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authorGravatar Daniel Lundqvist2014-12-31 23:03:15 +0100
committerGravatar Daniel Lundqvist2015-01-01 18:52:39 +0100
commit85c150a4fdd31424e475fe2d3982c884abe47c2e (patch)
tree382290aef6358ccb953ef10028092a73ea49caf5 /src/citra_qt/main.cpp
parentChange popout mode to "Single Window Mode" (diff)
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Make letter cases consistent in menus and widgets
In various menu options letter cases were not consistent. This was also the case within various debugging widgets. This attempts to make letter cases consistent, but it is of course a matter of opinion which way is the correct one.
Diffstat (limited to 'src/citra_qt/main.cpp')
-rw-r--r--src/citra_qt/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index d9f325b09..5864f1f9d 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -175,13 +175,13 @@ void GMainWindow::BootGame(std::string filename)
175 175
176void GMainWindow::OnMenuLoadFile() 176void GMainWindow::OnMenuLoadFile()
177{ 177{
178 QString filename = QFileDialog::getOpenFileName(this, tr("Load file"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)")); 178 QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
179 if (filename.size()) 179 if (filename.size())
180 BootGame(filename.toLatin1().data()); 180 BootGame(filename.toLatin1().data());
181} 181}
182 182
183void GMainWindow::OnMenuLoadSymbolMap() { 183void GMainWindow::OnMenuLoadSymbolMap() {
184 QString filename = QFileDialog::getOpenFileName(this, tr("Load symbol map"), QString(), tr("Symbol map (*)")); 184 QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), QString(), tr("Symbol map (*)"));
185 if (filename.size()) 185 if (filename.size())
186 LoadSymbolMap(filename.toLatin1().data()); 186 LoadSymbolMap(filename.toLatin1().data());
187} 187}