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authorGravatar Kelebek12023-12-13 06:26:20 +0000
committerGravatar Liam2023-12-16 12:49:28 -0500
commitffbba74c91e2200868047f76ab5c452bb9aa338d (patch)
treebf3477ac30013763ea12486272b4aaf42a94cef3
parentMerge pull request #12184 from Kelebek1/system_settings (diff)
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Have GetActiveChannelCount return the system channels instead of host device channels
-rw-r--r--src/audio_core/sink/cubeb_sink.cpp3
-rw-r--r--src/audio_core/sink/sdl2_sink.cpp3
-rw-r--r--src/audio_core/sink/sink.h12
-rw-r--r--src/audio_core/sink/sink_stream.cpp43
-rw-r--r--src/core/hle/service/audio/audren_u.cpp2
5 files changed, 43 insertions, 20 deletions
diff --git a/src/audio_core/sink/cubeb_sink.cpp b/src/audio_core/sink/cubeb_sink.cpp
index 51a23fe15..d97ca2a40 100644
--- a/src/audio_core/sink/cubeb_sink.cpp
+++ b/src/audio_core/sink/cubeb_sink.cpp
@@ -253,8 +253,9 @@ CubebSink::~CubebSink() {
253#endif 253#endif
254} 254}
255 255
256SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channels, 256SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channels_,
257 const std::string& name, StreamType type) { 257 const std::string& name, StreamType type) {
258 system_channels = system_channels_;
258 SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<CubebSinkStream>( 259 SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<CubebSinkStream>(
259 ctx, device_channels, system_channels, output_device, input_device, name, type, system)); 260 ctx, device_channels, system_channels, output_device, input_device, name, type, system));
260 261
diff --git a/src/audio_core/sink/sdl2_sink.cpp b/src/audio_core/sink/sdl2_sink.cpp
index 96e0efce2..7dd155ff0 100644
--- a/src/audio_core/sink/sdl2_sink.cpp
+++ b/src/audio_core/sink/sdl2_sink.cpp
@@ -168,8 +168,9 @@ SDLSink::SDLSink(std::string_view target_device_name) {
168 168
169SDLSink::~SDLSink() = default; 169SDLSink::~SDLSink() = default;
170 170
171SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels, 171SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels_,
172 const std::string&, StreamType type) { 172 const std::string&, StreamType type) {
173 system_channels = system_channels_;
173 SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<SDLSinkStream>( 174 SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<SDLSinkStream>(
174 device_channels, system_channels, output_device, input_device, type, system)); 175 device_channels, system_channels, output_device, input_device, type, system));
175 return stream.get(); 176 return stream.get();
diff --git a/src/audio_core/sink/sink.h b/src/audio_core/sink/sink.h
index f28c6d126..e22e8c3e5 100644
--- a/src/audio_core/sink/sink.h
+++ b/src/audio_core/sink/sink.h
@@ -85,9 +85,21 @@ public:
85 */ 85 */
86 virtual void SetSystemVolume(f32 volume) = 0; 86 virtual void SetSystemVolume(f32 volume) = 0;
87 87
88 /**
89 * Get the number of channels the game has set, can be different to the host hardware's support.
90 * Either 2 or 6.
91 *
92 * @return Number of device channels.
93 */
94 u32 GetSystemChannels() const {
95 return system_channels;
96 }
97
88protected: 98protected:
89 /// Number of device channels supported by the hardware 99 /// Number of device channels supported by the hardware
90 u32 device_channels{2}; 100 u32 device_channels{2};
101 /// Number of channels the game is sending
102 u32 system_channels{2};
91}; 103};
92 104
93using SinkPtr = std::unique_ptr<Sink>; 105using SinkPtr = std::unique_ptr<Sink>;
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp
index 2a09db599..97866f417 100644
--- a/src/audio_core/sink/sink_stream.cpp
+++ b/src/audio_core/sink/sink_stream.cpp
@@ -40,29 +40,38 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
40 40
41 if (system_channels == 6 && device_channels == 2) { 41 if (system_channels == 6 && device_channels == 2) {
42 // We're given 6 channels, but our device only outputs 2, so downmix. 42 // We're given 6 channels, but our device only outputs 2, so downmix.
43 static constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f}; 43 // Front = 1.0
44 // Center = 0.596
45 // Back = 0.707
46 // LFE = 0.354
47 // 1.0 + 0.596 + 0.707 + 0.354 = 2.657, 1/2.657 = 0.37636f downscale coefficient
48 static constexpr std::array<f32, 4> down_mix_coeff{0.37636f, 0.22431056f, 0.13323144f,
49 0.26608652f};
44 50
45 for (u32 read_index = 0, write_index = 0; read_index < samples.size(); 51 for (u32 read_index = 0, write_index = 0; read_index < samples.size();
46 read_index += system_channels, write_index += device_channels) { 52 read_index += system_channels, write_index += device_channels) {
53 const auto fl =
54 static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontLeft)]);
55 const auto fr =
56 static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontRight)]);
57 const auto c =
58 static_cast<f32>(samples[read_index + static_cast<u32>(Channels::Center)]);
59 const auto lfe =
60 static_cast<f32>(samples[read_index + static_cast<u32>(Channels::LFE)]);
61 const auto bl =
62 static_cast<f32>(samples[read_index + static_cast<u32>(Channels::BackLeft)]);
63 const auto br =
64 static_cast<f32>(samples[read_index + static_cast<u32>(Channels::BackRight)]);
65
47 const auto left_sample{ 66 const auto left_sample{
48 ((Common::FixedPoint<49, 15>( 67 static_cast<s32>((fl * down_mix_coeff[0] + c * down_mix_coeff[1] +
49 samples[read_index + static_cast<u32>(Channels::FrontLeft)]) * 68 lfe * down_mix_coeff[2] + bl * down_mix_coeff[3]) *
50 down_mix_coeff[0] + 69 volume)};
51 samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] +
52 samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] +
53 samples[read_index + static_cast<u32>(Channels::BackLeft)] * down_mix_coeff[3]) *
54 volume)
55 .to_int()};
56 70
57 const auto right_sample{ 71 const auto right_sample{
58 ((Common::FixedPoint<49, 15>( 72 static_cast<s32>((fr * down_mix_coeff[0] + c * down_mix_coeff[1] +
59 samples[read_index + static_cast<u32>(Channels::FrontRight)]) * 73 lfe * down_mix_coeff[2] + br * down_mix_coeff[3]) *
60 down_mix_coeff[0] + 74 volume)};
61 samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] +
62 samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] +
63 samples[read_index + static_cast<u32>(Channels::BackRight)] * down_mix_coeff[3]) *
64 volume)
65 .to_int()};
66 75
67 samples[write_index + static_cast<u32>(Channels::FrontLeft)] = 76 samples[write_index + static_cast<u32>(Channels::FrontLeft)] =
68 static_cast<s16>(std::clamp(left_sample, min, max)); 77 static_cast<s16>(std::clamp(left_sample, min, max));
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 2f09cade5..23e56c77a 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -359,7 +359,7 @@ private:
359 359
360 void GetActiveChannelCount(HLERequestContext& ctx) { 360 void GetActiveChannelCount(HLERequestContext& ctx) {
361 const auto& sink{system.AudioCore().GetOutputSink()}; 361 const auto& sink{system.AudioCore().GetOutputSink()};
362 u32 channel_count{sink.GetDeviceChannels()}; 362 u32 channel_count{sink.GetSystemChannels()};
363 363
364 LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count); 364 LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count);
365 365