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authorGravatar Kelebek12022-08-01 02:58:13 +0100
committerGravatar Kelebek12022-09-02 04:43:04 +0100
commitea9ff71725113b8dbb159917c57aa536bba0cb53 (patch)
tree512cce0fea5eb511aa7803bc67f741815885bfcb /src/audio_core/renderer/command
parentMerge pull request #8752 from vonchenplus/rectangle_texture (diff)
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Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
Diffstat (limited to 'src/audio_core/renderer/command')
-rw-r--r--src/audio_core/renderer/command/sink/device.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/audio_core/renderer/command/sink/device.cpp b/src/audio_core/renderer/command/sink/device.cpp
index 47e0c6722..e88372a75 100644
--- a/src/audio_core/renderer/command/sink/device.cpp
+++ b/src/audio_core/renderer/command/sink/device.cpp
@@ -46,6 +46,10 @@ void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
46 46
47 out_buffer.tag = reinterpret_cast<u64>(samples.data()); 47 out_buffer.tag = reinterpret_cast<u64>(samples.data());
48 stream->AppendBuffer(out_buffer, samples); 48 stream->AppendBuffer(out_buffer, samples);
49
50 if (stream->IsPaused()) {
51 stream->Start();
52 }
49} 53}
50 54
51bool DeviceSinkCommand::Verify(const ADSP::CommandListProcessor& processor) { 55bool DeviceSinkCommand::Verify(const ADSP::CommandListProcessor& processor) {