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authorGravatar Subv2018-09-20 22:31:53 -0500
committerGravatar Subv2018-09-20 22:31:53 -0500
commit9cd5c61fcf34423b8fb34589c7685319123b004c (patch)
tree5f11aadcb8383465f2fcb194fa2a6dc681737e08
parentMerge pull request #1370 from Hedges/GDBClean (diff)
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RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register.
Previously we were clearing the default backbuffer framebuffer. Found thanks to a Piglit test :)
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index e37acbfac..70fb54507 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -383,7 +383,7 @@ void RasterizerOpenGL::Clear() {
383 bool use_stencil{}; 383 bool use_stencil{};
384 384
385 OpenGLState clear_state; 385 OpenGLState clear_state;
386 clear_state.draw.draw_framebuffer = state.draw.draw_framebuffer; 386 clear_state.draw.draw_framebuffer = framebuffer.handle;
387 clear_state.color_mask.red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE; 387 clear_state.color_mask.red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE;
388 clear_state.color_mask.green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE; 388 clear_state.color_mask.green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE;
389 clear_state.color_mask.blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE; 389 clear_state.color_mask.blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE;