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authorGravatar Squall-Leonhart2023-10-15 20:43:48 +1100
committerGravatar Squall-Leonhart2023-10-15 20:43:48 +1100
commit7a986d731b55acd2249d10b2f2264c1f61b69208 (patch)
tree31c28162c33e4ff49c9756185f43128536ee75ff
parentupdate shader to confirmed format copy (diff)
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Implement missing formats for Bravely Default 2
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/convert_d32f_to_bgra8.frag15
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp9
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp15
5 files changed, 44 insertions, 0 deletions
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index 8bb429578..cf20f39f0 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -20,6 +20,7 @@ set(SHADER_FILES
20 block_linear_unswizzle_3d.comp 20 block_linear_unswizzle_3d.comp
21 convert_abgr8_to_d24s8.frag 21 convert_abgr8_to_d24s8.frag
22 convert_d32f_to_abgr8.frag 22 convert_d32f_to_abgr8.frag
23 convert_d32f_to_bgra8.frag
23 convert_d24s8_to_abgr8.frag 24 convert_d24s8_to_abgr8.frag
24 convert_depth_to_float.frag 25 convert_depth_to_float.frag
25 convert_float_to_depth.frag 26 convert_float_to_depth.frag
diff --git a/src/video_core/host_shaders/convert_d32f_to_bgra8.frag b/src/video_core/host_shaders/convert_d32f_to_bgra8.frag
new file mode 100644
index 000000000..c0d8ff36b
--- /dev/null
+++ b/src/video_core/host_shaders/convert_d32f_to_bgra8.frag
@@ -0,0 +1,15 @@
1// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#version 450
5
6layout(binding = 0) uniform sampler2D depth_tex;
7
8layout(location = 0) out vec4 color;
9
10void main() {
11 ivec2 coord = ivec2(gl_FragCoord.xy);
12 float depth = textureLod(depth_tex, coord, 0).r;
13 color = vec4(depth, depth, depth, 1.0);
14 color = color.bgra; // Swap color channels for BGRA format
15} \ No newline at end of file
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index 4778ac4c5..830c8aba3 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -13,6 +13,7 @@
13#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" 13#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
14#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" 14#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
15#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" 15#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
16#include "video_core/host_shaders/convert_d32f_to_bgra8_frag_spv.h"
16#include "video_core/host_shaders/full_screen_triangle_vert_spv.h" 17#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
17#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" 18#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
18#include "video_core/host_shaders/vulkan_color_clear_frag_spv.h" 19#include "video_core/host_shaders/vulkan_color_clear_frag_spv.h"
@@ -437,6 +438,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
437 convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)), 438 convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)),
438 convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), 439 convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
439 convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), 440 convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
441 convert_d32f_to_bgra8_frag(BuildShader(device, CONVERT_D32F_TO_BGRA8_FRAG_SPV)),
440 linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)), 442 linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
441 nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {} 443 nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {}
442 444
@@ -580,6 +582,13 @@ void BlitImageHelper::ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer,
580 ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view); 582 ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view);
581} 583}
582 584
585void BlitImageHelper::ConvertD32FToBGRA8(const Framebuffer* dst_framebuffer,
586 ImageView& src_image_view) {
587 ConvertPipelineColorTargetEx(convert_d32f_to_bgra8_pipeline, dst_framebuffer->RenderPass(),
588 convert_d32f_to_bgra8_frag);
589 ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view);
590}
591
583void BlitImageHelper::ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, 592void BlitImageHelper::ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask,
584 const std::array<f32, 4>& clear_color, 593 const std::array<f32, 4>& clear_color,
585 const Region2D& dst_region) { 594 const Region2D& dst_region) {
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index a032c71fb..d083b4680 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -73,6 +73,8 @@ public:
73 73
74 void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); 74 void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
75 75
76 void ConvertD32FToBGRA8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
77
76 void ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, 78 void ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask,
77 const std::array<f32, 4>& clear_color, const Region2D& dst_region); 79 const std::array<f32, 4>& clear_color, const Region2D& dst_region);
78 80
@@ -133,6 +135,7 @@ private:
133 vk::ShaderModule convert_d32f_to_abgr8_frag; 135 vk::ShaderModule convert_d32f_to_abgr8_frag;
134 vk::ShaderModule convert_d24s8_to_abgr8_frag; 136 vk::ShaderModule convert_d24s8_to_abgr8_frag;
135 vk::ShaderModule convert_s8d24_to_abgr8_frag; 137 vk::ShaderModule convert_s8d24_to_abgr8_frag;
138 vk::ShaderModule convert_d32f_to_bgra8_frag;
136 vk::Sampler linear_sampler; 139 vk::Sampler linear_sampler;
137 vk::Sampler nearest_sampler; 140 vk::Sampler nearest_sampler;
138 141
@@ -152,6 +155,7 @@ private:
152 vk::Pipeline convert_d32f_to_abgr8_pipeline; 155 vk::Pipeline convert_d32f_to_abgr8_pipeline;
153 vk::Pipeline convert_d24s8_to_abgr8_pipeline; 156 vk::Pipeline convert_d24s8_to_abgr8_pipeline;
154 vk::Pipeline convert_s8d24_to_abgr8_pipeline; 157 vk::Pipeline convert_s8d24_to_abgr8_pipeline;
158 vk::Pipeline convert_d32f_to_bgra8_pipeline;
155}; 159};
156 160
157} // namespace Vulkan 161} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index f02d3e8b8..3ad144dab 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1193,6 +1193,11 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
1193 return blit_image_helper.ConvertD16ToR16(dst, src_view); 1193 return blit_image_helper.ConvertD16ToR16(dst, src_view);
1194 } 1194 }
1195 break; 1195 break;
1196 case PixelFormat::A8B8G8R8_SRGB:
1197 if (src_view.format == PixelFormat::D32_FLOAT) {
1198 return blit_image_helper.ConvertD32FToABGR8(dst, src_view);
1199 }
1200 break;
1196 case PixelFormat::A8B8G8R8_UNORM: 1201 case PixelFormat::A8B8G8R8_UNORM:
1197 if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) { 1202 if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) {
1198 return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view); 1203 return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view);
@@ -1204,6 +1209,16 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
1204 return blit_image_helper.ConvertD32FToABGR8(dst, src_view); 1209 return blit_image_helper.ConvertD32FToABGR8(dst, src_view);
1205 } 1210 }
1206 break; 1211 break;
1212 case PixelFormat::B8G8R8A8_SRGB:
1213 if (src_view.format == PixelFormat::D32_FLOAT) {
1214 return blit_image_helper.ConvertD32FToBGRA8(dst, src_view);
1215 }
1216 break;
1217 case PixelFormat::B8G8R8A8_UNORM:
1218 if (src_view.format == PixelFormat::D32_FLOAT) {
1219 return blit_image_helper.ConvertD32FToBGRA8(dst, src_view);
1220 }
1221 break;
1207 case PixelFormat::R32_FLOAT: 1222 case PixelFormat::R32_FLOAT:
1208 if (src_view.format == PixelFormat::D32_FLOAT) { 1223 if (src_view.format == PixelFormat::D32_FLOAT) {
1209 return blit_image_helper.ConvertD32ToR32(dst, src_view); 1224 return blit_image_helper.ConvertD32ToR32(dst, src_view);