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| author | 2022-05-15 02:06:02 +0200 | |
|---|---|---|
| committer | 2022-07-27 12:53:49 +0200 | |
| commit | cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59 (patch) | |
| tree | 7408bc4f2cfae74247b567fd852700c2c69b006d /CMakeModules | |
| parent | Merge pull request #8652 from lat9nq/ffmpeg-gh (diff) | |
| download | yuzu-cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59.tar.gz yuzu-cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59.tar.xz yuzu-cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59.zip | |
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
Diffstat (limited to 'CMakeModules')
| -rw-r--r-- | CMakeModules/CopyYuzuFFmpegDeps.cmake | 3 | ||||
| -rw-r--r-- | CMakeModules/CopyYuzuQt5Deps.cmake | 3 | ||||
| -rw-r--r-- | CMakeModules/CopyYuzuSDLDeps.cmake | 3 | ||||
| -rw-r--r-- | CMakeModules/DownloadExternals.cmake | 2 | ||||
| -rw-r--r-- | CMakeModules/GenerateSCMRev.cmake | 3 | ||||
| -rw-r--r-- | CMakeModules/MSVCCache.cmake | 3 | ||||
| -rw-r--r-- | CMakeModules/MinGWClangCross.cmake | 3 | ||||
| -rw-r--r-- | CMakeModules/MinGWCross.cmake | 3 |
8 files changed, 23 insertions, 0 deletions
diff --git a/CMakeModules/CopyYuzuFFmpegDeps.cmake b/CMakeModules/CopyYuzuFFmpegDeps.cmake index f5ab2806c..c6231737e 100644 --- a/CMakeModules/CopyYuzuFFmpegDeps.cmake +++ b/CMakeModules/CopyYuzuFFmpegDeps.cmake | |||
| @@ -1,3 +1,6 @@ | |||
| 1 | # SPDX-FileCopyrightText: 2020 yuzu Emulator Project | ||
| 2 | # SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 1 | function(copy_yuzu_FFmpeg_deps target_dir) | 4 | function(copy_yuzu_FFmpeg_deps target_dir) |
| 2 | include(WindowsCopyFiles) | 5 | include(WindowsCopyFiles) |
| 3 | set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/") | 6 | set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/") |
diff --git a/CMakeModules/CopyYuzuQt5Deps.cmake b/CMakeModules/CopyYuzuQt5Deps.cmake index 6c5044caa..a353ddbb7 100644 --- a/CMakeModules/CopyYuzuQt5Deps.cmake +++ b/CMakeModules/CopyYuzuQt5Deps.cmake | |||
| @@ -1,3 +1,6 @@ | |||
| 1 | # SPDX-FileCopyrightText: 2016 Citra Emulator Project | ||
| 2 | # SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 1 | function(copy_yuzu_Qt5_deps target_dir) | 4 | function(copy_yuzu_Qt5_deps target_dir) |
| 2 | include(WindowsCopyFiles) | 5 | include(WindowsCopyFiles) |
| 3 | if (MSVC) | 6 | if (MSVC) |
diff --git a/CMakeModules/CopyYuzuSDLDeps.cmake b/CMakeModules/CopyYuzuSDLDeps.cmake index 5963684f4..7ffdd8a1d 100644 --- a/CMakeModules/CopyYuzuSDLDeps.cmake +++ b/CMakeModules/CopyYuzuSDLDeps.cmake | |||
| @@ -1,3 +1,6 @@ | |||
| 1 | # SPDX-FileCopyrightText: 2016 Citra Emulator Project | ||
| 2 | # SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 1 | function(copy_yuzu_SDL_deps target_dir) | 4 | function(copy_yuzu_SDL_deps target_dir) |
| 2 | include(WindowsCopyFiles) | 5 | include(WindowsCopyFiles) |
| 3 | set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/") | 6 | set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/") |
diff --git a/CMakeModules/DownloadExternals.cmake b/CMakeModules/DownloadExternals.cmake index 4c4dec5ff..8fe5ba48d 100644 --- a/CMakeModules/DownloadExternals.cmake +++ b/CMakeModules/DownloadExternals.cmake | |||
| @@ -1,3 +1,5 @@ | |||
| 1 | # SPDX-FileCopyrightText: 2017 yuzu Emulator Project | ||
| 2 | # SPDX-License-Identifier: GPL-2.0-or-later | ||
| 1 | 3 | ||
| 2 | # This function downloads a binary library package from our external repo. | 4 | # This function downloads a binary library package from our external repo. |
| 3 | # Params: | 5 | # Params: |
diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake index c7da2b91d..0e4bd121c 100644 --- a/CMakeModules/GenerateSCMRev.cmake +++ b/CMakeModules/GenerateSCMRev.cmake | |||
| @@ -1,3 +1,6 @@ | |||
| 1 | # SPDX-FileCopyrightText: 2019 yuzu Emulator Project | ||
| 2 | # SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 1 | # Gets a UTC timstamp and sets the provided variable to it | 4 | # Gets a UTC timstamp and sets the provided variable to it |
| 2 | function(get_timestamp _var) | 5 | function(get_timestamp _var) |
| 3 | string(TIMESTAMP timestamp UTC) | 6 | string(TIMESTAMP timestamp UTC) |
diff --git a/CMakeModules/MSVCCache.cmake b/CMakeModules/MSVCCache.cmake index 8848e35ea..ba0d22d9e 100644 --- a/CMakeModules/MSVCCache.cmake +++ b/CMakeModules/MSVCCache.cmake | |||
| @@ -1,3 +1,6 @@ | |||
| 1 | # SPDX-FileCopyrightText: 2022 yuzu Emulator Project | ||
| 2 | # SPDX-License-Identifier: GPL-3.0-or-later | ||
| 3 | |||
| 1 | # buildcache wrapper | 4 | # buildcache wrapper |
| 2 | OPTION(USE_CCACHE "Use buildcache for compilation" OFF) | 5 | OPTION(USE_CCACHE "Use buildcache for compilation" OFF) |
| 3 | IF(USE_CCACHE) | 6 | IF(USE_CCACHE) |
diff --git a/CMakeModules/MinGWClangCross.cmake b/CMakeModules/MinGWClangCross.cmake index ccf4dbf40..286a59a7a 100644 --- a/CMakeModules/MinGWClangCross.cmake +++ b/CMakeModules/MinGWClangCross.cmake | |||
| @@ -1,3 +1,6 @@ | |||
| 1 | # SPDX-FileCopyrightText: 2022 yuzu Emulator Project | ||
| 2 | # SPDX-License-Identifier: GPL-3.0-or-later | ||
| 3 | |||
| 1 | set(MINGW_PREFIX /usr/x86_64-w64-mingw32/) | 4 | set(MINGW_PREFIX /usr/x86_64-w64-mingw32/) |
| 2 | set(CMAKE_SYSTEM_NAME Windows) | 5 | set(CMAKE_SYSTEM_NAME Windows) |
| 3 | set(CMAKE_SYSTEM_PROCESSOR x86_64) | 6 | set(CMAKE_SYSTEM_PROCESSOR x86_64) |
diff --git a/CMakeModules/MinGWCross.cmake b/CMakeModules/MinGWCross.cmake index b268e72d8..61464f7da 100644 --- a/CMakeModules/MinGWCross.cmake +++ b/CMakeModules/MinGWCross.cmake | |||
| @@ -1,3 +1,6 @@ | |||
| 1 | # SPDX-FileCopyrightText: 2018 tech4me <guiwanglong@gmail.com> | ||
| 2 | # SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 1 | set(MINGW_PREFIX /usr/x86_64-w64-mingw32/) | 4 | set(MINGW_PREFIX /usr/x86_64-w64-mingw32/) |
| 2 | set(CMAKE_SYSTEM_NAME Windows) | 5 | set(CMAKE_SYSTEM_NAME Windows) |
| 3 | set(CMAKE_SYSTEM_PROCESSOR x86_64) | 6 | set(CMAKE_SYSTEM_PROCESSOR x86_64) |