diff options
| author | 2021-09-15 20:32:54 -0400 | |
|---|---|---|
| committer | 2021-09-15 20:49:07 -0400 | |
| commit | 877cd60b00a3f827062fdaff93183b52174ec134 (patch) | |
| tree | ddcd7153dade611b9200c1867cfa643719696e25 | |
| parent | threadsafe_queue: Add std::stop_token overload to PopWait (diff) | |
| download | yuzu-877cd60b00a3f827062fdaff93183b52174ec134.tar.gz yuzu-877cd60b00a3f827062fdaff93183b52174ec134.tar.xz yuzu-877cd60b00a3f827062fdaff93183b52174ec134.zip | |
gpu: Use std::jthread for async gpu thread
| -rw-r--r-- | src/core/core.cpp | 6 | ||||
| -rw-r--r-- | src/video_core/gpu.cpp | 8 | ||||
| -rw-r--r-- | src/video_core/gpu.h | 3 | ||||
| -rw-r--r-- | src/video_core/gpu_thread.cpp | 57 | ||||
| -rw-r--r-- | src/video_core/gpu_thread.h | 13 |
5 files changed, 18 insertions, 69 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index b13350f6e..54ebed2c1 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp | |||
| @@ -305,10 +305,7 @@ struct System::Impl { | |||
| 305 | is_powered_on = false; | 305 | is_powered_on = false; |
| 306 | exit_lock = false; | 306 | exit_lock = false; |
| 307 | 307 | ||
| 308 | if (gpu_core) { | 308 | gpu_core.reset(); |
| 309 | gpu_core->ShutDown(); | ||
| 310 | } | ||
| 311 | |||
| 312 | services.reset(); | 309 | services.reset(); |
| 313 | service_manager.reset(); | 310 | service_manager.reset(); |
| 314 | cheat_engine.reset(); | 311 | cheat_engine.reset(); |
| @@ -317,7 +314,6 @@ struct System::Impl { | |||
| 317 | time_manager.Shutdown(); | 314 | time_manager.Shutdown(); |
| 318 | core_timing.Shutdown(); | 315 | core_timing.Shutdown(); |
| 319 | app_loader.reset(); | 316 | app_loader.reset(); |
| 320 | gpu_core.reset(); | ||
| 321 | perf_stats.reset(); | 317 | perf_stats.reset(); |
| 322 | kernel.Shutdown(); | 318 | kernel.Shutdown(); |
| 323 | memory.Reset(); | 319 | memory.Reset(); |
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index ff024f530..2ae3639b5 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp | |||
| @@ -531,14 +531,6 @@ void GPU::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const { | |||
| 531 | interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value); | 531 | interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value); |
| 532 | } | 532 | } |
| 533 | 533 | ||
| 534 | void GPU::ShutDown() { | ||
| 535 | // Signal that threads should no longer block on syncpoint fences | ||
| 536 | shutting_down.store(true, std::memory_order_relaxed); | ||
| 537 | sync_cv.notify_all(); | ||
| 538 | |||
| 539 | gpu_thread.ShutDown(); | ||
| 540 | } | ||
| 541 | |||
| 542 | void GPU::OnCommandListEnd() { | 534 | void GPU::OnCommandListEnd() { |
| 543 | if (is_async) { | 535 | if (is_async) { |
| 544 | // This command only applies to asynchronous GPU mode | 536 | // This command only applies to asynchronous GPU mode |
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index a8e98e51b..e6a02a71b 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h | |||
| @@ -219,9 +219,6 @@ public: | |||
| 219 | return *shader_notify; | 219 | return *shader_notify; |
| 220 | } | 220 | } |
| 221 | 221 | ||
| 222 | // Stops the GPU execution and waits for the GPU to finish working | ||
| 223 | void ShutDown(); | ||
| 224 | |||
| 225 | /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame. | 222 | /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame. |
| 226 | void WaitFence(u32 syncpoint_id, u32 value); | 223 | void WaitFence(u32 syncpoint_id, u32 value); |
| 227 | 224 | ||
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 46f642b19..9547f277a 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp | |||
| @@ -17,9 +17,9 @@ | |||
| 17 | namespace VideoCommon::GPUThread { | 17 | namespace VideoCommon::GPUThread { |
| 18 | 18 | ||
| 19 | /// Runs the GPU thread | 19 | /// Runs the GPU thread |
| 20 | static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, | 20 | static void RunThread(std::stop_token stop_token, Core::System& system, |
| 21 | Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher, | 21 | VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context, |
| 22 | SynchState& state) { | 22 | Tegra::DmaPusher& dma_pusher, SynchState& state) { |
| 23 | std::string name = "yuzu:GPU"; | 23 | std::string name = "yuzu:GPU"; |
| 24 | MicroProfileOnThreadCreate(name.c_str()); | 24 | MicroProfileOnThreadCreate(name.c_str()); |
| 25 | SCOPE_EXIT({ MicroProfileOnThreadExit(); }); | 25 | SCOPE_EXIT({ MicroProfileOnThreadExit(); }); |
| @@ -28,20 +28,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, | |||
| 28 | Common::SetCurrentThreadPriority(Common::ThreadPriority::High); | 28 | Common::SetCurrentThreadPriority(Common::ThreadPriority::High); |
| 29 | system.RegisterHostThread(); | 29 | system.RegisterHostThread(); |
| 30 | 30 | ||
| 31 | // Wait for first GPU command before acquiring the window context | ||
| 32 | state.queue.Wait(); | ||
| 33 | |||
| 34 | // If emulation was stopped during disk shader loading, abort before trying to acquire context | ||
| 35 | if (!state.is_running) { | ||
| 36 | return; | ||
| 37 | } | ||
| 38 | |||
| 39 | auto current_context = context.Acquire(); | 31 | auto current_context = context.Acquire(); |
| 40 | VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer(); | 32 | VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer(); |
| 41 | 33 | ||
| 42 | CommandDataContainer next; | 34 | while (!stop_token.stop_requested()) { |
| 43 | while (state.is_running) { | 35 | CommandDataContainer next = state.queue.PopWait(stop_token); |
| 44 | next = state.queue.PopWait(); | 36 | if (stop_token.stop_requested()) { |
| 37 | break; | ||
| 38 | } | ||
| 45 | if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) { | 39 | if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) { |
| 46 | dma_pusher.Push(std::move(submit_list->entries)); | 40 | dma_pusher.Push(std::move(submit_list->entries)); |
| 47 | dma_pusher.DispatchCalls(); | 41 | dma_pusher.DispatchCalls(); |
| @@ -55,8 +49,6 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, | |||
| 55 | rasterizer->FlushRegion(flush->addr, flush->size); | 49 | rasterizer->FlushRegion(flush->addr, flush->size); |
| 56 | } else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) { | 50 | } else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) { |
| 57 | rasterizer->OnCPUWrite(invalidate->addr, invalidate->size); | 51 | rasterizer->OnCPUWrite(invalidate->addr, invalidate->size); |
| 58 | } else if (std::holds_alternative<EndProcessingCommand>(next.data)) { | ||
| 59 | ASSERT(state.is_running == false); | ||
| 60 | } else { | 52 | } else { |
| 61 | UNREACHABLE(); | 53 | UNREACHABLE(); |
| 62 | } | 54 | } |
| @@ -73,16 +65,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, | |||
| 73 | ThreadManager::ThreadManager(Core::System& system_, bool is_async_) | 65 | ThreadManager::ThreadManager(Core::System& system_, bool is_async_) |
| 74 | : system{system_}, is_async{is_async_} {} | 66 | : system{system_}, is_async{is_async_} {} |
| 75 | 67 | ||
| 76 | ThreadManager::~ThreadManager() { | 68 | ThreadManager::~ThreadManager() = default; |
| 77 | ShutDown(); | ||
| 78 | } | ||
| 79 | 69 | ||
| 80 | void ThreadManager::StartThread(VideoCore::RendererBase& renderer, | 70 | void ThreadManager::StartThread(VideoCore::RendererBase& renderer, |
| 81 | Core::Frontend::GraphicsContext& context, | 71 | Core::Frontend::GraphicsContext& context, |
| 82 | Tegra::DmaPusher& dma_pusher) { | 72 | Tegra::DmaPusher& dma_pusher) { |
| 83 | rasterizer = renderer.ReadRasterizer(); | 73 | rasterizer = renderer.ReadRasterizer(); |
| 84 | thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context), | 74 | thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context), |
| 85 | std::ref(dma_pusher), std::ref(state)); | 75 | std::ref(dma_pusher), std::ref(state)); |
| 86 | } | 76 | } |
| 87 | 77 | ||
| 88 | void ThreadManager::SubmitList(Tegra::CommandList&& entries) { | 78 | void ThreadManager::SubmitList(Tegra::CommandList&& entries) { |
| @@ -117,26 +107,6 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) { | |||
| 117 | rasterizer->OnCPUWrite(addr, size); | 107 | rasterizer->OnCPUWrite(addr, size); |
| 118 | } | 108 | } |
| 119 | 109 | ||
| 120 | void ThreadManager::ShutDown() { | ||
| 121 | if (!state.is_running) { | ||
| 122 | return; | ||
| 123 | } | ||
| 124 | |||
| 125 | { | ||
| 126 | std::lock_guard lk(state.write_lock); | ||
| 127 | state.is_running = false; | ||
| 128 | state.cv.notify_all(); | ||
| 129 | } | ||
| 130 | |||
| 131 | if (!thread.joinable()) { | ||
| 132 | return; | ||
| 133 | } | ||
| 134 | |||
| 135 | // Notify GPU thread that a shutdown is pending | ||
| 136 | PushCommand(EndProcessingCommand()); | ||
| 137 | thread.join(); | ||
| 138 | } | ||
| 139 | |||
| 140 | void ThreadManager::OnCommandListEnd() { | 110 | void ThreadManager::OnCommandListEnd() { |
| 141 | PushCommand(OnCommandListEndCommand()); | 111 | PushCommand(OnCommandListEndCommand()); |
| 142 | } | 112 | } |
| @@ -152,9 +122,8 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) { | |||
| 152 | state.queue.Push(CommandDataContainer(std::move(command_data), fence, block)); | 122 | state.queue.Push(CommandDataContainer(std::move(command_data), fence, block)); |
| 153 | 123 | ||
| 154 | if (block) { | 124 | if (block) { |
| 155 | state.cv.wait(lk, [this, fence] { | 125 | state.cv.wait(lk, thread.get_stop_token(), [this, fence] { |
| 156 | return fence <= state.signaled_fence.load(std::memory_order_relaxed) || | 126 | return fence <= state.signaled_fence.load(std::memory_order_relaxed); |
| 157 | !state.is_running; | ||
| 158 | }); | 127 | }); |
| 159 | } | 128 | } |
| 160 | 129 | ||
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 11a648f38..91bada925 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h | |||
| @@ -33,9 +33,6 @@ class RendererBase; | |||
| 33 | 33 | ||
| 34 | namespace VideoCommon::GPUThread { | 34 | namespace VideoCommon::GPUThread { |
| 35 | 35 | ||
| 36 | /// Command to signal to the GPU thread that processing has ended | ||
| 37 | struct EndProcessingCommand final {}; | ||
| 38 | |||
| 39 | /// Command to signal to the GPU thread that a command list is ready for processing | 36 | /// Command to signal to the GPU thread that a command list is ready for processing |
| 40 | struct SubmitListCommand final { | 37 | struct SubmitListCommand final { |
| 41 | explicit SubmitListCommand(Tegra::CommandList&& entries_) : entries{std::move(entries_)} {} | 38 | explicit SubmitListCommand(Tegra::CommandList&& entries_) : entries{std::move(entries_)} {} |
| @@ -83,7 +80,7 @@ struct OnCommandListEndCommand final {}; | |||
| 83 | struct GPUTickCommand final {}; | 80 | struct GPUTickCommand final {}; |
| 84 | 81 | ||
| 85 | using CommandData = | 82 | using CommandData = |
| 86 | std::variant<EndProcessingCommand, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand, | 83 | std::variant<std::monostate, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand, |
| 87 | InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand, | 84 | InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand, |
| 88 | GPUTickCommand>; | 85 | GPUTickCommand>; |
| 89 | 86 | ||
| @@ -100,14 +97,12 @@ struct CommandDataContainer { | |||
| 100 | 97 | ||
| 101 | /// Struct used to synchronize the GPU thread | 98 | /// Struct used to synchronize the GPU thread |
| 102 | struct SynchState final { | 99 | struct SynchState final { |
| 103 | std::atomic_bool is_running{true}; | 100 | using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>; |
| 104 | |||
| 105 | using CommandQueue = Common::SPSCQueue<CommandDataContainer>; | ||
| 106 | std::mutex write_lock; | 101 | std::mutex write_lock; |
| 107 | CommandQueue queue; | 102 | CommandQueue queue; |
| 108 | u64 last_fence{}; | 103 | u64 last_fence{}; |
| 109 | std::atomic<u64> signaled_fence{}; | 104 | std::atomic<u64> signaled_fence{}; |
| 110 | std::condition_variable cv; | 105 | std::condition_variable_any cv; |
| 111 | }; | 106 | }; |
| 112 | 107 | ||
| 113 | /// Class used to manage the GPU thread | 108 | /// Class used to manage the GPU thread |
| @@ -149,7 +144,7 @@ private: | |||
| 149 | VideoCore::RasterizerInterface* rasterizer = nullptr; | 144 | VideoCore::RasterizerInterface* rasterizer = nullptr; |
| 150 | 145 | ||
| 151 | SynchState state; | 146 | SynchState state; |
| 152 | std::thread thread; | 147 | std::jthread thread; |
| 153 | }; | 148 | }; |
| 154 | 149 | ||
| 155 | } // namespace VideoCommon::GPUThread | 150 | } // namespace VideoCommon::GPUThread |