>Performance data about the games you " | ||
| 81 | "play</li><li>Your configuration settings</li><li>Information about your computer " | ||
| 82 | "hardware</li><li>Emulation errors and crash information</li></ul>By default, this " | ||
| 83 | "feature is enabled. To disable this feature, click 'Emulation' from the menu and then " | ||
| 84 | "select 'Configure...'. Then, on the 'Web' tab, uncheck 'Share anonymous usage data with" | ||
| 85 | " the Citra team'. <br/><br/>By using this software, you agree to the above terms.<br/>" | ||
| 86 | "<br/><a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Learn " | ||
| 87 | "more</a>"); | ||
| 88 | ShowCalloutMessage(telemetry_message, CalloutFlag::Telemetry); | ||
| 89 | } | ||
| 90 | |||
| 91 | GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | ||
| 92 | Pica::g_debug_context = Pica::DebugContext::Construct(); | ||
| 93 | setAcceptDrops(true); | ||
| 94 | ui.setupUi(this); | ||
| 95 | statusBar()->hide(); | ||
| 96 | |||
| 97 | InitializeWidgets(); | ||
| 98 | InitializeDebugWidgets(); | ||
| 99 | InitializeRecentFileMenuActions(); | ||
| 100 | InitializeHotkeys(); | ||
| 101 | |||
| 102 | SetDefaultUIGeometry(); | ||
| 103 | RestoreUIState(); | ||
| 104 | |||
| 105 | ConnectMenuEvents(); | ||
| 106 | ConnectWidgetEvents(); | ||
| 107 | |||
| 108 | setWindowTitle(QString("Citra %1| %2-%3") | ||
| 109 | .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); | ||
| 110 | show(); | ||
| 111 | |||
| 112 | game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); | ||
| 113 | |||
| 114 | UpdateUITheme(); | ||
| 115 | |||
| 116 | // Show one-time "callout" messages to the user | ||
| 117 | ShowCallouts(); | ||
| 118 | |||
| 119 | QStringList args = QApplication::arguments(); | ||
| 120 | if (args.length() >= 2) { | ||
| 121 | BootGame(args[1]); | ||
| 122 | } | ||
| 123 | } | ||
| 124 | |||
| 125 | GMainWindow::~GMainWindow() { | ||
| 126 | // will get automatically deleted otherwise | ||
| 127 | if (render_window->parent() == nullptr) | ||
| 128 | delete render_window; | ||
| 129 | |||
| 130 | Pica::g_debug_context.reset(); | ||
| 131 | } | ||
| 132 | |||
| 133 | void GMainWindow::InitializeWidgets() { | ||
| 134 | render_window = new GRenderWindow(this, emu_thread.get()); | ||
| 135 | render_window->hide(); | ||
| 136 | |||
| 137 | game_list = new GameList(this); | ||
| 138 | ui.horizontalLayout->addWidget(game_list); | ||
| 139 | |||
| 140 | // Create status bar | ||
| 141 | message_label = new QLabel(); | ||
| 142 | // Configured separately for left alignment | ||
| 143 | message_label->setVisible(false); | ||
| 144 | message_label->setFrameStyle(QFrame::NoFrame); | ||
| 145 | message_label->setContentsMargins(4, 0, 4, 0); | ||
| 146 | message_label->setAlignment(Qt::AlignLeft); | ||
| 147 | statusBar()->addPermanentWidget(message_label, 1); | ||
| 148 | |||
| 149 | emu_speed_label = new QLabel(); | ||
| 150 | emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " | ||
| 151 | "indicate emulation is running faster or slower than a 3DS.")); | ||
| 152 | game_fps_label = new QLabel(); | ||
| 153 | game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " | ||
| 154 | "This will vary from game to game and scene to scene.")); | ||
| 155 | emu_frametime_label = new QLabel(); | ||
| 156 | emu_frametime_label->setToolTip( | ||
| 157 | tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For " | ||
| 158 | "full-speed emulation this should be at most 16.67 ms.")); | ||
| 159 | |||
| 160 | for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) { | ||
| 161 | label->setVisible(false); | ||
| 162 | label->setFrameStyle(QFrame::NoFrame); | ||
| 163 | label->setContentsMargins(4, 0, 4, 0); | ||
| 164 | statusBar()->addPermanentWidget(label, 0); | ||
| 165 | } | ||
| 166 | statusBar()->setVisible(true); | ||
| 167 | setStyleSheet("QStatusBar::item{border: none;}"); | ||
| 168 | } | ||
| 169 | |||
| 170 | void GMainWindow::InitializeDebugWidgets() { | ||
| 171 | connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this, | ||
| 172 | &GMainWindow::OnCreateGraphicsSurfaceViewer); | ||
| 173 | |||
| 174 | QMenu* debug_menu = ui.menu_View_Debugging; | ||
| 175 | |||
| 176 | #if MICROPROFILE_ENABLED | ||
| 177 | microProfileDialog = new MicroProfileDialog(this); | ||
| 178 | microProfileDialog->hide(); | ||
| 179 | debug_menu->addAction(microProfileDialog->toggleViewAction()); | ||
| 180 | #endif | ||
| 181 | |||
| 182 | registersWidget = new RegistersWidget(this); | ||
| 183 | addDockWidget(Qt::RightDockWidgetArea, registersWidget); | ||
| 184 | registersWidget->hide(); | ||
| 185 | debug_menu->addAction(registersWidget->toggleViewAction()); | ||
| 186 | connect(this, &GMainWindow::EmulationStarting, registersWidget, | ||
| 187 | &RegistersWidget::OnEmulationStarting); | ||
| 188 | connect(this, &GMainWindow::EmulationStopping, registersWidget, | ||
| 189 | &RegistersWidget::OnEmulationStopping); | ||
| 190 | |||
| 191 | graphicsWidget = new GPUCommandStreamWidget(this); | ||
| 192 | addDockWidget(Qt::RightDockWidgetArea, graphicsWidget); | ||
| 193 | graphicsWidget->hide(); | ||
| 194 | debug_menu->addAction(graphicsWidget->toggleViewAction()); | ||
| 195 | |||
| 196 | graphicsCommandsWidget = new GPUCommandListWidget(this); | ||
| 197 | addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); | ||
| 198 | graphicsCommandsWidget->hide(); | ||
| 199 | debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); | ||
| 200 | |||
| 201 | graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); | ||
| 202 | addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); | ||
| 203 | graphicsBreakpointsWidget->hide(); | ||
| 204 | debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); | ||
| 205 | |||
| 206 | graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this); | ||
| 207 | addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget); | ||
| 208 | graphicsVertexShaderWidget->hide(); | ||
| 209 | debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); | ||
| 210 | |||
| 211 | graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this); | ||
| 212 | addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget); | ||
| 213 | graphicsTracingWidget->hide(); | ||
| 214 | debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); | ||
| 215 | connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget, | ||
| 216 | &GraphicsTracingWidget::OnEmulationStarting); | ||
| 217 | connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget, | ||
| 218 | &GraphicsTracingWidget::OnEmulationStopping); | ||
| 219 | |||
| 220 | waitTreeWidget = new WaitTreeWidget(this); | ||
| 221 | addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); | ||
| 222 | waitTreeWidget->hide(); | ||
| 223 | debug_menu->addAction(waitTreeWidget->toggleViewAction()); | ||
| 224 | connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, | ||
| 225 | &WaitTreeWidget::OnEmulationStarting); | ||
| 226 | connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, | ||
| 227 | &WaitTreeWidget::OnEmulationStopping); | ||
| 228 | } | ||
| 229 | |||
| 230 | void GMainWindow::InitializeRecentFileMenuActions() { | ||
| 231 | for (int i = 0; i < max_recent_files_item; ++i) { | ||
| 232 | actions_recent_files[i] = new QAction(this); | ||
| 233 | actions_recent_files[i]->setVisible(false); | ||
| 234 | connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile())); | ||
| 235 | |||
| 236 | ui.menu_recent_files->addAction(actions_recent_files[i]); | ||
| 237 | } | ||
| 238 | |||
| 239 | UpdateRecentFiles(); | ||
| 240 | } | ||
| 241 | |||
| 242 | void GMainWindow::InitializeHotkeys() { | ||
| 243 | RegisterHotkey("Main Window", "Load File", QKeySequence::Open); | ||
| 244 | RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild); | ||
| 245 | RegisterHotkey("Main Window", "Start Emulation"); | ||
| 246 | LoadHotkeys(); | ||
| 247 | |||
| 248 | connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, | ||
| 249 | SLOT(OnMenuLoadFile())); | ||
| 250 | connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, | ||
| 251 | SLOT(OnStartGame())); | ||
| 252 | connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this, | ||
| 253 | SLOT(OnSwapScreens())); | ||
| 254 | } | ||
| 255 | |||
| 256 | void GMainWindow::SetDefaultUIGeometry() { | ||
| 257 | // geometry: 55% of the window contents are in the upper screen half, 45% in the lower half | ||
| 258 | const QRect screenRect = QApplication::desktop()->screenGeometry(this); | ||
| 259 | |||
| 260 | const int w = screenRect.width() * 2 / 3; | ||
| 261 | const int h = screenRect.height() / 2; | ||
| 262 | const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2; | ||
| 263 | const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100; | ||
| 264 | |||
| 265 | setGeometry(x, y, w, h); | ||
| 266 | } | ||
| 267 | |||
| 268 | void GMainWindow::RestoreUIState() { | ||
| 269 | restoreGeometry(UISettings::values.geometry); | ||
| 270 | restoreState(UISettings::values.state); | ||
| 271 | render_window->restoreGeometry(UISettings::values.renderwindow_geometry); | ||
| 272 | #if MICROPROFILE_ENABLED | ||
| 273 | microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry); | ||
| 274 | microProfileDialog->setVisible(UISettings::values.microprofile_visible); | ||
| 275 | #endif | ||
| 276 | |||
| 277 | game_list->LoadInterfaceLayout(); | ||
| 278 | |||
| 279 | ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode); | ||
| 280 | ToggleWindowMode(); | ||
| 281 | |||
| 282 | ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar); | ||
| 283 | OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked()); | ||
| 284 | |||
| 285 | ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar); | ||
| 286 | game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); | ||
| 287 | |||
| 288 | ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar); | ||
| 289 | statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); | ||
| 290 | } | ||
| 291 | |||
| 292 | void GMainWindow::ConnectWidgetEvents() { | ||
| 293 | connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString))); | ||
| 294 | connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this, | ||
| 295 | SLOT(OnGameListOpenSaveFolder(u64))); | ||
| 296 | |||
| 297 | connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, | ||
| 298 | SLOT(OnEmulationStarting(EmuThread*))); | ||
| 299 | connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping())); | ||
| 300 | |||
| 301 | connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar); | ||
| 302 | } | ||
| 303 | |||
| 304 | void GMainWindow::ConnectMenuEvents() { | ||
| 305 | // File | ||
| 306 | connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); | ||
| 307 | connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, | ||
| 308 | &GMainWindow::OnMenuSelectGameListRoot); | ||
| 309 | connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); | ||
| 310 | |||
| 311 | // Emulation | ||
| 312 | connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); | ||
| 313 | connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame); | ||
| 314 | connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame); | ||
| 315 | connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); | ||
| 316 | |||
| 317 | // View | ||
| 318 | connect(ui.action_Single_Window_Mode, &QAction::triggered, this, | ||
| 319 | &GMainWindow::ToggleWindowMode); | ||
| 320 | connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this, | ||
| 321 | &GMainWindow::OnDisplayTitleBars); | ||
| 322 | ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F")); | ||
| 323 | connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar); | ||
| 324 | connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible); | ||
| 325 | } | ||
| 326 | |||
| 327 | void GMainWindow::OnDisplayTitleBars(bool show) { | ||
| 328 | QList<QDockWidget*> widgets = findChildren<QDockWidget*>(); | ||
| 329 | |||
| 330 | if (show) { | ||
| 331 | for (QDockWidget* widget : widgets) { | ||
| 332 | QWidget* old = widget->titleBarWidget(); | ||
| 333 | widget->setTitleBarWidget(nullptr); | ||
| 334 | if (old != nullptr) | ||
| 335 | delete old; | ||
| 336 | } | ||
| 337 | } else { | ||
| 338 | for (QDockWidget* widget : widgets) { | ||
| 339 | QWidget* old = widget->titleBarWidget(); | ||
| 340 | widget->setTitleBarWidget(new QWidget()); | ||
| 341 | if (old != nullptr) | ||
| 342 | delete old; | ||
| 343 | } | ||
| 344 | } | ||
| 345 | } | ||
| 346 | |||
| 347 | bool GMainWindow::LoadROM(const QString& filename) { | ||
| 348 | // Shutdown previous session if the emu thread is still active... | ||
| 349 | if (emu_thread != nullptr) | ||
| 350 | ShutdownGame(); | ||
| 351 | |||
| 352 | render_window->InitRenderTarget(); | ||
| 353 | render_window->MakeCurrent(); | ||
| 354 | |||
| 355 | if (!gladLoadGL()) { | ||
| 356 | QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"), | ||
| 357 | tr("Your GPU may not support OpenGL 3.3, or you do not " | ||
| 358 | "have the latest graphics driver.")); | ||
| 359 | return false; | ||
| 360 | } | ||
| 361 | |||
| 362 | Core::System& system{Core::System::GetInstance()}; | ||
| 363 | |||
| 364 | const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())}; | ||
| 365 | |||
| 366 | Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt"); | ||
| 367 | |||
| 368 | if (result != Core::System::ResultStatus::Success) { | ||
| 369 | switch (result) { | ||
| 370 | case Core::System::ResultStatus::ErrorGetLoader: | ||
| 371 | LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", | ||
| 372 | filename.toStdString().c_str()); | ||
| 373 | QMessageBox::critical(this, tr("Error while loading ROM!"), | ||
| 374 | tr("The ROM format is not supported.")); | ||
| 375 | break; | ||
| 376 | |||
| 377 | case Core::System::ResultStatus::ErrorSystemMode: | ||
| 378 | LOG_CRITICAL(Frontend, "Failed to load ROM!"); | ||
| 379 | QMessageBox::critical(this, tr("Error while loading ROM!"), | ||
| 380 | tr("Could not determine the system mode.")); | ||
| 381 | break; | ||
| 382 | |||
| 383 | case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: { | ||
| 384 | QMessageBox::critical( | ||
| 385 | this, tr("Error while loading ROM!"), | ||
| 386 | tr("The game that you are trying to load must be decrypted before being used with " | ||
| 387 | "Citra. A real 3DS is required.<br/><br/>" | ||
| 388 | "For more information on dumping and decrypting games, please see the following " | ||
| 389 | "wiki pages: <ul>" | ||
| 390 | "<li><a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>Dumping Game " | ||
| 391 | "Cartridges</a></li>" | ||
| 392 | "<li><a href='https://citra-emu.org/wiki/dumping-installed-titles/'>Dumping " | ||
| 393 | "Installed Titles</a></li>" | ||
| 394 | "</ul>")); | ||
| 395 | break; | ||
| 396 | } | ||
| 397 | case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: | ||
| 398 | QMessageBox::critical(this, tr("Error while loading ROM!"), | ||
| 399 | tr("The ROM format is not supported.")); | ||
| 400 | break; | ||
| 401 | |||
| 402 | case Core::System::ResultStatus::ErrorVideoCore: | ||
| 403 | QMessageBox::critical( | ||
| 404 | this, tr("An error occured in the video core."), | ||
| 405 | tr("Citra has encountered an error while running the video core, please see the " | ||
| 406 | "log for more details." | ||
| 407 | "For more information on accessing the log, please see the following page: " | ||
| 408 | "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How " | ||
| 409 | "to " | ||
| 410 | "Upload the Log File</a>." | ||
| 411 | "Ensure that you have the latest graphics drivers for your GPU.")); | ||
| 412 | |||
| 413 | break; | ||
| 414 | |||
| 415 | default: | ||
| 416 | QMessageBox::critical( | ||
| 417 | this, tr("Error while loading ROM!"), | ||
| 418 | tr("An unknown error occured. Please see the log for more details.")); | ||
| 419 | break; | ||
| 420 | } | ||
| 421 | return false; | ||
| 422 | } | ||
| 423 | return true; | ||
| 424 | } | ||
| 425 | |||
| 426 | void GMainWindow::BootGame(const QString& filename) { | ||
| 427 | LOG_INFO(Frontend, "Citra starting..."); | ||
| 428 | StoreRecentFile(filename); // Put the filename on top of the list | ||
| 429 | |||
| 430 | if (!LoadROM(filename)) | ||
| 431 | return; | ||
| 432 | |||
| 433 | // Create and start the emulation thread | ||
| 434 | emu_thread = std::make_unique<EmuThread>(render_window); | ||
| 435 | emit EmulationStarting(emu_thread.get()); | ||
| 436 | render_window->moveContext(); | ||
| 437 | emu_thread->start(); | ||
| 438 | |||
| 439 | connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame())); | ||
| 440 | // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views | ||
| 441 | // before the CPU continues | ||
| 442 | connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, | ||
| 443 | SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); | ||
| 444 | connect(emu_thread.get(), SIGNAL(DebugModeEntered()), waitTreeWidget, | ||
| 445 | SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); | ||
| 446 | connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), | ||
| 447 | Qt::BlockingQueuedConnection); | ||
| 448 | connect(emu_thread.get(), SIGNAL(DebugModeLeft()), waitTreeWidget, SLOT(OnDebugModeLeft()), | ||
| 449 | Qt::BlockingQueuedConnection); | ||
| 450 | |||
| 451 | // Update the GUI | ||
| 452 | registersWidget->OnDebugModeEntered(); | ||
| 453 | if (ui.action_Single_Window_Mode->isChecked()) { | ||
| 454 | game_list->hide(); | ||
| 455 | } | ||
| 456 | status_bar_update_timer.start(2000); | ||
| 457 | |||
| 458 | render_window->show(); | ||
| 459 | render_window->setFocus(); | ||
| 460 | |||
| 461 | emulation_running = true; | ||
| 462 | OnStartGame(); | ||
| 463 | } | ||
| 464 | |||
| 465 | void GMainWindow::ShutdownGame() { | ||
| 466 | emu_thread->RequestStop(); | ||
| 467 | |||
| 468 | // Release emu threads from any breakpoints | ||
| 469 | // This belongs after RequestStop() and before wait() because if emulation stops on a GPU | ||
| 470 | // breakpoint after (or before) RequestStop() is called, the emulation would never be able | ||
| 471 | // to continue out to the main loop and terminate. Thus wait() would hang forever. | ||
| 472 | // TODO(bunnei): This function is not thread safe, but it's being used as if it were | ||
| 473 | Pica::g_debug_context->ClearBreakpoints(); | ||
| 474 | |||
| 475 | emit EmulationStopping(); | ||
| 476 | |||
| 477 | // Wait for emulation thread to complete and delete it | ||
| 478 | emu_thread->wait(); | ||
| 479 | emu_thread = nullptr; | ||
| 480 | |||
| 481 | // The emulation is stopped, so closing the window or not does not matter anymore | ||
| 482 | disconnect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame())); | ||
| 483 | |||
| 484 | // Update the GUI | ||
| 485 | ui.action_Start->setEnabled(false); | ||
| 486 | ui.action_Start->setText(tr("Start")); | ||
| 487 | ui.action_Pause->setEnabled(false); | ||
| 488 | ui.action_Stop->setEnabled(false); | ||
| 489 | render_window->hide(); | ||
| 490 | game_list->show(); | ||
| 491 | game_list->setFilterFocus(); | ||
| 492 | |||
| 493 | // Disable status bar updates | ||
| 494 | status_bar_update_timer.stop(); | ||
| 495 | message_label->setVisible(false); | ||
| 496 | emu_speed_label->setVisible(false); | ||
| 497 | game_fps_label->setVisible(false); | ||
| 498 | emu_frametime_label->setVisible(false); | ||
| 499 | |||
| 500 | emulation_running = false; | ||
| 501 | } | ||
| 502 | |||
| 503 | void GMainWindow::StoreRecentFile(const QString& filename) { | ||
| 504 | UISettings::values.recent_files.prepend(filename); | ||
| 505 | UISettings::values.recent_files.removeDuplicates(); | ||
| 506 | while (UISettings::values.recent_files.size() > max_recent_files_item) { | ||
| 507 | UISettings::values.recent_files.removeLast(); | ||
| 508 | } | ||
| 509 | |||
| 510 | UpdateRecentFiles(); | ||
| 511 | } | ||
| 512 | |||
| 513 | void GMainWindow::UpdateRecentFiles() { | ||
| 514 | unsigned int num_recent_files = | ||
| 515 | std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item)); | ||
| 516 | |||
| 517 | for (unsigned int i = 0; i < num_recent_files; i++) { | ||
| 518 | QString text = QString("&%1. %2").arg(i + 1).arg( | ||
| 519 | QFileInfo(UISettings::values.recent_files[i]).fileName()); | ||
| 520 | actions_recent_files[i]->setText(text); | ||
| 521 | actions_recent_files[i]->setData(UISettings::values.recent_files[i]); | ||
| 522 | actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]); | ||
| 523 | actions_recent_files[i]->setVisible(true); | ||
| 524 | } | ||
| 525 | |||
| 526 | for (int j = num_recent_files; j < max_recent_files_item; ++j) { | ||
| 527 | actions_recent_files[j]->setVisible(false); | ||
| 528 | } | ||
| 529 | |||
| 530 | // Grey out the recent files menu if the list is empty | ||
| 531 | if (num_recent_files == 0) { | ||
| 532 | ui.menu_recent_files->setEnabled(false); | ||
| 533 | } else { | ||
| 534 | ui.menu_recent_files->setEnabled(true); | ||
| 535 | } | ||
| 536 | } | ||
| 537 | |||
| 538 | void GMainWindow::OnGameListLoadFile(QString game_path) { | ||
| 539 | BootGame(game_path); | ||
| 540 | } | ||
| 541 | |||
| 542 | void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) { | ||
| 543 | UNIMPLEMENTED(); | ||
| 544 | } | ||
| 545 | |||
| 546 | void GMainWindow::OnMenuLoadFile() { | ||
| 547 | QString extensions; | ||
| 548 | for (const auto& piece : game_list->supported_file_extensions) | ||
| 549 | extensions += "*." + piece + " "; | ||
| 550 | |||
| 551 | QString file_filter = tr("3DS Executable") + " (" + extensions + ")"; | ||
| 552 | file_filter += ";;" + tr("All Files (*.*)"); | ||
| 553 | |||
| 554 | QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), | ||
| 555 | UISettings::values.roms_path, file_filter); | ||
| 556 | if (!filename.isEmpty()) { | ||
| 557 | UISettings::values.roms_path = QFileInfo(filename).path(); | ||
| 558 | |||
| 559 | BootGame(filename); | ||
| 560 | } | ||
| 561 | } | ||
| 562 | |||
| 563 | void GMainWindow::OnMenuSelectGameListRoot() { | ||
| 564 | QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); | ||
| 565 | if (!dir_path.isEmpty()) { | ||
| 566 | UISettings::values.gamedir = dir_path; | ||
| 567 | game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan); | ||
| 568 | } | ||
| 569 | } | ||
| 570 | |||
| 571 | void GMainWindow::OnMenuRecentFile() { | ||
| 572 | QAction* action = qobject_cast<QAction*>(sender()); | ||
| 573 | assert(action); | ||
| 574 | |||
| 575 | QString filename = action->data().toString(); | ||
| 576 | QFileInfo file_info(filename); | ||
| 577 | if (file_info.exists()) { | ||
| 578 | BootGame(filename); | ||
| 579 | } else { | ||
| 580 | // Display an error message and remove the file from the list. | ||
| 581 | QMessageBox::information(this, tr("File not found"), | ||
| 582 | tr("File \"%1\" not found").arg(filename)); | ||
| 583 | |||
| 584 | UISettings::values.recent_files.removeOne(filename); | ||
| 585 | UpdateRecentFiles(); | ||
| 586 | } | ||
| 587 | } | ||
| 588 | |||
| 589 | void GMainWindow::OnStartGame() { | ||
| 590 | emu_thread->SetRunning(true); | ||
| 591 | qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus"); | ||
| 592 | qRegisterMetaType<std::string>("std::string"); | ||
| 593 | connect(emu_thread.get(), SIGNAL(ErrorThrown(Core::System::ResultStatus, std::string)), this, | ||
| 594 | SLOT(OnCoreError(Core::System::ResultStatus, std::string))); | ||
| 595 | |||
| 596 | ui.action_Start->setEnabled(false); | ||
| 597 | ui.action_Start->setText(tr("Continue")); | ||
| 598 | |||
| 599 | ui.action_Pause->setEnabled(true); | ||
| 600 | ui.action_Stop->setEnabled(true); | ||
| 601 | } | ||
| 602 | |||
| 603 | void GMainWindow::OnPauseGame() { | ||
| 604 | emu_thread->SetRunning(false); | ||
| 605 | |||
| 606 | ui.action_Start->setEnabled(true); | ||
| 607 | ui.action_Pause->setEnabled(false); | ||
| 608 | ui.action_Stop->setEnabled(true); | ||
| 609 | } | ||
| 610 | |||
| 611 | void GMainWindow::OnStopGame() { | ||
| 612 | ShutdownGame(); | ||
| 613 | } | ||
| 614 | |||
| 615 | void GMainWindow::ToggleWindowMode() { | ||
| 616 | if (ui.action_Single_Window_Mode->isChecked()) { | ||
| 617 | // Render in the main window... | ||
| 618 | render_window->BackupGeometry(); | ||
| 619 | ui.horizontalLayout->addWidget(render_window); | ||
| 620 | render_window->setFocusPolicy(Qt::ClickFocus); | ||
| 621 | if (emulation_running) { | ||
| 622 | render_window->setVisible(true); | ||
| 623 | render_window->setFocus(); | ||
| 624 | game_list->hide(); | ||
| 625 | } | ||
| 626 | |||
| 627 | } else { | ||
| 628 | // Render in a separate window... | ||
| 629 | ui.horizontalLayout->removeWidget(render_window); | ||
| 630 | render_window->setParent(nullptr); | ||
| 631 | render_window->setFocusPolicy(Qt::NoFocus); | ||
| 632 | if (emulation_running) { | ||
| 633 | render_window->setVisible(true); | ||
| 634 | render_window->RestoreGeometry(); | ||
| 635 | game_list->show(); | ||
| 636 | } | ||
| 637 | } | ||
| 638 | } | ||
| 639 | |||
| 640 | void GMainWindow::OnConfigure() { | ||
| 641 | ConfigureDialog configureDialog(this); | ||
| 642 | auto result = configureDialog.exec(); | ||
| 643 | if (result == QDialog::Accepted) { | ||
| 644 | configureDialog.applyConfiguration(); | ||
| 645 | UpdateUITheme(); | ||
| 646 | config->Save(); | ||
| 647 | } | ||
| 648 | } | ||
| 649 | |||
| 650 | void GMainWindow::OnToggleFilterBar() { | ||
| 651 | game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); | ||
| 652 | if (ui.action_Show_Filter_Bar->isChecked()) { | ||
| 653 | game_list->setFilterFocus(); | ||
| 654 | } else { | ||
| 655 | game_list->clearFilter(); | ||
| 656 | } | ||
| 657 | } | ||
| 658 | |||
| 659 | void GMainWindow::OnSwapScreens() { | ||
| 660 | Settings::values.swap_screen = !Settings::values.swap_screen; | ||
| 661 | Settings::Apply(); | ||
| 662 | } | ||
| 663 | |||
| 664 | void GMainWindow::OnCreateGraphicsSurfaceViewer() { | ||
| 665 | auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this); | ||
| 666 | addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget); | ||
| 667 | // TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true); | ||
| 668 | graphicsSurfaceViewerWidget->show(); | ||
| 669 | } | ||
| 670 | |||
| 671 | void GMainWindow::UpdateStatusBar() { | ||
| 672 | if (emu_thread == nullptr) { | ||
| 673 | status_bar_update_timer.stop(); | ||
| 674 | return; | ||
| 675 | } | ||
| 676 | |||
| 677 | auto results = Core::System::GetInstance().GetAndResetPerfStats(); | ||
| 678 | |||
| 679 | emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); | ||
| 680 | game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); | ||
| 681 | emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); | ||
| 682 | |||
| 683 | emu_speed_label->setVisible(true); | ||
| 684 | game_fps_label->setVisible(true); | ||
| 685 | emu_frametime_label->setVisible(true); | ||
| 686 | } | ||
| 687 | |||
| 688 | void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { | ||
| 689 | QMessageBox::StandardButton answer; | ||
| 690 | QString status_message; | ||
| 691 | const QString common_message = | ||
| 692 | tr("The game you are trying to load requires additional files from your 3DS to be dumped " | ||
| 693 | "before playing.<br/><br/>For more information on dumping these files, please see the " | ||
| 694 | "following wiki page: <a " | ||
| 695 | "href='https://citra-emu.org/wiki/" | ||
| 696 | "dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>Dumping System " | ||
| 697 | "Archives and the Shared Fonts from a 3DS Console</a>.<br/><br/>Would you like to quit " | ||
| 698 | "back to the game list? Continuing emulation may result in crashes, corrupted save " | ||
| 699 | "data, or other bugs."); | ||
| 700 | switch (result) { | ||
| 701 | case Core::System::ResultStatus::ErrorSystemFiles: { | ||
| 702 | QString message = "Citra was unable to locate a 3DS system archive"; | ||
| 703 | if (!details.empty()) { | ||
| 704 | message.append(tr(": %1. ").arg(details.c_str())); | ||
| 705 | } else { | ||
| 706 | message.append(". "); | ||
| 707 | } | ||
| 708 | message.append(common_message); | ||
| 709 | |||
| 710 | answer = QMessageBox::question(this, tr("System Archive Not Found"), message, | ||
| 711 | QMessageBox::Yes | QMessageBox::No, QMessageBox::No); | ||
| 712 | status_message = "System Archive Missing"; | ||
| 713 | break; | ||
| 714 | } | ||
| 715 | |||
| 716 | case Core::System::ResultStatus::ErrorSharedFont: { | ||
| 717 | QString message = tr("Citra was unable to locate the 3DS shared fonts. "); | ||
| 718 | message.append(common_message); | ||
| 719 | answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message, | ||
| 720 | QMessageBox::Yes | QMessageBox::No, QMessageBox::No); | ||
| 721 | status_message = "Shared Font Missing"; | ||
| 722 | break; | ||
| 723 | } | ||
| 724 | |||
| 725 | default: | ||
| 726 | answer = QMessageBox::question( | ||
| 727 | this, tr("Fatal Error"), | ||
| 728 | tr("Citra has encountered a fatal error, please see the log for more details. " | ||
| 729 | "For more information on accessing the log, please see the following page: " | ||
| 730 | "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to " | ||
| 731 | "Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? " | ||
| 732 | "Continuing emulation may result in crashes, corrupted save data, or other bugs."), | ||
| 733 | QMessageBox::Yes | QMessageBox::No, QMessageBox::No); | ||
| 734 | status_message = "Fatal Error encountered"; | ||
| 735 | break; | ||
| 736 | } | ||
| 737 | |||
| 738 | if (answer == QMessageBox::Yes) { | ||
| 739 | if (emu_thread) { | ||
| 740 | ShutdownGame(); | ||
| 741 | } | ||
| 742 | } else { | ||
| 743 | // Only show the message if the game is still running. | ||
| 744 | if (emu_thread) { | ||
| 745 | message_label->setText(status_message); | ||
| 746 | message_label->setVisible(true); | ||
| 747 | } | ||
| 748 | } | ||
| 749 | } | ||
| 750 | |||
| 751 | bool GMainWindow::ConfirmClose() { | ||
| 752 | if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) | ||
| 753 | return true; | ||
| 754 | |||
| 755 | QMessageBox::StandardButton answer = | ||
| 756 | QMessageBox::question(this, tr("Citra"), tr("Are you sure you want to close Citra?"), | ||
| 757 | QMessageBox::Yes | QMessageBox::No, QMessageBox::No); | ||
| 758 | return answer != QMessageBox::No; | ||
| 759 | } | ||
| 760 | |||
| 761 | void GMainWindow::closeEvent(QCloseEvent* event) { | ||
| 762 | if (!ConfirmClose()) { | ||
| 763 | event->ignore(); | ||
| 764 | return; | ||
| 765 | } | ||
| 766 | |||
| 767 | UISettings::values.geometry = saveGeometry(); | ||
| 768 | UISettings::values.state = saveState(); | ||
| 769 | UISettings::values.renderwindow_geometry = render_window->saveGeometry(); | ||
| 770 | #if MICROPROFILE_ENABLED | ||
| 771 | UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry(); | ||
| 772 | UISettings::values.microprofile_visible = microProfileDialog->isVisible(); | ||
| 773 | #endif | ||
| 774 | UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked(); | ||
| 775 | UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked(); | ||
| 776 | UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked(); | ||
| 777 | UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked(); | ||
| 778 | UISettings::values.first_start = false; | ||
| 779 | |||
| 780 | game_list->SaveInterfaceLayout(); | ||
| 781 | SaveHotkeys(); | ||
| 782 | |||
| 783 | // Shutdown session if the emu thread is active... | ||
| 784 | if (emu_thread != nullptr) | ||
| 785 | ShutdownGame(); | ||
| 786 | |||
| 787 | render_window->close(); | ||
| 788 | |||
| 789 | QWidget::closeEvent(event); | ||
| 790 | } | ||
| 791 | |||
| 792 | static bool IsSingleFileDropEvent(QDropEvent* event) { | ||
| 793 | const QMimeData* mimeData = event->mimeData(); | ||
| 794 | return mimeData->hasUrls() && mimeData->urls().length() == 1; | ||
| 795 | } | ||
| 796 | |||
| 797 | void GMainWindow::dropEvent(QDropEvent* event) { | ||
| 798 | if (IsSingleFileDropEvent(event) && ConfirmChangeGame()) { | ||
| 799 | const QMimeData* mimeData = event->mimeData(); | ||
| 800 | QString filename = mimeData->urls().at(0).toLocalFile(); | ||
| 801 | BootGame(filename); | ||
| 802 | } | ||
| 803 | } | ||
| 804 | |||
| 805 | void GMainWindow::dragEnterEvent(QDragEnterEvent* event) { | ||
| 806 | if (IsSingleFileDropEvent(event)) { | ||
| 807 | event->acceptProposedAction(); | ||
| 808 | } | ||
| 809 | } | ||
| 810 | |||
| 811 | void GMainWindow::dragMoveEvent(QDragMoveEvent* event) { | ||
| 812 | event->acceptProposedAction(); | ||
| 813 | } | ||
| 814 | |||
| 815 | bool GMainWindow::ConfirmChangeGame() { | ||
| 816 | if (emu_thread == nullptr) | ||
| 817 | return true; | ||
| 818 | |||
| 819 | auto answer = QMessageBox::question( | ||
| 820 | this, tr("Citra"), | ||
| 821 | tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), | ||
| 822 | QMessageBox::Yes | QMessageBox::No, QMessageBox::No); | ||
| 823 | return answer != QMessageBox::No; | ||
| 824 | } | ||
| 825 | |||
| 826 | void GMainWindow::filterBarSetChecked(bool state) { | ||
| 827 | ui.action_Show_Filter_Bar->setChecked(state); | ||
| 828 | emit(OnToggleFilterBar()); | ||
| 829 | } | ||
| 830 | |||
| 831 | void GMainWindow::UpdateUITheme() { | ||
| 832 | if (UISettings::values.theme != UISettings::themes[0].second) { | ||
| 833 | QString theme_uri(":" + UISettings::values.theme + "/style.qss"); | ||
| 834 | QFile f(theme_uri); | ||
| 835 | if (!f.exists()) { | ||
| 836 | LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); | ||
| 837 | } else { | ||
| 838 | f.open(QFile::ReadOnly | QFile::Text); | ||
| 839 | QTextStream ts(&f); | ||
| 840 | qApp->setStyleSheet(ts.readAll()); | ||
| 841 | GMainWindow::setStyleSheet(ts.readAll()); | ||
| 842 | } | ||
| 843 | } else { | ||
| 844 | qApp->setStyleSheet(""); | ||
| 845 | GMainWindow::setStyleSheet(""); | ||
| 846 | } | ||
| 847 | } | ||
| 848 | |||
| 849 | #ifdef main | ||
| 850 | #undef main | ||
| 851 | #endif | ||
| 852 | |||
| 853 | int main(int argc, char* argv[]) { | ||
| 854 | Log::Filter log_filter(Log::Level::Info); | ||
| 855 | Log::SetFilter(&log_filter); | ||
| 856 | |||
| 857 | MicroProfileOnThreadCreate("Frontend"); | ||
| 858 | SCOPE_EXIT({ MicroProfileShutdown(); }); | ||
| 859 | |||
| 860 | // Init settings params | ||
| 861 | QCoreApplication::setOrganizationName("Citra team"); | ||
| 862 | QCoreApplication::setApplicationName("Citra"); | ||
| 863 | |||
| 864 | QApplication::setAttribute(Qt::AA_X11InitThreads); | ||
| 865 | QApplication app(argc, argv); | ||
| 866 | |||
| 867 | // Qt changes the locale and causes issues in float conversion using std::to_string() when | ||
| 868 | // generating shaders | ||
| 869 | setlocale(LC_ALL, "C"); | ||
| 870 | |||
| 871 | GMainWindow main_window; | ||
| 872 | // After settings have been loaded by GMainWindow, apply the filter | ||
| 873 | log_filter.ParseFilterString(Settings::values.log_filter); | ||
| 874 | |||
| 875 | main_window.show(); | ||
| 876 | return app.exec(); | ||
| 877 | } | ||