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| author | 2018-08-12 14:46:12 +1000 | |
|---|---|---|
| committer | 2018-08-12 14:46:12 +1000 | |
| commit | e5ee0afe6f7b9cc8bf551b70ce61c773706710cc (patch) | |
| tree | 590299674a18111fbda7cbe810ed81e61186bc5b /src/audio_core/audio_renderer.cpp | |
| parent | Merge pull request #1022 from bunnei/fix-splat (diff) | |
| download | yuzu-e5ee0afe6f7b9cc8bf551b70ce61c773706710cc.tar.gz yuzu-e5ee0afe6f7b9cc8bf551b70ce61c773706710cc.tar.xz yuzu-e5ee0afe6f7b9cc8bf551b70ce61c773706710cc.zip | |
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
Diffstat (limited to 'src/audio_core/audio_renderer.cpp')
| -rw-r--r-- | src/audio_core/audio_renderer.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index 282f345c5..1ab6e88c2 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp | |||
| @@ -26,6 +26,18 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params, | |||
| 26 | QueueMixedBuffer(2); | 26 | QueueMixedBuffer(2); |
| 27 | } | 27 | } |
| 28 | 28 | ||
| 29 | u32 AudioRenderer::GetSampleRate() const { | ||
| 30 | return STREAM_SAMPLE_RATE; | ||
| 31 | } | ||
| 32 | |||
| 33 | u32 AudioRenderer::GetSampleCount() const { | ||
| 34 | return worker_params.sample_count; | ||
| 35 | } | ||
| 36 | |||
| 37 | u32 AudioRenderer::GetMixBufferCount() const { | ||
| 38 | return worker_params.mix_buffer_count; | ||
| 39 | } | ||
| 40 | |||
| 29 | std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) { | 41 | std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) { |
| 30 | // Copy UpdateDataHeader struct | 42 | // Copy UpdateDataHeader struct |
| 31 | UpdateDataHeader config{}; | 43 | UpdateDataHeader config{}; |