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authorGravatar bunnei2016-05-30 20:59:10 -0400
committerGravatar bunnei2016-05-30 20:59:10 -0400
commit08e09184df753c9622df263e1731e1890afd3eb2 (patch)
tree7640df3c67947ff7ee9ef0d4003c33ac2fbf7c96 /src/citra_qt/game_list.cpp
parentMerge pull request #1692 from Subv/rm_getpointer2 (diff)
parentCommon: Make recursive FileUtil functions take a maximum recursion (diff)
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Merge pull request #1751 from linkmauve/no-recursive-readdir
Make recursive FileUtil functions take a maximum recursion
Diffstat (limited to 'src/citra_qt/game_list.cpp')
-rw-r--r--src/citra_qt/game_list.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index 570647539..49cb98e70 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -118,19 +118,20 @@ void GameList::LoadInterfaceLayout()
118 item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder()); 118 item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
119} 119}
120 120
121void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool deep_scan) 121void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion)
122{ 122{
123 const auto callback = [&](unsigned* num_entries_out, 123 const auto callback = [&](unsigned* num_entries_out,
124 const std::string& directory, 124 const std::string& directory,
125 const std::string& virtual_name) -> bool { 125 const std::string& virtual_name,
126 unsigned int recursion) -> bool {
126 127
127 std::string physical_name = directory + DIR_SEP + virtual_name; 128 std::string physical_name = directory + DIR_SEP + virtual_name;
128 129
129 if (stop_processing) 130 if (stop_processing)
130 return false; // Breaks the callback loop. 131 return false; // Breaks the callback loop.
131 132
132 if (deep_scan && FileUtil::IsDirectory(physical_name)) { 133 if (recursion > 0 && FileUtil::IsDirectory(physical_name)) {
133 AddFstEntriesToGameList(physical_name, true); 134 AddFstEntriesToGameList(physical_name, recursion - 1);
134 } else { 135 } else {
135 std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name); 136 std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
136 if (!loader) 137 if (!loader)
@@ -155,7 +156,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
155void GameListWorker::run() 156void GameListWorker::run()
156{ 157{
157 stop_processing = false; 158 stop_processing = false;
158 AddFstEntriesToGameList(dir_path.toStdString(), deep_scan); 159 AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
159 emit Finished(); 160 emit Finished();
160} 161}
161 162