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authorGravatar David Marcec2018-08-12 14:46:12 +1000
committerGravatar David Marcec2018-08-12 14:46:12 +1000
commite5ee0afe6f7b9cc8bf551b70ce61c773706710cc (patch)
tree590299674a18111fbda7cbe810ed81e61186bc5b /src/audio_core
parentMerge pull request #1022 from bunnei/fix-splat (diff)
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Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
Diffstat (limited to 'src/audio_core')
-rw-r--r--src/audio_core/audio_renderer.cpp12
-rw-r--r--src/audio_core/audio_renderer.h5
2 files changed, 16 insertions, 1 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 282f345c5..1ab6e88c2 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -26,6 +26,18 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
26 QueueMixedBuffer(2); 26 QueueMixedBuffer(2);
27} 27}
28 28
29u32 AudioRenderer::GetSampleRate() const {
30 return STREAM_SAMPLE_RATE;
31}
32
33u32 AudioRenderer::GetSampleCount() const {
34 return worker_params.sample_count;
35}
36
37u32 AudioRenderer::GetMixBufferCount() const {
38 return worker_params.mix_buffer_count;
39}
40
29std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) { 41std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
30 // Copy UpdateDataHeader struct 42 // Copy UpdateDataHeader struct
31 UpdateDataHeader config{}; 43 UpdateDataHeader config{};
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index 6950a4681..13c5d0adc 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -26,7 +26,7 @@ enum class PlayState : u8 {
26struct AudioRendererParameter { 26struct AudioRendererParameter {
27 u32_le sample_rate; 27 u32_le sample_rate;
28 u32_le sample_count; 28 u32_le sample_count;
29 u32_le unknown_8; 29 u32_le mix_buffer_count;
30 u32_le unknown_c; 30 u32_le unknown_c;
31 u32_le voice_count; 31 u32_le voice_count;
32 u32_le sink_count; 32 u32_le sink_count;
@@ -160,6 +160,9 @@ public:
160 std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params); 160 std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
161 void QueueMixedBuffer(Buffer::Tag tag); 161 void QueueMixedBuffer(Buffer::Tag tag);
162 void ReleaseAndQueueBuffers(); 162 void ReleaseAndQueueBuffers();
163 u32 GetSampleRate() const;
164 u32 GetSampleCount() const;
165 u32 GetMixBufferCount() const;
163 166
164private: 167private:
165 class VoiceState { 168 class VoiceState {