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authorGravatar bunnei2019-03-28 21:41:40 -0400
committerGravatar GitHub2019-03-28 21:41:40 -0400
commitb404fcdf1443b91ac9994c05ad1fe039fcd9675e (patch)
tree42b6141dcd6a5315f9330f064524963a7915c28a
parentMerge pull request #2284 from lioncash/heap-alloc (diff)
parentFixes and corrections on formatting. (diff)
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Merge pull request #2265 from FernandoS27/multilevelqueue
Replace old Thread Queue for a new Multi Level Queue
-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/bit_util.h39
-rw-r--r--src/common/multi_level_queue.h337
-rw-r--r--src/core/hle/kernel/scheduler.cpp42
-rw-r--r--src/core/hle/kernel/scheduler.h4
-rw-r--r--src/tests/CMakeLists.txt2
-rw-r--r--src/tests/common/bit_utils.cpp23
-rw-r--r--src/tests/common/multi_level_queue.cpp55
8 files changed, 484 insertions, 19 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 43ae8a9e7..850ce8006 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -98,6 +98,7 @@ add_library(common STATIC
98 microprofile.h 98 microprofile.h
99 microprofileui.h 99 microprofileui.h
100 misc.cpp 100 misc.cpp
101 multi_level_queue.h
101 page_table.cpp 102 page_table.cpp
102 page_table.h 103 page_table.h
103 param_package.cpp 104 param_package.cpp
diff --git a/src/common/bit_util.h b/src/common/bit_util.h
index 1eea17ba1..a4f9ed4aa 100644
--- a/src/common/bit_util.h
+++ b/src/common/bit_util.h
@@ -58,4 +58,43 @@ inline u64 CountLeadingZeroes64(u64 value) {
58 return __builtin_clzll(value); 58 return __builtin_clzll(value);
59} 59}
60#endif 60#endif
61
62#ifdef _MSC_VER
63inline u32 CountTrailingZeroes32(u32 value) {
64 unsigned long trailing_zero = 0;
65
66 if (_BitScanForward(&trailing_zero, value) != 0) {
67 return trailing_zero;
68 }
69
70 return 32;
71}
72
73inline u64 CountTrailingZeroes64(u64 value) {
74 unsigned long trailing_zero = 0;
75
76 if (_BitScanForward64(&trailing_zero, value) != 0) {
77 return trailing_zero;
78 }
79
80 return 64;
81}
82#else
83inline u32 CountTrailingZeroes32(u32 value) {
84 if (value == 0) {
85 return 32;
86 }
87
88 return __builtin_ctz(value);
89}
90
91inline u64 CountTrailingZeroes64(u64 value) {
92 if (value == 0) {
93 return 64;
94 }
95
96 return __builtin_ctzll(value);
97}
98#endif
99
61} // namespace Common 100} // namespace Common
diff --git a/src/common/multi_level_queue.h b/src/common/multi_level_queue.h
new file mode 100644
index 000000000..2b61b91e0
--- /dev/null
+++ b/src/common/multi_level_queue.h
@@ -0,0 +1,337 @@
1// Copyright 2019 TuxSH
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <array>
8#include <iterator>
9#include <list>
10#include <utility>
11
12#include "common/bit_util.h"
13#include "common/common_types.h"
14
15namespace Common {
16
17/**
18 * A MultiLevelQueue is a type of priority queue which has the following characteristics:
19 * - iteratable through each of its elements.
20 * - back can be obtained.
21 * - O(1) add, lookup (both front and back)
22 * - discrete priorities and a max of 64 priorities (limited domain)
23 * This type of priority queue is normaly used for managing threads within an scheduler
24 */
25template <typename T, std::size_t Depth>
26class MultiLevelQueue {
27public:
28 using value_type = T;
29 using reference = value_type&;
30 using const_reference = const value_type&;
31 using pointer = value_type*;
32 using const_pointer = const value_type*;
33
34 using difference_type = typename std::pointer_traits<pointer>::difference_type;
35 using size_type = std::size_t;
36
37 template <bool is_constant>
38 class iterator_impl {
39 public:
40 using iterator_category = std::bidirectional_iterator_tag;
41 using value_type = T;
42 using pointer = std::conditional_t<is_constant, T*, const T*>;
43 using reference = std::conditional_t<is_constant, const T&, T&>;
44 using difference_type = typename std::pointer_traits<pointer>::difference_type;
45
46 friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
47 if (lhs.IsEnd() && rhs.IsEnd())
48 return true;
49 return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
50 }
51
52 friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
53 return !operator==(lhs, rhs);
54 }
55
56 reference operator*() const {
57 return *it;
58 }
59
60 pointer operator->() const {
61 return it.operator->();
62 }
63
64 iterator_impl& operator++() {
65 if (IsEnd()) {
66 return *this;
67 }
68
69 ++it;
70
71 if (it == GetEndItForPrio()) {
72 u64 prios = mlq.used_priorities;
73 prios &= ~((1ULL << (current_priority + 1)) - 1);
74 if (prios == 0) {
75 current_priority = mlq.depth();
76 } else {
77 current_priority = CountTrailingZeroes64(prios);
78 it = GetBeginItForPrio();
79 }
80 }
81 return *this;
82 }
83
84 iterator_impl& operator--() {
85 if (IsEnd()) {
86 if (mlq.used_priorities != 0) {
87 current_priority = 63 - CountLeadingZeroes64(mlq.used_priorities);
88 it = GetEndItForPrio();
89 --it;
90 }
91 } else if (it == GetBeginItForPrio()) {
92 u64 prios = mlq.used_priorities;
93 prios &= (1ULL << current_priority) - 1;
94 if (prios != 0) {
95 current_priority = CountTrailingZeroes64(prios);
96 it = GetEndItForPrio();
97 --it;
98 }
99 } else {
100 --it;
101 }
102 return *this;
103 }
104
105 iterator_impl operator++(int) {
106 const iterator_impl v{*this};
107 ++(*this);
108 return v;
109 }
110
111 iterator_impl operator--(int) {
112 const iterator_impl v{*this};
113 --(*this);
114 return v;
115 }
116
117 // allow implicit const->non-const
118 iterator_impl(const iterator_impl<false>& other)
119 : mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
120
121 iterator_impl(const iterator_impl<true>& other)
122 : mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
123
124 iterator_impl& operator=(const iterator_impl<false>& other) {
125 mlq = other.mlq;
126 it = other.it;
127 current_priority = other.current_priority;
128 return *this;
129 }
130
131 friend class iterator_impl<true>;
132 iterator_impl() = default;
133
134 private:
135 friend class MultiLevelQueue;
136 using container_ref =
137 std::conditional_t<is_constant, const MultiLevelQueue&, MultiLevelQueue&>;
138 using list_iterator = std::conditional_t<is_constant, typename std::list<T>::const_iterator,
139 typename std::list<T>::iterator>;
140
141 explicit iterator_impl(container_ref mlq, list_iterator it, u32 current_priority)
142 : mlq(mlq), it(it), current_priority(current_priority) {}
143 explicit iterator_impl(container_ref mlq, u32 current_priority)
144 : mlq(mlq), it(), current_priority(current_priority) {}
145
146 bool IsEnd() const {
147 return current_priority == mlq.depth();
148 }
149
150 list_iterator GetBeginItForPrio() const {
151 return mlq.levels[current_priority].begin();
152 }
153
154 list_iterator GetEndItForPrio() const {
155 return mlq.levels[current_priority].end();
156 }
157
158 container_ref mlq;
159 list_iterator it;
160 u32 current_priority;
161 };
162
163 using iterator = iterator_impl<false>;
164 using const_iterator = iterator_impl<true>;
165
166 void add(const T& element, u32 priority, bool send_back = true) {
167 if (send_back)
168 levels[priority].push_back(element);
169 else
170 levels[priority].push_front(element);
171 used_priorities |= 1ULL << priority;
172 }
173
174 void remove(const T& element, u32 priority) {
175 auto it = ListIterateTo(levels[priority], element);
176 if (it == levels[priority].end())
177 return;
178 levels[priority].erase(it);
179 if (levels[priority].empty()) {
180 used_priorities &= ~(1ULL << priority);
181 }
182 }
183
184 void adjust(const T& element, u32 old_priority, u32 new_priority, bool adjust_front = false) {
185 remove(element, old_priority);
186 add(element, new_priority, !adjust_front);
187 }
188 void adjust(const_iterator it, u32 old_priority, u32 new_priority, bool adjust_front = false) {
189 adjust(*it, old_priority, new_priority, adjust_front);
190 }
191
192 void transfer_to_front(const T& element, u32 priority, MultiLevelQueue& other) {
193 ListSplice(other.levels[priority], other.levels[priority].begin(), levels[priority],
194 ListIterateTo(levels[priority], element));
195
196 other.used_priorities |= 1ULL << priority;
197
198 if (levels[priority].empty()) {
199 used_priorities &= ~(1ULL << priority);
200 }
201 }
202
203 void transfer_to_front(const_iterator it, u32 priority, MultiLevelQueue& other) {
204 transfer_to_front(*it, priority, other);
205 }
206
207 void transfer_to_back(const T& element, u32 priority, MultiLevelQueue& other) {
208 ListSplice(other.levels[priority], other.levels[priority].end(), levels[priority],
209 ListIterateTo(levels[priority], element));
210
211 other.used_priorities |= 1ULL << priority;
212
213 if (levels[priority].empty()) {
214 used_priorities &= ~(1ULL << priority);
215 }
216 }
217
218 void transfer_to_back(const_iterator it, u32 priority, MultiLevelQueue& other) {
219 transfer_to_back(*it, priority, other);
220 }
221
222 void yield(u32 priority, std::size_t n = 1) {
223 ListShiftForward(levels[priority], n);
224 }
225
226 std::size_t depth() const {
227 return Depth;
228 }
229
230 std::size_t size(u32 priority) const {
231 return levels[priority].size();
232 }
233
234 std::size_t size() const {
235 u64 priorities = used_priorities;
236 std::size_t size = 0;
237 while (priorities != 0) {
238 const u64 current_priority = CountTrailingZeroes64(priorities);
239 size += levels[current_priority].size();
240 priorities &= ~(1ULL << current_priority);
241 }
242 return size;
243 }
244
245 bool empty() const {
246 return used_priorities == 0;
247 }
248
249 bool empty(u32 priority) const {
250 return (used_priorities & (1ULL << priority)) == 0;
251 }
252
253 u32 highest_priority_set(u32 max_priority = 0) const {
254 const u64 priorities =
255 max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
256 return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
257 }
258
259 u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
260 const u64 priorities = min_priority >= Depth - 1
261 ? used_priorities
262 : (used_priorities & ((1ULL << (min_priority + 1)) - 1));
263 return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
264 }
265
266 const_iterator cbegin(u32 max_prio = 0) const {
267 const u32 priority = highest_priority_set(max_prio);
268 return priority == Depth ? cend()
269 : const_iterator{*this, levels[priority].cbegin(), priority};
270 }
271 const_iterator begin(u32 max_prio = 0) const {
272 return cbegin(max_prio);
273 }
274 iterator begin(u32 max_prio = 0) {
275 const u32 priority = highest_priority_set(max_prio);
276 return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
277 }
278
279 const_iterator cend(u32 min_prio = Depth - 1) const {
280 return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
281 }
282 const_iterator end(u32 min_prio = Depth - 1) const {
283 return cend(min_prio);
284 }
285 iterator end(u32 min_prio = Depth - 1) {
286 return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
287 }
288
289 T& front(u32 max_priority = 0) {
290 const u32 priority = highest_priority_set(max_priority);
291 return levels[priority == Depth ? 0 : priority].front();
292 }
293 const T& front(u32 max_priority = 0) const {
294 const u32 priority = highest_priority_set(max_priority);
295 return levels[priority == Depth ? 0 : priority].front();
296 }
297
298 T back(u32 min_priority = Depth - 1) {
299 const u32 priority = lowest_priority_set(min_priority); // intended
300 return levels[priority == Depth ? 63 : priority].back();
301 }
302 const T& back(u32 min_priority = Depth - 1) const {
303 const u32 priority = lowest_priority_set(min_priority); // intended
304 return levels[priority == Depth ? 63 : priority].back();
305 }
306
307private:
308 using const_list_iterator = typename std::list<T>::const_iterator;
309
310 static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
311 if (shift >= list.size()) {
312 return;
313 }
314
315 const auto begin_range = list.begin();
316 const auto end_range = std::next(begin_range, shift);
317 list.splice(list.end(), list, begin_range, end_range);
318 }
319
320 static void ListSplice(std::list<T>& in_list, const_list_iterator position,
321 std::list<T>& out_list, const_list_iterator element) {
322 in_list.splice(position, out_list, element);
323 }
324
325 static const_list_iterator ListIterateTo(const std::list<T>& list, const T& element) {
326 auto it = list.cbegin();
327 while (it != list.cend() && *it != element) {
328 ++it;
329 }
330 return it;
331 }
332
333 std::array<std::list<T>, Depth> levels;
334 u64 used_priorities = 0;
335};
336
337} // namespace Common
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index cc189cc64..6d0f13ecf 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -30,7 +30,7 @@ Scheduler::~Scheduler() {
30 30
31bool Scheduler::HaveReadyThreads() const { 31bool Scheduler::HaveReadyThreads() const {
32 std::lock_guard<std::mutex> lock(scheduler_mutex); 32 std::lock_guard<std::mutex> lock(scheduler_mutex);
33 return ready_queue.get_first() != nullptr; 33 return !ready_queue.empty();
34} 34}
35 35
36Thread* Scheduler::GetCurrentThread() const { 36Thread* Scheduler::GetCurrentThread() const {
@@ -46,22 +46,27 @@ Thread* Scheduler::PopNextReadyThread() {
46 Thread* thread = GetCurrentThread(); 46 Thread* thread = GetCurrentThread();
47 47
48 if (thread && thread->GetStatus() == ThreadStatus::Running) { 48 if (thread && thread->GetStatus() == ThreadStatus::Running) {
49 if (ready_queue.empty()) {
50 return thread;
51 }
49 // We have to do better than the current thread. 52 // We have to do better than the current thread.
50 // This call returns null when that's not possible. 53 // This call returns null when that's not possible.
51 next = ready_queue.pop_first_better(thread->GetPriority()); 54 next = ready_queue.front();
52 if (!next) { 55 if (next == nullptr || next->GetPriority() >= thread->GetPriority()) {
53 // Otherwise just keep going with the current thread
54 next = thread; 56 next = thread;
55 } 57 }
56 } else { 58 } else {
57 next = ready_queue.pop_first(); 59 if (ready_queue.empty()) {
60 return nullptr;
61 }
62 next = ready_queue.front();
58 } 63 }
59 64
60 return next; 65 return next;
61} 66}
62 67
63void Scheduler::SwitchContext(Thread* new_thread) { 68void Scheduler::SwitchContext(Thread* new_thread) {
64 Thread* const previous_thread = GetCurrentThread(); 69 Thread* previous_thread = GetCurrentThread();
65 Process* const previous_process = system.Kernel().CurrentProcess(); 70 Process* const previous_process = system.Kernel().CurrentProcess();
66 71
67 UpdateLastContextSwitchTime(previous_thread, previous_process); 72 UpdateLastContextSwitchTime(previous_thread, previous_process);
@@ -75,7 +80,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
75 if (previous_thread->GetStatus() == ThreadStatus::Running) { 80 if (previous_thread->GetStatus() == ThreadStatus::Running) {
76 // This is only the case when a reschedule is triggered without the current thread 81 // This is only the case when a reschedule is triggered without the current thread
77 // yielding execution (i.e. an event triggered, system core time-sliced, etc) 82 // yielding execution (i.e. an event triggered, system core time-sliced, etc)
78 ready_queue.push_front(previous_thread->GetPriority(), previous_thread); 83 ready_queue.add(previous_thread, previous_thread->GetPriority(), false);
79 previous_thread->SetStatus(ThreadStatus::Ready); 84 previous_thread->SetStatus(ThreadStatus::Ready);
80 } 85 }
81 } 86 }
@@ -90,7 +95,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
90 95
91 current_thread = new_thread; 96 current_thread = new_thread;
92 97
93 ready_queue.remove(new_thread->GetPriority(), new_thread); 98 ready_queue.remove(new_thread, new_thread->GetPriority());
94 new_thread->SetStatus(ThreadStatus::Running); 99 new_thread->SetStatus(ThreadStatus::Running);
95 100
96 auto* const thread_owner_process = current_thread->GetOwnerProcess(); 101 auto* const thread_owner_process = current_thread->GetOwnerProcess();
@@ -147,7 +152,6 @@ void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
147 std::lock_guard<std::mutex> lock(scheduler_mutex); 152 std::lock_guard<std::mutex> lock(scheduler_mutex);
148 153
149 thread_list.push_back(std::move(thread)); 154 thread_list.push_back(std::move(thread));
150 ready_queue.prepare(priority);
151} 155}
152 156
153void Scheduler::RemoveThread(Thread* thread) { 157void Scheduler::RemoveThread(Thread* thread) {
@@ -161,33 +165,37 @@ void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
161 std::lock_guard<std::mutex> lock(scheduler_mutex); 165 std::lock_guard<std::mutex> lock(scheduler_mutex);
162 166
163 ASSERT(thread->GetStatus() == ThreadStatus::Ready); 167 ASSERT(thread->GetStatus() == ThreadStatus::Ready);
164 ready_queue.push_back(priority, thread); 168 ready_queue.add(thread, priority);
165} 169}
166 170
167void Scheduler::UnscheduleThread(Thread* thread, u32 priority) { 171void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
168 std::lock_guard<std::mutex> lock(scheduler_mutex); 172 std::lock_guard<std::mutex> lock(scheduler_mutex);
169 173
170 ASSERT(thread->GetStatus() == ThreadStatus::Ready); 174 ASSERT(thread->GetStatus() == ThreadStatus::Ready);
171 ready_queue.remove(priority, thread); 175 ready_queue.remove(thread, priority);
172} 176}
173 177
174void Scheduler::SetThreadPriority(Thread* thread, u32 priority) { 178void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
175 std::lock_guard<std::mutex> lock(scheduler_mutex); 179 std::lock_guard<std::mutex> lock(scheduler_mutex);
180 if (thread->GetPriority() == priority) {
181 return;
182 }
176 183
177 // If thread was ready, adjust queues 184 // If thread was ready, adjust queues
178 if (thread->GetStatus() == ThreadStatus::Ready) 185 if (thread->GetStatus() == ThreadStatus::Ready)
179 ready_queue.move(thread, thread->GetPriority(), priority); 186 ready_queue.adjust(thread, thread->GetPriority(), priority);
180 else
181 ready_queue.prepare(priority);
182} 187}
183 188
184Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const { 189Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
185 std::lock_guard<std::mutex> lock(scheduler_mutex); 190 std::lock_guard<std::mutex> lock(scheduler_mutex);
186 191
187 const u32 mask = 1U << core; 192 const u32 mask = 1U << core;
188 return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) { 193 for (auto* thread : ready_queue) {
189 return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority; 194 if ((thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority) {
190 }); 195 return thread;
196 }
197 }
198 return nullptr;
191} 199}
192 200
193void Scheduler::YieldWithoutLoadBalancing(Thread* thread) { 201void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index 1c5bf57d9..44baeb713 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -7,7 +7,7 @@
7#include <mutex> 7#include <mutex>
8#include <vector> 8#include <vector>
9#include "common/common_types.h" 9#include "common/common_types.h"
10#include "common/thread_queue_list.h" 10#include "common/multi_level_queue.h"
11#include "core/hle/kernel/object.h" 11#include "core/hle/kernel/object.h"
12#include "core/hle/kernel/thread.h" 12#include "core/hle/kernel/thread.h"
13 13
@@ -156,7 +156,7 @@ private:
156 std::vector<SharedPtr<Thread>> thread_list; 156 std::vector<SharedPtr<Thread>> thread_list;
157 157
158 /// Lists only ready thread ids. 158 /// Lists only ready thread ids.
159 Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST + 1> ready_queue; 159 Common::MultiLevelQueue<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
160 160
161 SharedPtr<Thread> current_thread = nullptr; 161 SharedPtr<Thread> current_thread = nullptr;
162 162
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index d0284bdf4..c7038b217 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -1,5 +1,7 @@
1add_executable(tests 1add_executable(tests
2 common/bit_field.cpp 2 common/bit_field.cpp
3 common/bit_utils.cpp
4 common/multi_level_queue.cpp
3 common/param_package.cpp 5 common/param_package.cpp
4 common/ring_buffer.cpp 6 common/ring_buffer.cpp
5 core/arm/arm_test_common.cpp 7 core/arm/arm_test_common.cpp
diff --git a/src/tests/common/bit_utils.cpp b/src/tests/common/bit_utils.cpp
new file mode 100644
index 000000000..479b5995a
--- /dev/null
+++ b/src/tests/common/bit_utils.cpp
@@ -0,0 +1,23 @@
1// Copyright 2017 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <catch2/catch.hpp>
6#include <math.h>
7#include "common/bit_util.h"
8
9namespace Common {
10
11TEST_CASE("BitUtils::CountTrailingZeroes", "[common]") {
12 REQUIRE(Common::CountTrailingZeroes32(0) == 32);
13 REQUIRE(Common::CountTrailingZeroes64(0) == 64);
14 REQUIRE(Common::CountTrailingZeroes32(9) == 0);
15 REQUIRE(Common::CountTrailingZeroes32(8) == 3);
16 REQUIRE(Common::CountTrailingZeroes32(0x801000) == 12);
17 REQUIRE(Common::CountTrailingZeroes64(9) == 0);
18 REQUIRE(Common::CountTrailingZeroes64(8) == 3);
19 REQUIRE(Common::CountTrailingZeroes64(0x801000) == 12);
20 REQUIRE(Common::CountTrailingZeroes64(0x801000000000UL) == 36);
21}
22
23} // namespace Common
diff --git a/src/tests/common/multi_level_queue.cpp b/src/tests/common/multi_level_queue.cpp
new file mode 100644
index 000000000..cca7ec7da
--- /dev/null
+++ b/src/tests/common/multi_level_queue.cpp
@@ -0,0 +1,55 @@
1// Copyright 2019 Yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <catch2/catch.hpp>
6#include <math.h>
7#include "common/common_types.h"
8#include "common/multi_level_queue.h"
9
10namespace Common {
11
12TEST_CASE("MultiLevelQueue", "[common]") {
13 std::array<f32, 8> values = {0.0, 5.0, 1.0, 9.0, 8.0, 2.0, 6.0, 7.0};
14 Common::MultiLevelQueue<f32, 64> mlq;
15 REQUIRE(mlq.empty());
16 mlq.add(values[2], 2);
17 mlq.add(values[7], 7);
18 mlq.add(values[3], 3);
19 mlq.add(values[4], 4);
20 mlq.add(values[0], 0);
21 mlq.add(values[5], 5);
22 mlq.add(values[6], 6);
23 mlq.add(values[1], 1);
24 u32 index = 0;
25 bool all_set = true;
26 for (auto& f : mlq) {
27 all_set &= (f == values[index]);
28 index++;
29 }
30 REQUIRE(all_set);
31 REQUIRE(!mlq.empty());
32 f32 v = 8.0;
33 mlq.add(v, 2);
34 v = -7.0;
35 mlq.add(v, 2, false);
36 REQUIRE(mlq.front(2) == -7.0);
37 mlq.yield(2);
38 REQUIRE(mlq.front(2) == values[2]);
39 REQUIRE(mlq.back(2) == -7.0);
40 REQUIRE(mlq.empty(8));
41 v = 10.0;
42 mlq.add(v, 8);
43 mlq.adjust(v, 8, 9);
44 REQUIRE(mlq.front(9) == v);
45 REQUIRE(mlq.empty(8));
46 REQUIRE(!mlq.empty(9));
47 mlq.adjust(values[0], 0, 9);
48 REQUIRE(mlq.highest_priority_set() == 1);
49 REQUIRE(mlq.lowest_priority_set() == 9);
50 mlq.remove(values[1], 1);
51 REQUIRE(mlq.highest_priority_set() == 2);
52 REQUIRE(mlq.empty(1));
53}
54
55} // namespace Common