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| author | 2020-02-16 04:12:38 -0300 | |
|---|---|---|
| committer | 2020-02-16 04:19:32 -0300 | |
| commit | 6a0220b2e1a0d7692b8f32f66ae7bc86cb63fab7 (patch) | |
| tree | 06b9087f7921595d336b98503c0e9fcf25694775 /externals/httplib/httplib.h | |
| parent | Merge pull request #3401 from FernandoS27/synchronization (diff) | |
| download | yuzu-6a0220b2e1a0d7692b8f32f66ae7bc86cb63fab7.tar.gz yuzu-6a0220b2e1a0d7692b8f32f66ae7bc86cb63fab7.tar.xz yuzu-6a0220b2e1a0d7692b8f32f66ae7bc86cb63fab7.zip | |
texture_cache: Implement layered framebuffer attachments
Layered framebuffer attachments is a feature that allows applications to
write attach layered textures to a single attachment. What layer the
fragments are written to is decided from the shader using gl_Layer.
Diffstat (limited to 'externals/httplib/httplib.h')
0 files changed, 0 insertions, 0 deletions