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| author | 2023-05-20 17:15:36 -0400 | |
|---|---|---|
| committer | 2023-05-23 12:54:40 -0400 | |
| commit | 415c78b87c008f0d963679ea9bc06c8aa566b506 (patch) | |
| tree | 11e6a5d2211a99660a48678059c703e849c06da3 /externals/stb | |
| parent | Merge pull request #10392 from danilaml/update-cubeb-again (diff) | |
| download | yuzu-415c78b87c008f0d963679ea9bc06c8aa566b506.tar.gz yuzu-415c78b87c008f0d963679ea9bc06c8aa566b506.tar.xz yuzu-415c78b87c008f0d963679ea9bc06c8aa566b506.zip | |
textures: add BC1 and BC3 compressors and recompression setting
Diffstat (limited to 'externals/stb')
| -rw-r--r-- | externals/stb/stb_dxt.cpp | 765 | ||||
| -rw-r--r-- | externals/stb/stb_dxt.h | 36 |
2 files changed, 801 insertions, 0 deletions
diff --git a/externals/stb/stb_dxt.cpp b/externals/stb/stb_dxt.cpp new file mode 100644 index 000000000..64f1f3d03 --- /dev/null +++ b/externals/stb/stb_dxt.cpp | |||
| @@ -0,0 +1,765 @@ | |||
| 1 | // SPDX-FileCopyrightText: fabian "ryg" giesen | ||
| 2 | // SPDX-License-Identifier: MIT | ||
| 3 | |||
| 4 | // stb_dxt.h - v1.12 - DXT1/DXT5 compressor | ||
| 5 | |||
| 6 | #include <stb_dxt.h> | ||
| 7 | |||
| 8 | #include <stdlib.h> | ||
| 9 | #include <string.h> | ||
| 10 | |||
| 11 | #if !defined(STBD_FABS) | ||
| 12 | #include <math.h> | ||
| 13 | #endif | ||
| 14 | |||
| 15 | #ifndef STBD_FABS | ||
| 16 | #define STBD_FABS(x) fabs(x) | ||
| 17 | #endif | ||
| 18 | |||
| 19 | static const unsigned char stb__OMatch5[256][2] = { | ||
| 20 | {0, 0}, {0, 0}, {0, 1}, {0, 1}, {1, 0}, {1, 0}, {1, 0}, {1, 1}, {1, 1}, | ||
| 21 | {1, 1}, {1, 2}, {0, 4}, {2, 1}, {2, 1}, {2, 1}, {2, 2}, {2, 2}, {2, 2}, | ||
| 22 | {2, 3}, {1, 5}, {3, 2}, {3, 2}, {4, 0}, {3, 3}, {3, 3}, {3, 3}, {3, 4}, | ||
| 23 | {3, 4}, {3, 4}, {3, 5}, {4, 3}, {4, 3}, {5, 2}, {4, 4}, {4, 4}, {4, 5}, | ||
| 24 | {4, 5}, {5, 4}, {5, 4}, {5, 4}, {6, 3}, {5, 5}, {5, 5}, {5, 6}, {4, 8}, | ||
| 25 | {6, 5}, {6, 5}, {6, 5}, {6, 6}, {6, 6}, {6, 6}, {6, 7}, {5, 9}, {7, 6}, | ||
| 26 | {7, 6}, {8, 4}, {7, 7}, {7, 7}, {7, 7}, {7, 8}, {7, 8}, {7, 8}, {7, 9}, | ||
| 27 | {8, 7}, {8, 7}, {9, 6}, {8, 8}, {8, 8}, {8, 9}, {8, 9}, {9, 8}, {9, 8}, | ||
| 28 | {9, 8}, {10, 7}, {9, 9}, {9, 9}, {9, 10}, {8, 12}, {10, 9}, {10, 9}, {10, 9}, | ||
| 29 | {10, 10}, {10, 10}, {10, 10}, {10, 11}, {9, 13}, {11, 10}, {11, 10}, {12, 8}, {11, 11}, | ||
| 30 | {11, 11}, {11, 11}, {11, 12}, {11, 12}, {11, 12}, {11, 13}, {12, 11}, {12, 11}, {13, 10}, | ||
| 31 | {12, 12}, {12, 12}, {12, 13}, {12, 13}, {13, 12}, {13, 12}, {13, 12}, {14, 11}, {13, 13}, | ||
| 32 | {13, 13}, {13, 14}, {12, 16}, {14, 13}, {14, 13}, {14, 13}, {14, 14}, {14, 14}, {14, 14}, | ||
| 33 | {14, 15}, {13, 17}, {15, 14}, {15, 14}, {16, 12}, {15, 15}, {15, 15}, {15, 15}, {15, 16}, | ||
| 34 | {15, 16}, {15, 16}, {15, 17}, {16, 15}, {16, 15}, {17, 14}, {16, 16}, {16, 16}, {16, 17}, | ||
| 35 | {16, 17}, {17, 16}, {17, 16}, {17, 16}, {18, 15}, {17, 17}, {17, 17}, {17, 18}, {16, 20}, | ||
| 36 | {18, 17}, {18, 17}, {18, 17}, {18, 18}, {18, 18}, {18, 18}, {18, 19}, {17, 21}, {19, 18}, | ||
| 37 | {19, 18}, {20, 16}, {19, 19}, {19, 19}, {19, 19}, {19, 20}, {19, 20}, {19, 20}, {19, 21}, | ||
| 38 | {20, 19}, {20, 19}, {21, 18}, {20, 20}, {20, 20}, {20, 21}, {20, 21}, {21, 20}, {21, 20}, | ||
| 39 | {21, 20}, {22, 19}, {21, 21}, {21, 21}, {21, 22}, {20, 24}, {22, 21}, {22, 21}, {22, 21}, | ||
| 40 | {22, 22}, {22, 22}, {22, 22}, {22, 23}, {21, 25}, {23, 22}, {23, 22}, {24, 20}, {23, 23}, | ||
| 41 | {23, 23}, {23, 23}, {23, 24}, {23, 24}, {23, 24}, {23, 25}, {24, 23}, {24, 23}, {25, 22}, | ||
| 42 | {24, 24}, {24, 24}, {24, 25}, {24, 25}, {25, 24}, {25, 24}, {25, 24}, {26, 23}, {25, 25}, | ||
| 43 | {25, 25}, {25, 26}, {24, 28}, {26, 25}, {26, 25}, {26, 25}, {26, 26}, {26, 26}, {26, 26}, | ||
| 44 | {26, 27}, {25, 29}, {27, 26}, {27, 26}, {28, 24}, {27, 27}, {27, 27}, {27, 27}, {27, 28}, | ||
| 45 | {27, 28}, {27, 28}, {27, 29}, {28, 27}, {28, 27}, {29, 26}, {28, 28}, {28, 28}, {28, 29}, | ||
| 46 | {28, 29}, {29, 28}, {29, 28}, {29, 28}, {30, 27}, {29, 29}, {29, 29}, {29, 30}, {29, 30}, | ||
| 47 | {30, 29}, {30, 29}, {30, 29}, {30, 30}, {30, 30}, {30, 30}, {30, 31}, {30, 31}, {31, 30}, | ||
| 48 | {31, 30}, {31, 30}, {31, 31}, {31, 31}, | ||
| 49 | }; | ||
| 50 | static const unsigned char stb__OMatch6[256][2] = { | ||
| 51 | {0, 0}, {0, 1}, {1, 0}, {1, 1}, {1, 1}, {1, 2}, {2, 1}, {2, 2}, {2, 2}, | ||
| 52 | {2, 3}, {3, 2}, {3, 3}, {3, 3}, {3, 4}, {4, 3}, {4, 4}, {4, 4}, {4, 5}, | ||
| 53 | {5, 4}, {5, 5}, {5, 5}, {5, 6}, {6, 5}, {6, 6}, {6, 6}, {6, 7}, {7, 6}, | ||
| 54 | {7, 7}, {7, 7}, {7, 8}, {8, 7}, {8, 8}, {8, 8}, {8, 9}, {9, 8}, {9, 9}, | ||
| 55 | {9, 9}, {9, 10}, {10, 9}, {10, 10}, {10, 10}, {10, 11}, {11, 10}, {8, 16}, {11, 11}, | ||
| 56 | {11, 12}, {12, 11}, {9, 17}, {12, 12}, {12, 13}, {13, 12}, {11, 16}, {13, 13}, {13, 14}, | ||
| 57 | {14, 13}, {12, 17}, {14, 14}, {14, 15}, {15, 14}, {14, 16}, {15, 15}, {15, 16}, {16, 14}, | ||
| 58 | {16, 15}, {17, 14}, {16, 16}, {16, 17}, {17, 16}, {18, 15}, {17, 17}, {17, 18}, {18, 17}, | ||
| 59 | {20, 14}, {18, 18}, {18, 19}, {19, 18}, {21, 15}, {19, 19}, {19, 20}, {20, 19}, {20, 20}, | ||
| 60 | {20, 20}, {20, 21}, {21, 20}, {21, 21}, {21, 21}, {21, 22}, {22, 21}, {22, 22}, {22, 22}, | ||
| 61 | {22, 23}, {23, 22}, {23, 23}, {23, 23}, {23, 24}, {24, 23}, {24, 24}, {24, 24}, {24, 25}, | ||
| 62 | {25, 24}, {25, 25}, {25, 25}, {25, 26}, {26, 25}, {26, 26}, {26, 26}, {26, 27}, {27, 26}, | ||
| 63 | {24, 32}, {27, 27}, {27, 28}, {28, 27}, {25, 33}, {28, 28}, {28, 29}, {29, 28}, {27, 32}, | ||
| 64 | {29, 29}, {29, 30}, {30, 29}, {28, 33}, {30, 30}, {30, 31}, {31, 30}, {30, 32}, {31, 31}, | ||
| 65 | {31, 32}, {32, 30}, {32, 31}, {33, 30}, {32, 32}, {32, 33}, {33, 32}, {34, 31}, {33, 33}, | ||
| 66 | {33, 34}, {34, 33}, {36, 30}, {34, 34}, {34, 35}, {35, 34}, {37, 31}, {35, 35}, {35, 36}, | ||
| 67 | {36, 35}, {36, 36}, {36, 36}, {36, 37}, {37, 36}, {37, 37}, {37, 37}, {37, 38}, {38, 37}, | ||
| 68 | {38, 38}, {38, 38}, {38, 39}, {39, 38}, {39, 39}, {39, 39}, {39, 40}, {40, 39}, {40, 40}, | ||
| 69 | {40, 40}, {40, 41}, {41, 40}, {41, 41}, {41, 41}, {41, 42}, {42, 41}, {42, 42}, {42, 42}, | ||
| 70 | {42, 43}, {43, 42}, {40, 48}, {43, 43}, {43, 44}, {44, 43}, {41, 49}, {44, 44}, {44, 45}, | ||
| 71 | {45, 44}, {43, 48}, {45, 45}, {45, 46}, {46, 45}, {44, 49}, {46, 46}, {46, 47}, {47, 46}, | ||
| 72 | {46, 48}, {47, 47}, {47, 48}, {48, 46}, {48, 47}, {49, 46}, {48, 48}, {48, 49}, {49, 48}, | ||
| 73 | {50, 47}, {49, 49}, {49, 50}, {50, 49}, {52, 46}, {50, 50}, {50, 51}, {51, 50}, {53, 47}, | ||
| 74 | {51, 51}, {51, 52}, {52, 51}, {52, 52}, {52, 52}, {52, 53}, {53, 52}, {53, 53}, {53, 53}, | ||
| 75 | {53, 54}, {54, 53}, {54, 54}, {54, 54}, {54, 55}, {55, 54}, {55, 55}, {55, 55}, {55, 56}, | ||
| 76 | {56, 55}, {56, 56}, {56, 56}, {56, 57}, {57, 56}, {57, 57}, {57, 57}, {57, 58}, {58, 57}, | ||
| 77 | {58, 58}, {58, 58}, {58, 59}, {59, 58}, {59, 59}, {59, 59}, {59, 60}, {60, 59}, {60, 60}, | ||
| 78 | {60, 60}, {60, 61}, {61, 60}, {61, 61}, {61, 61}, {61, 62}, {62, 61}, {62, 62}, {62, 62}, | ||
| 79 | {62, 63}, {63, 62}, {63, 63}, {63, 63}, | ||
| 80 | }; | ||
| 81 | |||
| 82 | static int stb__Mul8Bit(int a, int b) { | ||
| 83 | int t = a * b + 128; | ||
| 84 | return (t + (t >> 8)) >> 8; | ||
| 85 | } | ||
| 86 | |||
| 87 | static void stb__From16Bit(unsigned char* out, unsigned short v) { | ||
| 88 | int rv = (v & 0xf800) >> 11; | ||
| 89 | int gv = (v & 0x07e0) >> 5; | ||
| 90 | int bv = (v & 0x001f) >> 0; | ||
| 91 | |||
| 92 | // expand to 8 bits via bit replication | ||
| 93 | out[0] = static_cast<unsigned char>((rv * 33) >> 2); | ||
| 94 | out[1] = static_cast<unsigned char>((gv * 65) >> 4); | ||
| 95 | out[2] = static_cast<unsigned char>((bv * 33) >> 2); | ||
| 96 | out[3] = 0; | ||
| 97 | } | ||
| 98 | |||
| 99 | static unsigned short stb__As16Bit(int r, int g, int b) { | ||
| 100 | return (unsigned short)((stb__Mul8Bit(r, 31) << 11) + (stb__Mul8Bit(g, 63) << 5) + | ||
| 101 | stb__Mul8Bit(b, 31)); | ||
| 102 | } | ||
| 103 | |||
| 104 | // linear interpolation at 1/3 point between a and b, using desired rounding | ||
| 105 | // type | ||
| 106 | static int stb__Lerp13(int a, int b) { | ||
| 107 | #ifdef STB_DXT_USE_ROUNDING_BIAS | ||
| 108 | // with rounding bias | ||
| 109 | return a + stb__Mul8Bit(b - a, 0x55); | ||
| 110 | #else | ||
| 111 | // without rounding bias | ||
| 112 | // replace "/ 3" by "* 0xaaab) >> 17" if your compiler sucks or you really | ||
| 113 | // need every ounce of speed. | ||
| 114 | return (2 * a + b) / 3; | ||
| 115 | #endif | ||
| 116 | } | ||
| 117 | |||
| 118 | // linear interpolation at 1/2 point between a and b | ||
| 119 | static int stb__Lerp12(int a, int b) { | ||
| 120 | return (a + b) / 2; | ||
| 121 | } | ||
| 122 | |||
| 123 | // lerp RGB color | ||
| 124 | static void stb__Lerp13RGB(unsigned char* out, unsigned char* p1, unsigned char* p2) { | ||
| 125 | out[0] = (unsigned char)stb__Lerp13(p1[0], p2[0]); | ||
| 126 | out[1] = (unsigned char)stb__Lerp13(p1[1], p2[1]); | ||
| 127 | out[2] = (unsigned char)stb__Lerp13(p1[2], p2[2]); | ||
| 128 | } | ||
| 129 | |||
| 130 | static void stb__Lerp12RGB(unsigned char* out, unsigned char* p1, unsigned char* p2) { | ||
| 131 | out[0] = (unsigned char)stb__Lerp12(p1[0], p2[0]); | ||
| 132 | out[1] = (unsigned char)stb__Lerp12(p1[1], p2[1]); | ||
| 133 | out[2] = (unsigned char)stb__Lerp12(p1[2], p2[2]); | ||
| 134 | } | ||
| 135 | |||
| 136 | /****************************************************************************/ | ||
| 137 | |||
| 138 | static void stb__Eval4Colors(unsigned char* color, unsigned short c0, unsigned short c1) { | ||
| 139 | stb__From16Bit(color + 0, c0); | ||
| 140 | stb__From16Bit(color + 4, c1); | ||
| 141 | stb__Lerp13RGB(color + 8, color + 0, color + 4); | ||
| 142 | stb__Lerp13RGB(color + 12, color + 4, color + 0); | ||
| 143 | } | ||
| 144 | |||
| 145 | static void stb__Eval3Colors(unsigned char* color, unsigned short c0, unsigned short c1) { | ||
| 146 | stb__From16Bit(color + 0, c0); | ||
| 147 | stb__From16Bit(color + 4, c1); | ||
| 148 | stb__Lerp12RGB(color + 8, color + 0, color + 4); | ||
| 149 | } | ||
| 150 | |||
| 151 | // The color matching function | ||
| 152 | static unsigned int stb__MatchColorsBlock(unsigned char* block, unsigned char* color) { | ||
| 153 | unsigned int mask = 0; | ||
| 154 | int dirr = color[0 * 4 + 0] - color[1 * 4 + 0]; | ||
| 155 | int dirg = color[0 * 4 + 1] - color[1 * 4 + 1]; | ||
| 156 | int dirb = color[0 * 4 + 2] - color[1 * 4 + 2]; | ||
| 157 | int dots[16]; | ||
| 158 | int stops[4]; | ||
| 159 | int i; | ||
| 160 | int c0Point, halfPoint, c3Point; | ||
| 161 | |||
| 162 | for (i = 0; i < 16; i++) | ||
| 163 | dots[i] = block[i * 4 + 0] * dirr + block[i * 4 + 1] * dirg + block[i * 4 + 2] * dirb; | ||
| 164 | |||
| 165 | for (i = 0; i < 4; i++) | ||
| 166 | stops[i] = color[i * 4 + 0] * dirr + color[i * 4 + 1] * dirg + color[i * 4 + 2] * dirb; | ||
| 167 | |||
| 168 | // think of the colors as arranged on a line; project point onto that line, | ||
| 169 | // then choose next color out of available ones. we compute the crossover | ||
| 170 | // points for "best color in top half"/"best in bottom half" and then the same | ||
| 171 | // inside that subinterval. | ||
| 172 | // | ||
| 173 | // relying on this 1d approximation isn't always optimal in terms of euclidean | ||
| 174 | // distance, but it's very close and a lot faster. | ||
| 175 | // http://cbloomrants.blogspot.com/2008/12/12-08-08-dxtc-summary.html | ||
| 176 | |||
| 177 | c0Point = (stops[1] + stops[3]); | ||
| 178 | halfPoint = (stops[3] + stops[2]); | ||
| 179 | c3Point = (stops[2] + stops[0]); | ||
| 180 | |||
| 181 | for (i = 15; i >= 0; i--) { | ||
| 182 | int dot = dots[i] * 2; | ||
| 183 | mask <<= 2; | ||
| 184 | |||
| 185 | if (dot < halfPoint) | ||
| 186 | mask |= (dot < c0Point) ? 1 : 3; | ||
| 187 | else | ||
| 188 | mask |= (dot < c3Point) ? 2 : 0; | ||
| 189 | } | ||
| 190 | |||
| 191 | return mask; | ||
| 192 | } | ||
| 193 | |||
| 194 | static unsigned int stb__MatchColorsAlphaBlock(unsigned char* block, unsigned char* color) { | ||
| 195 | unsigned int mask = 0; | ||
| 196 | int dirr = color[0 * 4 + 0] - color[1 * 4 + 0]; | ||
| 197 | int dirg = color[0 * 4 + 1] - color[1 * 4 + 1]; | ||
| 198 | int dirb = color[0 * 4 + 2] - color[1 * 4 + 2]; | ||
| 199 | int dots[16]; | ||
| 200 | int stops[3]; | ||
| 201 | int i; | ||
| 202 | int c0Point, c2Point; | ||
| 203 | |||
| 204 | for (i = 0; i < 16; i++) | ||
| 205 | dots[i] = block[i * 4 + 0] * dirr + block[i * 4 + 1] * dirg + block[i * 4 + 2] * dirb; | ||
| 206 | |||
| 207 | for (i = 0; i < 3; i++) | ||
| 208 | stops[i] = color[i * 4 + 0] * dirr + color[i * 4 + 1] * dirg + color[i * 4 + 2] * dirb; | ||
| 209 | |||
| 210 | c0Point = (stops[1] + stops[2]); | ||
| 211 | c2Point = (stops[2] + stops[0]); | ||
| 212 | |||
| 213 | for (i = 15; i >= 0; i--) { | ||
| 214 | int dot = dots[i] * 2; | ||
| 215 | mask <<= 2; | ||
| 216 | |||
| 217 | if (block[i * 4 + 3] == 0) | ||
| 218 | mask |= 3; | ||
| 219 | else if (dot < c2Point) | ||
| 220 | mask |= (dot < c0Point) ? 0 : 2; | ||
| 221 | else | ||
| 222 | mask |= (dot < c0Point) ? 1 : 0; | ||
| 223 | } | ||
| 224 | |||
| 225 | return mask; | ||
| 226 | } | ||
| 227 | |||
| 228 | static void stb__ReorderColors(unsigned short* pmax16, unsigned short* pmin16) { | ||
| 229 | if (*pmin16 < *pmax16) { | ||
| 230 | unsigned short t = *pmin16; | ||
| 231 | *pmin16 = *pmax16; | ||
| 232 | *pmax16 = t; | ||
| 233 | } | ||
| 234 | } | ||
| 235 | |||
| 236 | static void stb__FinalizeColors(unsigned short* pmax16, unsigned short* pmin16, | ||
| 237 | unsigned int* pmask) { | ||
| 238 | if (*pmax16 < *pmin16) { | ||
| 239 | unsigned short t = *pmin16; | ||
| 240 | *pmin16 = *pmax16; | ||
| 241 | *pmax16 = t; | ||
| 242 | *pmask ^= 0x55555555; | ||
| 243 | } | ||
| 244 | } | ||
| 245 | |||
| 246 | // The color optimization function. (Clever code, part 1) | ||
| 247 | static void stb__OptimizeColorsBlock(unsigned char* block, unsigned short* pmax16, | ||
| 248 | unsigned short* pmin16) { | ||
| 249 | int mind, maxd; | ||
| 250 | unsigned char *minp, *maxp; | ||
| 251 | double magn; | ||
| 252 | int v_r, v_g, v_b; | ||
| 253 | static const int nIterPower = 4; | ||
| 254 | float covf[6], vfr, vfg, vfb; | ||
| 255 | |||
| 256 | // determine color distribution | ||
| 257 | int cov[6]; | ||
| 258 | int mu[3], min[3], max[3]; | ||
| 259 | int ch, i, iter; | ||
| 260 | |||
| 261 | for (ch = 0; ch < 3; ch++) { | ||
| 262 | const unsigned char* bp = ((const unsigned char*)block) + ch; | ||
| 263 | int muv, minv, maxv; | ||
| 264 | |||
| 265 | muv = minv = maxv = bp[0]; | ||
| 266 | for (i = 4; i < 64; i += 4) { | ||
| 267 | muv += bp[i]; | ||
| 268 | if (bp[i] < minv) | ||
| 269 | minv = bp[i]; | ||
| 270 | else if (bp[i] > maxv) | ||
| 271 | maxv = bp[i]; | ||
| 272 | } | ||
| 273 | |||
| 274 | mu[ch] = (muv + 8) >> 4; | ||
| 275 | min[ch] = minv; | ||
| 276 | max[ch] = maxv; | ||
| 277 | } | ||
| 278 | |||
| 279 | // determine covariance matrix | ||
| 280 | for (i = 0; i < 6; i++) | ||
| 281 | cov[i] = 0; | ||
| 282 | |||
| 283 | for (i = 0; i < 16; i++) { | ||
| 284 | int r = block[i * 4 + 0] - mu[0]; | ||
| 285 | int g = block[i * 4 + 1] - mu[1]; | ||
| 286 | int b = block[i * 4 + 2] - mu[2]; | ||
| 287 | |||
| 288 | cov[0] += r * r; | ||
| 289 | cov[1] += r * g; | ||
| 290 | cov[2] += r * b; | ||
| 291 | cov[3] += g * g; | ||
| 292 | cov[4] += g * b; | ||
| 293 | cov[5] += b * b; | ||
| 294 | } | ||
| 295 | |||
| 296 | // convert covariance matrix to float, find principal axis via power iter | ||
| 297 | for (i = 0; i < 6; i++) | ||
| 298 | covf[i] = static_cast<float>(cov[i]) / 255.0f; | ||
| 299 | |||
| 300 | vfr = (float)(max[0] - min[0]); | ||
| 301 | vfg = (float)(max[1] - min[1]); | ||
| 302 | vfb = (float)(max[2] - min[2]); | ||
| 303 | |||
| 304 | for (iter = 0; iter < nIterPower; iter++) { | ||
| 305 | float r = vfr * covf[0] + vfg * covf[1] + vfb * covf[2]; | ||
| 306 | float g = vfr * covf[1] + vfg * covf[3] + vfb * covf[4]; | ||
| 307 | float b = vfr * covf[2] + vfg * covf[4] + vfb * covf[5]; | ||
| 308 | |||
| 309 | vfr = r; | ||
| 310 | vfg = g; | ||
| 311 | vfb = b; | ||
| 312 | } | ||
| 313 | |||
| 314 | magn = STBD_FABS(vfr); | ||
| 315 | if (STBD_FABS(vfg) > magn) | ||
| 316 | magn = STBD_FABS(vfg); | ||
| 317 | if (STBD_FABS(vfb) > magn) | ||
| 318 | magn = STBD_FABS(vfb); | ||
| 319 | |||
| 320 | if (magn < 4.0f) { // too small, default to luminance | ||
| 321 | v_r = 299; // JPEG YCbCr luma coefs, scaled by 1000. | ||
| 322 | v_g = 587; | ||
| 323 | v_b = 114; | ||
| 324 | } else { | ||
| 325 | magn = 512.0 / magn; | ||
| 326 | v_r = (int)(vfr * magn); | ||
| 327 | v_g = (int)(vfg * magn); | ||
| 328 | v_b = (int)(vfb * magn); | ||
| 329 | } | ||
| 330 | |||
| 331 | minp = maxp = block; | ||
| 332 | mind = maxd = block[0] * v_r + block[1] * v_g + block[2] * v_b; | ||
| 333 | // Pick colors at extreme points | ||
| 334 | for (i = 1; i < 16; i++) { | ||
| 335 | int dot = block[i * 4 + 0] * v_r + block[i * 4 + 1] * v_g + block[i * 4 + 2] * v_b; | ||
| 336 | |||
| 337 | if (dot < mind) { | ||
| 338 | mind = dot; | ||
| 339 | minp = block + i * 4; | ||
| 340 | } | ||
| 341 | |||
| 342 | if (dot > maxd) { | ||
| 343 | maxd = dot; | ||
| 344 | maxp = block + i * 4; | ||
| 345 | } | ||
| 346 | } | ||
| 347 | |||
| 348 | *pmax16 = stb__As16Bit(maxp[0], maxp[1], maxp[2]); | ||
| 349 | *pmin16 = stb__As16Bit(minp[0], minp[1], minp[2]); | ||
| 350 | stb__ReorderColors(pmax16, pmin16); | ||
| 351 | } | ||
| 352 | |||
| 353 | static void stb__OptimizeColorsAlphaBlock(unsigned char* block, unsigned short* pmax16, | ||
| 354 | unsigned short* pmin16) { | ||
| 355 | int mind, maxd; | ||
| 356 | unsigned char *minp, *maxp; | ||
| 357 | double magn; | ||
| 358 | int v_r, v_g, v_b; | ||
| 359 | static const int nIterPower = 4; | ||
| 360 | float covf[6], vfr, vfg, vfb; | ||
| 361 | |||
| 362 | // determine color distribution | ||
| 363 | int cov[6]; | ||
| 364 | int mu[3], min[3], max[3]; | ||
| 365 | int ch, i, iter; | ||
| 366 | |||
| 367 | for (ch = 0; ch < 3; ch++) { | ||
| 368 | const unsigned char* bp = ((const unsigned char*)block) + ch; | ||
| 369 | int muv = 0, minv = 256, maxv = -1; | ||
| 370 | int num = 0; | ||
| 371 | |||
| 372 | for (i = 0; i < 64; i += 4) { | ||
| 373 | if (bp[3 - ch] == 0) { | ||
| 374 | continue; | ||
| 375 | } | ||
| 376 | |||
| 377 | muv += bp[i]; | ||
| 378 | if (bp[i] < minv) | ||
| 379 | minv = bp[i]; | ||
| 380 | else if (bp[i] > maxv) | ||
| 381 | maxv = bp[i]; | ||
| 382 | |||
| 383 | num++; | ||
| 384 | } | ||
| 385 | |||
| 386 | mu[ch] = num > 0 ? (muv + 8) / num : 0; | ||
| 387 | min[ch] = minv; | ||
| 388 | max[ch] = maxv; | ||
| 389 | } | ||
| 390 | |||
| 391 | // determine covariance matrix | ||
| 392 | for (i = 0; i < 6; i++) | ||
| 393 | cov[i] = 0; | ||
| 394 | |||
| 395 | for (i = 0; i < 16; i++) { | ||
| 396 | if (block[i * 4 + 3] == 0) { | ||
| 397 | continue; | ||
| 398 | } | ||
| 399 | |||
| 400 | int r = block[i * 4 + 0] - mu[0]; | ||
| 401 | int g = block[i * 4 + 1] - mu[1]; | ||
| 402 | int b = block[i * 4 + 2] - mu[2]; | ||
| 403 | |||
| 404 | cov[0] += r * r; | ||
| 405 | cov[1] += r * g; | ||
| 406 | cov[2] += r * b; | ||
| 407 | cov[3] += g * g; | ||
| 408 | cov[4] += g * b; | ||
| 409 | cov[5] += b * b; | ||
| 410 | } | ||
| 411 | |||
| 412 | // convert covariance matrix to float, find principal axis via power iter | ||
| 413 | for (i = 0; i < 6; i++) | ||
| 414 | covf[i] = static_cast<float>(cov[i]) / 255.0f; | ||
| 415 | |||
| 416 | vfr = (float)(max[0] - min[0]); | ||
| 417 | vfg = (float)(max[1] - min[1]); | ||
| 418 | vfb = (float)(max[2] - min[2]); | ||
| 419 | |||
| 420 | for (iter = 0; iter < nIterPower; iter++) { | ||
| 421 | float r = vfr * covf[0] + vfg * covf[1] + vfb * covf[2]; | ||
| 422 | float g = vfr * covf[1] + vfg * covf[3] + vfb * covf[4]; | ||
| 423 | float b = vfr * covf[2] + vfg * covf[4] + vfb * covf[5]; | ||
| 424 | |||
| 425 | vfr = r; | ||
| 426 | vfg = g; | ||
| 427 | vfb = b; | ||
| 428 | } | ||
| 429 | |||
| 430 | magn = STBD_FABS(vfr); | ||
| 431 | if (STBD_FABS(vfg) > magn) | ||
| 432 | magn = STBD_FABS(vfg); | ||
| 433 | if (STBD_FABS(vfb) > magn) | ||
| 434 | magn = STBD_FABS(vfb); | ||
| 435 | |||
| 436 | if (magn < 4.0f) { // too small, default to luminance | ||
| 437 | v_r = 299; // JPEG YCbCr luma coefs, scaled by 1000. | ||
| 438 | v_g = 587; | ||
| 439 | v_b = 114; | ||
| 440 | } else { | ||
| 441 | magn = 512.0 / magn; | ||
| 442 | v_r = (int)(vfr * magn); | ||
| 443 | v_g = (int)(vfg * magn); | ||
| 444 | v_b = (int)(vfb * magn); | ||
| 445 | } | ||
| 446 | |||
| 447 | minp = maxp = NULL; | ||
| 448 | mind = 0x7fffffff; | ||
| 449 | maxd = -0x80000000; | ||
| 450 | |||
| 451 | // Pick colors at extreme points | ||
| 452 | for (i = 0; i < 16; i++) { | ||
| 453 | if (block[i * 4 + 3] == 0) { | ||
| 454 | continue; | ||
| 455 | } | ||
| 456 | |||
| 457 | int dot = block[i * 4 + 0] * v_r + block[i * 4 + 1] * v_g + block[i * 4 + 2] * v_b; | ||
| 458 | |||
| 459 | if (dot < mind) { | ||
| 460 | mind = dot; | ||
| 461 | minp = block + i * 4; | ||
| 462 | } | ||
| 463 | |||
| 464 | if (dot > maxd) { | ||
| 465 | maxd = dot; | ||
| 466 | maxp = block + i * 4; | ||
| 467 | } | ||
| 468 | } | ||
| 469 | |||
| 470 | if (!maxp) { | ||
| 471 | // all alpha, no color | ||
| 472 | *pmin16 = 0xffff; | ||
| 473 | *pmax16 = 0; | ||
| 474 | } else { | ||
| 475 | // endpoint colors found | ||
| 476 | *pmax16 = stb__As16Bit(maxp[0], maxp[1], maxp[2]); | ||
| 477 | *pmin16 = stb__As16Bit(minp[0], minp[1], minp[2]); | ||
| 478 | |||
| 479 | if (*pmax16 == *pmin16) { | ||
| 480 | // modify the endpoints to indicate presence of an alpha block | ||
| 481 | if (*pmax16 > 0) { | ||
| 482 | (*pmax16)--; | ||
| 483 | } else { | ||
| 484 | (*pmin16)++; | ||
| 485 | } | ||
| 486 | } | ||
| 487 | |||
| 488 | stb__ReorderColors(pmax16, pmin16); | ||
| 489 | } | ||
| 490 | } | ||
| 491 | |||
| 492 | static const float stb__midpoints5[32] = { | ||
| 493 | 0.015686f, 0.047059f, 0.078431f, 0.111765f, 0.145098f, 0.176471f, 0.207843f, 0.241176f, | ||
| 494 | 0.274510f, 0.305882f, 0.337255f, 0.370588f, 0.403922f, 0.435294f, 0.466667f, 0.5f, | ||
| 495 | 0.533333f, 0.564706f, 0.596078f, 0.629412f, 0.662745f, 0.694118f, 0.725490f, 0.758824f, | ||
| 496 | 0.792157f, 0.823529f, 0.854902f, 0.888235f, 0.921569f, 0.952941f, 0.984314f, 1.0f}; | ||
| 497 | |||
| 498 | static const float stb__midpoints6[64] = { | ||
| 499 | 0.007843f, 0.023529f, 0.039216f, 0.054902f, 0.070588f, 0.086275f, 0.101961f, 0.117647f, | ||
| 500 | 0.133333f, 0.149020f, 0.164706f, 0.180392f, 0.196078f, 0.211765f, 0.227451f, 0.245098f, | ||
| 501 | 0.262745f, 0.278431f, 0.294118f, 0.309804f, 0.325490f, 0.341176f, 0.356863f, 0.372549f, | ||
| 502 | 0.388235f, 0.403922f, 0.419608f, 0.435294f, 0.450980f, 0.466667f, 0.482353f, 0.500000f, | ||
| 503 | 0.517647f, 0.533333f, 0.549020f, 0.564706f, 0.580392f, 0.596078f, 0.611765f, 0.627451f, | ||
| 504 | 0.643137f, 0.658824f, 0.674510f, 0.690196f, 0.705882f, 0.721569f, 0.737255f, 0.754902f, | ||
| 505 | 0.772549f, 0.788235f, 0.803922f, 0.819608f, 0.835294f, 0.850980f, 0.866667f, 0.882353f, | ||
| 506 | 0.898039f, 0.913725f, 0.929412f, 0.945098f, 0.960784f, 0.976471f, 0.992157f, 1.0f}; | ||
| 507 | |||
| 508 | static unsigned short stb__Quantize5(float x) { | ||
| 509 | unsigned short q; | ||
| 510 | x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate | ||
| 511 | q = (unsigned short)(x * 31); | ||
| 512 | q += (x > stb__midpoints5[q]); | ||
| 513 | return q; | ||
| 514 | } | ||
| 515 | |||
| 516 | static unsigned short stb__Quantize6(float x) { | ||
| 517 | unsigned short q; | ||
| 518 | x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate | ||
| 519 | q = (unsigned short)(x * 63); | ||
| 520 | q += (x > stb__midpoints6[q]); | ||
| 521 | return q; | ||
| 522 | } | ||
| 523 | |||
| 524 | // The refinement function. (Clever code, part 2) | ||
| 525 | // Tries to optimize colors to suit block contents better. | ||
| 526 | // (By solving a least squares system via normal equations+Cramer's rule) | ||
| 527 | static int stb__RefineBlock(unsigned char* block, unsigned short* pmax16, unsigned short* pmin16, | ||
| 528 | unsigned int mask) { | ||
| 529 | static const int w1Tab[4] = {3, 0, 2, 1}; | ||
| 530 | static const int prods[4] = {0x090000, 0x000900, 0x040102, 0x010402}; | ||
| 531 | // ^some magic to save a lot of multiplies in the accumulating loop... | ||
| 532 | // (precomputed products of weights for least squares system, accumulated | ||
| 533 | // inside one 32-bit register) | ||
| 534 | |||
| 535 | float f; | ||
| 536 | unsigned short oldMin, oldMax, min16, max16; | ||
| 537 | int i, akku = 0, xx, xy, yy; | ||
| 538 | int At1_r, At1_g, At1_b; | ||
| 539 | int At2_r, At2_g, At2_b; | ||
| 540 | unsigned int cm = mask; | ||
| 541 | |||
| 542 | oldMin = *pmin16; | ||
| 543 | oldMax = *pmax16; | ||
| 544 | |||
| 545 | if ((mask ^ (mask << 2)) < 4) // all pixels have the same index? | ||
| 546 | { | ||
| 547 | // yes, linear system would be singular; solve using optimal | ||
| 548 | // single-color match on average color | ||
| 549 | int r = 8, g = 8, b = 8; | ||
| 550 | for (i = 0; i < 16; ++i) { | ||
| 551 | r += block[i * 4 + 0]; | ||
| 552 | g += block[i * 4 + 1]; | ||
| 553 | b += block[i * 4 + 2]; | ||
| 554 | } | ||
| 555 | |||
| 556 | r >>= 4; | ||
| 557 | g >>= 4; | ||
| 558 | b >>= 4; | ||
| 559 | |||
| 560 | max16 = static_cast<unsigned short>((stb__OMatch5[r][0] << 11) | (stb__OMatch6[g][0] << 5) | | ||
| 561 | stb__OMatch5[b][0]); | ||
| 562 | min16 = static_cast<unsigned short>((stb__OMatch5[r][1] << 11) | (stb__OMatch6[g][1] << 5) | | ||
| 563 | stb__OMatch5[b][1]); | ||
| 564 | } else { | ||
| 565 | At1_r = At1_g = At1_b = 0; | ||
| 566 | At2_r = At2_g = At2_b = 0; | ||
| 567 | for (i = 0; i < 16; ++i, cm >>= 2) { | ||
| 568 | int step = cm & 3; | ||
| 569 | int w1 = w1Tab[step]; | ||
| 570 | int r = block[i * 4 + 0]; | ||
| 571 | int g = block[i * 4 + 1]; | ||
| 572 | int b = block[i * 4 + 2]; | ||
| 573 | |||
| 574 | akku += prods[step]; | ||
| 575 | At1_r += w1 * r; | ||
| 576 | At1_g += w1 * g; | ||
| 577 | At1_b += w1 * b; | ||
| 578 | At2_r += r; | ||
| 579 | At2_g += g; | ||
| 580 | At2_b += b; | ||
| 581 | } | ||
| 582 | |||
| 583 | At2_r = 3 * At2_r - At1_r; | ||
| 584 | At2_g = 3 * At2_g - At1_g; | ||
| 585 | At2_b = 3 * At2_b - At1_b; | ||
| 586 | |||
| 587 | // extract solutions and decide solvability | ||
| 588 | xx = akku >> 16; | ||
| 589 | yy = (akku >> 8) & 0xff; | ||
| 590 | xy = (akku >> 0) & 0xff; | ||
| 591 | |||
| 592 | f = 3.0f / 255.0f / static_cast<float>(xx * yy - xy * xy); | ||
| 593 | |||
| 594 | max16 = static_cast<unsigned short>( | ||
| 595 | stb__Quantize5(static_cast<float>(At1_r * yy - At2_r * xy) * f) << 11); | ||
| 596 | max16 |= static_cast<unsigned short>( | ||
| 597 | stb__Quantize6(static_cast<float>(At1_g * yy - At2_g * xy) * f) << 5); | ||
| 598 | max16 |= static_cast<unsigned short>( | ||
| 599 | stb__Quantize5(static_cast<float>(At1_b * yy - At2_b * xy) * f) << 0); | ||
| 600 | |||
| 601 | min16 = static_cast<unsigned short>( | ||
| 602 | stb__Quantize5(static_cast<float>(At2_r * xx - At1_r * xy) * f) << 11); | ||
| 603 | min16 |= static_cast<unsigned short>( | ||
| 604 | stb__Quantize6(static_cast<float>(At2_g * xx - At1_g * xy) * f) << 5); | ||
| 605 | min16 |= static_cast<unsigned short>( | ||
| 606 | stb__Quantize5(static_cast<float>(At2_b * xx - At1_b * xy) * f) << 0); | ||
| 607 | } | ||
| 608 | |||
| 609 | *pmin16 = min16; | ||
| 610 | *pmax16 = max16; | ||
| 611 | stb__ReorderColors(pmax16, pmin16); | ||
| 612 | |||
| 613 | return oldMin != min16 || oldMax != max16; | ||
| 614 | } | ||
| 615 | |||
| 616 | // Color block compression | ||
| 617 | static void stb__CompressColorBlock(unsigned char* dest, unsigned char* block, int alpha, | ||
| 618 | int mode) { | ||
| 619 | unsigned int mask; | ||
| 620 | int i; | ||
| 621 | int refinecount; | ||
| 622 | unsigned short max16, min16; | ||
| 623 | unsigned char color[4 * 4]; | ||
| 624 | |||
| 625 | refinecount = (mode & STB_DXT_HIGHQUAL) ? 2 : 1; | ||
| 626 | |||
| 627 | // check if block is constant | ||
| 628 | for (i = 1; i < 16; i++) | ||
| 629 | if (((unsigned int*)block)[i] != ((unsigned int*)block)[0]) | ||
| 630 | break; | ||
| 631 | |||
| 632 | if (i == 16 && block[3] == 0 && alpha) { // constant alpha | ||
| 633 | mask = 0xffffffff; | ||
| 634 | max16 = 0; | ||
| 635 | min16 = 0xffff; | ||
| 636 | } else if (i == 16) { // constant color | ||
| 637 | int r = block[0], g = block[1], b = block[2]; | ||
| 638 | mask = 0xaaaaaaaa; | ||
| 639 | max16 = static_cast<unsigned short>((stb__OMatch5[r][0] << 11) | (stb__OMatch6[g][0] << 5) | | ||
| 640 | stb__OMatch5[b][0]); | ||
| 641 | min16 = static_cast<unsigned short>((stb__OMatch5[r][1] << 11) | (stb__OMatch6[g][1] << 5) | | ||
| 642 | stb__OMatch5[b][1]); | ||
| 643 | } else if (alpha) { | ||
| 644 | stb__OptimizeColorsAlphaBlock(block, &max16, &min16); | ||
| 645 | stb__Eval3Colors(color, max16, min16); | ||
| 646 | mask = stb__MatchColorsAlphaBlock(block, color); | ||
| 647 | } else { | ||
| 648 | // first step: PCA+map along principal axis | ||
| 649 | stb__OptimizeColorsBlock(block, &max16, &min16); | ||
| 650 | if (max16 != min16) { | ||
| 651 | stb__Eval4Colors(color, max16, min16); | ||
| 652 | mask = stb__MatchColorsBlock(block, color); | ||
| 653 | } else | ||
| 654 | mask = 0; | ||
| 655 | |||
| 656 | // third step: refine (multiple times if requested) | ||
| 657 | for (i = 0; i < refinecount; i++) { | ||
| 658 | unsigned int lastmask = mask; | ||
| 659 | |||
| 660 | if (stb__RefineBlock(block, &max16, &min16, mask)) { | ||
| 661 | if (max16 != min16) { | ||
| 662 | stb__Eval4Colors(color, max16, min16); | ||
| 663 | mask = stb__MatchColorsBlock(block, color); | ||
| 664 | } else { | ||
| 665 | mask = 0; | ||
| 666 | break; | ||
| 667 | } | ||
| 668 | } | ||
| 669 | |||
| 670 | if (mask == lastmask) | ||
| 671 | break; | ||
| 672 | } | ||
| 673 | } | ||
| 674 | |||
| 675 | // write the color block | ||
| 676 | if (!alpha) | ||
| 677 | stb__FinalizeColors(&max16, &min16, &mask); | ||
| 678 | |||
| 679 | dest[0] = (unsigned char)(max16); | ||
| 680 | dest[1] = (unsigned char)(max16 >> 8); | ||
| 681 | dest[2] = (unsigned char)(min16); | ||
| 682 | dest[3] = (unsigned char)(min16 >> 8); | ||
| 683 | dest[4] = (unsigned char)(mask); | ||
| 684 | dest[5] = (unsigned char)(mask >> 8); | ||
| 685 | dest[6] = (unsigned char)(mask >> 16); | ||
| 686 | dest[7] = (unsigned char)(mask >> 24); | ||
| 687 | } | ||
| 688 | |||
| 689 | // Alpha block compression (this is easy for a change) | ||
| 690 | static void stb__CompressAlphaBlock(unsigned char* dest, unsigned char* src, int stride) { | ||
| 691 | int i, dist, bias, dist4, dist2, bits, mask; | ||
| 692 | |||
| 693 | // find min/max color | ||
| 694 | int mn, mx; | ||
| 695 | mn = mx = src[0]; | ||
| 696 | |||
| 697 | for (i = 1; i < 16; i++) { | ||
| 698 | if (src[i * stride] < mn) | ||
| 699 | mn = src[i * stride]; | ||
| 700 | else if (src[i * stride] > mx) | ||
| 701 | mx = src[i * stride]; | ||
| 702 | } | ||
| 703 | |||
| 704 | // encode them | ||
| 705 | dest[0] = (unsigned char)mx; | ||
| 706 | dest[1] = (unsigned char)mn; | ||
| 707 | dest += 2; | ||
| 708 | |||
| 709 | // determine bias and emit color indices | ||
| 710 | // given the choice of mx/mn, these indices are optimal: | ||
| 711 | // http://fgiesen.wordpress.com/2009/12/15/dxt5-alpha-block-index-determination/ | ||
| 712 | dist = mx - mn; | ||
| 713 | dist4 = dist * 4; | ||
| 714 | dist2 = dist * 2; | ||
| 715 | bias = (dist < 8) ? (dist - 1) : (dist / 2 + 2); | ||
| 716 | bias -= mn * 7; | ||
| 717 | bits = 0, mask = 0; | ||
| 718 | |||
| 719 | for (i = 0; i < 16; i++) { | ||
| 720 | int a = src[i * stride] * 7 + bias; | ||
| 721 | int ind, t; | ||
| 722 | |||
| 723 | // select index. this is a "linear scale" lerp factor between 0 (val=min) | ||
| 724 | // and 7 (val=max). | ||
| 725 | t = (a >= dist4) ? -1 : 0; | ||
| 726 | ind = t & 4; | ||
| 727 | a -= dist4 & t; | ||
| 728 | t = (a >= dist2) ? -1 : 0; | ||
| 729 | ind += t & 2; | ||
| 730 | a -= dist2 & t; | ||
| 731 | ind += (a >= dist); | ||
| 732 | |||
| 733 | // turn linear scale into DXT index (0/1 are extremal pts) | ||
| 734 | ind = -ind & 7; | ||
| 735 | ind ^= (2 > ind); | ||
| 736 | |||
| 737 | // write index | ||
| 738 | mask |= ind << bits; | ||
| 739 | if ((bits += 3) >= 8) { | ||
| 740 | *dest++ = (unsigned char)mask; | ||
| 741 | mask >>= 8; | ||
| 742 | bits -= 8; | ||
| 743 | } | ||
| 744 | } | ||
| 745 | } | ||
| 746 | |||
| 747 | void stb_compress_bc1_block(unsigned char* dest, const unsigned char* src, int alpha, int mode) { | ||
| 748 | stb__CompressColorBlock(dest, (unsigned char*)src, alpha, mode); | ||
| 749 | } | ||
| 750 | |||
| 751 | void stb_compress_bc3_block(unsigned char* dest, const unsigned char* src, int mode) { | ||
| 752 | unsigned char data[16][4]; | ||
| 753 | int i; | ||
| 754 | |||
| 755 | stb__CompressAlphaBlock(dest, (unsigned char*)src + 3, 4); | ||
| 756 | dest += 8; | ||
| 757 | // make a new copy of the data in which alpha is opaque, | ||
| 758 | // because code uses a fast test for color constancy | ||
| 759 | memcpy(data, src, 4 * 16); | ||
| 760 | for (i = 0; i < 16; ++i) | ||
| 761 | data[i][3] = 255; | ||
| 762 | src = &data[0][0]; | ||
| 763 | |||
| 764 | stb__CompressColorBlock(dest, (unsigned char*)src, 0, mode); | ||
| 765 | } | ||
diff --git a/externals/stb/stb_dxt.h b/externals/stb/stb_dxt.h new file mode 100644 index 000000000..07d1d1de4 --- /dev/null +++ b/externals/stb/stb_dxt.h | |||
| @@ -0,0 +1,36 @@ | |||
| 1 | // SPDX-FileCopyrightText: fabian "ryg" giesen | ||
| 2 | // SPDX-License-Identifier: MIT | ||
| 3 | |||
| 4 | // stb_dxt.h - v1.12 - DXT1/DXT5 compressor | ||
| 5 | |||
| 6 | #ifndef STB_INCLUDE_STB_DXT_H | ||
| 7 | #define STB_INCLUDE_STB_DXT_H | ||
| 8 | |||
| 9 | #ifdef __cplusplus | ||
| 10 | extern "C" { | ||
| 11 | #endif | ||
| 12 | |||
| 13 | #ifdef STB_DXT_STATIC | ||
| 14 | #define STBDDEF static | ||
| 15 | #else | ||
| 16 | #define STBDDEF extern | ||
| 17 | #endif | ||
| 18 | |||
| 19 | // compression mode (bitflags) | ||
| 20 | #define STB_DXT_NORMAL 0 | ||
| 21 | #define STB_DXT_DITHER 1 // use dithering. was always dubious, now deprecated. does nothing! | ||
| 22 | #define STB_DXT_HIGHQUAL \ | ||
| 23 | 2 // high quality mode, does two refinement steps instead of 1. ~30-40% slower. | ||
| 24 | |||
| 25 | STBDDEF void stb_compress_bc1_block(unsigned char* dest, | ||
| 26 | const unsigned char* src_rgba_four_bytes_per_pixel, int alpha, | ||
| 27 | int mode); | ||
| 28 | |||
| 29 | STBDDEF void stb_compress_bc3_block(unsigned char* dest, const unsigned char* src, int mode); | ||
| 30 | |||
| 31 | #define STB_COMPRESS_DXT_BLOCK | ||
| 32 | |||
| 33 | #ifdef __cplusplus | ||
| 34 | } | ||
| 35 | #endif | ||
| 36 | #endif // STB_INCLUDE_STB_DXT_H | ||