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authorGravatar bunnei2016-03-03 10:51:15 -0500
committerGravatar bunnei2016-03-03 10:51:15 -0500
commitc9009d39d4e023ea9f45565fe241cc63bc765803 (patch)
tree24151beb25a6a53a9f2646f93dedbe834e7f04f5
parentMerge pull request #1403 from MerryMage/sdl (diff)
parentAdd immediate mode vertex submission (diff)
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Merge pull request #1394 from ds84182/immediate-mode-vtx
Add immediate mode vertex submission
-rw-r--r--src/citra_qt/debugger/graphics_cmdlists.cpp1
-rw-r--r--src/citra_qt/debugger/graphics_framebuffer.cpp1
-rw-r--r--src/citra_qt/debugger/graphics_tracing.cpp2
-rw-r--r--src/citra_qt/debugger/graphics_vertex_shader.cpp2
-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/clipper.cpp1
-rw-r--r--src/video_core/command_processor.cpp48
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp3
-rw-r--r--src/video_core/debug_utils/debug_utils.h3
-rw-r--r--src/video_core/pica.cpp1
-rw-r--r--src/video_core/pica.h66
-rw-r--r--src/video_core/pica_state.h60
-rw-r--r--src/video_core/primitive_assembly.cpp12
-rw-r--r--src/video_core/primitive_assembly.h10
-rw-r--r--src/video_core/rasterizer.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h1
-rw-r--r--src/video_core/shader/shader.cpp3
-rw-r--r--src/video_core/shader/shader.h18
-rw-r--r--src/video_core/shader/shader_interpreter.cpp1
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp2
21 files changed, 177 insertions, 61 deletions
diff --git a/src/citra_qt/debugger/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics_cmdlists.cpp
index ab97c8d2d..5186d2b44 100644
--- a/src/citra_qt/debugger/graphics_cmdlists.cpp
+++ b/src/citra_qt/debugger/graphics_cmdlists.cpp
@@ -21,6 +21,7 @@
21#include "common/vector_math.h" 21#include "common/vector_math.h"
22 22
23#include "video_core/pica.h" 23#include "video_core/pica.h"
24#include "video_core/pica_state.h"
24#include "video_core/debug_utils/debug_utils.h" 25#include "video_core/debug_utils/debug_utils.h"
25 26
26QImage LoadTexture(u8* src, const Pica::DebugUtils::TextureInfo& info) { 27QImage LoadTexture(u8* src, const Pica::DebugUtils::TextureInfo& info) {
diff --git a/src/citra_qt/debugger/graphics_framebuffer.cpp b/src/citra_qt/debugger/graphics_framebuffer.cpp
index 80b32eaff..c30e75933 100644
--- a/src/citra_qt/debugger/graphics_framebuffer.cpp
+++ b/src/citra_qt/debugger/graphics_framebuffer.cpp
@@ -18,6 +18,7 @@
18#include "core/hw/gpu.h" 18#include "core/hw/gpu.h"
19 19
20#include "video_core/pica.h" 20#include "video_core/pica.h"
21#include "video_core/pica_state.h"
21#include "video_core/utils.h" 22#include "video_core/utils.h"
22 23
23GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptr<Pica::DebugContext> debug_context, 24GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptr<Pica::DebugContext> debug_context,
diff --git a/src/citra_qt/debugger/graphics_tracing.cpp b/src/citra_qt/debugger/graphics_tracing.cpp
index b0bc782df..e06498744 100644
--- a/src/citra_qt/debugger/graphics_tracing.cpp
+++ b/src/citra_qt/debugger/graphics_tracing.cpp
@@ -22,7 +22,7 @@
22#include "nihstro/float24.h" 22#include "nihstro/float24.h"
23 23
24#include "video_core/pica.h" 24#include "video_core/pica.h"
25 25#include "video_core/pica_state.h"
26 26
27GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context, 27GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
28 QWidget* parent) 28 QWidget* parent)
diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp
index a5a5fe6b0..a11c61667 100644
--- a/src/citra_qt/debugger/graphics_vertex_shader.cpp
+++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp
@@ -19,6 +19,8 @@
19#include "citra_qt/debugger/graphics_vertex_shader.h" 19#include "citra_qt/debugger/graphics_vertex_shader.h"
20#include "citra_qt/util/util.h" 20#include "citra_qt/util/util.h"
21 21
22#include "video_core/pica.h"
23#include "video_core/pica_state.h"
22#include "video_core/shader/shader.h" 24#include "video_core/shader/shader.h"
23 25
24using nihstro::OpCode; 26using nihstro::OpCode;
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 4b5d298f3..76cfd4f7d 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -33,6 +33,7 @@ set(HEADERS
33 command_processor.h 33 command_processor.h
34 gpu_debugger.h 34 gpu_debugger.h
35 pica.h 35 pica.h
36 pica_state.h
36 pica_types.h 37 pica_types.h
37 primitive_assembly.h 38 primitive_assembly.h
38 rasterizer.h 39 rasterizer.h
diff --git a/src/video_core/clipper.cpp b/src/video_core/clipper.cpp
index a385589d2..3d503486e 100644
--- a/src/video_core/clipper.cpp
+++ b/src/video_core/clipper.cpp
@@ -6,6 +6,7 @@
6 6
7#include "video_core/clipper.h" 7#include "video_core/clipper.h"
8#include "video_core/pica.h" 8#include "video_core/pica.h"
9#include "video_core/pica_state.h"
9#include "video_core/rasterizer.h" 10#include "video_core/rasterizer.h"
10#include "video_core/shader/shader_interpreter.h" 11#include "video_core/shader/shader_interpreter.h"
11 12
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 73fdfbe9c..2f92be661 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -15,6 +15,7 @@
15#include "video_core/clipper.h" 15#include "video_core/clipper.h"
16#include "video_core/command_processor.h" 16#include "video_core/command_processor.h"
17#include "video_core/pica.h" 17#include "video_core/pica.h"
18#include "video_core/pica_state.h"
18#include "video_core/primitive_assembly.h" 19#include "video_core/primitive_assembly.h"
19#include "video_core/renderer_base.h" 20#include "video_core/renderer_base.h"
20#include "video_core/video_core.h" 21#include "video_core/video_core.h"
@@ -73,6 +74,14 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
73 GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::P3D); 74 GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::P3D);
74 break; 75 break;
75 76
77 case PICA_REG_INDEX_WORKAROUND(vs_default_attributes_setup.index, 0x232):
78 if (regs.vs_default_attributes_setup.index == 15) {
79 // Reset immediate primitive state
80 g_state.immediate.primitive_assembler.Reconfigure(regs.triangle_topology);
81 g_state.immediate.attribute_id = 0;
82 }
83 break;
84
76 // Load default vertex input attributes 85 // Load default vertex input attributes
77 case PICA_REG_INDEX_WORKAROUND(vs_default_attributes_setup.set_value[0], 0x233): 86 case PICA_REG_INDEX_WORKAROUND(vs_default_attributes_setup.set_value[0], 0x233):
78 case PICA_REG_INDEX_WORKAROUND(vs_default_attributes_setup.set_value[1], 0x234): 87 case PICA_REG_INDEX_WORKAROUND(vs_default_attributes_setup.set_value[1], 0x234):
@@ -108,11 +117,48 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
108 attribute.w.ToFloat32()); 117 attribute.w.ToFloat32());
109 118
110 // TODO: Verify that this actually modifies the register! 119 // TODO: Verify that this actually modifies the register!
111 setup.index = setup.index + 1; 120 if (setup.index < 15) {
121 setup.index++;
122 } else {
123 // Put each attribute into an immediate input buffer.
124 // When all specified immediate attributes are present, the Vertex Shader is invoked and everything is
125 // sent to the primitive assembler.
126
127 auto& immediate_input = g_state.immediate.input;
128 auto& immediate_attribute_id = g_state.immediate.attribute_id;
129 const auto& attribute_config = regs.vertex_attributes;
130
131 immediate_input.attr[immediate_attribute_id++] = attribute;
132
133 if (immediate_attribute_id >= attribute_config.GetNumTotalAttributes()) {
134 immediate_attribute_id = 0;
135
136 Shader::UnitState<false> shader_unit;
137 Shader::Setup(shader_unit);
138
139 // Send to vertex shader
140 Shader::OutputVertex output = Shader::Run(shader_unit, immediate_input, attribute_config.GetNumTotalAttributes());
141
142 // Send to renderer
143 using Pica::Shader::OutputVertex;
144 auto AddTriangle = [](const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2) {
145 VideoCore::g_renderer->rasterizer->AddTriangle(v0, v1, v2);
146 };
147
148 g_state.immediate.primitive_assembler.SubmitVertex(output, AddTriangle);
149 }
150 }
112 } 151 }
113 break; 152 break;
114 } 153 }
115 154
155 case PICA_REG_INDEX(gpu_mode):
156 if (regs.gpu_mode == Regs::GPUMode::Configuring && regs.vs_default_attributes_setup.index == 15) {
157 // Draw immediate mode triangles when GPU Mode is set to GPUMode::Configuring
158 VideoCore::g_renderer->rasterizer->DrawTriangles();
159 }
160 break;
161
116 case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[0], 0x23c): 162 case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[0], 0x23c):
117 case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[1], 0x23d): 163 case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[1], 0x23d):
118 { 164 {
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index 6e6fd7335..6e21caa78 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -28,6 +28,7 @@
28#include "core/settings.h" 28#include "core/settings.h"
29 29
30#include "video_core/pica.h" 30#include "video_core/pica.h"
31#include "video_core/pica_state.h"
31#include "video_core/renderer_base.h" 32#include "video_core/renderer_base.h"
32#include "video_core/utils.h" 33#include "video_core/utils.h"
33#include "video_core/video_core.h" 34#include "video_core/video_core.h"
@@ -113,7 +114,7 @@ void GeometryDumper::Dump() {
113} 114}
114 115
115 116
116void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, const State::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes) 117void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, const Shader::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes)
117{ 118{
118 struct StuffToWrite { 119 struct StuffToWrite {
119 u8* pointer; 120 u8* pointer;
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index 85762f5b4..795160a32 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -17,6 +17,7 @@
17#include "core/tracer/recorder.h" 17#include "core/tracer/recorder.h"
18 18
19#include "video_core/pica.h" 19#include "video_core/pica.h"
20#include "video_core/shader/shader.h"
20 21
21namespace Pica { 22namespace Pica {
22 23
@@ -182,7 +183,7 @@ private:
182}; 183};
183 184
184void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, 185void DumpShader(const std::string& filename, const Regs::ShaderConfig& config,
185 const State::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes); 186 const Shader::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes);
186 187
187 188
188// Utility class to log Pica commands. 189// Utility class to log Pica commands.
diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp
index d7b31384a..32ad72674 100644
--- a/src/video_core/pica.cpp
+++ b/src/video_core/pica.cpp
@@ -6,6 +6,7 @@
6#include <unordered_map> 6#include <unordered_map>
7 7
8#include "video_core/pica.h" 8#include "video_core/pica.h"
9#include "video_core/pica_state.h"
9#include "video_core/shader/shader.h" 10#include "video_core/shader/shader.h"
10 11
11namespace Pica { 12namespace Pica {
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 9077b1725..2e0c33201 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -1089,7 +1089,16 @@ struct Regs {
1089 } 1089 }
1090 } command_buffer; 1090 } command_buffer;
1091 1091
1092 INSERT_PADDING_WORDS(0x20); 1092 INSERT_PADDING_WORDS(0x07);
1093
1094 enum class GPUMode : u32 {
1095 Drawing = 0,
1096 Configuring = 1
1097 };
1098
1099 GPUMode gpu_mode;
1100
1101 INSERT_PADDING_WORDS(0x18);
1093 1102
1094 enum class TriangleTopology : u32 { 1103 enum class TriangleTopology : u32 {
1095 List = 0, 1104 List = 0,
@@ -1278,6 +1287,7 @@ ASSERT_REG_POSITION(trigger_draw, 0x22e);
1278ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f); 1287ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f);
1279ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232); 1288ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232);
1280ASSERT_REG_POSITION(command_buffer, 0x238); 1289ASSERT_REG_POSITION(command_buffer, 0x238);
1290ASSERT_REG_POSITION(gpu_mode, 0x245);
1281ASSERT_REG_POSITION(triangle_topology, 0x25e); 1291ASSERT_REG_POSITION(triangle_topology, 0x25e);
1282ASSERT_REG_POSITION(restart_primitive, 0x25f); 1292ASSERT_REG_POSITION(restart_primitive, 0x25f);
1283ASSERT_REG_POSITION(gs, 0x280); 1293ASSERT_REG_POSITION(gs, 0x280);
@@ -1292,64 +1302,10 @@ static_assert(sizeof(Regs::ShaderConfig) == 0x30 * sizeof(u32), "ShaderConfig st
1292static_assert(sizeof(Regs) <= 0x300 * sizeof(u32), "Register set structure larger than it should be"); 1302static_assert(sizeof(Regs) <= 0x300 * sizeof(u32), "Register set structure larger than it should be");
1293static_assert(sizeof(Regs) >= 0x300 * sizeof(u32), "Register set structure smaller than it should be"); 1303static_assert(sizeof(Regs) >= 0x300 * sizeof(u32), "Register set structure smaller than it should be");
1294 1304
1295/// Struct used to describe current Pica state
1296struct State {
1297 /// Pica registers
1298 Regs regs;
1299
1300 /// Vertex shader memory
1301 struct ShaderSetup {
1302 struct {
1303 // The float uniforms are accessed by the shader JIT using SSE instructions, and are
1304 // therefore required to be 16-byte aligned.
1305 Math::Vec4<float24> MEMORY_ALIGNED16(f[96]);
1306
1307 std::array<bool, 16> b;
1308 std::array<Math::Vec4<u8>, 4> i;
1309 } uniforms;
1310
1311 Math::Vec4<float24> default_attributes[16];
1312
1313 std::array<u32, 1024> program_code;
1314 std::array<u32, 1024> swizzle_data;
1315 };
1316
1317 ShaderSetup vs;
1318 ShaderSetup gs;
1319
1320 struct {
1321 union LutEntry {
1322 // Used for raw access
1323 u32 raw;
1324
1325 // LUT value, encoded as 12-bit fixed point, with 12 fraction bits
1326 BitField< 0, 12, u32> value;
1327
1328 // Used by HW for efficient interpolation, Citra does not use these
1329 BitField<12, 12, u32> difference;
1330
1331 float ToFloat() {
1332 return static_cast<float>(value) / 4095.f;
1333 }
1334 };
1335
1336 std::array<std::array<LutEntry, 256>, 24> luts;
1337 } lighting;
1338
1339 /// Current Pica command list
1340 struct {
1341 const u32* head_ptr;
1342 const u32* current_ptr;
1343 u32 length;
1344 } cmd_list;
1345};
1346
1347/// Initialize Pica state 1305/// Initialize Pica state
1348void Init(); 1306void Init();
1349 1307
1350/// Shutdown Pica state 1308/// Shutdown Pica state
1351void Shutdown(); 1309void Shutdown();
1352 1310
1353extern State g_state; ///< Current Pica state
1354
1355} // namespace 1311} // namespace
diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h
new file mode 100644
index 000000000..c7616bc55
--- /dev/null
+++ b/src/video_core/pica_state.h
@@ -0,0 +1,60 @@
1// Copyright 2016 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include "video_core/pica.h"
8#include "video_core/primitive_assembly.h"
9#include "video_core/shader/shader.h"
10
11namespace Pica {
12
13/// Struct used to describe current Pica state
14struct State {
15 /// Pica registers
16 Regs regs;
17
18 Shader::ShaderSetup vs;
19 Shader::ShaderSetup gs;
20
21 struct {
22 union LutEntry {
23 // Used for raw access
24 u32 raw;
25
26 // LUT value, encoded as 12-bit fixed point, with 12 fraction bits
27 BitField< 0, 12, u32> value;
28
29 // Used by HW for efficient interpolation, Citra does not use these
30 BitField<12, 12, u32> difference;
31
32 float ToFloat() {
33 return static_cast<float>(value) / 4095.f;
34 }
35 };
36
37 std::array<std::array<LutEntry, 256>, 24> luts;
38 } lighting;
39
40 /// Current Pica command list
41 struct {
42 const u32* head_ptr;
43 const u32* current_ptr;
44 u32 length;
45 } cmd_list;
46
47 /// Struct used to describe immediate mode rendering state
48 struct ImmediateModeState {
49 Shader::InputVertex input;
50 // This is constructed with a dummy triangle topology
51 PrimitiveAssembler<Shader::OutputVertex> primitive_assembler;
52 int attribute_id = 0;
53
54 ImmediateModeState() : primitive_assembler(Regs::TriangleTopology::List) {}
55 } immediate;
56};
57
58extern State g_state; ///< Current Pica state
59
60} // namespace
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp
index d5a0a96a4..0061690f1 100644
--- a/src/video_core/primitive_assembly.cpp
+++ b/src/video_core/primitive_assembly.cpp
@@ -53,6 +53,18 @@ void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx, TriangleHandl
53 } 53 }
54} 54}
55 55
56template<typename VertexType>
57void PrimitiveAssembler<VertexType>::Reset() {
58 buffer_index = 0;
59 strip_ready = false;
60}
61
62template<typename VertexType>
63void PrimitiveAssembler<VertexType>::Reconfigure(Regs::TriangleTopology topology) {
64 Reset();
65 this->topology = topology;
66}
67
56// explicitly instantiate use cases 68// explicitly instantiate use cases
57template 69template
58struct PrimitiveAssembler<Shader::OutputVertex>; 70struct PrimitiveAssembler<Shader::OutputVertex>;
diff --git a/src/video_core/primitive_assembly.h b/src/video_core/primitive_assembly.h
index 52d0ec8ff..cc6e5fde5 100644
--- a/src/video_core/primitive_assembly.h
+++ b/src/video_core/primitive_assembly.h
@@ -30,6 +30,16 @@ struct PrimitiveAssembler {
30 */ 30 */
31 void SubmitVertex(VertexType& vtx, TriangleHandler triangle_handler); 31 void SubmitVertex(VertexType& vtx, TriangleHandler triangle_handler);
32 32
33 /**
34 * Resets the internal state of the PrimitiveAssembler.
35 */
36 void Reset();
37
38 /**
39 * Reconfigures the PrimitiveAssembler to use a different triangle topology.
40 */
41 void Reconfigure(Regs::TriangleTopology topology);
42
33private: 43private:
34 Regs::TriangleTopology topology; 44 Regs::TriangleTopology topology;
35 45
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index ecfdbc9e8..dd1604a38 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -15,6 +15,7 @@
15#include "core/hw/gpu.h" 15#include "core/hw/gpu.h"
16 16
17#include "video_core/pica.h" 17#include "video_core/pica.h"
18#include "video_core/pica_state.h"
18#include "video_core/rasterizer.h" 19#include "video_core/rasterizer.h"
19#include "video_core/utils.h" 20#include "video_core/utils.h"
20#include "video_core/debug_utils/debug_utils.h" 21#include "video_core/debug_utils/debug_utils.h"
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index b7d19bf94..0f864b617 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -19,6 +19,7 @@
19#include "core/hw/gpu.h" 19#include "core/hw/gpu.h"
20 20
21#include "video_core/pica.h" 21#include "video_core/pica.h"
22#include "video_core/pica_state.h"
22#include "video_core/utils.h" 23#include "video_core/utils.h"
23#include "video_core/renderer_opengl/gl_rasterizer.h" 24#include "video_core/renderer_opengl/gl_rasterizer.h"
24#include "video_core/renderer_opengl/gl_shader_gen.h" 25#include "video_core/renderer_opengl/gl_shader_gen.h"
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index fef5f5331..fc85aa3ff 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -14,6 +14,7 @@
14#include "common/hash.h" 14#include "common/hash.h"
15 15
16#include "video_core/pica.h" 16#include "video_core/pica.h"
17#include "video_core/pica_state.h"
17#include "video_core/rasterizer_interface.h" 18#include "video_core/rasterizer_interface.h"
18#include "video_core/renderer_opengl/gl_rasterizer_cache.h" 19#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
19#include "video_core/renderer_opengl/gl_state.h" 20#include "video_core/renderer_opengl/gl_state.h"
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index 44c234ed8..5e8930476 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -14,6 +14,7 @@
14 14
15#include "video_core/debug_utils/debug_utils.h" 15#include "video_core/debug_utils/debug_utils.h"
16#include "video_core/pica.h" 16#include "video_core/pica.h"
17#include "video_core/pica_state.h"
17#include "video_core/video_core.h" 18#include "video_core/video_core.h"
18 19
19#include "shader.h" 20#include "shader.h"
@@ -145,7 +146,7 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr
145 return ret; 146 return ret;
146} 147}
147 148
148DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup) { 149DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const ShaderSetup& setup) {
149 UnitState<true> state; 150 UnitState<true> state;
150 151
151 state.program_counter = config.main_offset; 152 state.program_counter = config.main_offset;
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index f068cd93f..1be4e3734 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -77,6 +77,22 @@ struct OutputVertex {
77static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD"); 77static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD");
78static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size"); 78static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size");
79 79
80/// Vertex shader memory
81struct ShaderSetup {
82 struct {
83 // The float uniforms are accessed by the shader JIT using SSE instructions, and are
84 // therefore required to be 16-byte aligned.
85 Math::Vec4<float24> MEMORY_ALIGNED16(f[96]);
86
87 std::array<bool, 16> b;
88 std::array<Math::Vec4<u8>, 4> i;
89 } uniforms;
90
91 Math::Vec4<float24> default_attributes[16];
92
93 std::array<u32, 1024> program_code;
94 std::array<u32, 1024> swizzle_data;
95};
80 96
81// Helper structure used to keep track of data useful for inspection of shader emulation 97// Helper structure used to keep track of data useful for inspection of shader emulation
82template<bool full_debugging> 98template<bool full_debugging>
@@ -347,7 +363,7 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr
347 * @param setup Setup object for the shader pipeline 363 * @param setup Setup object for the shader pipeline
348 * @return Debug information for this shader with regards to the given vertex 364 * @return Debug information for this shader with regards to the given vertex
349 */ 365 */
350DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup); 366DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const ShaderSetup& setup);
351 367
352} // namespace Shader 368} // namespace Shader
353 369
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index aeced71b0..79fcc56b9 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -7,6 +7,7 @@
7#include <nihstro/shader_bytecode.h> 7#include <nihstro/shader_bytecode.h>
8 8
9#include "video_core/pica.h" 9#include "video_core/pica.h"
10#include "video_core/pica_state.h"
10#include "video_core/shader/shader.h" 11#include "video_core/shader/shader.h"
11#include "video_core/shader/shader_interpreter.h" 12#include "video_core/shader/shader_interpreter.h"
12 13
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index 4249675a5..5083d7e54 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -11,6 +11,8 @@
11#include "shader.h" 11#include "shader.h"
12#include "shader_jit_x64.h" 12#include "shader_jit_x64.h"
13 13
14#include "video_core/pica_state.h"
15
14namespace Pica { 16namespace Pica {
15 17
16namespace Shader { 18namespace Shader {