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authorGravatar Andrea Pappacoda2022-05-15 02:06:02 +0200
committerGravatar Andrea Pappacoda2022-07-27 12:53:49 +0200
commitcdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59 (patch)
tree7408bc4f2cfae74247b567fd852700c2c69b006d /externals/find-modules/FindLibUSB.cmake
parentMerge pull request #8652 from lat9nq/ffmpeg-gh (diff)
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chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
Diffstat (limited to 'externals/find-modules/FindLibUSB.cmake')
-rw-r--r--externals/find-modules/FindLibUSB.cmake5
1 files changed, 3 insertions, 2 deletions
diff --git a/externals/find-modules/FindLibUSB.cmake b/externals/find-modules/FindLibUSB.cmake
index dec0b98b0..617daf9a5 100644
--- a/externals/find-modules/FindLibUSB.cmake
+++ b/externals/find-modules/FindLibUSB.cmake
@@ -1,11 +1,12 @@
1# SPDX-FileCopyrightText: 2009 Michal Cihar <michal@cihar.com>
2# SPDX-License-Identifier: GPL-2.0-or-later
3
1# - Find libusb-1.0 library 4# - Find libusb-1.0 library
2# This module defines 5# This module defines
3# LIBUSB_INCLUDE_DIR, where to find bluetooth.h 6# LIBUSB_INCLUDE_DIR, where to find bluetooth.h
4# LIBUSB_LIBRARIES, the libraries needed to use libusb-1.0. 7# LIBUSB_LIBRARIES, the libraries needed to use libusb-1.0.
5# LIBUSB_FOUND, If false, do not try to use libusb-1.0. 8# LIBUSB_FOUND, If false, do not try to use libusb-1.0.
6# 9#
7# Copyright (c) 2009, Michal Cihar, <michal@cihar.com>
8#
9# vim: expandtab sw=4 ts=4 sts=4: 10# vim: expandtab sw=4 ts=4 sts=4:
10 11
11if(ANDROID) 12if(ANDROID)