diff options
| author | 2023-03-08 20:49:24 -0500 | |
|---|---|---|
| committer | 2023-06-03 00:05:39 -0700 | |
| commit | d85678a80fe75b2b8c85d37b8ccd52972696fe9b (patch) | |
| tree | ad485cf03ecab5abb2210b479c7ba7d41545a0c3 /src/android | |
| parent | android: Convert InputOverlayDrawableButton to Kotlin (diff) | |
| download | yuzu-d85678a80fe75b2b8c85d37b8ccd52972696fe9b.tar.gz yuzu-d85678a80fe75b2b8c85d37b8ccd52972696fe9b.tar.xz yuzu-d85678a80fe75b2b8c85d37b8ccd52972696fe9b.zip | |
android: Convert InputOverlayDrawableDpad to Kotlin
Diffstat (limited to 'src/android')
| -rw-r--r-- | src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableDpad.java | 276 | ||||
| -rw-r--r-- | src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableDpad.kt | 232 |
2 files changed, 232 insertions, 276 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableDpad.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableDpad.java deleted file mode 100644 index 1d10b1e65..000000000 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableDpad.java +++ /dev/null | |||
| @@ -1,276 +0,0 @@ | |||
| 1 | /** | ||
| 2 | * Copyright 2016 Dolphin Emulator Project | ||
| 3 | * Licensed under GPLv2+ | ||
| 4 | * Refer to the license.txt file included. | ||
| 5 | */ | ||
| 6 | |||
| 7 | package org.yuzu.yuzu_emu.overlay; | ||
| 8 | |||
| 9 | import android.content.res.Resources; | ||
| 10 | import android.graphics.Bitmap; | ||
| 11 | import android.graphics.Canvas; | ||
| 12 | import android.graphics.Rect; | ||
| 13 | import android.graphics.drawable.BitmapDrawable; | ||
| 14 | import android.view.MotionEvent; | ||
| 15 | |||
| 16 | import org.yuzu.yuzu_emu.NativeLibrary.ButtonState; | ||
| 17 | |||
| 18 | /** | ||
| 19 | * Custom {@link BitmapDrawable} that is capable | ||
| 20 | * of storing it's own ID. | ||
| 21 | */ | ||
| 22 | public final class InputOverlayDrawableDpad { | ||
| 23 | public static final float VIRT_AXIS_DEADZONE = 0.5f; | ||
| 24 | // The ID identifying what type of button this Drawable represents. | ||
| 25 | private int mUpButtonId; | ||
| 26 | private int mDownButtonId; | ||
| 27 | private int mLeftButtonId; | ||
| 28 | private int mRightButtonId; | ||
| 29 | private int mTrackId; | ||
| 30 | private int mControlPositionX, mControlPositionY; | ||
| 31 | private int mWidth; | ||
| 32 | private int mHeight; | ||
| 33 | private BitmapDrawable mDefaultStateBitmap; | ||
| 34 | private BitmapDrawable mPressedOneDirectionStateBitmap; | ||
| 35 | private BitmapDrawable mPressedTwoDirectionsStateBitmap; | ||
| 36 | private boolean mUpButtonState; | ||
| 37 | private boolean mDownButtonState; | ||
| 38 | private boolean mLeftButtonState; | ||
| 39 | private boolean mRightButtonState; | ||
| 40 | |||
| 41 | /** | ||
| 42 | * Constructor | ||
| 43 | * | ||
| 44 | * @param res {@link Resources} instance. | ||
| 45 | * @param defaultStateBitmap {@link Bitmap} of the default state. | ||
| 46 | * @param pressedOneDirectionStateBitmap {@link Bitmap} of the pressed state in one direction. | ||
| 47 | * @param pressedTwoDirectionsStateBitmap {@link Bitmap} of the pressed state in two direction. | ||
| 48 | * @param buttonUp Identifier for the up button. | ||
| 49 | * @param buttonDown Identifier for the down button. | ||
| 50 | * @param buttonLeft Identifier for the left button. | ||
| 51 | * @param buttonRight Identifier for the right button. | ||
| 52 | */ | ||
| 53 | public InputOverlayDrawableDpad(Resources res, | ||
| 54 | Bitmap defaultStateBitmap, | ||
| 55 | Bitmap pressedOneDirectionStateBitmap, | ||
| 56 | Bitmap pressedTwoDirectionsStateBitmap, | ||
| 57 | int buttonUp, int buttonDown, | ||
| 58 | int buttonLeft, int buttonRight) { | ||
| 59 | mDefaultStateBitmap = new BitmapDrawable(res, defaultStateBitmap); | ||
| 60 | mPressedOneDirectionStateBitmap = new BitmapDrawable(res, pressedOneDirectionStateBitmap); | ||
| 61 | mPressedTwoDirectionsStateBitmap = new BitmapDrawable(res, pressedTwoDirectionsStateBitmap); | ||
| 62 | |||
| 63 | mWidth = mDefaultStateBitmap.getIntrinsicWidth(); | ||
| 64 | mHeight = mDefaultStateBitmap.getIntrinsicHeight(); | ||
| 65 | |||
| 66 | mUpButtonId = buttonUp; | ||
| 67 | mDownButtonId = buttonDown; | ||
| 68 | mLeftButtonId = buttonLeft; | ||
| 69 | mRightButtonId = buttonRight; | ||
| 70 | |||
| 71 | mTrackId = -1; | ||
| 72 | } | ||
| 73 | |||
| 74 | public boolean updateStatus(MotionEvent event, boolean dpad_slide) { | ||
| 75 | int pointerIndex = event.getActionIndex(); | ||
| 76 | int xPosition = (int) event.getX(pointerIndex); | ||
| 77 | int yPosition = (int) event.getY(pointerIndex); | ||
| 78 | int pointerId = event.getPointerId(pointerIndex); | ||
| 79 | int motion_event = event.getAction() & MotionEvent.ACTION_MASK; | ||
| 80 | boolean isActionDown = motion_event == MotionEvent.ACTION_DOWN || motion_event == MotionEvent.ACTION_POINTER_DOWN; | ||
| 81 | boolean isActionUp = motion_event == MotionEvent.ACTION_UP || motion_event == MotionEvent.ACTION_POINTER_UP; | ||
| 82 | |||
| 83 | if (isActionDown) { | ||
| 84 | if (!getBounds().contains(xPosition, yPosition)) { | ||
| 85 | return false; | ||
| 86 | } | ||
| 87 | mTrackId = pointerId; | ||
| 88 | } | ||
| 89 | |||
| 90 | if (isActionUp) { | ||
| 91 | if (mTrackId != pointerId) { | ||
| 92 | return false; | ||
| 93 | } | ||
| 94 | mTrackId = -1; | ||
| 95 | mUpButtonState = false; | ||
| 96 | mDownButtonState = false; | ||
| 97 | mLeftButtonState = false; | ||
| 98 | mRightButtonState = false; | ||
| 99 | return true; | ||
| 100 | } | ||
| 101 | |||
| 102 | if (mTrackId == -1) { | ||
| 103 | return false; | ||
| 104 | } | ||
| 105 | |||
| 106 | if (!dpad_slide && !isActionDown) { | ||
| 107 | return false; | ||
| 108 | } | ||
| 109 | |||
| 110 | for (int i = 0; i < event.getPointerCount(); i++) { | ||
| 111 | if (mTrackId != event.getPointerId(i)) { | ||
| 112 | continue; | ||
| 113 | } | ||
| 114 | float touchX = event.getX(i); | ||
| 115 | float touchY = event.getY(i); | ||
| 116 | float maxY = getBounds().bottom; | ||
| 117 | float maxX = getBounds().right; | ||
| 118 | touchX -= getBounds().centerX(); | ||
| 119 | maxX -= getBounds().centerX(); | ||
| 120 | touchY -= getBounds().centerY(); | ||
| 121 | maxY -= getBounds().centerY(); | ||
| 122 | final float AxisX = touchX / maxX; | ||
| 123 | final float AxisY = touchY / maxY; | ||
| 124 | final boolean up_state = mUpButtonState; | ||
| 125 | final boolean down_state = mDownButtonState; | ||
| 126 | final boolean left_state = mLeftButtonState; | ||
| 127 | final boolean right_state = mRightButtonState; | ||
| 128 | |||
| 129 | mUpButtonState = AxisY < -InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE; | ||
| 130 | mDownButtonState = AxisY > InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE; | ||
| 131 | mLeftButtonState = AxisX < -InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE; | ||
| 132 | mRightButtonState = AxisX > InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE; | ||
| 133 | return up_state != mUpButtonState || down_state != mDownButtonState || left_state != mLeftButtonState || right_state != mRightButtonState; | ||
| 134 | } | ||
| 135 | |||
| 136 | return false; | ||
| 137 | } | ||
| 138 | |||
| 139 | public void draw(Canvas canvas) { | ||
| 140 | int px = mControlPositionX + (getWidth() / 2); | ||
| 141 | int py = mControlPositionY + (getHeight() / 2); | ||
| 142 | |||
| 143 | // Pressed up | ||
| 144 | if (mUpButtonState && !mLeftButtonState && !mRightButtonState) { | ||
| 145 | mPressedOneDirectionStateBitmap.draw(canvas); | ||
| 146 | return; | ||
| 147 | } | ||
| 148 | |||
| 149 | // Pressed down | ||
| 150 | if (mDownButtonState && !mLeftButtonState && !mRightButtonState) { | ||
| 151 | canvas.save(); | ||
| 152 | canvas.rotate(180, px, py); | ||
| 153 | mPressedOneDirectionStateBitmap.draw(canvas); | ||
| 154 | canvas.restore(); | ||
| 155 | return; | ||
| 156 | } | ||
| 157 | |||
| 158 | // Pressed left | ||
| 159 | if (mLeftButtonState && !mUpButtonState && !mDownButtonState) { | ||
| 160 | canvas.save(); | ||
| 161 | canvas.rotate(270, px, py); | ||
| 162 | mPressedOneDirectionStateBitmap.draw(canvas); | ||
| 163 | canvas.restore(); | ||
| 164 | return; | ||
| 165 | } | ||
| 166 | |||
| 167 | // Pressed right | ||
| 168 | if (mRightButtonState && !mUpButtonState && !mDownButtonState) { | ||
| 169 | canvas.save(); | ||
| 170 | canvas.rotate(90, px, py); | ||
| 171 | mPressedOneDirectionStateBitmap.draw(canvas); | ||
| 172 | canvas.restore(); | ||
| 173 | return; | ||
| 174 | } | ||
| 175 | |||
| 176 | // Pressed up left | ||
| 177 | if (mUpButtonState && mLeftButtonState && !mRightButtonState) { | ||
| 178 | mPressedTwoDirectionsStateBitmap.draw(canvas); | ||
| 179 | return; | ||
| 180 | } | ||
| 181 | |||
| 182 | // Pressed up right | ||
| 183 | if (mUpButtonState && !mLeftButtonState && mRightButtonState) { | ||
| 184 | canvas.save(); | ||
| 185 | canvas.rotate(90, px, py); | ||
| 186 | mPressedTwoDirectionsStateBitmap.draw(canvas); | ||
| 187 | canvas.restore(); | ||
| 188 | return; | ||
| 189 | } | ||
| 190 | |||
| 191 | // Pressed down left | ||
| 192 | if (mDownButtonState && mLeftButtonState && !mRightButtonState) { | ||
| 193 | canvas.save(); | ||
| 194 | canvas.rotate(270, px, py); | ||
| 195 | mPressedTwoDirectionsStateBitmap.draw(canvas); | ||
| 196 | canvas.restore(); | ||
| 197 | return; | ||
| 198 | } | ||
| 199 | |||
| 200 | // Pressed down right | ||
| 201 | if (mDownButtonState && !mLeftButtonState && mRightButtonState) { | ||
| 202 | canvas.save(); | ||
| 203 | canvas.rotate(180, px, py); | ||
| 204 | mPressedTwoDirectionsStateBitmap.draw(canvas); | ||
| 205 | canvas.restore(); | ||
| 206 | return; | ||
| 207 | } | ||
| 208 | |||
| 209 | // Not pressed | ||
| 210 | mDefaultStateBitmap.draw(canvas); | ||
| 211 | } | ||
| 212 | |||
| 213 | /** | ||
| 214 | * Gets one of the InputOverlayDrawableDpad's button IDs. | ||
| 215 | * | ||
| 216 | * @return the requested InputOverlayDrawableDpad's button ID. | ||
| 217 | */ | ||
| 218 | public int getUpId() { | ||
| 219 | return mUpButtonId; | ||
| 220 | } | ||
| 221 | |||
| 222 | public int getDownId() { | ||
| 223 | return mDownButtonId; | ||
| 224 | } | ||
| 225 | |||
| 226 | public int getLeftId() { | ||
| 227 | return mLeftButtonId; | ||
| 228 | } | ||
| 229 | |||
| 230 | public int getRightId() { | ||
| 231 | return mRightButtonId; | ||
| 232 | } | ||
| 233 | |||
| 234 | public int getTrackId() { | ||
| 235 | return mTrackId; | ||
| 236 | } | ||
| 237 | |||
| 238 | public int getUpStatus() { | ||
| 239 | return mUpButtonState ? ButtonState.PRESSED : ButtonState.RELEASED; | ||
| 240 | } | ||
| 241 | |||
| 242 | public int getDownStatus() { | ||
| 243 | return mDownButtonState ? ButtonState.PRESSED : ButtonState.RELEASED; | ||
| 244 | } | ||
| 245 | |||
| 246 | public int getLeftStatus() { | ||
| 247 | return mLeftButtonState ? ButtonState.PRESSED : ButtonState.RELEASED; | ||
| 248 | } | ||
| 249 | |||
| 250 | public int getRightStatus() { | ||
| 251 | return mRightButtonState ? ButtonState.PRESSED : ButtonState.RELEASED; | ||
| 252 | } | ||
| 253 | |||
| 254 | public void setPosition(int x, int y) { | ||
| 255 | mControlPositionX = x; | ||
| 256 | mControlPositionY = y; | ||
| 257 | } | ||
| 258 | |||
| 259 | public void setBounds(int left, int top, int right, int bottom) { | ||
| 260 | mDefaultStateBitmap.setBounds(left, top, right, bottom); | ||
| 261 | mPressedOneDirectionStateBitmap.setBounds(left, top, right, bottom); | ||
| 262 | mPressedTwoDirectionsStateBitmap.setBounds(left, top, right, bottom); | ||
| 263 | } | ||
| 264 | |||
| 265 | public Rect getBounds() { | ||
| 266 | return mDefaultStateBitmap.getBounds(); | ||
| 267 | } | ||
| 268 | |||
| 269 | public int getWidth() { | ||
| 270 | return mWidth; | ||
| 271 | } | ||
| 272 | |||
| 273 | public int getHeight() { | ||
| 274 | return mHeight; | ||
| 275 | } | ||
| 276 | } | ||
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableDpad.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableDpad.kt new file mode 100644 index 000000000..55e99d465 --- /dev/null +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableDpad.kt | |||
| @@ -0,0 +1,232 @@ | |||
| 1 | package org.yuzu.yuzu_emu.overlay | ||
| 2 | |||
| 3 | import android.content.res.Resources | ||
| 4 | import android.graphics.Bitmap | ||
| 5 | import android.graphics.Canvas | ||
| 6 | import android.graphics.Rect | ||
| 7 | import android.graphics.drawable.BitmapDrawable | ||
| 8 | import android.view.MotionEvent | ||
| 9 | import org.yuzu.yuzu_emu.NativeLibrary.ButtonState | ||
| 10 | |||
| 11 | /** | ||
| 12 | * Custom [BitmapDrawable] that is capable | ||
| 13 | * of storing it's own ID. | ||
| 14 | * | ||
| 15 | * @param res [Resources] instance. | ||
| 16 | * @param defaultStateBitmap [Bitmap] of the default state. | ||
| 17 | * @param pressedOneDirectionStateBitmap [Bitmap] of the pressed state in one direction. | ||
| 18 | * @param pressedTwoDirectionsStateBitmap [Bitmap] of the pressed state in two direction. | ||
| 19 | * @param buttonUp Identifier for the up button. | ||
| 20 | * @param buttonDown Identifier for the down button. | ||
| 21 | * @param buttonLeft Identifier for the left button. | ||
| 22 | * @param buttonRight Identifier for the right button. | ||
| 23 | */ | ||
| 24 | class InputOverlayDrawableDpad( | ||
| 25 | res: Resources, | ||
| 26 | defaultStateBitmap: Bitmap, | ||
| 27 | pressedOneDirectionStateBitmap: Bitmap, | ||
| 28 | pressedTwoDirectionsStateBitmap: Bitmap, | ||
| 29 | buttonUp: Int, | ||
| 30 | buttonDown: Int, | ||
| 31 | buttonLeft: Int, | ||
| 32 | buttonRight: Int | ||
| 33 | ) { | ||
| 34 | /** | ||
| 35 | * Gets one of the InputOverlayDrawableDpad's button IDs. | ||
| 36 | * | ||
| 37 | * @return the requested InputOverlayDrawableDpad's button ID. | ||
| 38 | */ | ||
| 39 | // The ID identifying what type of button this Drawable represents. | ||
| 40 | val upId: Int | ||
| 41 | val downId: Int | ||
| 42 | val leftId: Int | ||
| 43 | val rightId: Int | ||
| 44 | var trackId: Int | ||
| 45 | private var controlPositionX = 0 | ||
| 46 | private var controlPositionY = 0 | ||
| 47 | val width: Int | ||
| 48 | val height: Int | ||
| 49 | private val defaultStateBitmap: BitmapDrawable | ||
| 50 | private val pressedOneDirectionStateBitmap: BitmapDrawable | ||
| 51 | private val pressedTwoDirectionsStateBitmap: BitmapDrawable | ||
| 52 | private var upButtonState = false | ||
| 53 | private var downButtonState = false | ||
| 54 | private var leftButtonState = false | ||
| 55 | private var rightButtonState = false | ||
| 56 | |||
| 57 | init { | ||
| 58 | this.defaultStateBitmap = BitmapDrawable(res, defaultStateBitmap) | ||
| 59 | this.pressedOneDirectionStateBitmap = BitmapDrawable(res, pressedOneDirectionStateBitmap) | ||
| 60 | this.pressedTwoDirectionsStateBitmap = BitmapDrawable(res, pressedTwoDirectionsStateBitmap) | ||
| 61 | width = this.defaultStateBitmap.intrinsicWidth | ||
| 62 | height = this.defaultStateBitmap.intrinsicHeight | ||
| 63 | upId = buttonUp | ||
| 64 | downId = buttonDown | ||
| 65 | leftId = buttonLeft | ||
| 66 | rightId = buttonRight | ||
| 67 | trackId = -1 | ||
| 68 | } | ||
| 69 | |||
| 70 | fun updateStatus(event: MotionEvent, dpad_slide: Boolean): Boolean { | ||
| 71 | val pointerIndex = event.actionIndex | ||
| 72 | val xPosition = event.getX(pointerIndex).toInt() | ||
| 73 | val yPosition = event.getY(pointerIndex).toInt() | ||
| 74 | val pointerId = event.getPointerId(pointerIndex) | ||
| 75 | val motionEvent = event.action and MotionEvent.ACTION_MASK | ||
| 76 | val isActionDown = | ||
| 77 | motionEvent == MotionEvent.ACTION_DOWN || motionEvent == MotionEvent.ACTION_POINTER_DOWN | ||
| 78 | val isActionUp = | ||
| 79 | motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP | ||
| 80 | if (isActionDown) { | ||
| 81 | if (!bounds.contains(xPosition, yPosition)) { | ||
| 82 | return false | ||
| 83 | } | ||
| 84 | trackId = pointerId | ||
| 85 | } | ||
| 86 | if (isActionUp) { | ||
| 87 | if (trackId != pointerId) { | ||
| 88 | return false | ||
| 89 | } | ||
| 90 | trackId = -1 | ||
| 91 | upButtonState = false | ||
| 92 | downButtonState = false | ||
| 93 | leftButtonState = false | ||
| 94 | rightButtonState = false | ||
| 95 | return true | ||
| 96 | } | ||
| 97 | if (trackId == -1) { | ||
| 98 | return false | ||
| 99 | } | ||
| 100 | if (!dpad_slide && !isActionDown) { | ||
| 101 | return false | ||
| 102 | } | ||
| 103 | for (i in 0 until event.pointerCount) { | ||
| 104 | if (trackId != event.getPointerId(i)) { | ||
| 105 | continue | ||
| 106 | } | ||
| 107 | |||
| 108 | var touchX = event.getX(i) | ||
| 109 | var touchY = event.getY(i) | ||
| 110 | var maxY = bounds.bottom.toFloat() | ||
| 111 | var maxX = bounds.right.toFloat() | ||
| 112 | touchX -= bounds.centerX().toFloat() | ||
| 113 | maxX -= bounds.centerX().toFloat() | ||
| 114 | touchY -= bounds.centerY().toFloat() | ||
| 115 | maxY -= bounds.centerY().toFloat() | ||
| 116 | val axisX = touchX / maxX | ||
| 117 | val axisY = touchY / maxY | ||
| 118 | val oldUpState = upButtonState | ||
| 119 | val oldDownState = downButtonState | ||
| 120 | val oldLeftState = leftButtonState | ||
| 121 | val oldRightState = rightButtonState | ||
| 122 | |||
| 123 | upButtonState = axisY < -VIRT_AXIS_DEADZONE | ||
| 124 | downButtonState = axisY > VIRT_AXIS_DEADZONE | ||
| 125 | leftButtonState = axisX < -VIRT_AXIS_DEADZONE | ||
| 126 | rightButtonState = axisX > VIRT_AXIS_DEADZONE | ||
| 127 | return oldUpState != upButtonState || oldDownState != downButtonState || oldLeftState != leftButtonState || oldRightState != rightButtonState | ||
| 128 | } | ||
| 129 | return false | ||
| 130 | } | ||
| 131 | |||
| 132 | fun draw(canvas: Canvas) { | ||
| 133 | val px = controlPositionX + width / 2 | ||
| 134 | val py = controlPositionY + height / 2 | ||
| 135 | |||
| 136 | // Pressed up | ||
| 137 | if (upButtonState && !leftButtonState && !rightButtonState) { | ||
| 138 | pressedOneDirectionStateBitmap.draw(canvas) | ||
| 139 | return | ||
| 140 | } | ||
| 141 | |||
| 142 | // Pressed down | ||
| 143 | if (downButtonState && !leftButtonState && !rightButtonState) { | ||
| 144 | canvas.save() | ||
| 145 | canvas.rotate(180f, px.toFloat(), py.toFloat()) | ||
| 146 | pressedOneDirectionStateBitmap.draw(canvas) | ||
| 147 | canvas.restore() | ||
| 148 | return | ||
| 149 | } | ||
| 150 | |||
| 151 | // Pressed left | ||
| 152 | if (leftButtonState && !upButtonState && !downButtonState) { | ||
| 153 | canvas.save() | ||
| 154 | canvas.rotate(270f, px.toFloat(), py.toFloat()) | ||
| 155 | pressedOneDirectionStateBitmap.draw(canvas) | ||
| 156 | canvas.restore() | ||
| 157 | return | ||
| 158 | } | ||
| 159 | |||
| 160 | // Pressed right | ||
| 161 | if (rightButtonState && !upButtonState && !downButtonState) { | ||
| 162 | canvas.save() | ||
| 163 | canvas.rotate(90f, px.toFloat(), py.toFloat()) | ||
| 164 | pressedOneDirectionStateBitmap.draw(canvas) | ||
| 165 | canvas.restore() | ||
| 166 | return | ||
| 167 | } | ||
| 168 | |||
| 169 | // Pressed up left | ||
| 170 | if (upButtonState && leftButtonState && !rightButtonState) { | ||
| 171 | pressedTwoDirectionsStateBitmap.draw(canvas) | ||
| 172 | return | ||
| 173 | } | ||
| 174 | |||
| 175 | // Pressed up right | ||
| 176 | if (upButtonState && !leftButtonState && rightButtonState) { | ||
| 177 | canvas.save() | ||
| 178 | canvas.rotate(90f, px.toFloat(), py.toFloat()) | ||
| 179 | pressedTwoDirectionsStateBitmap.draw(canvas) | ||
| 180 | canvas.restore() | ||
| 181 | return | ||
| 182 | } | ||
| 183 | |||
| 184 | // Pressed down right | ||
| 185 | if (downButtonState && !leftButtonState && rightButtonState) { | ||
| 186 | canvas.save() | ||
| 187 | canvas.rotate(180f, px.toFloat(), py.toFloat()) | ||
| 188 | pressedTwoDirectionsStateBitmap.draw(canvas) | ||
| 189 | canvas.restore() | ||
| 190 | return | ||
| 191 | } | ||
| 192 | |||
| 193 | // Pressed down left | ||
| 194 | if (downButtonState && leftButtonState && !rightButtonState) { | ||
| 195 | canvas.save() | ||
| 196 | canvas.rotate(270f, px.toFloat(), py.toFloat()) | ||
| 197 | pressedTwoDirectionsStateBitmap.draw(canvas) | ||
| 198 | canvas.restore() | ||
| 199 | return | ||
| 200 | } | ||
| 201 | |||
| 202 | // Not pressed | ||
| 203 | defaultStateBitmap.draw(canvas) | ||
| 204 | } | ||
| 205 | |||
| 206 | val upStatus: Int | ||
| 207 | get() = if (upButtonState) ButtonState.PRESSED else ButtonState.RELEASED | ||
| 208 | val downStatus: Int | ||
| 209 | get() = if (downButtonState) ButtonState.PRESSED else ButtonState.RELEASED | ||
| 210 | val leftStatus: Int | ||
| 211 | get() = if (leftButtonState) ButtonState.PRESSED else ButtonState.RELEASED | ||
| 212 | val rightStatus: Int | ||
| 213 | get() = if (rightButtonState) ButtonState.PRESSED else ButtonState.RELEASED | ||
| 214 | |||
| 215 | fun setPosition(x: Int, y: Int) { | ||
| 216 | controlPositionX = x | ||
| 217 | controlPositionY = y | ||
| 218 | } | ||
| 219 | |||
| 220 | fun setBounds(left: Int, top: Int, right: Int, bottom: Int) { | ||
| 221 | defaultStateBitmap.setBounds(left, top, right, bottom) | ||
| 222 | pressedOneDirectionStateBitmap.setBounds(left, top, right, bottom) | ||
| 223 | pressedTwoDirectionsStateBitmap.setBounds(left, top, right, bottom) | ||
| 224 | } | ||
| 225 | |||
| 226 | val bounds: Rect | ||
| 227 | get() = defaultStateBitmap.bounds | ||
| 228 | |||
| 229 | companion object { | ||
| 230 | const val VIRT_AXIS_DEADZONE = 0.5f | ||
| 231 | } | ||
| 232 | } | ||