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| author | 2016-04-10 20:21:34 -0400 | |
|---|---|---|
| committer | 2016-04-10 20:21:34 -0400 | |
| commit | a1b81469a3a72f0a6550075e2a693e31dab31ea9 (patch) | |
| tree | 196b2ae1191198f1c47af2c33a145931c853c915 /src/citra_qt/main.cpp | |
| parent | Merge pull request #1653 from mailwl/blx-lr (diff) | |
| parent | Add more stuff to configure. (diff) | |
| download | yuzu-a1b81469a3a72f0a6550075e2a693e31dab31ea9.tar.gz yuzu-a1b81469a3a72f0a6550075e2a693e31dab31ea9.tar.xz yuzu-a1b81469a3a72f0a6550075e2a693e31dab31ea9.zip | |
Merge pull request #1368 from LittleWhite-tb/configure-widget
Implementation for a configure widget
Diffstat (limited to 'src/citra_qt/main.cpp')
| -rw-r--r-- | src/citra_qt/main.cpp | 163 |
1 files changed, 51 insertions, 112 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index ca0ae6f7b..23eb28259 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp | |||
| @@ -14,9 +14,11 @@ | |||
| 14 | 14 | ||
| 15 | #include "citra_qt/bootmanager.h" | 15 | #include "citra_qt/bootmanager.h" |
| 16 | #include "citra_qt/config.h" | 16 | #include "citra_qt/config.h" |
| 17 | #include "citra_qt/configure_dialog.h" | ||
| 17 | #include "citra_qt/game_list.h" | 18 | #include "citra_qt/game_list.h" |
| 18 | #include "citra_qt/hotkeys.h" | 19 | #include "citra_qt/hotkeys.h" |
| 19 | #include "citra_qt/main.h" | 20 | #include "citra_qt/main.h" |
| 21 | #include "citra_qt/ui_settings.h" | ||
| 20 | 22 | ||
| 21 | // Debugger | 23 | // Debugger |
| 22 | #include "citra_qt/debugger/callstack.h" | 24 | #include "citra_qt/debugger/callstack.h" |
| @@ -50,12 +52,10 @@ | |||
| 50 | 52 | ||
| 51 | #include "video_core/video_core.h" | 53 | #include "video_core/video_core.h" |
| 52 | 54 | ||
| 53 | GMainWindow::GMainWindow() : emu_thread(nullptr) | 55 | GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) |
| 54 | { | 56 | { |
| 55 | Pica::g_debug_context = Pica::DebugContext::Construct(); | 57 | Pica::g_debug_context = Pica::DebugContext::Construct(); |
| 56 | 58 | ||
| 57 | Config config; | ||
| 58 | |||
| 59 | ui.setupUi(this); | 59 | ui.setupUi(this); |
| 60 | statusBar()->hide(); | 60 | statusBar()->hide(); |
| 61 | 61 | ||
| @@ -133,33 +133,21 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) | |||
| 133 | setGeometry(x, y, w, h); | 133 | setGeometry(x, y, w, h); |
| 134 | 134 | ||
| 135 | // Restore UI state | 135 | // Restore UI state |
| 136 | QSettings settings; | 136 | restoreGeometry(UISettings::values.geometry); |
| 137 | 137 | restoreState(UISettings::values.state); | |
| 138 | settings.beginGroup("UILayout"); | 138 | render_window->restoreGeometry(UISettings::values.renderwindow_geometry); |
| 139 | restoreGeometry(settings.value("geometry").toByteArray()); | 139 | microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry); |
| 140 | restoreState(settings.value("state").toByteArray()); | 140 | microProfileDialog->setVisible(UISettings::values.microprofile_visible); |
| 141 | render_window->restoreGeometry(settings.value("geometryRenderWindow").toByteArray()); | ||
| 142 | microProfileDialog->restoreGeometry(settings.value("microProfileDialogGeometry").toByteArray()); | ||
| 143 | microProfileDialog->setVisible(settings.value("microProfileDialogVisible").toBool()); | ||
| 144 | settings.endGroup(); | ||
| 145 | |||
| 146 | game_list->LoadInterfaceLayout(settings); | ||
| 147 | 141 | ||
| 148 | ui.action_Use_Gdbstub->setChecked(Settings::values.use_gdbstub); | 142 | game_list->LoadInterfaceLayout(); |
| 149 | SetGdbstubEnabled(ui.action_Use_Gdbstub->isChecked()); | ||
| 150 | 143 | ||
| 144 | GDBStub::ToggleServer(Settings::values.use_gdbstub); | ||
| 151 | GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port)); | 145 | GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port)); |
| 152 | 146 | ||
| 153 | ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer); | 147 | ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode); |
| 154 | SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked()); | ||
| 155 | |||
| 156 | ui.action_Use_Shader_JIT->setChecked(Settings::values.use_shader_jit); | ||
| 157 | SetShaderJITEnabled(ui.action_Use_Shader_JIT->isChecked()); | ||
| 158 | |||
| 159 | ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool()); | ||
| 160 | ToggleWindowMode(); | 148 | ToggleWindowMode(); |
| 161 | 149 | ||
| 162 | ui.actionDisplay_widget_title_bars->setChecked(settings.value("displayTitleBars", true).toBool()); | 150 | ui.actionDisplay_widget_title_bars->setChecked(UISettings::values.display_titlebar); |
| 163 | OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked()); | 151 | OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked()); |
| 164 | 152 | ||
| 165 | // Prepare actions for recent files | 153 | // Prepare actions for recent files |
| @@ -172,21 +160,16 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) | |||
| 172 | } | 160 | } |
| 173 | UpdateRecentFiles(); | 161 | UpdateRecentFiles(); |
| 174 | 162 | ||
| 175 | confirm_before_closing = settings.value("confirmClose", true).toBool(); | ||
| 176 | |||
| 177 | // Setup connections | 163 | // Setup connections |
| 178 | connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString))); | 164 | connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)), Qt::DirectConnection); |
| 179 | connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile())); | 165 | connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure())); |
| 166 | connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),Qt::DirectConnection); | ||
| 180 | connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap())); | 167 | connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap())); |
| 181 | connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, SLOT(OnMenuSelectGameListRoot())); | 168 | connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, SLOT(OnMenuSelectGameListRoot())); |
| 182 | connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame())); | 169 | connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame())); |
| 183 | connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame())); | 170 | connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame())); |
| 184 | connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame())); | 171 | connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame())); |
| 185 | connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool))); | ||
| 186 | connect(ui.action_Use_Shader_JIT, SIGNAL(triggered(bool)), this, SLOT(SetShaderJITEnabled(bool))); | ||
| 187 | connect(ui.action_Use_Gdbstub, SIGNAL(triggered(bool)), this, SLOT(SetGdbstubEnabled(bool))); | ||
| 188 | connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode())); | 172 | connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode())); |
| 189 | connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog())); | ||
| 190 | 173 | ||
| 191 | connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, SLOT(OnEmulationStarting(EmuThread*))); | 174 | connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, SLOT(OnEmulationStarting(EmuThread*))); |
| 192 | connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping())); | 175 | connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping())); |
| @@ -201,7 +184,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) | |||
| 201 | // Setup hotkeys | 184 | // Setup hotkeys |
| 202 | RegisterHotkey("Main Window", "Load File", QKeySequence::Open); | 185 | RegisterHotkey("Main Window", "Load File", QKeySequence::Open); |
| 203 | RegisterHotkey("Main Window", "Start Emulation"); | 186 | RegisterHotkey("Main Window", "Start Emulation"); |
| 204 | LoadHotkeys(settings); | 187 | LoadHotkeys(); |
| 205 | 188 | ||
| 206 | connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile())); | 189 | connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile())); |
| 207 | connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame())); | 190 | connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame())); |
| @@ -211,7 +194,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) | |||
| 211 | 194 | ||
| 212 | show(); | 195 | show(); |
| 213 | 196 | ||
| 214 | game_list->PopulateAsync(settings.value("gameListRootDir", ".").toString(), settings.value("gameListDeepScan", false).toBool()); | 197 | game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); |
| 215 | 198 | ||
| 216 | QStringList args = QApplication::arguments(); | 199 | QStringList args = QApplication::arguments(); |
| 217 | if (args.length() >= 2) { | 200 | if (args.length() >= 2) { |
| @@ -375,32 +358,24 @@ void GMainWindow::ShutdownGame() { | |||
| 375 | emulation_running = false; | 358 | emulation_running = false; |
| 376 | } | 359 | } |
| 377 | 360 | ||
| 378 | void GMainWindow::StoreRecentFile(const std::string& filename) | 361 | void GMainWindow::StoreRecentFile(const std::string& filename) { |
| 379 | { | 362 | UISettings::values.recent_files.prepend(QString::fromStdString(filename)); |
| 380 | QSettings settings; | 363 | UISettings::values.recent_files.removeDuplicates(); |
| 381 | QStringList recent_files = settings.value("recentFiles").toStringList(); | 364 | while (UISettings::values.recent_files.size() > max_recent_files_item) { |
| 382 | recent_files.prepend(QString::fromStdString(filename)); | 365 | UISettings::values.recent_files.removeLast(); |
| 383 | recent_files.removeDuplicates(); | ||
| 384 | while (recent_files.size() > max_recent_files_item) { | ||
| 385 | recent_files.removeLast(); | ||
| 386 | } | 366 | } |
| 387 | 367 | ||
| 388 | settings.setValue("recentFiles", recent_files); | ||
| 389 | |||
| 390 | UpdateRecentFiles(); | 368 | UpdateRecentFiles(); |
| 391 | } | 369 | } |
| 392 | 370 | ||
| 393 | void GMainWindow::UpdateRecentFiles() { | 371 | void GMainWindow::UpdateRecentFiles() { |
| 394 | QSettings settings; | 372 | unsigned int num_recent_files = std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item)); |
| 395 | QStringList recent_files = settings.value("recentFiles").toStringList(); | ||
| 396 | |||
| 397 | unsigned int num_recent_files = std::min(recent_files.size(), static_cast<int>(max_recent_files_item)); | ||
| 398 | 373 | ||
| 399 | for (unsigned int i = 0; i < num_recent_files; i++) { | 374 | for (unsigned int i = 0; i < num_recent_files; i++) { |
| 400 | QString text = QString("&%1. %2").arg(i + 1).arg(QFileInfo(recent_files[i]).fileName()); | 375 | QString text = QString("&%1. %2").arg(i + 1).arg(QFileInfo(UISettings::values.recent_files[i]).fileName()); |
| 401 | actions_recent_files[i]->setText(text); | 376 | actions_recent_files[i]->setText(text); |
| 402 | actions_recent_files[i]->setData(recent_files[i]); | 377 | actions_recent_files[i]->setData(UISettings::values.recent_files[i]); |
| 403 | actions_recent_files[i]->setToolTip(recent_files[i]); | 378 | actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]); |
| 404 | actions_recent_files[i]->setVisible(true); | 379 | actions_recent_files[i]->setVisible(true); |
| 405 | } | 380 | } |
| 406 | 381 | ||
| @@ -421,36 +396,28 @@ void GMainWindow::OnGameListLoadFile(QString game_path) { | |||
| 421 | } | 396 | } |
| 422 | 397 | ||
| 423 | void GMainWindow::OnMenuLoadFile() { | 398 | void GMainWindow::OnMenuLoadFile() { |
| 424 | QSettings settings; | 399 | QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)")); |
| 425 | QString rom_path = settings.value("romsPath", QString()).toString(); | ||
| 426 | |||
| 427 | QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), rom_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)")); | ||
| 428 | if (!filename.isEmpty()) { | 400 | if (!filename.isEmpty()) { |
| 429 | settings.setValue("romsPath", QFileInfo(filename).path()); | 401 | UISettings::values.roms_path = QFileInfo(filename).path(); |
| 430 | 402 | ||
| 431 | BootGame(filename.toStdString()); | 403 | BootGame(filename.toStdString()); |
| 432 | } | 404 | } |
| 433 | } | 405 | } |
| 434 | 406 | ||
| 435 | void GMainWindow::OnMenuLoadSymbolMap() { | 407 | void GMainWindow::OnMenuLoadSymbolMap() { |
| 436 | QSettings settings; | 408 | QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)")); |
| 437 | QString symbol_path = settings.value("symbolsPath", QString()).toString(); | ||
| 438 | |||
| 439 | QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), symbol_path, tr("Symbol map (*)")); | ||
| 440 | if (!filename.isEmpty()) { | 409 | if (!filename.isEmpty()) { |
| 441 | settings.setValue("symbolsPath", QFileInfo(filename).path()); | 410 | UISettings::values.symbols_path = QFileInfo(filename).path(); |
| 442 | 411 | ||
| 443 | LoadSymbolMap(filename.toStdString()); | 412 | LoadSymbolMap(filename.toStdString()); |
| 444 | } | 413 | } |
| 445 | } | 414 | } |
| 446 | 415 | ||
| 447 | void GMainWindow::OnMenuSelectGameListRoot() { | 416 | void GMainWindow::OnMenuSelectGameListRoot() { |
| 448 | QSettings settings; | ||
| 449 | |||
| 450 | QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); | 417 | QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); |
| 451 | if (!dir_path.isEmpty()) { | 418 | if (!dir_path.isEmpty()) { |
| 452 | settings.setValue("gameListRootDir", dir_path); | 419 | UISettings::values.gamedir = dir_path; |
| 453 | game_list->PopulateAsync(dir_path, settings.value("gameListDeepScan").toBool()); | 420 | game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan); |
| 454 | } | 421 | } |
| 455 | } | 422 | } |
| 456 | 423 | ||
| @@ -466,10 +433,7 @@ void GMainWindow::OnMenuRecentFile() { | |||
| 466 | // Display an error message and remove the file from the list. | 433 | // Display an error message and remove the file from the list. |
| 467 | QMessageBox::information(this, tr("File not found"), tr("File \"%1\" not found").arg(filename)); | 434 | QMessageBox::information(this, tr("File not found"), tr("File \"%1\" not found").arg(filename)); |
| 468 | 435 | ||
| 469 | QSettings settings; | 436 | UISettings::values.recent_files.removeOne(filename); |
| 470 | QStringList recent_files = settings.value("recentFiles").toStringList(); | ||
| 471 | recent_files.removeOne(filename); | ||
| 472 | settings.setValue("recentFiles", recent_files); | ||
| 473 | UpdateRecentFiles(); | 437 | UpdateRecentFiles(); |
| 474 | } | 438 | } |
| 475 | } | 439 | } |
| @@ -496,31 +460,6 @@ void GMainWindow::OnStopGame() { | |||
| 496 | ShutdownGame(); | 460 | ShutdownGame(); |
| 497 | } | 461 | } |
| 498 | 462 | ||
| 499 | void GMainWindow::OnOpenHotkeysDialog() { | ||
| 500 | GHotkeysDialog dialog(this); | ||
| 501 | dialog.exec(); | ||
| 502 | } | ||
| 503 | |||
| 504 | void GMainWindow::SetHardwareRendererEnabled(bool enabled) { | ||
| 505 | VideoCore::g_hw_renderer_enabled = enabled; | ||
| 506 | |||
| 507 | Config config; | ||
| 508 | Settings::values.use_hw_renderer = enabled; | ||
| 509 | config.Save(); | ||
| 510 | } | ||
| 511 | |||
| 512 | void GMainWindow::SetGdbstubEnabled(bool enabled) { | ||
| 513 | GDBStub::ToggleServer(enabled); | ||
| 514 | } | ||
| 515 | |||
| 516 | void GMainWindow::SetShaderJITEnabled(bool enabled) { | ||
| 517 | VideoCore::g_shader_jit_enabled = enabled; | ||
| 518 | |||
| 519 | Config config; | ||
| 520 | Settings::values.use_shader_jit = enabled; | ||
| 521 | config.Save(); | ||
| 522 | } | ||
| 523 | |||
| 524 | void GMainWindow::ToggleWindowMode() { | 463 | void GMainWindow::ToggleWindowMode() { |
| 525 | if (ui.action_Single_Window_Mode->isChecked()) { | 464 | if (ui.action_Single_Window_Mode->isChecked()) { |
| 526 | // Render in the main window... | 465 | // Render in the main window... |
| @@ -547,11 +486,17 @@ void GMainWindow::ToggleWindowMode() { | |||
| 547 | } | 486 | } |
| 548 | 487 | ||
| 549 | void GMainWindow::OnConfigure() { | 488 | void GMainWindow::OnConfigure() { |
| 550 | //GControllerConfigDialog* dialog = new GControllerConfigDialog(controller_ports, this); | 489 | ConfigureDialog configureDialog(this); |
| 490 | auto result = configureDialog.exec(); | ||
| 491 | if (result == QDialog::Accepted) | ||
| 492 | { | ||
| 493 | configureDialog.applyConfiguration(); | ||
| 494 | config->Save(); | ||
| 495 | } | ||
| 551 | } | 496 | } |
| 552 | 497 | ||
| 553 | bool GMainWindow::ConfirmClose() { | 498 | bool GMainWindow::ConfirmClose() { |
| 554 | if (emu_thread == nullptr || !confirm_before_closing) | 499 | if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) |
| 555 | return true; | 500 | return true; |
| 556 | 501 | ||
| 557 | auto answer = QMessageBox::question(this, tr("Citra"), | 502 | auto answer = QMessageBox::question(this, tr("Citra"), |
| @@ -566,23 +511,18 @@ void GMainWindow::closeEvent(QCloseEvent* event) { | |||
| 566 | return; | 511 | return; |
| 567 | } | 512 | } |
| 568 | 513 | ||
| 569 | // Save window layout | 514 | UISettings::values.geometry = saveGeometry(); |
| 570 | QSettings settings(QSettings::IniFormat, QSettings::UserScope, "Citra team", "Citra"); | 515 | UISettings::values.state = saveState(); |
| 516 | UISettings::values.renderwindow_geometry = render_window->saveGeometry(); | ||
| 517 | UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry(); | ||
| 518 | UISettings::values.microprofile_visible = microProfileDialog->isVisible(); | ||
| 571 | 519 | ||
| 572 | settings.beginGroup("UILayout"); | 520 | UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked(); |
| 573 | settings.setValue("geometry", saveGeometry()); | 521 | UISettings::values.display_titlebar = ui.actionDisplay_widget_title_bars->isChecked(); |
| 574 | settings.setValue("state", saveState()); | 522 | UISettings::values.first_start = false; |
| 575 | settings.setValue("geometryRenderWindow", render_window->saveGeometry()); | ||
| 576 | settings.setValue("microProfileDialogGeometry", microProfileDialog->saveGeometry()); | ||
| 577 | settings.setValue("microProfileDialogVisible", microProfileDialog->isVisible()); | ||
| 578 | settings.endGroup(); | ||
| 579 | 523 | ||
| 580 | settings.setValue("singleWindowMode", ui.action_Single_Window_Mode->isChecked()); | 524 | game_list->SaveInterfaceLayout(); |
| 581 | settings.setValue("displayTitleBars", ui.actionDisplay_widget_title_bars->isChecked()); | 525 | SaveHotkeys(); |
| 582 | settings.setValue("firstStart", false); | ||
| 583 | settings.setValue("confirmClose", confirm_before_closing); | ||
| 584 | game_list->SaveInterfaceLayout(settings); | ||
| 585 | SaveHotkeys(settings); | ||
| 586 | 526 | ||
| 587 | // Shutdown session if the emu thread is active... | 527 | // Shutdown session if the emu thread is active... |
| 588 | if (emu_thread != nullptr) | 528 | if (emu_thread != nullptr) |
| @@ -607,7 +547,6 @@ int main(int argc, char* argv[]) { | |||
| 607 | }); | 547 | }); |
| 608 | 548 | ||
| 609 | // Init settings params | 549 | // Init settings params |
| 610 | QSettings::setDefaultFormat(QSettings::IniFormat); | ||
| 611 | QCoreApplication::setOrganizationName("Citra team"); | 550 | QCoreApplication::setOrganizationName("Citra team"); |
| 612 | QCoreApplication::setApplicationName("Citra"); | 551 | QCoreApplication::setApplicationName("Citra"); |
| 613 | 552 | ||