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| author | 2018-01-11 19:21:20 -0700 | |
|---|---|---|
| committer | 2018-01-12 19:11:03 -0700 | |
| commit | ebf9a784a9f7f4148a669dbb39e7cd50df779a14 (patch) | |
| tree | d585685a1c0a34b903af1d086d62560bf56bb29f /src/audio_core/hle/source.cpp | |
| parent | config: Default CPU core to Unicorn. (diff) | |
| download | yuzu-ebf9a784a9f7f4148a669dbb39e7cd50df779a14.tar.gz yuzu-ebf9a784a9f7f4148a669dbb39e7cd50df779a14.tar.xz yuzu-ebf9a784a9f7f4148a669dbb39e7cd50df779a14.zip | |
Massive removal of unused modules
Diffstat (limited to 'src/audio_core/hle/source.cpp')
| -rw-r--r-- | src/audio_core/hle/source.cpp | 349 |
1 files changed, 0 insertions, 349 deletions
diff --git a/src/audio_core/hle/source.cpp b/src/audio_core/hle/source.cpp deleted file mode 100644 index c12287700..000000000 --- a/src/audio_core/hle/source.cpp +++ /dev/null | |||
| @@ -1,349 +0,0 @@ | |||
| 1 | // Copyright 2016 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <algorithm> | ||
| 6 | #include <array> | ||
| 7 | #include "audio_core/codec.h" | ||
| 8 | #include "audio_core/hle/common.h" | ||
| 9 | #include "audio_core/hle/source.h" | ||
| 10 | #include "audio_core/interpolate.h" | ||
| 11 | #include "common/assert.h" | ||
| 12 | #include "common/logging/log.h" | ||
| 13 | #include "core/memory.h" | ||
| 14 | |||
| 15 | namespace DSP { | ||
| 16 | namespace HLE { | ||
| 17 | |||
| 18 | SourceStatus::Status Source::Tick(SourceConfiguration::Configuration& config, | ||
| 19 | const s16_le (&adpcm_coeffs)[16]) { | ||
| 20 | ParseConfig(config, adpcm_coeffs); | ||
| 21 | |||
| 22 | if (state.enabled) { | ||
| 23 | GenerateFrame(); | ||
| 24 | } | ||
| 25 | |||
| 26 | return GetCurrentStatus(); | ||
| 27 | } | ||
| 28 | |||
| 29 | void Source::MixInto(QuadFrame32& dest, size_t intermediate_mix_id) const { | ||
| 30 | if (!state.enabled) | ||
| 31 | return; | ||
| 32 | |||
| 33 | const std::array<float, 4>& gains = state.gain.at(intermediate_mix_id); | ||
| 34 | for (size_t samplei = 0; samplei < samples_per_frame; samplei++) { | ||
| 35 | // Conversion from stereo (current_frame) to quadraphonic (dest) occurs here. | ||
| 36 | dest[samplei][0] += static_cast<s32>(gains[0] * current_frame[samplei][0]); | ||
| 37 | dest[samplei][1] += static_cast<s32>(gains[1] * current_frame[samplei][1]); | ||
| 38 | dest[samplei][2] += static_cast<s32>(gains[2] * current_frame[samplei][0]); | ||
| 39 | dest[samplei][3] += static_cast<s32>(gains[3] * current_frame[samplei][1]); | ||
| 40 | } | ||
| 41 | } | ||
| 42 | |||
| 43 | void Source::Reset() { | ||
| 44 | current_frame.fill({}); | ||
| 45 | state = {}; | ||
| 46 | } | ||
| 47 | |||
| 48 | void Source::ParseConfig(SourceConfiguration::Configuration& config, | ||
| 49 | const s16_le (&adpcm_coeffs)[16]) { | ||
| 50 | if (!config.dirty_raw) { | ||
| 51 | return; | ||
| 52 | } | ||
| 53 | |||
| 54 | if (config.reset_flag) { | ||
| 55 | config.reset_flag.Assign(0); | ||
| 56 | Reset(); | ||
| 57 | LOG_TRACE(Audio_DSP, "source_id=%zu reset", source_id); | ||
| 58 | } | ||
| 59 | |||
| 60 | if (config.partial_reset_flag) { | ||
| 61 | config.partial_reset_flag.Assign(0); | ||
| 62 | state.input_queue = std::priority_queue<Buffer, std::vector<Buffer>, BufferOrder>{}; | ||
| 63 | LOG_TRACE(Audio_DSP, "source_id=%zu partial_reset", source_id); | ||
| 64 | } | ||
| 65 | |||
| 66 | if (config.enable_dirty) { | ||
| 67 | config.enable_dirty.Assign(0); | ||
| 68 | state.enabled = config.enable != 0; | ||
| 69 | LOG_TRACE(Audio_DSP, "source_id=%zu enable=%d", source_id, state.enabled); | ||
| 70 | } | ||
| 71 | |||
| 72 | if (config.sync_dirty) { | ||
| 73 | config.sync_dirty.Assign(0); | ||
| 74 | state.sync = config.sync; | ||
| 75 | LOG_TRACE(Audio_DSP, "source_id=%zu sync=%u", source_id, state.sync); | ||
| 76 | } | ||
| 77 | |||
| 78 | if (config.rate_multiplier_dirty) { | ||
| 79 | config.rate_multiplier_dirty.Assign(0); | ||
| 80 | state.rate_multiplier = config.rate_multiplier; | ||
| 81 | LOG_TRACE(Audio_DSP, "source_id=%zu rate=%f", source_id, state.rate_multiplier); | ||
| 82 | |||
| 83 | if (state.rate_multiplier <= 0) { | ||
| 84 | LOG_ERROR(Audio_DSP, "Was given an invalid rate multiplier: source_id=%zu rate=%f", | ||
| 85 | source_id, state.rate_multiplier); | ||
| 86 | state.rate_multiplier = 1.0f; | ||
| 87 | // Note: Actual firmware starts producing garbage if this occurs. | ||
| 88 | } | ||
| 89 | } | ||
| 90 | |||
| 91 | if (config.adpcm_coefficients_dirty) { | ||
| 92 | config.adpcm_coefficients_dirty.Assign(0); | ||
| 93 | std::transform(adpcm_coeffs, adpcm_coeffs + state.adpcm_coeffs.size(), | ||
| 94 | state.adpcm_coeffs.begin(), | ||
| 95 | [](const auto& coeff) { return static_cast<s16>(coeff); }); | ||
| 96 | LOG_TRACE(Audio_DSP, "source_id=%zu adpcm update", source_id); | ||
| 97 | } | ||
| 98 | |||
| 99 | if (config.gain_0_dirty) { | ||
| 100 | config.gain_0_dirty.Assign(0); | ||
| 101 | std::transform(config.gain[0], config.gain[0] + state.gain[0].size(), state.gain[0].begin(), | ||
| 102 | [](const auto& coeff) { return static_cast<float>(coeff); }); | ||
| 103 | LOG_TRACE(Audio_DSP, "source_id=%zu gain 0 update", source_id); | ||
| 104 | } | ||
| 105 | |||
| 106 | if (config.gain_1_dirty) { | ||
| 107 | config.gain_1_dirty.Assign(0); | ||
| 108 | std::transform(config.gain[1], config.gain[1] + state.gain[1].size(), state.gain[1].begin(), | ||
| 109 | [](const auto& coeff) { return static_cast<float>(coeff); }); | ||
| 110 | LOG_TRACE(Audio_DSP, "source_id=%zu gain 1 update", source_id); | ||
| 111 | } | ||
| 112 | |||
| 113 | if (config.gain_2_dirty) { | ||
| 114 | config.gain_2_dirty.Assign(0); | ||
| 115 | std::transform(config.gain[2], config.gain[2] + state.gain[2].size(), state.gain[2].begin(), | ||
| 116 | [](const auto& coeff) { return static_cast<float>(coeff); }); | ||
| 117 | LOG_TRACE(Audio_DSP, "source_id=%zu gain 2 update", source_id); | ||
| 118 | } | ||
| 119 | |||
| 120 | if (config.filters_enabled_dirty) { | ||
| 121 | config.filters_enabled_dirty.Assign(0); | ||
| 122 | state.filters.Enable(config.simple_filter_enabled.ToBool(), | ||
| 123 | config.biquad_filter_enabled.ToBool()); | ||
| 124 | LOG_TRACE(Audio_DSP, "source_id=%zu enable_simple=%hu enable_biquad=%hu", source_id, | ||
| 125 | config.simple_filter_enabled.Value(), config.biquad_filter_enabled.Value()); | ||
| 126 | } | ||
| 127 | |||
| 128 | if (config.simple_filter_dirty) { | ||
| 129 | config.simple_filter_dirty.Assign(0); | ||
| 130 | state.filters.Configure(config.simple_filter); | ||
| 131 | LOG_TRACE(Audio_DSP, "source_id=%zu simple filter update", source_id); | ||
| 132 | } | ||
| 133 | |||
| 134 | if (config.biquad_filter_dirty) { | ||
| 135 | config.biquad_filter_dirty.Assign(0); | ||
| 136 | state.filters.Configure(config.biquad_filter); | ||
| 137 | LOG_TRACE(Audio_DSP, "source_id=%zu biquad filter update", source_id); | ||
| 138 | } | ||
| 139 | |||
| 140 | if (config.interpolation_dirty) { | ||
| 141 | config.interpolation_dirty.Assign(0); | ||
| 142 | state.interpolation_mode = config.interpolation_mode; | ||
| 143 | LOG_TRACE(Audio_DSP, "source_id=%zu interpolation_mode=%zu", source_id, | ||
| 144 | static_cast<size_t>(state.interpolation_mode)); | ||
| 145 | } | ||
| 146 | |||
| 147 | if (config.format_dirty || config.embedded_buffer_dirty) { | ||
| 148 | config.format_dirty.Assign(0); | ||
| 149 | state.format = config.format; | ||
| 150 | LOG_TRACE(Audio_DSP, "source_id=%zu format=%zu", source_id, | ||
| 151 | static_cast<size_t>(state.format)); | ||
| 152 | } | ||
| 153 | |||
| 154 | if (config.mono_or_stereo_dirty || config.embedded_buffer_dirty) { | ||
| 155 | config.mono_or_stereo_dirty.Assign(0); | ||
| 156 | state.mono_or_stereo = config.mono_or_stereo; | ||
| 157 | LOG_TRACE(Audio_DSP, "source_id=%zu mono_or_stereo=%zu", source_id, | ||
| 158 | static_cast<size_t>(state.mono_or_stereo)); | ||
| 159 | } | ||
| 160 | |||
| 161 | u32_dsp play_position = {}; | ||
| 162 | if (config.play_position_dirty && config.play_position != 0) { | ||
| 163 | config.play_position_dirty.Assign(0); | ||
| 164 | play_position = config.play_position; | ||
| 165 | // play_position applies only to the embedded buffer, and defaults to 0 w/o a dirty bit | ||
| 166 | // This will be the starting sample for the first time the buffer is played. | ||
| 167 | } | ||
| 168 | |||
| 169 | if (config.embedded_buffer_dirty) { | ||
| 170 | config.embedded_buffer_dirty.Assign(0); | ||
| 171 | state.input_queue.emplace(Buffer{ | ||
| 172 | config.physical_address, | ||
| 173 | config.length, | ||
| 174 | static_cast<u8>(config.adpcm_ps), | ||
| 175 | {config.adpcm_yn[0], config.adpcm_yn[1]}, | ||
| 176 | config.adpcm_dirty.ToBool(), | ||
| 177 | config.is_looping.ToBool(), | ||
| 178 | config.buffer_id, | ||
| 179 | state.mono_or_stereo, | ||
| 180 | state.format, | ||
| 181 | false, | ||
| 182 | play_position, | ||
| 183 | false, | ||
| 184 | }); | ||
| 185 | LOG_TRACE(Audio_DSP, "enqueuing embedded addr=0x%08x len=%u id=%hu start=%u", | ||
| 186 | config.physical_address, config.length, config.buffer_id, | ||
| 187 | static_cast<u32>(config.play_position)); | ||
| 188 | } | ||
| 189 | |||
| 190 | if (config.loop_related_dirty && config.loop_related != 0) { | ||
| 191 | config.loop_related_dirty.Assign(0); | ||
| 192 | LOG_WARNING(Audio_DSP, "Unhandled complex loop with loop_related=0x%08x", | ||
| 193 | static_cast<u32>(config.loop_related)); | ||
| 194 | } | ||
| 195 | |||
| 196 | if (config.buffer_queue_dirty) { | ||
| 197 | config.buffer_queue_dirty.Assign(0); | ||
| 198 | for (size_t i = 0; i < 4; i++) { | ||
| 199 | if (config.buffers_dirty & (1 << i)) { | ||
| 200 | const auto& b = config.buffers[i]; | ||
| 201 | state.input_queue.emplace(Buffer{ | ||
| 202 | b.physical_address, | ||
| 203 | b.length, | ||
| 204 | static_cast<u8>(b.adpcm_ps), | ||
| 205 | {b.adpcm_yn[0], b.adpcm_yn[1]}, | ||
| 206 | b.adpcm_dirty != 0, | ||
| 207 | b.is_looping != 0, | ||
| 208 | b.buffer_id, | ||
| 209 | state.mono_or_stereo, | ||
| 210 | state.format, | ||
| 211 | true, | ||
| 212 | {}, // 0 in u32_dsp | ||
| 213 | false, | ||
| 214 | }); | ||
| 215 | LOG_TRACE(Audio_DSP, "enqueuing queued %zu addr=0x%08x len=%u id=%hu", i, | ||
| 216 | b.physical_address, b.length, b.buffer_id); | ||
| 217 | } | ||
| 218 | } | ||
| 219 | config.buffers_dirty = 0; | ||
| 220 | } | ||
| 221 | |||
| 222 | if (config.dirty_raw) { | ||
| 223 | LOG_DEBUG(Audio_DSP, "source_id=%zu remaining_dirty=%x", source_id, config.dirty_raw); | ||
| 224 | } | ||
| 225 | |||
| 226 | config.dirty_raw = 0; | ||
| 227 | } | ||
| 228 | |||
| 229 | void Source::GenerateFrame() { | ||
| 230 | current_frame.fill({}); | ||
| 231 | |||
| 232 | if (state.current_buffer.empty() && !DequeueBuffer()) { | ||
| 233 | state.enabled = false; | ||
| 234 | state.buffer_update = true; | ||
| 235 | state.current_buffer_id = 0; | ||
| 236 | return; | ||
| 237 | } | ||
| 238 | |||
| 239 | size_t frame_position = 0; | ||
| 240 | |||
| 241 | state.current_sample_number = state.next_sample_number; | ||
| 242 | while (frame_position < current_frame.size()) { | ||
| 243 | if (state.current_buffer.empty() && !DequeueBuffer()) { | ||
| 244 | break; | ||
| 245 | } | ||
| 246 | |||
| 247 | switch (state.interpolation_mode) { | ||
| 248 | case InterpolationMode::None: | ||
| 249 | AudioInterp::None(state.interp_state, state.current_buffer, state.rate_multiplier, | ||
| 250 | current_frame, frame_position); | ||
| 251 | break; | ||
| 252 | case InterpolationMode::Linear: | ||
| 253 | AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier, | ||
| 254 | current_frame, frame_position); | ||
| 255 | break; | ||
| 256 | case InterpolationMode::Polyphase: | ||
| 257 | // TODO(merry): Implement polyphase interpolation | ||
| 258 | LOG_DEBUG(Audio_DSP, "Polyphase interpolation unimplemented; falling back to linear"); | ||
| 259 | AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier, | ||
| 260 | current_frame, frame_position); | ||
| 261 | break; | ||
| 262 | default: | ||
| 263 | UNIMPLEMENTED(); | ||
| 264 | break; | ||
| 265 | } | ||
| 266 | } | ||
| 267 | state.next_sample_number += static_cast<u32>(frame_position); | ||
| 268 | |||
| 269 | state.filters.ProcessFrame(current_frame); | ||
| 270 | } | ||
| 271 | |||
| 272 | bool Source::DequeueBuffer() { | ||
| 273 | ASSERT_MSG(state.current_buffer.empty(), | ||
| 274 | "Shouldn't dequeue; we still have data in current_buffer"); | ||
| 275 | |||
| 276 | if (state.input_queue.empty()) | ||
| 277 | return false; | ||
| 278 | |||
| 279 | Buffer buf = state.input_queue.top(); | ||
| 280 | |||
| 281 | // if we're in a loop, the current sound keeps playing afterwards, so leave the queue alone | ||
| 282 | if (!buf.is_looping) { | ||
| 283 | state.input_queue.pop(); | ||
| 284 | } | ||
| 285 | |||
| 286 | if (buf.adpcm_dirty) { | ||
| 287 | state.adpcm_state.yn1 = buf.adpcm_yn[0]; | ||
| 288 | state.adpcm_state.yn2 = buf.adpcm_yn[1]; | ||
| 289 | } | ||
| 290 | |||
| 291 | const u8* const memory = Memory::GetPhysicalPointer(buf.physical_address); | ||
| 292 | if (memory) { | ||
| 293 | const unsigned num_channels = buf.mono_or_stereo == MonoOrStereo::Stereo ? 2 : 1; | ||
| 294 | switch (buf.format) { | ||
| 295 | case Format::PCM8: | ||
| 296 | state.current_buffer = Codec::DecodePCM8(num_channels, memory, buf.length); | ||
| 297 | break; | ||
| 298 | case Format::PCM16: | ||
| 299 | state.current_buffer = Codec::DecodePCM16(num_channels, memory, buf.length); | ||
| 300 | break; | ||
| 301 | case Format::ADPCM: | ||
| 302 | DEBUG_ASSERT(num_channels == 1); | ||
| 303 | state.current_buffer = | ||
| 304 | Codec::DecodeADPCM(memory, buf.length, state.adpcm_coeffs, state.adpcm_state); | ||
| 305 | break; | ||
| 306 | default: | ||
| 307 | UNIMPLEMENTED(); | ||
| 308 | break; | ||
| 309 | } | ||
| 310 | } else { | ||
| 311 | LOG_WARNING(Audio_DSP, | ||
| 312 | "source_id=%zu buffer_id=%hu length=%u: Invalid physical address 0x%08X", | ||
| 313 | source_id, buf.buffer_id, buf.length, buf.physical_address); | ||
| 314 | state.current_buffer.clear(); | ||
| 315 | return true; | ||
| 316 | } | ||
| 317 | |||
| 318 | // the first playthrough starts at play_position, loops start at the beginning of the buffer | ||
| 319 | state.current_sample_number = (!buf.has_played) ? buf.play_position : 0; | ||
| 320 | state.next_sample_number = state.current_sample_number; | ||
| 321 | state.current_buffer_id = buf.buffer_id; | ||
| 322 | state.buffer_update = buf.from_queue && !buf.has_played; | ||
| 323 | |||
| 324 | buf.has_played = true; | ||
| 325 | |||
| 326 | LOG_TRACE(Audio_DSP, "source_id=%zu buffer_id=%hu from_queue=%s current_buffer.size()=%zu", | ||
| 327 | source_id, buf.buffer_id, buf.from_queue ? "true" : "false", | ||
| 328 | state.current_buffer.size()); | ||
| 329 | return true; | ||
| 330 | } | ||
| 331 | |||
| 332 | SourceStatus::Status Source::GetCurrentStatus() { | ||
| 333 | SourceStatus::Status ret; | ||
| 334 | |||
| 335 | // Applications depend on the correct emulation of | ||
| 336 | // current_buffer_id_dirty and current_buffer_id to synchronise | ||
| 337 | // audio with video. | ||
| 338 | ret.is_enabled = state.enabled; | ||
| 339 | ret.current_buffer_id_dirty = state.buffer_update ? 1 : 0; | ||
| 340 | state.buffer_update = false; | ||
| 341 | ret.current_buffer_id = state.current_buffer_id; | ||
| 342 | ret.buffer_position = state.current_sample_number; | ||
| 343 | ret.sync = state.sync; | ||
| 344 | |||
| 345 | return ret; | ||
| 346 | } | ||
| 347 | |||
| 348 | } // namespace HLE | ||
| 349 | } // namespace DSP | ||