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authorGravatar Lioncash2018-07-18 00:04:33 -0400
committerGravatar Lioncash2018-07-18 00:07:47 -0400
commitf4c69149f995bb408d7e059e3ba2ade3fa81cc09 (patch)
tree91e7a3f8bd207c49f0e2dcaeb1551319c1009b53
parentMerge pull request #675 from Subv/stencil (diff)
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game_list: Remove unnecessary QString initialization in KeyReleaseEater
QString initializes to an empty string by default, so this does nothing meaningful. While we're at it, use a constructor initializer list for initializing the gamelist member variable.
-rw-r--r--src/yuzu/game_list.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 5a708dc73..0132a050d 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -17,10 +17,7 @@
17#include "game_list_p.h" 17#include "game_list_p.h"
18#include "ui_settings.h" 18#include "ui_settings.h"
19 19
20GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) { 20GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
21 this->gamelist = gamelist;
22 edit_filter_text_old = "";
23}
24 21
25// EventFilter in order to process systemkeys while editing the searchfield 22// EventFilter in order to process systemkeys while editing the searchfield
26bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { 23bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {