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authorGravatar Dwayne Slater2016-02-05 19:02:40 -0500
committerGravatar Dwayne Slater2016-02-20 19:00:31 -0500
commit82fc075ff66eca909b8f59d23f1a380bf0c03ed4 (patch)
tree8fc889db2e3ce161032b461240ee2d9fa24d6fc2
parentMerge pull request #1391 from tfarley/hw-fb-sync-fix (diff)
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Add support for padding vertex attributes
-rw-r--r--src/video_core/command_processor.cpp19
1 files changed, 13 insertions, 6 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 59c75042c..51abeeaba 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -160,12 +160,19 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
160 if (component >= 12) 160 if (component >= 12)
161 LOG_ERROR(HW_GPU, "Overflow in the vertex attribute loader %u trying to load component %u", loader, component); 161 LOG_ERROR(HW_GPU, "Overflow in the vertex attribute loader %u trying to load component %u", loader, component);
162 u32 attribute_index = loader_config.GetComponent(component); 162 u32 attribute_index = loader_config.GetComponent(component);
163 vertex_attribute_sources[attribute_index] = load_address; 163 if (attribute_index < 12) {
164 vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count); 164 vertex_attribute_sources[attribute_index] = load_address;
165 vertex_attribute_formats[attribute_index] = attribute_config.GetFormat(attribute_index); 165 vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count);
166 vertex_attribute_elements[attribute_index] = attribute_config.GetNumElements(attribute_index); 166 vertex_attribute_formats[attribute_index] = attribute_config.GetFormat(attribute_index);
167 vertex_attribute_element_size[attribute_index] = attribute_config.GetElementSizeInBytes(attribute_index); 167 vertex_attribute_elements[attribute_index] = attribute_config.GetNumElements(attribute_index);
168 load_address += attribute_config.GetStride(attribute_index); 168 vertex_attribute_element_size[attribute_index] = attribute_config.GetElementSizeInBytes(attribute_index);
169 load_address += attribute_config.GetStride(attribute_index);
170 } else if (attribute_index < 16) {
171 // Attribute ids 12, 13, 14 and 15 signify 4, 8, 12 and 16-byte paddings, respectively
172 load_address += (attribute_index - 11) * 4;
173 } else {
174 UNREACHABLE(); // This is truly unreachable due to the number of bits for each component
175 }
169 } 176 }
170 } 177 }
171 178