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| author | 2018-01-11 19:21:20 -0700 | |
|---|---|---|
| committer | 2018-01-12 19:11:03 -0700 | |
| commit | ebf9a784a9f7f4148a669dbb39e7cd50df779a14 (patch) | |
| tree | d585685a1c0a34b903af1d086d62560bf56bb29f /src/audio_core/time_stretch.h | |
| parent | config: Default CPU core to Unicorn. (diff) | |
| download | yuzu-ebf9a784a9f7f4148a669dbb39e7cd50df779a14.tar.gz yuzu-ebf9a784a9f7f4148a669dbb39e7cd50df779a14.tar.xz yuzu-ebf9a784a9f7f4148a669dbb39e7cd50df779a14.zip | |
Massive removal of unused modules
Diffstat (limited to 'src/audio_core/time_stretch.h')
| -rw-r--r-- | src/audio_core/time_stretch.h | 60 |
1 files changed, 0 insertions, 60 deletions
diff --git a/src/audio_core/time_stretch.h b/src/audio_core/time_stretch.h deleted file mode 100644 index c98b16705..000000000 --- a/src/audio_core/time_stretch.h +++ /dev/null | |||
| @@ -1,60 +0,0 @@ | |||
| 1 | // Copyright 2016 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <cstddef> | ||
| 8 | #include <memory> | ||
| 9 | #include <vector> | ||
| 10 | #include "common/common_types.h" | ||
| 11 | |||
| 12 | namespace AudioCore { | ||
| 13 | |||
| 14 | class TimeStretcher final { | ||
| 15 | public: | ||
| 16 | TimeStretcher(); | ||
| 17 | ~TimeStretcher(); | ||
| 18 | |||
| 19 | /** | ||
| 20 | * Set sample rate for the samples that Process returns. | ||
| 21 | * @param sample_rate The sample rate. | ||
| 22 | */ | ||
| 23 | void SetOutputSampleRate(unsigned int sample_rate); | ||
| 24 | |||
| 25 | /** | ||
| 26 | * Add samples to be processed. | ||
| 27 | * @param sample_buffer Buffer of samples in interleaved stereo PCM16 format. | ||
| 28 | * @param num_samples Number of samples. | ||
| 29 | */ | ||
| 30 | void AddSamples(const s16* sample_buffer, size_t num_samples); | ||
| 31 | |||
| 32 | /// Flush audio remaining in internal buffers. | ||
| 33 | void Flush(); | ||
| 34 | |||
| 35 | /// Resets internal state and clears buffers. | ||
| 36 | void Reset(); | ||
| 37 | |||
| 38 | /** | ||
| 39 | * Does audio stretching and produces the time-stretched samples. | ||
| 40 | * Timer calculations use sample_delay to determine how much of a margin we have. | ||
| 41 | * @param sample_delay How many samples are buffered downstream of this module and haven't been | ||
| 42 | * played yet. | ||
| 43 | * @return Samples to play in interleaved stereo PCM16 format. | ||
| 44 | */ | ||
| 45 | std::vector<s16> Process(size_t sample_delay); | ||
| 46 | |||
| 47 | private: | ||
| 48 | struct Impl; | ||
| 49 | std::unique_ptr<Impl> impl; | ||
| 50 | |||
| 51 | /// INTERNAL: ratio = wallclock time / emulated time | ||
| 52 | double CalculateCurrentRatio(); | ||
| 53 | /// INTERNAL: If we have too many or too few samples downstream, nudge ratio in the appropriate | ||
| 54 | /// direction. | ||
| 55 | double CorrectForUnderAndOverflow(double ratio, size_t sample_delay) const; | ||
| 56 | /// INTERNAL: Gets the time-stretched samples from SoundTouch. | ||
| 57 | std::vector<s16> GetSamples(); | ||
| 58 | }; | ||
| 59 | |||
| 60 | } // namespace AudioCore | ||