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| author | 2022-09-13 13:50:39 -0400 | |
|---|---|---|
| committer | 2022-09-15 09:47:23 -0400 | |
| commit | 2c91fbf7f1384b5cb01e20e4f59e27a1f9bd9a61 (patch) | |
| tree | 3191d4574de640a9f152df2f32cbc47a0458a9b8 /src/audio_core/audio_event.h | |
| parent | Merge pull request #8880 from german77/slow-moving (diff) | |
| download | yuzu-2c91fbf7f1384b5cb01e20e4f59e27a1f9bd9a61.tar.gz yuzu-2c91fbf7f1384b5cb01e20e4f59e27a1f9bd9a61.tar.xz yuzu-2c91fbf7f1384b5cb01e20e4f59e27a1f9bd9a61.zip | |
audio_core: Amend documentation tags
Resolves a wackload of -Wdocumentation warnings due to mismatching tags
and whatnot.
Diffstat (limited to 'src/audio_core/audio_event.h')
| -rw-r--r-- | src/audio_core/audio_event.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio_core/audio_event.h b/src/audio_core/audio_event.h index 82dd32dca..012d2ed70 100644 --- a/src/audio_core/audio_event.h +++ b/src/audio_core/audio_event.h | |||
| @@ -14,7 +14,7 @@ namespace AudioCore { | |||
| 14 | * Responsible for the input/output events, set by the stream backend when buffers are consumed, and | 14 | * Responsible for the input/output events, set by the stream backend when buffers are consumed, and |
| 15 | * waited on by the audio manager. These callbacks signal the game's events to keep the audio buffer | 15 | * waited on by the audio manager. These callbacks signal the game's events to keep the audio buffer |
| 16 | * recycling going. | 16 | * recycling going. |
| 17 | * In a real Switch this is not a seprate class, and exists entirely within the audio manager. | 17 | * In a real Switch this is not a separate class, and exists entirely within the audio manager. |
| 18 | * On the Switch it's implemented more simply through a MultiWaitEventHolder, where it can | 18 | * On the Switch it's implemented more simply through a MultiWaitEventHolder, where it can |
| 19 | * wait on multiple events at once, and the events are not needed by the backend. | 19 | * wait on multiple events at once, and the events are not needed by the backend. |
| 20 | */ | 20 | */ |
| @@ -81,7 +81,7 @@ public: | |||
| 81 | void ClearEvents(); | 81 | void ClearEvents(); |
| 82 | 82 | ||
| 83 | private: | 83 | private: |
| 84 | /// Lock, used bythe audio manager | 84 | /// Lock, used by the audio manager |
| 85 | std::mutex event_lock; | 85 | std::mutex event_lock; |
| 86 | /// Array of events, one per system type (see Type), last event is used to terminate | 86 | /// Array of events, one per system type (see Type), last event is used to terminate |
| 87 | std::array<std::atomic<bool>, 4> events_signalled; | 87 | std::array<std::atomic<bool>, 4> events_signalled; |