diff options
| author | 2016-03-01 17:24:18 +0000 | |
|---|---|---|
| committer | 2016-03-02 14:09:02 +0000 | |
| commit | ba2a54a9dd6e5a263c5e6886e55b3bc55b95b4ab (patch) | |
| tree | 182d660b2f2c8572266144f46817e5a221aa4caf /src/citra/emu_window/emu_window_glfw.cpp | |
| parent | Merge pull request #1424 from MerryMage/lut_init (diff) | |
| download | yuzu-ba2a54a9dd6e5a263c5e6886e55b3bc55b95b4ab.tar.gz yuzu-ba2a54a9dd6e5a263c5e6886e55b3bc55b95b4ab.tar.xz yuzu-ba2a54a9dd6e5a263c5e6886e55b3bc55b95b4ab.zip | |
Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
Diffstat (limited to 'src/citra/emu_window/emu_window_glfw.cpp')
| -rw-r--r-- | src/citra/emu_window/emu_window_glfw.cpp | 168 |
1 files changed, 0 insertions, 168 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp deleted file mode 100644 index 9453b1f48..000000000 --- a/src/citra/emu_window/emu_window_glfw.cpp +++ /dev/null | |||
| @@ -1,168 +0,0 @@ | |||
| 1 | // Copyright 2014 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <algorithm> | ||
| 6 | #include <cstdlib> | ||
| 7 | #include <string> | ||
| 8 | |||
| 9 | // Let’s use our own GL header, instead of one from GLFW. | ||
| 10 | #include <glad/glad.h> | ||
| 11 | #define GLFW_INCLUDE_NONE | ||
| 12 | #include <GLFW/glfw3.h> | ||
| 13 | |||
| 14 | #include "common/assert.h" | ||
| 15 | #include "common/key_map.h" | ||
| 16 | #include "common/logging/log.h" | ||
| 17 | #include "common/scm_rev.h" | ||
| 18 | #include "common/string_util.h" | ||
| 19 | |||
| 20 | #include "video_core/video_core.h" | ||
| 21 | |||
| 22 | #include "core/settings.h" | ||
| 23 | #include "core/hle/service/hid/hid.h" | ||
| 24 | |||
| 25 | #include "citra/emu_window/emu_window_glfw.h" | ||
| 26 | |||
| 27 | EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) { | ||
| 28 | return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win)); | ||
| 29 | } | ||
| 30 | |||
| 31 | void EmuWindow_GLFW::OnMouseButtonEvent(GLFWwindow* win, int button, int action, int mods) { | ||
| 32 | if (button == GLFW_MOUSE_BUTTON_LEFT) { | ||
| 33 | auto emu_window = GetEmuWindow(win); | ||
| 34 | auto layout = emu_window->GetFramebufferLayout(); | ||
| 35 | double x, y; | ||
| 36 | glfwGetCursorPos(win, &x, &y); | ||
| 37 | |||
| 38 | if (action == GLFW_PRESS) | ||
| 39 | emu_window->TouchPressed(static_cast<unsigned>(x), static_cast<unsigned>(y)); | ||
| 40 | else if (action == GLFW_RELEASE) | ||
| 41 | emu_window->TouchReleased(); | ||
| 42 | } | ||
| 43 | } | ||
| 44 | |||
| 45 | void EmuWindow_GLFW::OnCursorPosEvent(GLFWwindow* win, double x, double y) { | ||
| 46 | GetEmuWindow(win)->TouchMoved(static_cast<unsigned>(std::max(x, 0.0)), static_cast<unsigned>(std::max(y, 0.0))); | ||
| 47 | } | ||
| 48 | |||
| 49 | /// Called by GLFW when a key event occurs | ||
| 50 | void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { | ||
| 51 | auto emu_window = GetEmuWindow(win); | ||
| 52 | int keyboard_id = emu_window->keyboard_id; | ||
| 53 | |||
| 54 | if (action == GLFW_PRESS) { | ||
| 55 | emu_window->KeyPressed({key, keyboard_id}); | ||
| 56 | } else if (action == GLFW_RELEASE) { | ||
| 57 | emu_window->KeyReleased({key, keyboard_id}); | ||
| 58 | } | ||
| 59 | } | ||
| 60 | |||
| 61 | /// Whether the window is still open, and a close request hasn't yet been sent | ||
| 62 | const bool EmuWindow_GLFW::IsOpen() { | ||
| 63 | return glfwWindowShouldClose(m_render_window) == 0; | ||
| 64 | } | ||
| 65 | |||
| 66 | void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) { | ||
| 67 | GetEmuWindow(win)->NotifyFramebufferLayoutChanged(EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height)); | ||
| 68 | } | ||
| 69 | |||
| 70 | void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) { | ||
| 71 | // NOTE: GLFW provides no proper way to set a minimal window size. | ||
| 72 | // Hence, we just ignore the corresponding EmuWindow hint. | ||
| 73 | OnFramebufferResizeEvent(win, width, height); | ||
| 74 | } | ||
| 75 | |||
| 76 | /// EmuWindow_GLFW constructor | ||
| 77 | EmuWindow_GLFW::EmuWindow_GLFW() { | ||
| 78 | keyboard_id = KeyMap::NewDeviceId(); | ||
| 79 | |||
| 80 | ReloadSetKeymaps(); | ||
| 81 | |||
| 82 | glfwSetErrorCallback([](int error, const char *desc){ | ||
| 83 | LOG_ERROR(Frontend, "GLFW 0x%08x: %s", error, desc); | ||
| 84 | }); | ||
| 85 | |||
| 86 | // Initialize the window | ||
| 87 | if(glfwInit() != GL_TRUE) { | ||
| 88 | LOG_CRITICAL(Frontend, "Failed to initialize GLFW! Exiting..."); | ||
| 89 | exit(1); | ||
| 90 | } | ||
| 91 | glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); | ||
| 92 | glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); | ||
| 93 | // GLFW on OSX requires these window hints to be set to create a 3.2+ GL context. | ||
| 94 | glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); | ||
| 95 | glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); | ||
| 96 | |||
| 97 | std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); | ||
| 98 | m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth, | ||
| 99 | (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight), | ||
| 100 | window_title.c_str(), nullptr, nullptr); | ||
| 101 | |||
| 102 | if (m_render_window == nullptr) { | ||
| 103 | LOG_CRITICAL(Frontend, "Failed to create GLFW window! Exiting..."); | ||
| 104 | exit(1); | ||
| 105 | } | ||
| 106 | |||
| 107 | glfwSetWindowUserPointer(m_render_window, this); | ||
| 108 | |||
| 109 | // Notify base interface about window state | ||
| 110 | int width, height; | ||
| 111 | glfwGetFramebufferSize(m_render_window, &width, &height); | ||
| 112 | OnFramebufferResizeEvent(m_render_window, width, height); | ||
| 113 | |||
| 114 | glfwGetWindowSize(m_render_window, &width, &height); | ||
| 115 | OnClientAreaResizeEvent(m_render_window, width, height); | ||
| 116 | |||
| 117 | // Setup callbacks | ||
| 118 | glfwSetKeyCallback(m_render_window, OnKeyEvent); | ||
| 119 | glfwSetMouseButtonCallback(m_render_window, OnMouseButtonEvent); | ||
| 120 | glfwSetCursorPosCallback(m_render_window, OnCursorPosEvent); | ||
| 121 | glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent); | ||
| 122 | glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent); | ||
| 123 | |||
| 124 | DoneCurrent(); | ||
| 125 | } | ||
| 126 | |||
| 127 | /// EmuWindow_GLFW destructor | ||
| 128 | EmuWindow_GLFW::~EmuWindow_GLFW() { | ||
| 129 | glfwTerminate(); | ||
| 130 | } | ||
| 131 | |||
| 132 | /// Swap buffers to display the next frame | ||
| 133 | void EmuWindow_GLFW::SwapBuffers() { | ||
| 134 | glfwSwapBuffers(m_render_window); | ||
| 135 | } | ||
| 136 | |||
| 137 | /// Polls window events | ||
| 138 | void EmuWindow_GLFW::PollEvents() { | ||
| 139 | glfwPollEvents(); | ||
| 140 | } | ||
| 141 | |||
| 142 | /// Makes the GLFW OpenGL context current for the caller thread | ||
| 143 | void EmuWindow_GLFW::MakeCurrent() { | ||
| 144 | glfwMakeContextCurrent(m_render_window); | ||
| 145 | } | ||
| 146 | |||
| 147 | /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread | ||
| 148 | void EmuWindow_GLFW::DoneCurrent() { | ||
| 149 | glfwMakeContextCurrent(nullptr); | ||
| 150 | } | ||
| 151 | |||
| 152 | void EmuWindow_GLFW::ReloadSetKeymaps() { | ||
| 153 | for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { | ||
| 154 | KeyMap::SetKeyMapping({Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id}, Service::HID::pad_mapping[i]); | ||
| 155 | } | ||
| 156 | } | ||
| 157 | |||
| 158 | void EmuWindow_GLFW::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) { | ||
| 159 | std::pair<int,int> current_size; | ||
| 160 | glfwGetWindowSize(m_render_window, ¤t_size.first, ¤t_size.second); | ||
| 161 | |||
| 162 | DEBUG_ASSERT((int)minimal_size.first > 0 && (int)minimal_size.second > 0); | ||
| 163 | int new_width = std::max(current_size.first, (int)minimal_size.first); | ||
| 164 | int new_height = std::max(current_size.second, (int)minimal_size.second); | ||
| 165 | |||
| 166 | if (current_size != std::make_pair(new_width, new_height)) | ||
| 167 | glfwSetWindowSize(m_render_window, new_width, new_height); | ||
| 168 | } | ||