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| author | 2020-07-18 01:45:10 -0400 | |
|---|---|---|
| committer | 2020-07-18 01:45:10 -0400 | |
| commit | 4a8cb9a70671db5684dadf10061f3c3cf1d27741 (patch) | |
| tree | 76ff712dc903f71245bd6108519b125ca6fac99e /src/audio_core/stream.cpp | |
| parent | Merge pull request #4373 from lioncash/allocator (diff) | |
| parent | core_timing: Remove unused data member (diff) | |
| download | yuzu-4a8cb9a70671db5684dadf10061f3c3cf1d27741.tar.gz yuzu-4a8cb9a70671db5684dadf10061f3c3cf1d27741.tar.xz yuzu-4a8cb9a70671db5684dadf10061f3c3cf1d27741.zip | |
Merge pull request #4348 from lioncash/nano
core_timing: Make usage of nanoseconds more consistent in the interface
Diffstat (limited to 'src/audio_core/stream.cpp')
| -rw-r--r-- | src/audio_core/stream.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index aab3e979a..f80ab92e4 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp | |||
| @@ -38,7 +38,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo | |||
| 38 | sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} { | 38 | sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} { |
| 39 | 39 | ||
| 40 | release_event = Core::Timing::CreateEvent( | 40 | release_event = Core::Timing::CreateEvent( |
| 41 | name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(cycles_late); }); | 41 | name, [this](u64, std::chrono::nanoseconds ns_late) { ReleaseActiveBuffer(ns_late); }); |
| 42 | } | 42 | } |
| 43 | 43 | ||
| 44 | void Stream::Play() { | 44 | void Stream::Play() { |
| @@ -59,11 +59,9 @@ Stream::State Stream::GetState() const { | |||
| 59 | return state; | 59 | return state; |
| 60 | } | 60 | } |
| 61 | 61 | ||
| 62 | s64 Stream::GetBufferReleaseNS(const Buffer& buffer) const { | 62 | std::chrono::nanoseconds Stream::GetBufferReleaseNS(const Buffer& buffer) const { |
| 63 | const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()}; | 63 | const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()}; |
| 64 | const auto ns = | 64 | return std::chrono::nanoseconds((static_cast<u64>(num_samples) * 1000000000ULL) / sample_rate); |
| 65 | std::chrono::nanoseconds((static_cast<u64>(num_samples) * 1000000000ULL) / sample_rate); | ||
| 66 | return ns.count(); | ||
| 67 | } | 65 | } |
| 68 | 66 | ||
| 69 | static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { | 67 | static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { |
| @@ -80,7 +78,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { | |||
| 80 | } | 78 | } |
| 81 | } | 79 | } |
| 82 | 80 | ||
| 83 | void Stream::PlayNextBuffer(s64 cycles_late) { | 81 | void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) { |
| 84 | if (!IsPlaying()) { | 82 | if (!IsPlaying()) { |
| 85 | // Ensure we are in playing state before playing the next buffer | 83 | // Ensure we are in playing state before playing the next buffer |
| 86 | sink_stream.Flush(); | 84 | sink_stream.Flush(); |
| @@ -105,17 +103,18 @@ void Stream::PlayNextBuffer(s64 cycles_late) { | |||
| 105 | 103 | ||
| 106 | sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); | 104 | sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); |
| 107 | 105 | ||
| 108 | core_timing.ScheduleEvent( | 106 | const auto time_stretch_delta = Settings::values.enable_audio_stretching.GetValue() |
| 109 | GetBufferReleaseNS(*active_buffer) - | 107 | ? std::chrono::nanoseconds::zero() |
| 110 | (Settings::values.enable_audio_stretching.GetValue() ? 0 : cycles_late), | 108 | : ns_late; |
| 111 | release_event, {}); | 109 | const auto future_time = GetBufferReleaseNS(*active_buffer) - time_stretch_delta; |
| 110 | core_timing.ScheduleEvent(future_time, release_event, {}); | ||
| 112 | } | 111 | } |
| 113 | 112 | ||
| 114 | void Stream::ReleaseActiveBuffer(s64 cycles_late) { | 113 | void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) { |
| 115 | ASSERT(active_buffer); | 114 | ASSERT(active_buffer); |
| 116 | released_buffers.push(std::move(active_buffer)); | 115 | released_buffers.push(std::move(active_buffer)); |
| 117 | release_callback(); | 116 | release_callback(); |
| 118 | PlayNextBuffer(cycles_late); | 117 | PlayNextBuffer(ns_late); |
| 119 | } | 118 | } |
| 120 | 119 | ||
| 121 | bool Stream::QueueBuffer(BufferPtr&& buffer) { | 120 | bool Stream::QueueBuffer(BufferPtr&& buffer) { |