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| author | 2022-12-06 00:13:05 -0500 | |
|---|---|---|
| committer | 2022-12-06 00:13:07 -0500 | |
| commit | dba84458be15a1c68102b6762f9441617bee762e (patch) | |
| tree | 7da5756eee2a126f18536305093abd7d350a25ae | |
| parent | Merge pull request #9385 from Morph1984/dynarmic-ver (diff) | |
| download | yuzu-dba84458be15a1c68102b6762f9441617bee762e.tar.gz yuzu-dba84458be15a1c68102b6762f9441617bee762e.tar.xz yuzu-dba84458be15a1c68102b6762f9441617bee762e.zip | |
configure_graphics: Make SPIRV backend string translatable
The parenthetical needs to be translatable, like with GLASM
| -rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 8ca683966..e9388daad 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp | |||
| @@ -31,7 +31,7 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren | |||
| 31 | 31 | ||
| 32 | ui->backend->addItem(QStringLiteral("GLSL")); | 32 | ui->backend->addItem(QStringLiteral("GLSL")); |
| 33 | ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)")); | 33 | ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)")); |
| 34 | ui->backend->addItem(QStringLiteral("SPIR-V (Experimental, Mesa Only)")); | 34 | ui->backend->addItem(tr("SPIR-V (Experimental, Mesa Only)")); |
| 35 | 35 | ||
| 36 | SetupPerGameUI(); | 36 | SetupPerGameUI(); |
| 37 | 37 | ||