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authorGravatar Liam2023-03-23 19:58:48 -0400
committerGravatar Liam2023-03-23 20:28:47 -0400
commit41d99aa89db7ee483112e49baa6c86e14adbd168 (patch)
tree085ba1f2eb6a75c2b93d70834cc20d4b14f4d10f /src/audio_core/renderer
parentMerge pull request #9971 from Morph1984/q (diff)
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memory: rename global memory references to application memory
Diffstat (limited to 'src/audio_core/renderer')
-rw-r--r--src/audio_core/renderer/adsp/adsp.cpp2
-rw-r--r--src/audio_core/renderer/adsp/command_list_processor.cpp2
-rw-r--r--src/audio_core/renderer/system.cpp3
3 files changed, 3 insertions, 4 deletions
diff --git a/src/audio_core/renderer/adsp/adsp.cpp b/src/audio_core/renderer/adsp/adsp.cpp
index a28395663..74772fc50 100644
--- a/src/audio_core/renderer/adsp/adsp.cpp
+++ b/src/audio_core/renderer/adsp/adsp.cpp
@@ -13,7 +13,7 @@
13namespace AudioCore::AudioRenderer::ADSP { 13namespace AudioCore::AudioRenderer::ADSP {
14 14
15ADSP::ADSP(Core::System& system_, Sink::Sink& sink_) 15ADSP::ADSP(Core::System& system_, Sink::Sink& sink_)
16 : system{system_}, memory{system.Memory()}, sink{sink_} {} 16 : system{system_}, memory{system.ApplicationMemory()}, sink{sink_} {}
17 17
18ADSP::~ADSP() { 18ADSP::~ADSP() {
19 ClearCommandBuffers(); 19 ClearCommandBuffers();
diff --git a/src/audio_core/renderer/adsp/command_list_processor.cpp b/src/audio_core/renderer/adsp/command_list_processor.cpp
index e3bf2d7ec..7a300d216 100644
--- a/src/audio_core/renderer/adsp/command_list_processor.cpp
+++ b/src/audio_core/renderer/adsp/command_list_processor.cpp
@@ -17,7 +17,7 @@ namespace AudioCore::AudioRenderer::ADSP {
17void CommandListProcessor::Initialize(Core::System& system_, CpuAddr buffer, u64 size, 17void CommandListProcessor::Initialize(Core::System& system_, CpuAddr buffer, u64 size,
18 Sink::SinkStream* stream_) { 18 Sink::SinkStream* stream_) {
19 system = &system_; 19 system = &system_;
20 memory = &system->Memory(); 20 memory = &system->ApplicationMemory();
21 stream = stream_; 21 stream = stream_;
22 header = reinterpret_cast<CommandListHeader*>(buffer); 22 header = reinterpret_cast<CommandListHeader*>(buffer);
23 commands = reinterpret_cast<u8*>(buffer + sizeof(CommandListHeader)); 23 commands = reinterpret_cast<u8*>(buffer + sizeof(CommandListHeader));
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp
index 28f063641..ad869facb 100644
--- a/src/audio_core/renderer/system.cpp
+++ b/src/audio_core/renderer/system.cpp
@@ -127,8 +127,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
127 render_device = params.rendering_device; 127 render_device = params.rendering_device;
128 execution_mode = params.execution_mode; 128 execution_mode = params.execution_mode;
129 129
130 core.Memory().ZeroBlock(*core.ApplicationProcess(), transfer_memory->GetSourceAddress(), 130 core.ApplicationMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size);
131 transfer_memory_size);
132 131
133 // Note: We're not actually using the transfer memory because it's a pain to code for. 132 // Note: We're not actually using the transfer memory because it's a pain to code for.
134 // Allocate the memory normally instead and hope the game doesn't try to read anything back 133 // Allocate the memory normally instead and hope the game doesn't try to read anything back