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| author | 2022-07-16 23:48:45 +0100 | |
|---|---|---|
| committer | 2022-07-22 01:11:32 +0100 | |
| commit | 458da8a94877677f086f06cdeecf959ec4283a33 (patch) | |
| tree | 583166d77602ad90a0d552f37de8729ad80fd6c1 /src/audio_core/renderer/voice | |
| parent | Merge pull request #8598 from Link4565/recv-dontwait (diff) | |
| download | yuzu-458da8a94877677f086f06cdeecf959ec4283a33.tar.gz yuzu-458da8a94877677f086f06cdeecf959ec4283a33.tar.xz yuzu-458da8a94877677f086f06cdeecf959ec4283a33.zip | |
Project Andio
Diffstat (limited to 'src/audio_core/renderer/voice')
| -rw-r--r-- | src/audio_core/renderer/voice/voice_channel_resource.h | 38 | ||||
| -rw-r--r-- | src/audio_core/renderer/voice/voice_context.cpp | 86 | ||||
| -rw-r--r-- | src/audio_core/renderer/voice/voice_context.h | 126 | ||||
| -rw-r--r-- | src/audio_core/renderer/voice/voice_info.cpp | 408 | ||||
| -rw-r--r-- | src/audio_core/renderer/voice/voice_info.h | 378 | ||||
| -rw-r--r-- | src/audio_core/renderer/voice/voice_state.h | 70 |
6 files changed, 1106 insertions, 0 deletions
diff --git a/src/audio_core/renderer/voice/voice_channel_resource.h b/src/audio_core/renderer/voice/voice_channel_resource.h new file mode 100644 index 000000000..26ab4ccce --- /dev/null +++ b/src/audio_core/renderer/voice/voice_channel_resource.h | |||
| @@ -0,0 +1,38 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #pragma once | ||
| 5 | |||
| 6 | #include <array> | ||
| 7 | |||
| 8 | #include "audio_core/common/common.h" | ||
| 9 | #include "common/common_types.h" | ||
| 10 | |||
| 11 | namespace AudioCore::AudioRenderer { | ||
| 12 | /** | ||
| 13 | * Represents one channel for mixing a voice. | ||
| 14 | */ | ||
| 15 | class VoiceChannelResource { | ||
| 16 | public: | ||
| 17 | struct InParameter { | ||
| 18 | /* 0x00 */ u32 id; | ||
| 19 | /* 0x04 */ std::array<f32, MaxMixBuffers> mix_volumes; | ||
| 20 | /* 0x64 */ bool in_use; | ||
| 21 | /* 0x65 */ char unk65[0xB]; | ||
| 22 | }; | ||
| 23 | static_assert(sizeof(InParameter) == 0x70, | ||
| 24 | "VoiceChannelResource::InParameter has the wrong size!"); | ||
| 25 | |||
| 26 | explicit VoiceChannelResource(u32 id_) : id{id_} {} | ||
| 27 | |||
| 28 | /// Current volume for each mix buffer | ||
| 29 | std::array<f32, MaxMixBuffers> mix_volumes{}; | ||
| 30 | /// Previous volume for each mix buffer | ||
| 31 | std::array<f32, MaxMixBuffers> prev_mix_volumes{}; | ||
| 32 | /// Id of this resource | ||
| 33 | const u32 id; | ||
| 34 | /// Is this resource in use? | ||
| 35 | bool in_use{}; | ||
| 36 | }; | ||
| 37 | |||
| 38 | } // namespace AudioCore::AudioRenderer | ||
diff --git a/src/audio_core/renderer/voice/voice_context.cpp b/src/audio_core/renderer/voice/voice_context.cpp new file mode 100644 index 000000000..eafb51b01 --- /dev/null +++ b/src/audio_core/renderer/voice/voice_context.cpp | |||
| @@ -0,0 +1,86 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #include <ranges> | ||
| 5 | |||
| 6 | #include "audio_core/renderer/voice/voice_context.h" | ||
| 7 | |||
| 8 | namespace AudioCore::AudioRenderer { | ||
| 9 | |||
| 10 | VoiceState& VoiceContext::GetDspSharedState(const u32 index) { | ||
| 11 | if (index >= dsp_states.size()) { | ||
| 12 | LOG_ERROR(Service_Audio, "Invalid voice dsp state index {:04X}", index); | ||
| 13 | } | ||
| 14 | return dsp_states[index]; | ||
| 15 | } | ||
| 16 | |||
| 17 | VoiceChannelResource& VoiceContext::GetChannelResource(const u32 index) { | ||
| 18 | if (index >= channel_resources.size()) { | ||
| 19 | LOG_ERROR(Service_Audio, "Invalid voice channel resource index {:04X}", index); | ||
| 20 | } | ||
| 21 | return channel_resources[index]; | ||
| 22 | } | ||
| 23 | |||
| 24 | void VoiceContext::Initialize(std::span<VoiceInfo*> sorted_voice_infos_, | ||
| 25 | std::span<VoiceInfo> voice_infos_, | ||
| 26 | std::span<VoiceChannelResource> voice_channel_resources_, | ||
| 27 | std::span<VoiceState> cpu_states_, std::span<VoiceState> dsp_states_, | ||
| 28 | const u32 voice_count_) { | ||
| 29 | sorted_voice_info = sorted_voice_infos_; | ||
| 30 | voices = voice_infos_; | ||
| 31 | channel_resources = voice_channel_resources_; | ||
| 32 | cpu_states = cpu_states_; | ||
| 33 | dsp_states = dsp_states_; | ||
| 34 | voice_count = voice_count_; | ||
| 35 | active_count = 0; | ||
| 36 | } | ||
| 37 | |||
| 38 | VoiceInfo* VoiceContext::GetSortedInfo(const u32 index) { | ||
| 39 | if (index >= sorted_voice_info.size()) { | ||
| 40 | LOG_ERROR(Service_Audio, "Invalid voice sorted info index {:04X}", index); | ||
| 41 | } | ||
| 42 | return sorted_voice_info[index]; | ||
| 43 | } | ||
| 44 | |||
| 45 | VoiceInfo& VoiceContext::GetInfo(const u32 index) { | ||
| 46 | if (index >= voices.size()) { | ||
| 47 | LOG_ERROR(Service_Audio, "Invalid voice info index {:04X}", index); | ||
| 48 | } | ||
| 49 | return voices[index]; | ||
| 50 | } | ||
| 51 | |||
| 52 | VoiceState& VoiceContext::GetState(const u32 index) { | ||
| 53 | if (index >= cpu_states.size()) { | ||
| 54 | LOG_ERROR(Service_Audio, "Invalid voice cpu state index {:04X}", index); | ||
| 55 | } | ||
| 56 | return cpu_states[index]; | ||
| 57 | } | ||
| 58 | |||
| 59 | u32 VoiceContext::GetCount() const { | ||
| 60 | return voice_count; | ||
| 61 | } | ||
| 62 | |||
| 63 | u32 VoiceContext::GetActiveCount() const { | ||
| 64 | return active_count; | ||
| 65 | } | ||
| 66 | |||
| 67 | void VoiceContext::SetActiveCount(const u32 active_count_) { | ||
| 68 | active_count = active_count_; | ||
| 69 | } | ||
| 70 | |||
| 71 | void VoiceContext::SortInfo() { | ||
| 72 | for (u32 i = 0; i < voice_count; i++) { | ||
| 73 | sorted_voice_info[i] = &voices[i]; | ||
| 74 | } | ||
| 75 | |||
| 76 | std::ranges::sort(sorted_voice_info, [](const VoiceInfo* a, const VoiceInfo* b) { | ||
| 77 | return a->priority != b->priority ? a->priority < b->priority | ||
| 78 | : a->sort_order < b->sort_order; | ||
| 79 | }); | ||
| 80 | } | ||
| 81 | |||
| 82 | void VoiceContext::UpdateStateByDspShared() { | ||
| 83 | std::memcpy(cpu_states.data(), dsp_states.data(), voice_count * sizeof(VoiceState)); | ||
| 84 | } | ||
| 85 | |||
| 86 | } // namespace AudioCore::AudioRenderer | ||
diff --git a/src/audio_core/renderer/voice/voice_context.h b/src/audio_core/renderer/voice/voice_context.h new file mode 100644 index 000000000..43b677154 --- /dev/null +++ b/src/audio_core/renderer/voice/voice_context.h | |||
| @@ -0,0 +1,126 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #pragma once | ||
| 5 | |||
| 6 | #include <span> | ||
| 7 | |||
| 8 | #include "audio_core/renderer/voice/voice_channel_resource.h" | ||
| 9 | #include "audio_core/renderer/voice/voice_info.h" | ||
| 10 | #include "audio_core/renderer/voice/voice_state.h" | ||
| 11 | #include "common/common_types.h" | ||
| 12 | |||
| 13 | namespace AudioCore::AudioRenderer { | ||
| 14 | /** | ||
| 15 | * Contains all voices, with utility functions for managing them. | ||
| 16 | */ | ||
| 17 | class VoiceContext { | ||
| 18 | public: | ||
| 19 | /** | ||
| 20 | * Get the AudioRenderer state for a given index | ||
| 21 | * | ||
| 22 | * @param index - State index to get. | ||
| 23 | * @return The requested voice state. | ||
| 24 | */ | ||
| 25 | VoiceState& GetDspSharedState(u32 index); | ||
| 26 | |||
| 27 | /** | ||
| 28 | * Get the channel resource for a given index | ||
| 29 | * | ||
| 30 | * @param index - Resource index to get. | ||
| 31 | * @return The requested voice resource. | ||
| 32 | */ | ||
| 33 | VoiceChannelResource& GetChannelResource(u32 index); | ||
| 34 | |||
| 35 | /** | ||
| 36 | * Initialize the voice context. | ||
| 37 | * | ||
| 38 | * @param sorted_voice_infos - Workbuffer for the sorted voices. | ||
| 39 | * @param voice_infos - Workbuffer for the voices. | ||
| 40 | * @param voice_channel_resources - Workbuffer for the voice channel resources. | ||
| 41 | * @param cpu_states - Workbuffer for the host-side voice states. | ||
| 42 | * @param dsp_states - Workbuffer for the AudioRenderer-side voice states. | ||
| 43 | * @param voice_count - The number of voices in each workbuffer. | ||
| 44 | */ | ||
| 45 | void Initialize(std::span<VoiceInfo*> sorted_voice_infos, std::span<VoiceInfo> voice_infos, | ||
| 46 | std::span<VoiceChannelResource> voice_channel_resources, | ||
| 47 | std::span<VoiceState> cpu_states, std::span<VoiceState> dsp_states, | ||
| 48 | u32 voice_count); | ||
| 49 | |||
| 50 | /** | ||
| 51 | * Get a sorted voice with the given index. | ||
| 52 | * | ||
| 53 | * @param index - The sorted voice index to get. | ||
| 54 | * @return The sorted voice. | ||
| 55 | */ | ||
| 56 | VoiceInfo* GetSortedInfo(u32 index); | ||
| 57 | |||
| 58 | /** | ||
| 59 | * Get a voice with the given index. | ||
| 60 | * | ||
| 61 | * @param index - The voice index to get. | ||
| 62 | * @return The voice. | ||
| 63 | */ | ||
| 64 | VoiceInfo& GetInfo(u32 index); | ||
| 65 | |||
| 66 | /** | ||
| 67 | * Get a host voice state with the given index. | ||
| 68 | * | ||
| 69 | * @param index - The host voice state index to get. | ||
| 70 | * @return The voice state. | ||
| 71 | */ | ||
| 72 | VoiceState& GetState(u32 index); | ||
| 73 | |||
| 74 | /** | ||
| 75 | * Get the maximum number of voices. | ||
| 76 | * Not all voices in the buffers may be in use, see GetActiveCount. | ||
| 77 | * | ||
| 78 | * @return The maximum number of voices. | ||
| 79 | */ | ||
| 80 | u32 GetCount() const; | ||
| 81 | |||
| 82 | /** | ||
| 83 | * Get the number of active voices. | ||
| 84 | * Can be less than or equal to the maximum number of voices. | ||
| 85 | * | ||
| 86 | * @return The number of active voices. | ||
| 87 | */ | ||
| 88 | u32 GetActiveCount() const; | ||
| 89 | |||
| 90 | /** | ||
| 91 | * Set the number of active voices. | ||
| 92 | * Can be less than or equal to the maximum number of voices. | ||
| 93 | * | ||
| 94 | * @param active_count - The new number of active voices. | ||
| 95 | */ | ||
| 96 | void SetActiveCount(u32 active_count); | ||
| 97 | |||
| 98 | /** | ||
| 99 | * Sort all voices. Results are available via GetSortedInfo. | ||
| 100 | * Voices are sorted descendingly, according to priority, and then sort order. | ||
| 101 | */ | ||
| 102 | void SortInfo(); | ||
| 103 | |||
| 104 | /** | ||
| 105 | * Update all voice states, copying AudioRenderer-side states to host-side states. | ||
| 106 | */ | ||
| 107 | void UpdateStateByDspShared(); | ||
| 108 | |||
| 109 | private: | ||
| 110 | /// Sorted voices | ||
| 111 | std::span<VoiceInfo*> sorted_voice_info{}; | ||
| 112 | /// Voices | ||
| 113 | std::span<VoiceInfo> voices{}; | ||
| 114 | /// Channel resources | ||
| 115 | std::span<VoiceChannelResource> channel_resources{}; | ||
| 116 | /// Host-side voice states | ||
| 117 | std::span<VoiceState> cpu_states{}; | ||
| 118 | /// AudioRenderer-side voice states | ||
| 119 | std::span<VoiceState> dsp_states{}; | ||
| 120 | /// Maximum number of voices | ||
| 121 | u32 voice_count{}; | ||
| 122 | /// Number of active voices | ||
| 123 | u32 active_count{}; | ||
| 124 | }; | ||
| 125 | |||
| 126 | } // namespace AudioCore::AudioRenderer | ||
diff --git a/src/audio_core/renderer/voice/voice_info.cpp b/src/audio_core/renderer/voice/voice_info.cpp new file mode 100644 index 000000000..1849eeb57 --- /dev/null +++ b/src/audio_core/renderer/voice/voice_info.cpp | |||
| @@ -0,0 +1,408 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #include "audio_core/renderer/memory/pool_mapper.h" | ||
| 5 | #include "audio_core/renderer/voice/voice_context.h" | ||
| 6 | #include "audio_core/renderer/voice/voice_info.h" | ||
| 7 | #include "audio_core/renderer/voice/voice_state.h" | ||
| 8 | |||
| 9 | namespace AudioCore::AudioRenderer { | ||
| 10 | |||
| 11 | VoiceInfo::VoiceInfo() { | ||
| 12 | Initialize(); | ||
| 13 | } | ||
| 14 | |||
| 15 | void VoiceInfo::Initialize() { | ||
| 16 | in_use = false; | ||
| 17 | is_new = false; | ||
| 18 | id = 0; | ||
| 19 | node_id = 0; | ||
| 20 | current_play_state = ServerPlayState::Stopped; | ||
| 21 | src_quality = SrcQuality::Medium; | ||
| 22 | priority = LowestVoicePriority; | ||
| 23 | sample_format = SampleFormat::Invalid; | ||
| 24 | sample_rate = 0; | ||
| 25 | channel_count = 0; | ||
| 26 | wave_buffer_count = 0; | ||
| 27 | wave_buffer_index = 0; | ||
| 28 | pitch = 0.0f; | ||
| 29 | volume = 0.0f; | ||
| 30 | prev_volume = 0.0f; | ||
| 31 | mix_id = UnusedMixId; | ||
| 32 | splitter_id = UnusedSplitterId; | ||
| 33 | biquads = {}; | ||
| 34 | biquad_initialized = {}; | ||
| 35 | voice_dropped = false; | ||
| 36 | data_unmapped = false; | ||
| 37 | buffer_unmapped = false; | ||
| 38 | flush_buffer_count = 0; | ||
| 39 | |||
| 40 | data_address.Setup(0, 0); | ||
| 41 | for (auto& wavebuffer : wavebuffers) { | ||
| 42 | wavebuffer.Initialize(); | ||
| 43 | } | ||
| 44 | } | ||
| 45 | |||
| 46 | bool VoiceInfo::ShouldUpdateParameters(const InParameter& params) const { | ||
| 47 | return data_address.GetCpuAddr() != params.src_data_address || | ||
| 48 | data_address.GetSize() != params.src_data_size || data_unmapped; | ||
| 49 | } | ||
| 50 | |||
| 51 | void VoiceInfo::UpdateParameters(BehaviorInfo::ErrorInfo& error_info, const InParameter& params, | ||
| 52 | const PoolMapper& pool_mapper, const BehaviorInfo& behavior) { | ||
| 53 | in_use = params.in_use; | ||
| 54 | id = params.id; | ||
| 55 | node_id = params.node_id; | ||
| 56 | UpdatePlayState(params.play_state); | ||
| 57 | UpdateSrcQuality(params.src_quality); | ||
| 58 | priority = params.priority; | ||
| 59 | sort_order = params.sort_order; | ||
| 60 | sample_rate = params.sample_rate; | ||
| 61 | sample_format = params.sample_format; | ||
| 62 | channel_count = static_cast<s8>(params.channel_count); | ||
| 63 | pitch = params.pitch; | ||
| 64 | volume = params.volume; | ||
| 65 | biquads = params.biquads; | ||
| 66 | wave_buffer_count = params.wave_buffer_count; | ||
| 67 | wave_buffer_index = params.wave_buffer_index; | ||
| 68 | |||
| 69 | if (behavior.IsFlushVoiceWaveBuffersSupported()) { | ||
| 70 | flush_buffer_count += params.flush_buffer_count; | ||
| 71 | } | ||
| 72 | |||
| 73 | mix_id = params.mix_id; | ||
| 74 | |||
| 75 | if (behavior.IsSplitterSupported()) { | ||
| 76 | splitter_id = params.splitter_id; | ||
| 77 | } else { | ||
| 78 | splitter_id = UnusedSplitterId; | ||
| 79 | } | ||
| 80 | |||
| 81 | channel_resource_ids = params.channel_resource_ids; | ||
| 82 | |||
| 83 | flags &= u16(~0b11); | ||
| 84 | if (behavior.IsVoicePlayedSampleCountResetAtLoopPointSupported()) { | ||
| 85 | flags |= u16(params.flags.IsVoicePlayedSampleCountResetAtLoopPointSupported); | ||
| 86 | } | ||
| 87 | |||
| 88 | if (behavior.IsVoicePitchAndSrcSkippedSupported()) { | ||
| 89 | flags |= u16(params.flags.IsVoicePitchAndSrcSkippedSupported); | ||
| 90 | } | ||
| 91 | |||
| 92 | if (params.clear_voice_drop) { | ||
| 93 | voice_dropped = false; | ||
| 94 | } | ||
| 95 | |||
| 96 | if (ShouldUpdateParameters(params)) { | ||
| 97 | data_unmapped = !pool_mapper.TryAttachBuffer(error_info, data_address, | ||
| 98 | params.src_data_address, params.src_data_size); | ||
| 99 | } else { | ||
| 100 | error_info.error_code = ResultSuccess; | ||
| 101 | error_info.address = CpuAddr(0); | ||
| 102 | } | ||
| 103 | } | ||
| 104 | |||
| 105 | void VoiceInfo::UpdatePlayState(const PlayState state) { | ||
| 106 | last_play_state = current_play_state; | ||
| 107 | |||
| 108 | switch (state) { | ||
| 109 | case PlayState::Started: | ||
| 110 | current_play_state = ServerPlayState::Started; | ||
| 111 | break; | ||
| 112 | case PlayState::Stopped: | ||
| 113 | if (current_play_state != ServerPlayState::Stopped) { | ||
| 114 | current_play_state = ServerPlayState::RequestStop; | ||
| 115 | } | ||
| 116 | break; | ||
| 117 | case PlayState::Paused: | ||
| 118 | current_play_state = ServerPlayState::Paused; | ||
| 119 | break; | ||
| 120 | default: | ||
| 121 | LOG_ERROR(Service_Audio, "Invalid input play state {}", static_cast<u32>(state)); | ||
| 122 | break; | ||
| 123 | } | ||
| 124 | } | ||
| 125 | |||
| 126 | void VoiceInfo::UpdateSrcQuality(const SrcQuality quality) { | ||
| 127 | switch (quality) { | ||
| 128 | case SrcQuality::Medium: | ||
| 129 | src_quality = quality; | ||
| 130 | break; | ||
| 131 | case SrcQuality::High: | ||
| 132 | src_quality = quality; | ||
| 133 | break; | ||
| 134 | case SrcQuality::Low: | ||
| 135 | src_quality = quality; | ||
| 136 | break; | ||
| 137 | default: | ||
| 138 | LOG_ERROR(Service_Audio, "Invalid input src quality {}", static_cast<u32>(quality)); | ||
| 139 | break; | ||
| 140 | } | ||
| 141 | } | ||
| 142 | |||
| 143 | void VoiceInfo::UpdateWaveBuffers(std::span<std::array<BehaviorInfo::ErrorInfo, 2>> error_infos, | ||
| 144 | [[maybe_unused]] u32 error_count, const InParameter& params, | ||
| 145 | std::span<VoiceState*> voice_states, | ||
| 146 | const PoolMapper& pool_mapper, const BehaviorInfo& behavior) { | ||
| 147 | if (params.is_new) { | ||
| 148 | for (size_t i = 0; i < wavebuffers.size(); i++) { | ||
| 149 | wavebuffers[i].Initialize(); | ||
| 150 | } | ||
| 151 | |||
| 152 | for (s8 channel = 0; channel < static_cast<s8>(params.channel_count); channel++) { | ||
| 153 | voice_states[channel]->wave_buffer_valid.fill(false); | ||
| 154 | } | ||
| 155 | } | ||
| 156 | |||
| 157 | for (u32 i = 0; i < MaxWaveBuffers; i++) { | ||
| 158 | UpdateWaveBuffer(error_infos[i], wavebuffers[i], params.wave_buffer_internal[i], | ||
| 159 | params.sample_format, voice_states[0]->wave_buffer_valid[i], pool_mapper, | ||
| 160 | behavior); | ||
| 161 | } | ||
| 162 | } | ||
| 163 | |||
| 164 | void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info, | ||
| 165 | WaveBuffer& wave_buffer, | ||
| 166 | const WaveBufferInternal& wave_buffer_internal, | ||
| 167 | const SampleFormat sample_format_, const bool valid, | ||
| 168 | const PoolMapper& pool_mapper, const BehaviorInfo& behavior) { | ||
| 169 | if (!valid && wave_buffer.sent_to_DSP && wave_buffer.buffer_address.GetCpuAddr() != 0) { | ||
| 170 | pool_mapper.ForceUnmapPointer(wave_buffer.buffer_address); | ||
| 171 | wave_buffer.buffer_address.Setup(0, 0); | ||
| 172 | } | ||
| 173 | |||
| 174 | if (!ShouldUpdateWaveBuffer(wave_buffer_internal)) { | ||
| 175 | return; | ||
| 176 | } | ||
| 177 | |||
| 178 | switch (sample_format_) { | ||
| 179 | case SampleFormat::PcmInt16: { | ||
| 180 | constexpr auto byte_size{GetSampleFormatByteSize(SampleFormat::PcmInt16)}; | ||
| 181 | if (wave_buffer_internal.start_offset * byte_size > wave_buffer_internal.size || | ||
| 182 | wave_buffer_internal.end_offset * byte_size > wave_buffer_internal.size) { | ||
| 183 | LOG_ERROR(Service_Audio, "Invalid PCM16 start/end wavebuffer sizes!"); | ||
| 184 | error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA; | ||
| 185 | error_info[0].address = wave_buffer_internal.address; | ||
| 186 | return; | ||
| 187 | } | ||
| 188 | } break; | ||
| 189 | |||
| 190 | case SampleFormat::PcmFloat: { | ||
| 191 | constexpr auto byte_size{GetSampleFormatByteSize(SampleFormat::PcmFloat)}; | ||
| 192 | if (wave_buffer_internal.start_offset * byte_size > wave_buffer_internal.size || | ||
| 193 | wave_buffer_internal.end_offset * byte_size > wave_buffer_internal.size) { | ||
| 194 | LOG_ERROR(Service_Audio, "Invalid PCMFloat start/end wavebuffer sizes!"); | ||
| 195 | error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA; | ||
| 196 | error_info[0].address = wave_buffer_internal.address; | ||
| 197 | return; | ||
| 198 | } | ||
| 199 | } break; | ||
| 200 | |||
| 201 | case SampleFormat::Adpcm: { | ||
| 202 | const auto start_frame{wave_buffer_internal.start_offset / 14}; | ||
| 203 | auto start_extra{wave_buffer_internal.start_offset % 14 == 0 | ||
| 204 | ? 0 | ||
| 205 | : (wave_buffer_internal.start_offset % 14) / 2 + 1 + | ||
| 206 | ((wave_buffer_internal.start_offset % 14) % 2)}; | ||
| 207 | const auto start{start_frame * 8 + start_extra}; | ||
| 208 | |||
| 209 | const auto end_frame{wave_buffer_internal.end_offset / 14}; | ||
| 210 | const auto end_extra{wave_buffer_internal.end_offset % 14 == 0 | ||
| 211 | ? 0 | ||
| 212 | : (wave_buffer_internal.end_offset % 14) / 2 + 1 + | ||
| 213 | ((wave_buffer_internal.end_offset % 14) % 2)}; | ||
| 214 | const auto end{end_frame * 8 + end_extra}; | ||
| 215 | |||
| 216 | if (start > static_cast<s64>(wave_buffer_internal.size) || | ||
| 217 | end > static_cast<s64>(wave_buffer_internal.size)) { | ||
| 218 | LOG_ERROR(Service_Audio, "Invalid ADPCM start/end wavebuffer sizes!"); | ||
| 219 | error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA; | ||
| 220 | error_info[0].address = wave_buffer_internal.address; | ||
| 221 | return; | ||
| 222 | } | ||
| 223 | } break; | ||
| 224 | |||
| 225 | default: | ||
| 226 | break; | ||
| 227 | } | ||
| 228 | |||
| 229 | if (wave_buffer_internal.start_offset < 0 || wave_buffer_internal.end_offset < 0) { | ||
| 230 | LOG_ERROR(Service_Audio, "Invalid input start/end wavebuffer sizes!"); | ||
| 231 | error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA; | ||
| 232 | error_info[0].address = wave_buffer_internal.address; | ||
| 233 | return; | ||
| 234 | } | ||
| 235 | |||
| 236 | wave_buffer.start_offset = wave_buffer_internal.start_offset; | ||
| 237 | wave_buffer.end_offset = wave_buffer_internal.end_offset; | ||
| 238 | wave_buffer.loop = wave_buffer_internal.loop; | ||
| 239 | wave_buffer.stream_ended = wave_buffer_internal.stream_ended; | ||
| 240 | wave_buffer.sent_to_DSP = false; | ||
| 241 | wave_buffer.loop_start_offset = wave_buffer_internal.loop_start; | ||
| 242 | wave_buffer.loop_end_offset = wave_buffer_internal.loop_end; | ||
| 243 | wave_buffer.loop_count = wave_buffer_internal.loop_count; | ||
| 244 | |||
| 245 | buffer_unmapped = | ||
| 246 | !pool_mapper.TryAttachBuffer(error_info[0], wave_buffer.buffer_address, | ||
| 247 | wave_buffer_internal.address, wave_buffer_internal.size); | ||
| 248 | |||
| 249 | if (sample_format_ == SampleFormat::Adpcm && behavior.IsAdpcmLoopContextBugFixed() && | ||
| 250 | wave_buffer_internal.context_address != 0) { | ||
| 251 | buffer_unmapped = !pool_mapper.TryAttachBuffer(error_info[1], wave_buffer.context_address, | ||
| 252 | wave_buffer_internal.context_address, | ||
| 253 | wave_buffer_internal.context_size) || | ||
| 254 | data_unmapped; | ||
| 255 | } else { | ||
| 256 | wave_buffer.context_address.Setup(0, 0); | ||
| 257 | } | ||
| 258 | } | ||
| 259 | |||
| 260 | bool VoiceInfo::ShouldUpdateWaveBuffer(const WaveBufferInternal& wave_buffer_internal) const { | ||
| 261 | return !wave_buffer_internal.sent_to_DSP || buffer_unmapped; | ||
| 262 | } | ||
| 263 | |||
| 264 | void VoiceInfo::WriteOutStatus(OutStatus& out_status, const InParameter& params, | ||
| 265 | std::span<VoiceState*> voice_states) { | ||
| 266 | if (params.is_new) { | ||
| 267 | is_new = true; | ||
| 268 | } | ||
| 269 | |||
| 270 | if (params.is_new || is_new) { | ||
| 271 | out_status.played_sample_count = 0; | ||
| 272 | out_status.wave_buffers_consumed = 0; | ||
| 273 | out_status.voice_dropped = false; | ||
| 274 | } else { | ||
| 275 | out_status.played_sample_count = voice_states[0]->played_sample_count; | ||
| 276 | out_status.wave_buffers_consumed = voice_states[0]->wave_buffers_consumed; | ||
| 277 | out_status.voice_dropped = voice_dropped; | ||
| 278 | } | ||
| 279 | } | ||
| 280 | |||
| 281 | bool VoiceInfo::ShouldSkip() const { | ||
| 282 | return !in_use || wave_buffer_count == 0 || data_unmapped || buffer_unmapped || voice_dropped; | ||
| 283 | } | ||
| 284 | |||
| 285 | bool VoiceInfo::HasAnyConnection() const { | ||
| 286 | return mix_id != UnusedMixId || splitter_id != UnusedSplitterId; | ||
| 287 | } | ||
| 288 | |||
| 289 | void VoiceInfo::FlushWaveBuffers(const u32 flush_count, std::span<VoiceState*> voice_states, | ||
| 290 | const s8 channel_count_) { | ||
| 291 | auto wave_index{wave_buffer_index}; | ||
| 292 | |||
| 293 | for (size_t i = 0; i < flush_count; i++) { | ||
| 294 | wavebuffers[wave_index].sent_to_DSP = true; | ||
| 295 | |||
| 296 | for (s8 j = 0; j < channel_count_; j++) { | ||
| 297 | auto voice_state{voice_states[j]}; | ||
| 298 | if (voice_state->wave_buffer_index == wave_index) { | ||
| 299 | voice_state->wave_buffer_index = | ||
| 300 | (voice_state->wave_buffer_index + 1) % MaxWaveBuffers; | ||
| 301 | voice_state->wave_buffers_consumed++; | ||
| 302 | } | ||
| 303 | voice_state->wave_buffer_valid[wave_index] = false; | ||
| 304 | } | ||
| 305 | |||
| 306 | wave_index = (wave_index + 1) % MaxWaveBuffers; | ||
| 307 | } | ||
| 308 | } | ||
| 309 | |||
| 310 | bool VoiceInfo::UpdateParametersForCommandGeneration(std::span<VoiceState*> voice_states) { | ||
| 311 | if (flush_buffer_count > 0) { | ||
| 312 | FlushWaveBuffers(flush_buffer_count, voice_states, channel_count); | ||
| 313 | flush_buffer_count = 0; | ||
| 314 | } | ||
| 315 | |||
| 316 | switch (current_play_state) { | ||
| 317 | case ServerPlayState::Started: | ||
| 318 | for (u32 i = 0; i < MaxWaveBuffers; i++) { | ||
| 319 | if (!wavebuffers[i].sent_to_DSP) { | ||
| 320 | for (s8 channel = 0; channel < channel_count; channel++) { | ||
| 321 | voice_states[channel]->wave_buffer_valid[i] = true; | ||
| 322 | } | ||
| 323 | wavebuffers[i].sent_to_DSP = true; | ||
| 324 | } | ||
| 325 | } | ||
| 326 | |||
| 327 | was_playing = false; | ||
| 328 | |||
| 329 | for (u32 i = 0; i < MaxWaveBuffers; i++) { | ||
| 330 | if (voice_states[0]->wave_buffer_valid[i]) { | ||
| 331 | return true; | ||
| 332 | } | ||
| 333 | } | ||
| 334 | break; | ||
| 335 | |||
| 336 | case ServerPlayState::Stopped: | ||
| 337 | case ServerPlayState::Paused: | ||
| 338 | for (auto& wavebuffer : wavebuffers) { | ||
| 339 | if (!wavebuffer.sent_to_DSP) { | ||
| 340 | wavebuffer.buffer_address.GetReference(true); | ||
| 341 | wavebuffer.context_address.GetReference(true); | ||
| 342 | } | ||
| 343 | } | ||
| 344 | |||
| 345 | if (sample_format == SampleFormat::Adpcm && data_address.GetCpuAddr() != 0) { | ||
| 346 | data_address.GetReference(true); | ||
| 347 | } | ||
| 348 | |||
| 349 | was_playing = last_play_state == ServerPlayState::Started; | ||
| 350 | break; | ||
| 351 | |||
| 352 | case ServerPlayState::RequestStop: | ||
| 353 | for (u32 i = 0; i < MaxWaveBuffers; i++) { | ||
| 354 | wavebuffers[i].sent_to_DSP = true; | ||
| 355 | |||
| 356 | for (s8 channel = 0; channel < channel_count; channel++) { | ||
| 357 | if (voice_states[channel]->wave_buffer_valid[i]) { | ||
| 358 | voice_states[channel]->wave_buffer_index = | ||
| 359 | (voice_states[channel]->wave_buffer_index + 1) % MaxWaveBuffers; | ||
| 360 | voice_states[channel]->wave_buffers_consumed++; | ||
| 361 | } | ||
| 362 | voice_states[channel]->wave_buffer_valid[i] = false; | ||
| 363 | } | ||
| 364 | } | ||
| 365 | |||
| 366 | for (s8 channel = 0; channel < channel_count; channel++) { | ||
| 367 | voice_states[channel]->offset = 0; | ||
| 368 | voice_states[channel]->played_sample_count = 0; | ||
| 369 | voice_states[channel]->adpcm_context = {}; | ||
| 370 | voice_states[channel]->sample_history.fill(0); | ||
| 371 | voice_states[channel]->fraction = 0; | ||
| 372 | } | ||
| 373 | |||
| 374 | current_play_state = ServerPlayState::Stopped; | ||
| 375 | was_playing = last_play_state == ServerPlayState::Started; | ||
| 376 | break; | ||
| 377 | } | ||
| 378 | |||
| 379 | return was_playing; | ||
| 380 | } | ||
| 381 | |||
| 382 | bool VoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) { | ||
| 383 | std::array<VoiceState*, MaxChannels> voice_states{}; | ||
| 384 | |||
| 385 | if (is_new) { | ||
| 386 | ResetResources(voice_context); | ||
| 387 | prev_volume = volume; | ||
| 388 | is_new = false; | ||
| 389 | } | ||
| 390 | |||
| 391 | for (s8 channel = 0; channel < channel_count; channel++) { | ||
| 392 | voice_states[channel] = &voice_context.GetDspSharedState(channel_resource_ids[channel]); | ||
| 393 | } | ||
| 394 | |||
| 395 | return UpdateParametersForCommandGeneration(voice_states); | ||
| 396 | } | ||
| 397 | |||
| 398 | void VoiceInfo::ResetResources(VoiceContext& voice_context) const { | ||
| 399 | for (s8 channel = 0; channel < channel_count; channel++) { | ||
| 400 | auto& state{voice_context.GetDspSharedState(channel_resource_ids[channel])}; | ||
| 401 | state = {}; | ||
| 402 | |||
| 403 | auto& channel_resource{voice_context.GetChannelResource(channel_resource_ids[channel])}; | ||
| 404 | channel_resource.prev_mix_volumes = channel_resource.mix_volumes; | ||
| 405 | } | ||
| 406 | } | ||
| 407 | |||
| 408 | } // namespace AudioCore::AudioRenderer | ||
diff --git a/src/audio_core/renderer/voice/voice_info.h b/src/audio_core/renderer/voice/voice_info.h new file mode 100644 index 000000000..896723e0c --- /dev/null +++ b/src/audio_core/renderer/voice/voice_info.h | |||
| @@ -0,0 +1,378 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #pragma once | ||
| 5 | |||
| 6 | #include <array> | ||
| 7 | #include <bitset> | ||
| 8 | |||
| 9 | #include "audio_core/common/common.h" | ||
| 10 | #include "audio_core/common/wave_buffer.h" | ||
| 11 | #include "audio_core/renderer/behavior/behavior_info.h" | ||
| 12 | #include "audio_core/renderer/memory/address_info.h" | ||
| 13 | #include "common/common_types.h" | ||
| 14 | |||
| 15 | namespace AudioCore::AudioRenderer { | ||
| 16 | class PoolMapper; | ||
| 17 | class VoiceContext; | ||
| 18 | struct VoiceState; | ||
| 19 | |||
| 20 | /** | ||
| 21 | * Represents one voice. Voices are essentially noises, and they can be further mixed and have | ||
| 22 | * effects applied to them, but voices are the basis of all sounds. | ||
| 23 | */ | ||
| 24 | class VoiceInfo { | ||
| 25 | public: | ||
| 26 | enum class ServerPlayState { | ||
| 27 | Started, | ||
| 28 | Stopped, | ||
| 29 | RequestStop, | ||
| 30 | Paused, | ||
| 31 | }; | ||
| 32 | |||
| 33 | struct Flags { | ||
| 34 | u8 IsVoicePlayedSampleCountResetAtLoopPointSupported : 1; | ||
| 35 | u8 IsVoicePitchAndSrcSkippedSupported : 1; | ||
| 36 | }; | ||
| 37 | |||
| 38 | /** | ||
| 39 | * A wavebuffer contains information on the data source buffers. | ||
| 40 | */ | ||
| 41 | struct WaveBuffer { | ||
| 42 | void Copy(WaveBufferVersion1& other) { | ||
| 43 | other.buffer = buffer_address.GetReference(true); | ||
| 44 | other.buffer_size = buffer_address.GetSize(); | ||
| 45 | other.start_offset = start_offset; | ||
| 46 | other.end_offset = end_offset; | ||
| 47 | other.loop = loop; | ||
| 48 | other.stream_ended = stream_ended; | ||
| 49 | |||
| 50 | if (context_address.GetCpuAddr()) { | ||
| 51 | other.context = context_address.GetReference(true); | ||
| 52 | other.context_size = context_address.GetSize(); | ||
| 53 | } else { | ||
| 54 | other.context = CpuAddr(0); | ||
| 55 | other.context_size = 0; | ||
| 56 | } | ||
| 57 | } | ||
| 58 | |||
| 59 | void Copy(WaveBufferVersion2& other) { | ||
| 60 | other.buffer = buffer_address.GetReference(true); | ||
| 61 | other.buffer_size = buffer_address.GetSize(); | ||
| 62 | other.start_offset = start_offset; | ||
| 63 | other.end_offset = end_offset; | ||
| 64 | other.loop_start_offset = loop_start_offset; | ||
| 65 | other.loop_end_offset = loop_end_offset; | ||
| 66 | other.loop = loop; | ||
| 67 | other.loop_count = loop_count; | ||
| 68 | other.stream_ended = stream_ended; | ||
| 69 | |||
| 70 | if (context_address.GetCpuAddr()) { | ||
| 71 | other.context = context_address.GetReference(true); | ||
| 72 | other.context_size = context_address.GetSize(); | ||
| 73 | } else { | ||
| 74 | other.context = CpuAddr(0); | ||
| 75 | other.context_size = 0; | ||
| 76 | } | ||
| 77 | } | ||
| 78 | |||
| 79 | void Initialize() { | ||
| 80 | buffer_address.Setup(0, 0); | ||
| 81 | context_address.Setup(0, 0); | ||
| 82 | start_offset = 0; | ||
| 83 | end_offset = 0; | ||
| 84 | loop = false; | ||
| 85 | stream_ended = false; | ||
| 86 | sent_to_DSP = true; | ||
| 87 | loop_start_offset = 0; | ||
| 88 | loop_end_offset = 0; | ||
| 89 | loop_count = 0; | ||
| 90 | } | ||
| 91 | /// Game memory address of the wavebuffer data | ||
| 92 | AddressInfo buffer_address{0, 0}; | ||
| 93 | /// Context for decoding, used for ADPCM | ||
| 94 | AddressInfo context_address{0, 0}; | ||
| 95 | /// Starting offset for the wavebuffer | ||
| 96 | u32 start_offset{}; | ||
| 97 | /// Ending offset the wavebuffer | ||
| 98 | u32 end_offset{}; | ||
| 99 | /// Should this wavebuffer loop? | ||
| 100 | bool loop{}; | ||
| 101 | /// Has this wavebuffer ended? | ||
| 102 | bool stream_ended{}; | ||
| 103 | /// Has this wavebuffer been sent to the AudioRenderer? | ||
| 104 | bool sent_to_DSP{true}; | ||
| 105 | /// Starting offset when looping, can differ from start_offset | ||
| 106 | u32 loop_start_offset{}; | ||
| 107 | /// Ending offset when looping, can differ from end_offset | ||
| 108 | u32 loop_end_offset{}; | ||
| 109 | /// Number of times to loop this wavebuffer | ||
| 110 | s32 loop_count{}; | ||
| 111 | }; | ||
| 112 | |||
| 113 | struct WaveBufferInternal { | ||
| 114 | /* 0x00 */ CpuAddr address; | ||
| 115 | /* 0x08 */ u64 size; | ||
| 116 | /* 0x10 */ s32 start_offset; | ||
| 117 | /* 0x14 */ s32 end_offset; | ||
| 118 | /* 0x18 */ bool loop; | ||
| 119 | /* 0x19 */ bool stream_ended; | ||
| 120 | /* 0x1A */ bool sent_to_DSP; | ||
| 121 | /* 0x1C */ s32 loop_count; | ||
| 122 | /* 0x20 */ CpuAddr context_address; | ||
| 123 | /* 0x28 */ u64 context_size; | ||
| 124 | /* 0x30 */ u32 loop_start; | ||
| 125 | /* 0x34 */ u32 loop_end; | ||
| 126 | }; | ||
| 127 | static_assert(sizeof(WaveBufferInternal) == 0x38, | ||
| 128 | "VoiceInfo::WaveBufferInternal has the wrong size!"); | ||
| 129 | |||
| 130 | struct BiquadFilterParameter { | ||
| 131 | /* 0x00 */ bool enabled; | ||
| 132 | /* 0x02 */ std::array<s16, 3> b; | ||
| 133 | /* 0x08 */ std::array<s16, 2> a; | ||
| 134 | }; | ||
| 135 | static_assert(sizeof(BiquadFilterParameter) == 0xC, | ||
| 136 | "VoiceInfo::BiquadFilterParameter has the wrong size!"); | ||
| 137 | |||
| 138 | struct InParameter { | ||
| 139 | /* 0x000 */ u32 id; | ||
| 140 | /* 0x004 */ u32 node_id; | ||
| 141 | /* 0x008 */ bool is_new; | ||
| 142 | /* 0x009 */ bool in_use; | ||
| 143 | /* 0x00A */ PlayState play_state; | ||
| 144 | /* 0x00B */ SampleFormat sample_format; | ||
| 145 | /* 0x00C */ u32 sample_rate; | ||
| 146 | /* 0x010 */ s32 priority; | ||
| 147 | /* 0x014 */ s32 sort_order; | ||
| 148 | /* 0x018 */ u32 channel_count; | ||
| 149 | /* 0x01C */ f32 pitch; | ||
| 150 | /* 0x020 */ f32 volume; | ||
| 151 | /* 0x024 */ std::array<BiquadFilterParameter, MaxBiquadFilters> biquads; | ||
| 152 | /* 0x03C */ u32 wave_buffer_count; | ||
| 153 | /* 0x040 */ u16 wave_buffer_index; | ||
| 154 | /* 0x042 */ char unk042[0x6]; | ||
| 155 | /* 0x048 */ CpuAddr src_data_address; | ||
| 156 | /* 0x050 */ u64 src_data_size; | ||
| 157 | /* 0x058 */ u32 mix_id; | ||
| 158 | /* 0x05C */ u32 splitter_id; | ||
| 159 | /* 0x060 */ std::array<WaveBufferInternal, MaxWaveBuffers> wave_buffer_internal; | ||
| 160 | /* 0x140 */ std::array<u32, MaxChannels> channel_resource_ids; | ||
| 161 | /* 0x158 */ bool clear_voice_drop; | ||
| 162 | /* 0x159 */ u8 flush_buffer_count; | ||
| 163 | /* 0x15A */ char unk15A[0x2]; | ||
| 164 | /* 0x15C */ Flags flags; | ||
| 165 | /* 0x15D */ char unk15D[0x1]; | ||
| 166 | /* 0x15E */ SrcQuality src_quality; | ||
| 167 | /* 0x15F */ char unk15F[0x11]; | ||
| 168 | }; | ||
| 169 | static_assert(sizeof(InParameter) == 0x170, "VoiceInfo::InParameter has the wrong size!"); | ||
| 170 | |||
| 171 | struct OutStatus { | ||
| 172 | /* 0x00 */ u64 played_sample_count; | ||
| 173 | /* 0x08 */ u32 wave_buffers_consumed; | ||
| 174 | /* 0x0C */ bool voice_dropped; | ||
| 175 | }; | ||
| 176 | static_assert(sizeof(OutStatus) == 0x10, "OutStatus::InParameter has the wrong size!"); | ||
| 177 | |||
| 178 | VoiceInfo(); | ||
| 179 | |||
| 180 | /** | ||
| 181 | * Initialize this voice. | ||
| 182 | */ | ||
| 183 | void Initialize(); | ||
| 184 | |||
| 185 | /** | ||
| 186 | * Does this voice ned an update? | ||
| 187 | * | ||
| 188 | * @param params - Input parametetrs to check matching. | ||
| 189 | * @return True if this voice needs an update, otherwise false. | ||
| 190 | */ | ||
| 191 | bool ShouldUpdateParameters(const InParameter& params) const; | ||
| 192 | |||
| 193 | /** | ||
| 194 | * Update the parameters of this voice. | ||
| 195 | * | ||
| 196 | * @param error_info - Output error code. | ||
| 197 | * @param params - Input parametters to udpate from. | ||
| 198 | * @param pool_mapper - Used to map buffers. | ||
| 199 | * @param behavior - behavior to check supported features. | ||
| 200 | */ | ||
| 201 | void UpdateParameters(BehaviorInfo::ErrorInfo& error_info, const InParameter& params, | ||
| 202 | const PoolMapper& pool_mapper, const BehaviorInfo& behavior); | ||
| 203 | |||
| 204 | /** | ||
| 205 | * Update the current play state. | ||
| 206 | * | ||
| 207 | * @param state - New play state for this voice. | ||
| 208 | */ | ||
| 209 | void UpdatePlayState(PlayState state); | ||
| 210 | |||
| 211 | /** | ||
| 212 | * Update the current sample rate conversion quality. | ||
| 213 | * | ||
| 214 | * @param quality - New quality. | ||
| 215 | */ | ||
| 216 | void UpdateSrcQuality(SrcQuality quality); | ||
| 217 | |||
| 218 | /** | ||
| 219 | * Update all wavebuffers. | ||
| 220 | * | ||
| 221 | * @param error_infos - Output 2D array of errors, 2 per wavebuffer. | ||
| 222 | * @param error_count - Number of errors provided. Unused. | ||
| 223 | * @param params - Input parametters to be used for the update. | ||
| 224 | * @param voice_states - The voice states for each channel in this voice to be updated. | ||
| 225 | * @param pool_mapper - Used to map the wavebuffers. | ||
| 226 | * @param behavior - Used to check for supported features. | ||
| 227 | */ | ||
| 228 | void UpdateWaveBuffers(std::span<std::array<BehaviorInfo::ErrorInfo, 2>> error_infos, | ||
| 229 | u32 error_count, const InParameter& params, | ||
| 230 | std::span<VoiceState*> voice_states, const PoolMapper& pool_mapper, | ||
| 231 | const BehaviorInfo& behavior); | ||
| 232 | |||
| 233 | /** | ||
| 234 | * Update a wavebuffer. | ||
| 235 | * | ||
| 236 | * @param error_infos - Output array of errors. | ||
| 237 | * @param wave_buffer - The wavebuffer to be updated. | ||
| 238 | * @param wave_buffer_internal - Input parametters to be used for the update. | ||
| 239 | * @param sample_format - Sample format of the wavebuffer. | ||
| 240 | * @param valid - Is this wavebuffer valid? | ||
| 241 | * @param pool_mapper - Used to map the wavebuffers. | ||
| 242 | * @param behavior - Used to check for supported features. | ||
| 243 | */ | ||
| 244 | void UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info, WaveBuffer& wave_buffer, | ||
| 245 | const WaveBufferInternal& wave_buffer_internal, | ||
| 246 | SampleFormat sample_format, bool valid, const PoolMapper& pool_mapper, | ||
| 247 | const BehaviorInfo& behavior); | ||
| 248 | |||
| 249 | /** | ||
| 250 | * Check if the input wavebuffer needs an update. | ||
| 251 | * | ||
| 252 | * @param wave_buffer_internal - Input wavebuffer parameters to check. | ||
| 253 | * @return True if the given wavebuffer needs an update, otherwise false. | ||
| 254 | */ | ||
| 255 | bool ShouldUpdateWaveBuffer(const WaveBufferInternal& wave_buffer_internal) const; | ||
| 256 | |||
| 257 | /** | ||
| 258 | * Write the number of played samples, number of consumed wavebuffers and if this voice was | ||
| 259 | * dropped, to the given out_status. | ||
| 260 | * | ||
| 261 | * @param out_status - Output status to be written to. | ||
| 262 | * @param in_params - Input parameters to check if the wavebuffer is new. | ||
| 263 | * @param voice_states - Current host voice states for this voice, source of the output. | ||
| 264 | */ | ||
| 265 | void WriteOutStatus(OutStatus& out_status, const InParameter& in_params, | ||
| 266 | std::span<VoiceState*> voice_states); | ||
| 267 | |||
| 268 | /** | ||
| 269 | * Check if this voice should be skipped for command generation. | ||
| 270 | * Checks various things such as usage state, whether data is mapped etc. | ||
| 271 | * | ||
| 272 | * @return True if this voice should not be generated, otherwise false. | ||
| 273 | */ | ||
| 274 | bool ShouldSkip() const; | ||
| 275 | |||
| 276 | /** | ||
| 277 | * Check if this voice has any mixing connections. | ||
| 278 | * | ||
| 279 | * @return True if this voice participes in mixing, otherwise false. | ||
| 280 | */ | ||
| 281 | bool HasAnyConnection() const; | ||
| 282 | |||
| 283 | /** | ||
| 284 | * Flush flush_count wavebuffers, marking them as consumed. | ||
| 285 | * | ||
| 286 | * @param flush_count - Number of wavebuffers to flush. | ||
| 287 | * @param voice_states - Voice states for these wavebuffers. | ||
| 288 | * @param channel_count - Number of active channels. | ||
| 289 | */ | ||
| 290 | void FlushWaveBuffers(u32 flush_count, std::span<VoiceState*> voice_states, s8 channel_count); | ||
| 291 | |||
| 292 | /** | ||
| 293 | * Update this voice's parameters on command generation, | ||
| 294 | * updating voice states and flushing if needed. | ||
| 295 | * | ||
| 296 | * @param voice_states - Voice states for these wavebuffers. | ||
| 297 | * @return True if this voice should be generated, otherwise false. | ||
| 298 | */ | ||
| 299 | bool UpdateParametersForCommandGeneration(std::span<VoiceState*> voice_states); | ||
| 300 | |||
| 301 | /** | ||
| 302 | * Update this voice on command generation. | ||
| 303 | * | ||
| 304 | * @param voice_states - Voice states for these wavebuffers. | ||
| 305 | * @return True if this voice should be generated, otherwise false. | ||
| 306 | */ | ||
| 307 | bool UpdateForCommandGeneration(VoiceContext& voice_context); | ||
| 308 | |||
| 309 | /** | ||
| 310 | * Reset the AudioRenderer-side voice states, and the channel resources for this voice. | ||
| 311 | * | ||
| 312 | * @param voice_context - Context from which to get the resources. | ||
| 313 | */ | ||
| 314 | void ResetResources(VoiceContext& voice_context) const; | ||
| 315 | |||
| 316 | /// Is this voice in use? | ||
| 317 | bool in_use{}; | ||
| 318 | /// Is this voice new? | ||
| 319 | bool is_new{}; | ||
| 320 | /// Was this voice last playing? Used for depopping | ||
| 321 | bool was_playing{}; | ||
| 322 | /// Sample format of the wavebuffers in this voice | ||
| 323 | SampleFormat sample_format{}; | ||
| 324 | /// Sample rate of the wavebuffers in this voice | ||
| 325 | u32 sample_rate{}; | ||
| 326 | /// Number of channels in this voice | ||
| 327 | s8 channel_count{}; | ||
| 328 | /// Id of this voice | ||
| 329 | u32 id{}; | ||
| 330 | /// Node id of this voice | ||
| 331 | u32 node_id{}; | ||
| 332 | /// Mix id this voice is mixed to | ||
| 333 | u32 mix_id{}; | ||
| 334 | /// Play state of this voice | ||
| 335 | ServerPlayState current_play_state{ServerPlayState::Stopped}; | ||
| 336 | /// Last play state of this voice | ||
| 337 | ServerPlayState last_play_state{ServerPlayState::Started}; | ||
| 338 | /// Priority of this voice, lower is higher | ||
| 339 | s32 priority{}; | ||
| 340 | /// Sort order of this voice, used when same priority | ||
| 341 | s32 sort_order{}; | ||
| 342 | /// Pitch of this voice (for sample rate conversion) | ||
| 343 | f32 pitch{}; | ||
| 344 | /// Current volume of this voice | ||
| 345 | f32 volume{}; | ||
| 346 | /// Previous volume of this voice | ||
| 347 | f32 prev_volume{}; | ||
| 348 | /// Biquad filters for generating filter commands on this voice | ||
| 349 | std::array<BiquadFilterParameter, MaxBiquadFilters> biquads{}; | ||
| 350 | /// Number of active wavebuffers | ||
| 351 | u32 wave_buffer_count{}; | ||
| 352 | /// Current playing wavebuffer index | ||
| 353 | u16 wave_buffer_index{}; | ||
| 354 | /// Flags controlling decode behavior | ||
| 355 | u16 flags{}; | ||
| 356 | /// Game memory for ADPCM coefficients | ||
| 357 | AddressInfo data_address{0, 0}; | ||
| 358 | /// Wavebuffers | ||
| 359 | std::array<WaveBuffer, MaxWaveBuffers> wavebuffers{}; | ||
| 360 | /// Channel resources for this voice | ||
| 361 | std::array<u32, MaxChannels> channel_resource_ids{}; | ||
| 362 | /// Splitter id this voice is connected with | ||
| 363 | s32 splitter_id{UnusedSplitterId}; | ||
| 364 | /// Sample rate conversion quality | ||
| 365 | SrcQuality src_quality{SrcQuality::Medium}; | ||
| 366 | /// Was this voice dropped due to limited time? | ||
| 367 | bool voice_dropped{}; | ||
| 368 | /// Is this voice's coefficient (data_address) unmapped? | ||
| 369 | bool data_unmapped{}; | ||
| 370 | /// Is this voice's buffers (wavebuffer data and ADPCM context) unmapped? | ||
| 371 | bool buffer_unmapped{}; | ||
| 372 | /// Initialisation state of the biquads | ||
| 373 | std::array<bool, MaxBiquadFilters> biquad_initialized{}; | ||
| 374 | /// Number of wavebuffers to flush | ||
| 375 | u8 flush_buffer_count{}; | ||
| 376 | }; | ||
| 377 | |||
| 378 | } // namespace AudioCore::AudioRenderer | ||
diff --git a/src/audio_core/renderer/voice/voice_state.h b/src/audio_core/renderer/voice/voice_state.h new file mode 100644 index 000000000..d5497e2fb --- /dev/null +++ b/src/audio_core/renderer/voice/voice_state.h | |||
| @@ -0,0 +1,70 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #pragma once | ||
| 5 | |||
| 6 | #include <array> | ||
| 7 | |||
| 8 | #include "audio_core/common/common.h" | ||
| 9 | #include "common/common_types.h" | ||
| 10 | #include "common/fixed_point.h" | ||
| 11 | |||
| 12 | namespace AudioCore::AudioRenderer { | ||
| 13 | /** | ||
| 14 | * Holds a state for a voice. One is kept host-side, and one is used by the AudioRenderer, | ||
| 15 | * host-side is updated on the next iteration. | ||
| 16 | */ | ||
| 17 | struct VoiceState { | ||
| 18 | /** | ||
| 19 | * State of the voice's biquad filter. | ||
| 20 | */ | ||
| 21 | struct BiquadFilterState { | ||
| 22 | Common::FixedPoint<50, 14> s0; | ||
| 23 | Common::FixedPoint<50, 14> s1; | ||
| 24 | Common::FixedPoint<50, 14> s2; | ||
| 25 | Common::FixedPoint<50, 14> s3; | ||
| 26 | }; | ||
| 27 | |||
| 28 | /** | ||
| 29 | * Context for ADPCM decoding. | ||
| 30 | */ | ||
| 31 | struct AdpcmContext { | ||
| 32 | u16 header; | ||
| 33 | s16 yn0; | ||
| 34 | s16 yn1; | ||
| 35 | }; | ||
| 36 | |||
| 37 | /// Number of samples played | ||
| 38 | u64 played_sample_count; | ||
| 39 | /// Current offset from the starting offset | ||
| 40 | u32 offset; | ||
| 41 | /// Currently active wavebuffer index | ||
| 42 | u32 wave_buffer_index; | ||
| 43 | /// Array of which wavebuffers are currently valid | ||
| 44 | |||
| 45 | std::array<bool, MaxWaveBuffers> wave_buffer_valid; | ||
| 46 | /// Number of wavebuffers consumed, given back to the game | ||
| 47 | u32 wave_buffers_consumed; | ||
| 48 | /// History of samples, used for rate conversion | ||
| 49 | |||
| 50 | std::array<s16, MaxWaveBuffers * 2> sample_history; | ||
| 51 | /// Current read fraction, used for resampling | ||
| 52 | Common::FixedPoint<49, 15> fraction; | ||
| 53 | /// Current adpcm context | ||
| 54 | AdpcmContext adpcm_context; | ||
| 55 | /// Current biquad states, used when filtering | ||
| 56 | |||
| 57 | std::array<std::array<BiquadFilterState, MaxBiquadFilters>, MaxBiquadFilters> biquad_states; | ||
| 58 | /// Previous samples | ||
| 59 | std::array<s32, MaxMixBuffers> previous_samples; | ||
| 60 | /// Unused | ||
| 61 | u32 external_context_size; | ||
| 62 | /// Unused | ||
| 63 | bool external_context_enabled; | ||
| 64 | /// Was this voice dropped? | ||
| 65 | bool voice_dropped; | ||
| 66 | /// Number of times the wavebuffer has looped | ||
| 67 | s32 loop_count; | ||
| 68 | }; | ||
| 69 | |||
| 70 | } // namespace AudioCore::AudioRenderer | ||