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| author | 2016-02-24 18:15:16 -0800 | |
|---|---|---|
| committer | 2016-02-24 18:15:16 -0800 | |
| commit | e04e6aabbc7bbd2bc3a08a6cecd50273670ca0a6 (patch) | |
| tree | 1284522b384099dbab578007260fbaa2e3932012 | |
| parent | Merge pull request #1406 from MerryMage/bitfield2 (diff) | |
| parent | Fix out of bounds array access when loading a component >= 12 (diff) | |
| download | yuzu-e04e6aabbc7bbd2bc3a08a6cecd50273670ca0a6.tar.gz yuzu-e04e6aabbc7bbd2bc3a08a6cecd50273670ca0a6.tar.xz yuzu-e04e6aabbc7bbd2bc3a08a6cecd50273670ca0a6.zip | |
Merge pull request #1395 from ds84182/padding-attributes
Add support for padding vertex attributes
| -rw-r--r-- | src/video_core/command_processor.cpp | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index ed20057b5..73fdfbe9c 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp | |||
| @@ -157,15 +157,25 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | |||
| 157 | 157 | ||
| 158 | // TODO: What happens if a loader overwrites a previous one's data? | 158 | // TODO: What happens if a loader overwrites a previous one's data? |
| 159 | for (unsigned component = 0; component < loader_config.component_count; ++component) { | 159 | for (unsigned component = 0; component < loader_config.component_count; ++component) { |
| 160 | if (component >= 12) | 160 | if (component >= 12) { |
| 161 | LOG_ERROR(HW_GPU, "Overflow in the vertex attribute loader %u trying to load component %u", loader, component); | 161 | LOG_ERROR(HW_GPU, "Overflow in the vertex attribute loader %u trying to load component %u", loader, component); |
| 162 | continue; | ||
| 163 | } | ||
| 164 | |||
| 162 | u32 attribute_index = loader_config.GetComponent(component); | 165 | u32 attribute_index = loader_config.GetComponent(component); |
| 163 | vertex_attribute_sources[attribute_index] = load_address; | 166 | if (attribute_index < 12) { |
| 164 | vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count); | 167 | vertex_attribute_sources[attribute_index] = load_address; |
| 165 | vertex_attribute_formats[attribute_index] = attribute_config.GetFormat(attribute_index); | 168 | vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count); |
| 166 | vertex_attribute_elements[attribute_index] = attribute_config.GetNumElements(attribute_index); | 169 | vertex_attribute_formats[attribute_index] = attribute_config.GetFormat(attribute_index); |
| 167 | vertex_attribute_element_size[attribute_index] = attribute_config.GetElementSizeInBytes(attribute_index); | 170 | vertex_attribute_elements[attribute_index] = attribute_config.GetNumElements(attribute_index); |
| 168 | load_address += attribute_config.GetStride(attribute_index); | 171 | vertex_attribute_element_size[attribute_index] = attribute_config.GetElementSizeInBytes(attribute_index); |
| 172 | load_address += attribute_config.GetStride(attribute_index); | ||
| 173 | } else if (attribute_index < 16) { | ||
| 174 | // Attribute ids 12, 13, 14 and 15 signify 4, 8, 12 and 16-byte paddings, respectively | ||
| 175 | load_address += (attribute_index - 11) * 4; | ||
| 176 | } else { | ||
| 177 | UNREACHABLE(); // This is truly unreachable due to the number of bits for each component | ||
| 178 | } | ||
| 169 | } | 179 | } |
| 170 | } | 180 | } |
| 171 | 181 | ||