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| author | 2023-03-18 20:57:00 +0000 | |
|---|---|---|
| committer | 2023-03-27 21:34:28 +0100 | |
| commit | ea5dd02db9bdb9759a400907672ec6606bebb96b (patch) | |
| tree | 9f6f4f4662eb48ad57fe713e29f6b98778f263bf /src/audio_core/sink | |
| parent | audio: Interpolate system manager sample count using host sink sample info (diff) | |
| download | yuzu-ea5dd02db9bdb9759a400907672ec6606bebb96b.tar.gz yuzu-ea5dd02db9bdb9759a400907672ec6606bebb96b.tar.xz yuzu-ea5dd02db9bdb9759a400907672ec6606bebb96b.zip | |
audio: Wait for samples on the emulated DSP side to avoid desyncs
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided.
Diffstat (limited to 'src/audio_core/sink')
| -rw-r--r-- | src/audio_core/sink/sink_stream.cpp | 15 | ||||
| -rw-r--r-- | src/audio_core/sink/sink_stream.h | 9 |
2 files changed, 24 insertions, 0 deletions
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp index 1af96f793..a54c61845 100644 --- a/src/audio_core/sink/sink_stream.cpp +++ b/src/audio_core/sink/sink_stream.cpp | |||
| @@ -205,6 +205,10 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz | |||
| 205 | // If we're paused or going to shut down, we don't want to consume buffers as coretiming is | 205 | // If we're paused or going to shut down, we don't want to consume buffers as coretiming is |
| 206 | // paused and we'll desync, so just play silence. | 206 | // paused and we'll desync, so just play silence. |
| 207 | if (system.IsPaused() || system.IsShuttingDown()) { | 207 | if (system.IsPaused() || system.IsShuttingDown()) { |
| 208 | if (system.IsShuttingDown()) { | ||
| 209 | release_cv.notify_one(); | ||
| 210 | } | ||
| 211 | |||
| 208 | static constexpr std::array<s16, 6> silence{}; | 212 | static constexpr std::array<s16, 6> silence{}; |
| 209 | for (size_t i = frames_written; i < num_frames; i++) { | 213 | for (size_t i = frames_written; i < num_frames; i++) { |
| 210 | std::memcpy(&output_buffer[i * frame_size], &silence[0], frame_size_bytes); | 214 | std::memcpy(&output_buffer[i * frame_size], &silence[0], frame_size_bytes); |
| @@ -240,6 +244,12 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz | |||
| 240 | } | 244 | } |
| 241 | // Successfully dequeued a new buffer. | 245 | // Successfully dequeued a new buffer. |
| 242 | queued_buffers--; | 246 | queued_buffers--; |
| 247 | |||
| 248 | { | ||
| 249 | std::unique_lock lk{release_mutex}; | ||
| 250 | } | ||
| 251 | |||
| 252 | release_cv.notify_one(); | ||
| 243 | } | 253 | } |
| 244 | 254 | ||
| 245 | // Get the minimum frames available between the currently playing buffer, and the | 255 | // Get the minimum frames available between the currently playing buffer, and the |
| @@ -303,4 +313,9 @@ u64 SinkStream::GetExpectedPlayedSampleCount() { | |||
| 303 | return std::min<u64>(exp_played_sample_count, max_played_sample_count); | 313 | return std::min<u64>(exp_played_sample_count, max_played_sample_count); |
| 304 | } | 314 | } |
| 305 | 315 | ||
| 316 | void SinkStream::WaitFreeSpace() { | ||
| 317 | std::unique_lock lk{release_mutex}; | ||
| 318 | release_cv.wait(lk, [this]() { return queued_buffers < max_queue_size || system.IsShuttingDown(); }); | ||
| 319 | } | ||
| 320 | |||
| 306 | } // namespace AudioCore::Sink | 321 | } // namespace AudioCore::Sink |
diff --git a/src/audio_core/sink/sink_stream.h b/src/audio_core/sink/sink_stream.h index 2340c936c..709f3b0ec 100644 --- a/src/audio_core/sink/sink_stream.h +++ b/src/audio_core/sink/sink_stream.h | |||
| @@ -16,6 +16,7 @@ | |||
| 16 | #include "common/reader_writer_queue.h" | 16 | #include "common/reader_writer_queue.h" |
| 17 | #include "common/ring_buffer.h" | 17 | #include "common/ring_buffer.h" |
| 18 | #include "common/thread.h" | 18 | #include "common/thread.h" |
| 19 | #include "common/polyfill_thread.h" | ||
| 19 | 20 | ||
| 20 | namespace Core { | 21 | namespace Core { |
| 21 | class System; | 22 | class System; |
| @@ -219,6 +220,11 @@ public: | |||
| 219 | */ | 220 | */ |
| 220 | u64 GetExpectedPlayedSampleCount(); | 221 | u64 GetExpectedPlayedSampleCount(); |
| 221 | 222 | ||
| 223 | /** | ||
| 224 | * Waits for free space in the sample ring buffer | ||
| 225 | */ | ||
| 226 | void WaitFreeSpace(); | ||
| 227 | |||
| 222 | protected: | 228 | protected: |
| 223 | /// Core system | 229 | /// Core system |
| 224 | Core::System& system; | 230 | Core::System& system; |
| @@ -258,6 +264,9 @@ private: | |||
| 258 | f32 system_volume{1.0f}; | 264 | f32 system_volume{1.0f}; |
| 259 | /// Set via IAudioDevice service calls | 265 | /// Set via IAudioDevice service calls |
| 260 | f32 device_volume{1.0f}; | 266 | f32 device_volume{1.0f}; |
| 267 | /// Signalled when ring buffer entries are consumed | ||
| 268 | std::condition_variable release_cv; | ||
| 269 | std::mutex release_mutex; | ||
| 261 | std::mutex stall_guard; | 270 | std::mutex stall_guard; |
| 262 | std::unique_lock<std::mutex> stalled_lock; | 271 | std::unique_lock<std::mutex> stalled_lock; |
| 263 | }; | 272 | }; |