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| author | 2019-05-20 15:04:32 -0400 | |
|---|---|---|
| committer | 2019-05-20 15:04:35 -0400 | |
| commit | 7a82d6f3948fe09730114c78c831f1995a977e24 (patch) | |
| tree | c93095ae485d27eed665e4ef0d9300d61c8ce89c | |
| parent | yuzu/game_list_p: Specify string conversions explicitly (diff) | |
| download | yuzu-7a82d6f3948fe09730114c78c831f1995a977e24.tar.gz yuzu-7a82d6f3948fe09730114c78c831f1995a977e24.tar.xz yuzu-7a82d6f3948fe09730114c78c831f1995a977e24.zip | |
yuzu/game_list_p: Amend mentions of SMDH in comments
SMDH is a metadata format used in some executable formats for the
Nintendo 3DS. Switch executables don't utilize this metadata format, so
this just a holdover from Citra and can be corrected.
| -rw-r--r-- | src/yuzu/game_list_p.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 9cac0e68a..0b458ef48 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h | |||
| @@ -23,8 +23,8 @@ | |||
| 23 | #include "yuzu/util/util.h" | 23 | #include "yuzu/util/util.h" |
| 24 | 24 | ||
| 25 | /** | 25 | /** |
| 26 | * Gets the default icon (for games without valid SMDH) | 26 | * Gets the default icon (for games without valid title metadata) |
| 27 | * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) | 27 | * @param size The desired width and height of the default icon. |
| 28 | * @return QPixmap default icon | 28 | * @return QPixmap default icon |
| 29 | */ | 29 | */ |
| 30 | static QPixmap GetDefaultIcon(u32 size) { | 30 | static QPixmap GetDefaultIcon(u32 size) { |
| @@ -44,7 +44,7 @@ public: | |||
| 44 | * A specialization of GameListItem for path values. | 44 | * A specialization of GameListItem for path values. |
| 45 | * This class ensures that for every full path value it holds, a correct string representation | 45 | * This class ensures that for every full path value it holds, a correct string representation |
| 46 | * of just the filename (with no extension) will be displayed to the user. | 46 | * of just the filename (with no extension) will be displayed to the user. |
| 47 | * If this class receives valid SMDH data, it will also display game icons and titles. | 47 | * If this class receives valid title metadata, it will also display game icons and titles. |
| 48 | */ | 48 | */ |
| 49 | class GameListItemPath : public GameListItem { | 49 | class GameListItemPath : public GameListItem { |
| 50 | public: | 50 | public: |