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authorGravatar ReinUsesLisp2020-01-26 21:48:04 -0300
committerGravatar ReinUsesLisp2020-01-26 21:48:07 -0300
commitf55f6ff9bbe32696da0886570833ca46c54ebd65 (patch)
tree5b814c1b5bfb45597384c6559c9fdef6b365962b
parentMerge pull request #3343 from FearlessTobi/ui-tab (diff)
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texture_cache/surface_base: Fix layered break down
Layered break downs was passing "layer" as a "depth" parameter. This commit addresses that.
-rw-r--r--src/video_core/texture_cache/surface_base.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp
index 829268b4c..84469b7ba 100644
--- a/src/video_core/texture_cache/surface_base.cpp
+++ b/src/video_core/texture_cache/surface_base.cpp
@@ -135,7 +135,7 @@ std::vector<CopyParams> SurfaceBaseImpl::BreakDownLayered(const SurfaceParams& i
135 for (u32 level = 0; level < mipmaps; level++) { 135 for (u32 level = 0; level < mipmaps; level++) {
136 const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level); 136 const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level);
137 const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level); 137 const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level);
138 result.emplace_back(width, height, layer, level); 138 result.emplace_back(0, 0, layer, 0, 0, layer, level, level, width, height, 1);
139 } 139 }
140 } 140 }
141 return result; 141 return result;