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| author | 2018-07-26 20:01:37 -0400 | |
|---|---|---|
| committer | 2018-07-27 22:33:31 -0400 | |
| commit | ab756fd068c45fd1b3e3d0216b78c39a741214ae (patch) | |
| tree | 6508316ccfbffc0fc5be6e964f6c7f20adf6b722 /src/audio_core/buffer.h | |
| parent | Merge pull request #845 from lioncash/nfc (diff) | |
| download | yuzu-ab756fd068c45fd1b3e3d0216b78c39a741214ae.tar.gz yuzu-ab756fd068c45fd1b3e3d0216b78c39a741214ae.tar.xz yuzu-ab756fd068c45fd1b3e3d0216b78c39a741214ae.zip | |
audio_core: Add initial code for keeping track of audout state.
Diffstat (limited to 'src/audio_core/buffer.h')
| -rw-r--r-- | src/audio_core/buffer.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/audio_core/buffer.h b/src/audio_core/buffer.h new file mode 100644 index 000000000..874ec787e --- /dev/null +++ b/src/audio_core/buffer.h | |||
| @@ -0,0 +1,37 @@ | |||
| 1 | // Copyright 2018 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <vector> | ||
| 8 | |||
| 9 | #include "common/common_types.h" | ||
| 10 | |||
| 11 | namespace AudioCore { | ||
| 12 | |||
| 13 | /** | ||
| 14 | * Represents a buffer of audio samples to be played in an audio stream | ||
| 15 | */ | ||
| 16 | class Buffer { | ||
| 17 | public: | ||
| 18 | using Tag = u64; | ||
| 19 | |||
| 20 | Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {} | ||
| 21 | |||
| 22 | /// Returns the raw audio data for the buffer | ||
| 23 | const std::vector<u8>& GetData() const { | ||
| 24 | return data; | ||
| 25 | } | ||
| 26 | |||
| 27 | /// Returns the buffer tag, this is provided by the game to the audout service | ||
| 28 | Tag GetTag() const { | ||
| 29 | return tag; | ||
| 30 | } | ||
| 31 | |||
| 32 | private: | ||
| 33 | Tag tag; | ||
| 34 | std::vector<u8> data; | ||
| 35 | }; | ||
| 36 | |||
| 37 | } // namespace AudioCore | ||