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| author | 2023-01-12 22:42:56 +0800 | |
|---|---|---|
| committer | 2023-01-28 12:53:05 +0800 | |
| commit | 818631a412dde27dba1b34ab0858c8d1f29ea19c (patch) | |
| tree | 8414eb07600d9e8b2ec8db6bda1218d453afef40 | |
| parent | Merge pull request #9677 from Morph1984/sleep-one (diff) | |
| download | yuzu-818631a412dde27dba1b34ab0858c8d1f29ea19c.tar.gz yuzu-818631a412dde27dba1b34ab0858c8d1f29ea19c.tar.xz yuzu-818631a412dde27dba1b34ab0858c8d1f29ea19c.zip | |
video_core: Implement vulkan clear specified channel
| -rw-r--r-- | src/video_core/host_shaders/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/video_core/host_shaders/vulkan_color_clear.frag | 14 | ||||
| -rw-r--r-- | src/video_core/host_shaders/vulkan_color_clear.vert | 10 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 126 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/blit_image.h | 10 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 10 |
6 files changed, 152 insertions, 20 deletions
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index dad7b07d4..52cd5bb81 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt | |||
| @@ -45,6 +45,8 @@ set(SHADER_FILES | |||
| 45 | smaa_neighborhood_blending.vert | 45 | smaa_neighborhood_blending.vert |
| 46 | smaa_neighborhood_blending.frag | 46 | smaa_neighborhood_blending.frag |
| 47 | vulkan_blit_depth_stencil.frag | 47 | vulkan_blit_depth_stencil.frag |
| 48 | vulkan_color_clear.frag | ||
| 49 | vulkan_color_clear.vert | ||
| 48 | vulkan_fidelityfx_fsr_easu_fp16.comp | 50 | vulkan_fidelityfx_fsr_easu_fp16.comp |
| 49 | vulkan_fidelityfx_fsr_easu_fp32.comp | 51 | vulkan_fidelityfx_fsr_easu_fp32.comp |
| 50 | vulkan_fidelityfx_fsr_rcas_fp16.comp | 52 | vulkan_fidelityfx_fsr_rcas_fp16.comp |
diff --git a/src/video_core/host_shaders/vulkan_color_clear.frag b/src/video_core/host_shaders/vulkan_color_clear.frag new file mode 100644 index 000000000..617bf01e1 --- /dev/null +++ b/src/video_core/host_shaders/vulkan_color_clear.frag | |||
| @@ -0,0 +1,14 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #version 460 core | ||
| 5 | |||
| 6 | layout (push_constant) uniform PushConstants { | ||
| 7 | vec4 clear_color; | ||
| 8 | }; | ||
| 9 | |||
| 10 | layout(location = 0) out vec4 color; | ||
| 11 | |||
| 12 | void main() { | ||
| 13 | color = clear_color; | ||
| 14 | } | ||
diff --git a/src/video_core/host_shaders/vulkan_color_clear.vert b/src/video_core/host_shaders/vulkan_color_clear.vert new file mode 100644 index 000000000..d85883141 --- /dev/null +++ b/src/video_core/host_shaders/vulkan_color_clear.vert | |||
| @@ -0,0 +1,10 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #version 460 core | ||
| 5 | |||
| 6 | void main() { | ||
| 7 | float x = float((gl_VertexIndex & 1) << 2); | ||
| 8 | float y = float((gl_VertexIndex & 2) << 1); | ||
| 9 | gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0); | ||
| 10 | } | ||
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index dd00d3edf..cf2964a3f 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp | |||
| @@ -12,6 +12,8 @@ | |||
| 12 | #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" | 12 | #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" |
| 13 | #include "video_core/host_shaders/full_screen_triangle_vert_spv.h" | 13 | #include "video_core/host_shaders/full_screen_triangle_vert_spv.h" |
| 14 | #include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" | 14 | #include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" |
| 15 | #include "video_core/host_shaders/vulkan_color_clear_frag_spv.h" | ||
| 16 | #include "video_core/host_shaders/vulkan_color_clear_vert_spv.h" | ||
| 15 | #include "video_core/renderer_vulkan/blit_image.h" | 17 | #include "video_core/renderer_vulkan/blit_image.h" |
| 16 | #include "video_core/renderer_vulkan/maxwell_to_vk.h" | 18 | #include "video_core/renderer_vulkan/maxwell_to_vk.h" |
| 17 | #include "video_core/renderer_vulkan/vk_scheduler.h" | 19 | #include "video_core/renderer_vulkan/vk_scheduler.h" |
| @@ -69,10 +71,11 @@ constexpr VkDescriptorSetLayoutCreateInfo TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_CRE | |||
| 69 | .bindingCount = static_cast<u32>(TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.size()), | 71 | .bindingCount = static_cast<u32>(TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.size()), |
| 70 | .pBindings = TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.data(), | 72 | .pBindings = TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.data(), |
| 71 | }; | 73 | }; |
| 72 | constexpr VkPushConstantRange PUSH_CONSTANT_RANGE{ | 74 | template <VkShaderStageFlags stageFlags, size_t size> |
| 73 | .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, | 75 | inline constexpr VkPushConstantRange PUSH_CONSTANT_RANGE{ |
| 76 | .stageFlags = stageFlags, | ||
| 74 | .offset = 0, | 77 | .offset = 0, |
| 75 | .size = sizeof(PushConstants), | 78 | .size = static_cast<u32>(size), |
| 76 | }; | 79 | }; |
| 77 | constexpr VkPipelineVertexInputStateCreateInfo PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO{ | 80 | constexpr VkPipelineVertexInputStateCreateInfo PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO{ |
| 78 | .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, | 81 | .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, |
| @@ -125,10 +128,8 @@ constexpr VkPipelineMultisampleStateCreateInfo PIPELINE_MULTISAMPLE_STATE_CREATE | |||
| 125 | .alphaToCoverageEnable = VK_FALSE, | 128 | .alphaToCoverageEnable = VK_FALSE, |
| 126 | .alphaToOneEnable = VK_FALSE, | 129 | .alphaToOneEnable = VK_FALSE, |
| 127 | }; | 130 | }; |
| 128 | constexpr std::array DYNAMIC_STATES{ | 131 | constexpr std::array DYNAMIC_STATES{VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, |
| 129 | VK_DYNAMIC_STATE_VIEWPORT, | 132 | VK_DYNAMIC_STATE_BLEND_CONSTANTS}; |
| 130 | VK_DYNAMIC_STATE_SCISSOR, | ||
| 131 | }; | ||
| 132 | constexpr VkPipelineDynamicStateCreateInfo PIPELINE_DYNAMIC_STATE_CREATE_INFO{ | 133 | constexpr VkPipelineDynamicStateCreateInfo PIPELINE_DYNAMIC_STATE_CREATE_INFO{ |
| 133 | .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, | 134 | .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
| 134 | .pNext = nullptr, | 135 | .pNext = nullptr, |
| @@ -205,15 +206,15 @@ inline constexpr VkSamplerCreateInfo SAMPLER_CREATE_INFO{ | |||
| 205 | }; | 206 | }; |
| 206 | 207 | ||
| 207 | constexpr VkPipelineLayoutCreateInfo PipelineLayoutCreateInfo( | 208 | constexpr VkPipelineLayoutCreateInfo PipelineLayoutCreateInfo( |
| 208 | const VkDescriptorSetLayout* set_layout) { | 209 | const VkDescriptorSetLayout* set_layout, vk::Span<VkPushConstantRange> push_constants) { |
| 209 | return VkPipelineLayoutCreateInfo{ | 210 | return VkPipelineLayoutCreateInfo{ |
| 210 | .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, | 211 | .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| 211 | .pNext = nullptr, | 212 | .pNext = nullptr, |
| 212 | .flags = 0, | 213 | .flags = 0, |
| 213 | .setLayoutCount = 1, | 214 | .setLayoutCount = (set_layout != nullptr ? 1u : 0u), |
| 214 | .pSetLayouts = set_layout, | 215 | .pSetLayouts = set_layout, |
| 215 | .pushConstantRangeCount = 1, | 216 | .pushConstantRangeCount = push_constants.size(), |
| 216 | .pPushConstantRanges = &PUSH_CONSTANT_RANGE, | 217 | .pPushConstantRanges = push_constants.data(), |
| 217 | }; | 218 | }; |
| 218 | } | 219 | } |
| 219 | 220 | ||
| @@ -302,8 +303,7 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri | |||
| 302 | device.GetLogical().UpdateDescriptorSets(write_descriptor_sets, nullptr); | 303 | device.GetLogical().UpdateDescriptorSets(write_descriptor_sets, nullptr); |
| 303 | } | 304 | } |
| 304 | 305 | ||
| 305 | void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region, | 306 | void BindBlitState(vk::CommandBuffer cmdbuf, const Region2D& dst_region) { |
| 306 | const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) { | ||
| 307 | const VkOffset2D offset{ | 307 | const VkOffset2D offset{ |
| 308 | .x = std::min(dst_region.start.x, dst_region.end.x), | 308 | .x = std::min(dst_region.start.x, dst_region.end.x), |
| 309 | .y = std::min(dst_region.start.y, dst_region.end.y), | 309 | .y = std::min(dst_region.start.y, dst_region.end.y), |
| @@ -325,6 +325,13 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi | |||
| 325 | .offset = offset, | 325 | .offset = offset, |
| 326 | .extent = extent, | 326 | .extent = extent, |
| 327 | }; | 327 | }; |
| 328 | cmdbuf.SetViewport(0, viewport); | ||
| 329 | cmdbuf.SetScissor(0, scissor); | ||
| 330 | } | ||
| 331 | |||
| 332 | void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region, | ||
| 333 | const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) { | ||
| 334 | BindBlitState(cmdbuf, dst_region); | ||
| 328 | const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x) / | 335 | const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x) / |
| 329 | static_cast<float>(src_size.width); | 336 | static_cast<float>(src_size.width); |
| 330 | const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y) / | 337 | const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y) / |
| @@ -335,8 +342,6 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi | |||
| 335 | static_cast<float>(src_region.start.y) / | 342 | static_cast<float>(src_region.start.y) / |
| 336 | static_cast<float>(src_size.height)}, | 343 | static_cast<float>(src_size.height)}, |
| 337 | }; | 344 | }; |
| 338 | cmdbuf.SetViewport(0, viewport); | ||
| 339 | cmdbuf.SetScissor(0, scissor); | ||
| 340 | cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants); | 345 | cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants); |
| 341 | } | 346 | } |
| 342 | 347 | ||
| @@ -408,13 +413,20 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, | |||
| 408 | descriptor_pool.Allocator(*one_texture_set_layout, TEXTURE_DESCRIPTOR_BANK_INFO<1>)}, | 413 | descriptor_pool.Allocator(*one_texture_set_layout, TEXTURE_DESCRIPTOR_BANK_INFO<1>)}, |
| 409 | two_textures_descriptor_allocator{ | 414 | two_textures_descriptor_allocator{ |
| 410 | descriptor_pool.Allocator(*two_textures_set_layout, TEXTURE_DESCRIPTOR_BANK_INFO<2>)}, | 415 | descriptor_pool.Allocator(*two_textures_set_layout, TEXTURE_DESCRIPTOR_BANK_INFO<2>)}, |
| 411 | one_texture_pipeline_layout(device.GetLogical().CreatePipelineLayout( | 416 | one_texture_pipeline_layout(device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo( |
| 412 | PipelineLayoutCreateInfo(one_texture_set_layout.address()))), | 417 | one_texture_set_layout.address(), |
| 413 | two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout( | 418 | PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_VERTEX_BIT, sizeof(PushConstants)>))), |
| 414 | PipelineLayoutCreateInfo(two_textures_set_layout.address()))), | 419 | two_textures_pipeline_layout( |
| 420 | device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo( | ||
| 421 | two_textures_set_layout.address(), | ||
| 422 | PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_VERTEX_BIT, sizeof(PushConstants)>))), | ||
| 423 | clear_color_pipeline_layout(device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo( | ||
| 424 | nullptr, PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(float) * 4>))), | ||
| 415 | full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)), | 425 | full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)), |
| 416 | blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)), | 426 | blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)), |
| 417 | blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)), | 427 | blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)), |
| 428 | clear_color_vert(BuildShader(device, VULKAN_COLOR_CLEAR_VERT_SPV)), | ||
| 429 | clear_color_frag(BuildShader(device, VULKAN_COLOR_CLEAR_FRAG_SPV)), | ||
| 418 | convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), | 430 | convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), |
| 419 | convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), | 431 | convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), |
| 420 | convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), | 432 | convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), |
| @@ -553,6 +565,30 @@ void BlitImageHelper::ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, | |||
| 553 | ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view); | 565 | ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view); |
| 554 | } | 566 | } |
| 555 | 567 | ||
| 568 | void BlitImageHelper::ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, | ||
| 569 | const std::array<f32, 4>& clear_color, | ||
| 570 | const Region2D& dst_region) { | ||
| 571 | const BlitImagePipelineKey key{ | ||
| 572 | .renderpass = dst_framebuffer->RenderPass(), | ||
| 573 | .operation = Tegra::Engines::Fermi2D::Operation::BlendPremult, | ||
| 574 | }; | ||
| 575 | const VkPipeline pipeline = FindOrEmplaceClearColorPipeline(key); | ||
| 576 | const VkPipelineLayout layout = *clear_color_pipeline_layout; | ||
| 577 | scheduler.RequestRenderpass(dst_framebuffer); | ||
| 578 | scheduler.Record( | ||
| 579 | [pipeline, layout, color_mask, clear_color, dst_region](vk::CommandBuffer cmdbuf) { | ||
| 580 | cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); | ||
| 581 | const std::array blend_color = { | ||
| 582 | (color_mask & 0x1) ? 1.0f : 0.0f, (color_mask & 0x2) ? 1.0f : 0.0f, | ||
| 583 | (color_mask & 0x4) ? 1.0f : 0.0f, (color_mask & 0x8) ? 1.0f : 0.0f}; | ||
| 584 | cmdbuf.SetBlendConstants(blend_color.data()); | ||
| 585 | BindBlitState(cmdbuf, dst_region); | ||
| 586 | cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, clear_color); | ||
| 587 | cmdbuf.Draw(3, 1, 0, 0); | ||
| 588 | }); | ||
| 589 | scheduler.InvalidateState(); | ||
| 590 | } | ||
| 591 | |||
| 556 | void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, | 592 | void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, |
| 557 | const ImageView& src_image_view) { | 593 | const ImageView& src_image_view) { |
| 558 | const VkPipelineLayout layout = *one_texture_pipeline_layout; | 594 | const VkPipelineLayout layout = *one_texture_pipeline_layout; |
| @@ -728,6 +764,58 @@ VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePip | |||
| 728 | return *blit_depth_stencil_pipelines.back(); | 764 | return *blit_depth_stencil_pipelines.back(); |
| 729 | } | 765 | } |
| 730 | 766 | ||
| 767 | VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipelineKey& key) { | ||
| 768 | const auto it = std::ranges::find(clear_color_keys, key); | ||
| 769 | if (it != clear_color_keys.end()) { | ||
| 770 | return *clear_color_pipelines[std::distance(clear_color_keys.begin(), it)]; | ||
| 771 | } | ||
| 772 | clear_color_keys.push_back(key); | ||
| 773 | const std::array stages = MakeStages(*clear_color_vert, *clear_color_frag); | ||
| 774 | const VkPipelineColorBlendAttachmentState color_blend_attachment_state{ | ||
| 775 | .blendEnable = VK_TRUE, | ||
| 776 | .srcColorBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR, | ||
| 777 | .dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR, | ||
| 778 | .colorBlendOp = VK_BLEND_OP_ADD, | ||
| 779 | .srcAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_ALPHA, | ||
| 780 | .dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA, | ||
| 781 | .alphaBlendOp = VK_BLEND_OP_ADD, | ||
| 782 | .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | | ||
| 783 | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, | ||
| 784 | }; | ||
| 785 | const VkPipelineColorBlendStateCreateInfo color_blend_state_generic_create_info{ | ||
| 786 | .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, | ||
| 787 | .pNext = nullptr, | ||
| 788 | .flags = 0, | ||
| 789 | .logicOpEnable = VK_FALSE, | ||
| 790 | .logicOp = VK_LOGIC_OP_CLEAR, | ||
| 791 | .attachmentCount = 1, | ||
| 792 | .pAttachments = &color_blend_attachment_state, | ||
| 793 | .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, | ||
| 794 | }; | ||
| 795 | clear_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({ | ||
| 796 | .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, | ||
| 797 | .pNext = nullptr, | ||
| 798 | .flags = 0, | ||
| 799 | .stageCount = static_cast<u32>(stages.size()), | ||
| 800 | .pStages = stages.data(), | ||
| 801 | .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, | ||
| 802 | .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, | ||
| 803 | .pTessellationState = nullptr, | ||
| 804 | .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, | ||
| 805 | .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, | ||
| 806 | .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, | ||
| 807 | .pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, | ||
| 808 | .pColorBlendState = &color_blend_state_generic_create_info, | ||
| 809 | .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO, | ||
| 810 | .layout = *clear_color_pipeline_layout, | ||
| 811 | .renderPass = key.renderpass, | ||
| 812 | .subpass = 0, | ||
| 813 | .basePipelineHandle = VK_NULL_HANDLE, | ||
| 814 | .basePipelineIndex = 0, | ||
| 815 | })); | ||
| 816 | return *clear_color_pipelines.back(); | ||
| 817 | } | ||
| 818 | |||
| 731 | void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass, | 819 | void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass, |
| 732 | bool is_target_depth) { | 820 | bool is_target_depth) { |
| 733 | if (pipeline) { | 821 | if (pipeline) { |
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index be8a9a2f6..2976a7d91 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h | |||
| @@ -61,6 +61,9 @@ public: | |||
| 61 | 61 | ||
| 62 | void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); | 62 | void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); |
| 63 | 63 | ||
| 64 | void ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, | ||
| 65 | const std::array<f32, 4>& clear_color, const Region2D& dst_region); | ||
| 66 | |||
| 64 | private: | 67 | private: |
| 65 | void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, | 68 | void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, |
| 66 | const ImageView& src_image_view); | 69 | const ImageView& src_image_view); |
| @@ -72,6 +75,8 @@ private: | |||
| 72 | 75 | ||
| 73 | [[nodiscard]] VkPipeline FindOrEmplaceDepthStencilPipeline(const BlitImagePipelineKey& key); | 76 | [[nodiscard]] VkPipeline FindOrEmplaceDepthStencilPipeline(const BlitImagePipelineKey& key); |
| 74 | 77 | ||
| 78 | [[nodiscard]] VkPipeline FindOrEmplaceClearColorPipeline(const BlitImagePipelineKey& key); | ||
| 79 | |||
| 75 | void ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass, bool is_target_depth); | 80 | void ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass, bool is_target_depth); |
| 76 | 81 | ||
| 77 | void ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass); | 82 | void ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass); |
| @@ -97,9 +102,12 @@ private: | |||
| 97 | DescriptorAllocator two_textures_descriptor_allocator; | 102 | DescriptorAllocator two_textures_descriptor_allocator; |
| 98 | vk::PipelineLayout one_texture_pipeline_layout; | 103 | vk::PipelineLayout one_texture_pipeline_layout; |
| 99 | vk::PipelineLayout two_textures_pipeline_layout; | 104 | vk::PipelineLayout two_textures_pipeline_layout; |
| 105 | vk::PipelineLayout clear_color_pipeline_layout; | ||
| 100 | vk::ShaderModule full_screen_vert; | 106 | vk::ShaderModule full_screen_vert; |
| 101 | vk::ShaderModule blit_color_to_color_frag; | 107 | vk::ShaderModule blit_color_to_color_frag; |
| 102 | vk::ShaderModule blit_depth_stencil_frag; | 108 | vk::ShaderModule blit_depth_stencil_frag; |
| 109 | vk::ShaderModule clear_color_vert; | ||
| 110 | vk::ShaderModule clear_color_frag; | ||
| 103 | vk::ShaderModule convert_depth_to_float_frag; | 111 | vk::ShaderModule convert_depth_to_float_frag; |
| 104 | vk::ShaderModule convert_float_to_depth_frag; | 112 | vk::ShaderModule convert_float_to_depth_frag; |
| 105 | vk::ShaderModule convert_abgr8_to_d24s8_frag; | 113 | vk::ShaderModule convert_abgr8_to_d24s8_frag; |
| @@ -112,6 +120,8 @@ private: | |||
| 112 | std::vector<vk::Pipeline> blit_color_pipelines; | 120 | std::vector<vk::Pipeline> blit_color_pipelines; |
| 113 | std::vector<BlitImagePipelineKey> blit_depth_stencil_keys; | 121 | std::vector<BlitImagePipelineKey> blit_depth_stencil_keys; |
| 114 | std::vector<vk::Pipeline> blit_depth_stencil_pipelines; | 122 | std::vector<vk::Pipeline> blit_depth_stencil_pipelines; |
| 123 | std::vector<BlitImagePipelineKey> clear_color_keys; | ||
| 124 | std::vector<vk::Pipeline> clear_color_pipelines; | ||
| 115 | vk::Pipeline convert_d32_to_r32_pipeline; | 125 | vk::Pipeline convert_d32_to_r32_pipeline; |
| 116 | vk::Pipeline convert_r32_to_d32_pipeline; | 126 | vk::Pipeline convert_r32_to_d32_pipeline; |
| 117 | vk::Pipeline convert_d16_to_r16_pipeline; | 127 | vk::Pipeline convert_d16_to_r16_pipeline; |
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 86ef0daeb..719edbcfb 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp | |||
| @@ -394,7 +394,15 @@ void RasterizerVulkan::Clear(u32 layer_count) { | |||
| 394 | cmdbuf.ClearAttachments(attachment, clear_rect); | 394 | cmdbuf.ClearAttachments(attachment, clear_rect); |
| 395 | }); | 395 | }); |
| 396 | } else { | 396 | } else { |
| 397 | UNIMPLEMENTED_MSG("Unimplemented Clear only the specified channel"); | 397 | u8 color_mask = static_cast<u8>(regs.clear_surface.R | regs.clear_surface.G << 1 | |
| 398 | regs.clear_surface.B << 2 | regs.clear_surface.A << 3); | ||
| 399 | Region2D dst_region = { | ||
| 400 | Offset2D{.x = clear_rect.rect.offset.x, .y = clear_rect.rect.offset.y}, | ||
| 401 | Offset2D{.x = clear_rect.rect.offset.x + | ||
| 402 | static_cast<s32>(clear_rect.rect.extent.width), | ||
| 403 | .y = clear_rect.rect.offset.y + | ||
| 404 | static_cast<s32>(clear_rect.rect.extent.height)}}; | ||
| 405 | blit_image.ClearColor(framebuffer, color_mask, regs.clear_color, dst_region); | ||
| 398 | } | 406 | } |
| 399 | } | 407 | } |
| 400 | 408 | ||