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authorGravatar Tony Wasserka2015-01-02 20:37:25 +0100
committerGravatar Tony Wasserka2015-02-18 14:50:03 +0100
commit365236fa4c96eaba94b715b6844bff64238b70e5 (patch)
tree798fde7c74933dbc369617c2fd9641fdfa6e375f /src/citra_qt/debugger/graphics_framebuffer.cpp
parentPica/VertexShader: Implement the LOOP instruction. (diff)
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Pica: Cleanup clipping code and change screenspace z to range from -1..0.
The change in depth range seems to reflect better to what applications are expecting, and makes for cleaner code overall (hence is more likely to reflect hardware behavior).
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