diff options
| author | 2021-10-30 20:16:10 -0500 | |
|---|---|---|
| committer | 2021-11-24 20:30:26 -0600 | |
| commit | 61d9eb9f690d6afe141f24ba75c99b54e122dfa3 (patch) | |
| tree | 895bee43d85f4013ce9c45e7d89b67e923888246 | |
| parent | core/hid: Explain better what a temporary value does (diff) | |
| download | yuzu-61d9eb9f690d6afe141f24ba75c99b54e122dfa3.tar.gz yuzu-61d9eb9f690d6afe141f24ba75c99b54e122dfa3.tar.xz yuzu-61d9eb9f690d6afe141f24ba75c99b54e122dfa3.zip | |
input_common: Revert deleted TAS functions
| -rw-r--r-- | src/core/hid/emulated_controller.cpp | 44 | ||||
| -rw-r--r-- | src/input_common/drivers/tas_input.cpp | 23 | ||||
| -rw-r--r-- | src/input_common/drivers/tas_input.h | 14 | ||||
| -rw-r--r-- | src/yuzu/bootmanager.cpp | 1 | ||||
| -rw-r--r-- | src/yuzu/debugger/controller.cpp | 60 | ||||
| -rw-r--r-- | src/yuzu/debugger/controller.h | 26 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 2 |
7 files changed, 122 insertions, 48 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 3c3fa16d6..69568f4e9 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp | |||
| @@ -127,7 +127,7 @@ void EmulatedController::LoadDevices() { | |||
| 127 | // Initialize TAS devices | 127 | // Initialize TAS devices |
| 128 | std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(), | 128 | std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(), |
| 129 | Input::CreateDevice<Input::InputDevice>); | 129 | Input::CreateDevice<Input::InputDevice>); |
| 130 | std::transform(tas_stick_params.begin(), tas_stick_params.begin(), tas_stick_devices.begin(), | 130 | std::transform(tas_stick_params.begin(), tas_stick_params.end(), tas_stick_devices.begin(), |
| 131 | Input::CreateDevice<Input::InputDevice>); | 131 | Input::CreateDevice<Input::InputDevice>); |
| 132 | } | 132 | } |
| 133 | 133 | ||
| @@ -135,7 +135,7 @@ void EmulatedController::LoadTASParams() { | |||
| 135 | const auto player_index = NpadIdTypeToIndex(npad_id_type); | 135 | const auto player_index = NpadIdTypeToIndex(npad_id_type); |
| 136 | Common::ParamPackage common_params{}; | 136 | Common::ParamPackage common_params{}; |
| 137 | common_params.Set("engine", "tas"); | 137 | common_params.Set("engine", "tas"); |
| 138 | common_params.Set("pad", static_cast<int>(player_index)); | 138 | common_params.Set("port", static_cast<int>(player_index)); |
| 139 | for (auto& param : tas_button_params) { | 139 | for (auto& param : tas_button_params) { |
| 140 | param = common_params; | 140 | param = common_params; |
| 141 | } | 141 | } |
| @@ -144,26 +144,26 @@ void EmulatedController::LoadTASParams() { | |||
| 144 | } | 144 | } |
| 145 | 145 | ||
| 146 | // TODO(german77): Replace this with an input profile or something better | 146 | // TODO(german77): Replace this with an input profile or something better |
| 147 | tas_button_params[Settings::NativeButton::A].Set("button", 1 << 0); | 147 | tas_button_params[Settings::NativeButton::A].Set("button", 0); |
| 148 | tas_button_params[Settings::NativeButton::B].Set("button", 1 << 1); | 148 | tas_button_params[Settings::NativeButton::B].Set("button", 1); |
| 149 | tas_button_params[Settings::NativeButton::X].Set("button", 1 << 2); | 149 | tas_button_params[Settings::NativeButton::X].Set("button", 2); |
| 150 | tas_button_params[Settings::NativeButton::Y].Set("button", 1 << 3); | 150 | tas_button_params[Settings::NativeButton::Y].Set("button", 3); |
| 151 | tas_button_params[Settings::NativeButton::LStick].Set("button", 1 << 4); | 151 | tas_button_params[Settings::NativeButton::LStick].Set("button", 4); |
| 152 | tas_button_params[Settings::NativeButton::RStick].Set("button", 1 << 5); | 152 | tas_button_params[Settings::NativeButton::RStick].Set("button", 5); |
| 153 | tas_button_params[Settings::NativeButton::L].Set("button", 1 << 6); | 153 | tas_button_params[Settings::NativeButton::L].Set("button", 6); |
| 154 | tas_button_params[Settings::NativeButton::R].Set("button", 1 << 7); | 154 | tas_button_params[Settings::NativeButton::R].Set("button", 7); |
| 155 | tas_button_params[Settings::NativeButton::ZL].Set("button", 1 << 8); | 155 | tas_button_params[Settings::NativeButton::ZL].Set("button", 8); |
| 156 | tas_button_params[Settings::NativeButton::ZR].Set("button", 1 << 9); | 156 | tas_button_params[Settings::NativeButton::ZR].Set("button", 9); |
| 157 | tas_button_params[Settings::NativeButton::Plus].Set("button", 1 << 10); | 157 | tas_button_params[Settings::NativeButton::Plus].Set("button", 10); |
| 158 | tas_button_params[Settings::NativeButton::Minus].Set("button", 1 << 11); | 158 | tas_button_params[Settings::NativeButton::Minus].Set("button", 11); |
| 159 | tas_button_params[Settings::NativeButton::DLeft].Set("button", 1 << 12); | 159 | tas_button_params[Settings::NativeButton::DLeft].Set("button", 12); |
| 160 | tas_button_params[Settings::NativeButton::DUp].Set("button", 1 << 13); | 160 | tas_button_params[Settings::NativeButton::DUp].Set("button", 13); |
| 161 | tas_button_params[Settings::NativeButton::DRight].Set("button", 1 << 14); | 161 | tas_button_params[Settings::NativeButton::DRight].Set("button", 14); |
| 162 | tas_button_params[Settings::NativeButton::DDown].Set("button", 1 << 15); | 162 | tas_button_params[Settings::NativeButton::DDown].Set("button", 15); |
| 163 | tas_button_params[Settings::NativeButton::SL].Set("button", 1 << 16); | 163 | tas_button_params[Settings::NativeButton::SL].Set("button", 16); |
| 164 | tas_button_params[Settings::NativeButton::SR].Set("button", 1 << 17); | 164 | tas_button_params[Settings::NativeButton::SR].Set("button", 17); |
| 165 | tas_button_params[Settings::NativeButton::Home].Set("button", 1 << 18); | 165 | tas_button_params[Settings::NativeButton::Home].Set("button", 18); |
| 166 | tas_button_params[Settings::NativeButton::Screenshot].Set("button", 1 << 19); | 166 | tas_button_params[Settings::NativeButton::Screenshot].Set("button", 19); |
| 167 | 167 | ||
| 168 | tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0); | 168 | tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0); |
| 169 | tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); | 169 | tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); |
diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp index 7e7a1d58f..d2748b240 100644 --- a/src/input_common/drivers/tas_input.cpp +++ b/src/input_common/drivers/tas_input.cpp | |||
| @@ -141,7 +141,7 @@ void Tas::WriteTasFile(std::u8string file_name) { | |||
| 141 | } | 141 | } |
| 142 | } | 142 | } |
| 143 | 143 | ||
| 144 | void Tas::RecordInput(u32 buttons, TasAnalog left_axis, TasAnalog right_axis) { | 144 | void Tas::RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis) { |
| 145 | last_input = { | 145 | last_input = { |
| 146 | .buttons = buttons, | 146 | .buttons = buttons, |
| 147 | .l_axis = FlipAxisY(left_axis), | 147 | .l_axis = FlipAxisY(left_axis), |
| @@ -195,7 +195,7 @@ void Tas::UpdateThread() { | |||
| 195 | } | 195 | } |
| 196 | if (current_command < script_length) { | 196 | if (current_command < script_length) { |
| 197 | LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length); | 197 | LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length); |
| 198 | size_t frame = current_command++; | 198 | const size_t frame = current_command++; |
| 199 | for (size_t player_index = 0; player_index < commands.size(); player_index++) { | 199 | for (size_t player_index = 0; player_index < commands.size(); player_index++) { |
| 200 | TASCommand command{}; | 200 | TASCommand command{}; |
| 201 | if (frame < commands[player_index].size()) { | 201 | if (frame < commands[player_index].size()) { |
| @@ -207,8 +207,8 @@ void Tas::UpdateThread() { | |||
| 207 | .port = player_index, | 207 | .port = player_index, |
| 208 | .pad = 0, | 208 | .pad = 0, |
| 209 | }; | 209 | }; |
| 210 | for (std::size_t i = 0; i < sizeof(command.buttons); ++i) { | 210 | for (std::size_t i = 0; i < sizeof(command.buttons) * 8; ++i) { |
| 211 | const bool button_status = (command.buttons & (1U << i)) != 0; | 211 | const bool button_status = (command.buttons & (1LLU << i)) != 0; |
| 212 | const int button = static_cast<int>(i); | 212 | const int button = static_cast<int>(i); |
| 213 | SetButton(identifier, button, button_status); | 213 | SetButton(identifier, button, button_status); |
| 214 | } | 214 | } |
| @@ -244,14 +244,14 @@ TasAnalog Tas::ReadCommandAxis(const std::string& line) const { | |||
| 244 | return {x, y}; | 244 | return {x, y}; |
| 245 | } | 245 | } |
| 246 | 246 | ||
| 247 | u32 Tas::ReadCommandButtons(const std::string& data) const { | 247 | u64 Tas::ReadCommandButtons(const std::string& data) const { |
| 248 | std::stringstream button_text(data); | 248 | std::stringstream button_text(data); |
| 249 | std::string line; | 249 | std::string line; |
| 250 | u32 buttons = 0; | 250 | u64 buttons = 0; |
| 251 | while (std::getline(button_text, line, ';')) { | 251 | while (std::getline(button_text, line, ';')) { |
| 252 | for (auto [text, tas_button] : text_to_tas_button) { | 252 | for (auto [text, tas_button] : text_to_tas_button) { |
| 253 | if (text == line) { | 253 | if (text == line) { |
| 254 | buttons |= static_cast<u32>(tas_button); | 254 | buttons |= static_cast<u64>(tas_button); |
| 255 | break; | 255 | break; |
| 256 | } | 256 | } |
| 257 | } | 257 | } |
| @@ -259,13 +259,14 @@ u32 Tas::ReadCommandButtons(const std::string& data) const { | |||
| 259 | return buttons; | 259 | return buttons; |
| 260 | } | 260 | } |
| 261 | 261 | ||
| 262 | std::string Tas::WriteCommandButtons(u32 buttons) const { | 262 | std::string Tas::WriteCommandButtons(u64 buttons) const { |
| 263 | std::string returns = ""; | 263 | std::string returns = ""; |
| 264 | for (auto [text_button, tas_button] : text_to_tas_button) { | 264 | for (auto [text_button, tas_button] : text_to_tas_button) { |
| 265 | if ((buttons & static_cast<u32>(tas_button)) != 0) | 265 | if ((buttons & static_cast<u64>(tas_button)) != 0) { |
| 266 | returns += fmt::format("{};", text_button.substr(4)); | 266 | returns += fmt::format("{};", text_button); |
| 267 | } | ||
| 267 | } | 268 | } |
| 268 | return returns.empty() ? "NONE" : returns.substr(2); | 269 | return returns.empty() ? "NONE" : returns; |
| 269 | } | 270 | } |
| 270 | 271 | ||
| 271 | std::string Tas::WriteCommandAxis(TasAnalog analog) const { | 272 | std::string Tas::WriteCommandAxis(TasAnalog analog) const { |
diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h index 9fadc118b..5f5c3267c 100644 --- a/src/input_common/drivers/tas_input.h +++ b/src/input_common/drivers/tas_input.h | |||
| @@ -47,7 +47,7 @@ namespace InputCommon::TasInput { | |||
| 47 | 47 | ||
| 48 | constexpr size_t PLAYER_NUMBER = 10; | 48 | constexpr size_t PLAYER_NUMBER = 10; |
| 49 | 49 | ||
| 50 | enum class TasButton : u32 { | 50 | enum class TasButton : u64 { |
| 51 | BUTTON_A = 1U << 0, | 51 | BUTTON_A = 1U << 0, |
| 52 | BUTTON_B = 1U << 1, | 52 | BUTTON_B = 1U << 1, |
| 53 | BUTTON_X = 1U << 2, | 53 | BUTTON_X = 1U << 2, |
| @@ -92,7 +92,7 @@ public: | |||
| 92 | * @param left_axis: value of the left axis | 92 | * @param left_axis: value of the left axis |
| 93 | * @param right_axis: value of the right axis | 93 | * @param right_axis: value of the right axis |
| 94 | */ | 94 | */ |
| 95 | void RecordInput(u32 buttons, TasAnalog left_axis, TasAnalog right_axis); | 95 | void RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis); |
| 96 | 96 | ||
| 97 | // Main loop that records or executes input | 97 | // Main loop that records or executes input |
| 98 | void UpdateThread(); | 98 | void UpdateThread(); |
| @@ -129,7 +129,7 @@ public: | |||
| 129 | 129 | ||
| 130 | private: | 130 | private: |
| 131 | struct TASCommand { | 131 | struct TASCommand { |
| 132 | u32 buttons{}; | 132 | u64 buttons{}; |
| 133 | TasAnalog l_axis{}; | 133 | TasAnalog l_axis{}; |
| 134 | TasAnalog r_axis{}; | 134 | TasAnalog r_axis{}; |
| 135 | }; | 135 | }; |
| @@ -164,9 +164,9 @@ private: | |||
| 164 | * Parses a string containing the button values. Each button is represented by it's text format | 164 | * Parses a string containing the button values. Each button is represented by it's text format |
| 165 | * specified in text_to_tas_button array | 165 | * specified in text_to_tas_button array |
| 166 | * @param line: string containing button name with the following format "a;b;c;d..." | 166 | * @param line: string containing button name with the following format "a;b;c;d..." |
| 167 | * @return Returns a u32 with each bit representing the status of a button | 167 | * @return Returns a u64 with each bit representing the status of a button |
| 168 | */ | 168 | */ |
| 169 | u32 ReadCommandButtons(const std::string& line) const; | 169 | u64 ReadCommandButtons(const std::string& line) const; |
| 170 | 170 | ||
| 171 | /** | 171 | /** |
| 172 | * Reset state of all players | 172 | * Reset state of all players |
| @@ -174,11 +174,11 @@ private: | |||
| 174 | void ClearInput(); | 174 | void ClearInput(); |
| 175 | 175 | ||
| 176 | /** | 176 | /** |
| 177 | * Converts an u32 containing the button status into the text equivalent | 177 | * Converts an u64 containing the button status into the text equivalent |
| 178 | * @param buttons: bitfield with the status of the buttons | 178 | * @param buttons: bitfield with the status of the buttons |
| 179 | * @return Returns a string with the name of the buttons to be written to the file | 179 | * @return Returns a string with the name of the buttons to be written to the file |
| 180 | */ | 180 | */ |
| 181 | std::string WriteCommandButtons(u32 buttons) const; | 181 | std::string WriteCommandButtons(u64 buttons) const; |
| 182 | 182 | ||
| 183 | /** | 183 | /** |
| 184 | * Converts an TAS analog object containing the axis status into the text equivalent | 184 | * Converts an TAS analog object containing the axis status into the text equivalent |
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 726f789b7..4b3cd9f3e 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp | |||
| @@ -35,6 +35,7 @@ | |||
| 35 | #include "core/frontend/framebuffer_layout.h" | 35 | #include "core/frontend/framebuffer_layout.h" |
| 36 | #include "input_common/drivers/keyboard.h" | 36 | #include "input_common/drivers/keyboard.h" |
| 37 | #include "input_common/drivers/mouse.h" | 37 | #include "input_common/drivers/mouse.h" |
| 38 | #include "input_common/drivers/tas_input.h" | ||
| 38 | #include "input_common/drivers/touch_screen.h" | 39 | #include "input_common/drivers/touch_screen.h" |
| 39 | #include "input_common/main.h" | 40 | #include "input_common/main.h" |
| 40 | #include "video_core/renderer_base.h" | 41 | #include "video_core/renderer_base.h" |
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp index f93a46421..aaca494b8 100644 --- a/src/yuzu/debugger/controller.cpp +++ b/src/yuzu/debugger/controller.cpp | |||
| @@ -7,11 +7,16 @@ | |||
| 7 | #include <QString> | 7 | #include <QString> |
| 8 | #include "common/settings.h" | 8 | #include "common/settings.h" |
| 9 | #include "core/core.h" | 9 | #include "core/core.h" |
| 10 | #include "core/hid/emulated_controller.h" | ||
| 11 | #include "input_common/drivers/tas_input.h" | ||
| 12 | #include "input_common/main.h" | ||
| 10 | #include "yuzu/configuration/configure_input_player_widget.h" | 13 | #include "yuzu/configuration/configure_input_player_widget.h" |
| 11 | #include "yuzu/debugger/controller.h" | 14 | #include "yuzu/debugger/controller.h" |
| 12 | 15 | ||
| 13 | ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) | 16 | ControllerDialog::ControllerDialog(Core::System& system_, |
| 14 | : QWidget(parent, Qt::Dialog) { | 17 | std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_, |
| 18 | QWidget* parent) | ||
| 19 | : QWidget(parent, Qt::Dialog), system{system_}, input_subsystem{input_subsystem_} { | ||
| 15 | setObjectName(QStringLiteral("Controller")); | 20 | setObjectName(QStringLiteral("Controller")); |
| 16 | setWindowTitle(tr("Controller P1")); | 21 | setWindowTitle(tr("Controller P1")); |
| 17 | resize(500, 350); | 22 | resize(500, 350); |
| @@ -21,7 +26,7 @@ ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) | |||
| 21 | Qt::WindowMaximizeButtonHint); | 26 | Qt::WindowMaximizeButtonHint); |
| 22 | 27 | ||
| 23 | widget = new PlayerControlPreview(this); | 28 | widget = new PlayerControlPreview(this); |
| 24 | widget->SetController(system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1)); | 29 | refreshConfiguration(); |
| 25 | QLayout* layout = new QVBoxLayout(this); | 30 | QLayout* layout = new QVBoxLayout(this); |
| 26 | layout->setContentsMargins(0, 0, 0, 0); | 31 | layout->setContentsMargins(0, 0, 0, 0); |
| 27 | layout->addWidget(widget); | 32 | layout->addWidget(widget); |
| @@ -34,6 +39,22 @@ ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) | |||
| 34 | widget->setFocus(); | 39 | widget->setFocus(); |
| 35 | } | 40 | } |
| 36 | 41 | ||
| 42 | void ControllerDialog::refreshConfiguration() { | ||
| 43 | UnloadController(); | ||
| 44 | auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); | ||
| 45 | auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||
| 46 | // Display the correct controller | ||
| 47 | controller = handheld->IsConnected() ? handheld : player_1; | ||
| 48 | |||
| 49 | Core::HID::ControllerUpdateCallback engine_callback{ | ||
| 50 | .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); }, | ||
| 51 | .is_npad_service = true, | ||
| 52 | }; | ||
| 53 | callback_key = controller->SetCallback(engine_callback); | ||
| 54 | widget->SetController(controller); | ||
| 55 | is_controller_set = true; | ||
| 56 | } | ||
| 57 | |||
| 37 | QAction* ControllerDialog::toggleViewAction() { | 58 | QAction* ControllerDialog::toggleViewAction() { |
| 38 | if (toggle_view_action == nullptr) { | 59 | if (toggle_view_action == nullptr) { |
| 39 | toggle_view_action = new QAction(tr("&Controller P1"), this); | 60 | toggle_view_action = new QAction(tr("&Controller P1"), this); |
| @@ -47,6 +68,10 @@ QAction* ControllerDialog::toggleViewAction() { | |||
| 47 | 68 | ||
| 48 | void ControllerDialog::UnloadController() { | 69 | void ControllerDialog::UnloadController() { |
| 49 | widget->UnloadController(); | 70 | widget->UnloadController(); |
| 71 | if (is_controller_set) { | ||
| 72 | controller->DeleteCallback(callback_key); | ||
| 73 | is_controller_set = false; | ||
| 74 | } | ||
| 50 | } | 75 | } |
| 51 | 76 | ||
| 52 | void ControllerDialog::showEvent(QShowEvent* ev) { | 77 | void ControllerDialog::showEvent(QShowEvent* ev) { |
| @@ -62,3 +87,32 @@ void ControllerDialog::hideEvent(QHideEvent* ev) { | |||
| 62 | } | 87 | } |
| 63 | QWidget::hideEvent(ev); | 88 | QWidget::hideEvent(ev); |
| 64 | } | 89 | } |
| 90 | |||
| 91 | void ControllerDialog::ControllerUpdate(Core::HID::ControllerTriggerType type) { | ||
| 92 | // TODO(german77): Remove TAS from here | ||
| 93 | switch (type) { | ||
| 94 | case Core::HID::ControllerTriggerType::Button: | ||
| 95 | case Core::HID::ControllerTriggerType::Stick: { | ||
| 96 | const auto buttons_values = controller->GetButtonsValues(); | ||
| 97 | const auto stick_values = controller->GetSticksValues(); | ||
| 98 | u64 buttons = 0; | ||
| 99 | std::size_t index = 0; | ||
| 100 | for (const auto& button : buttons_values) { | ||
| 101 | buttons |= button.value ? 1LLU << index : 0; | ||
| 102 | index++; | ||
| 103 | } | ||
| 104 | const InputCommon::TasInput::TasAnalog left_axis = { | ||
| 105 | .x = stick_values[Settings::NativeAnalog::LStick].x.value, | ||
| 106 | .y = stick_values[Settings::NativeAnalog::LStick].y.value, | ||
| 107 | }; | ||
| 108 | const InputCommon::TasInput::TasAnalog right_axis = { | ||
| 109 | .x = stick_values[Settings::NativeAnalog::RStick].x.value, | ||
| 110 | .y = stick_values[Settings::NativeAnalog::RStick].y.value, | ||
| 111 | }; | ||
| 112 | input_subsystem->GetTas()->RecordInput(buttons, left_axis, right_axis); | ||
| 113 | break; | ||
| 114 | } | ||
| 115 | default: | ||
| 116 | break; | ||
| 117 | } | ||
| 118 | } | ||
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h index 33f617b9b..ba4185a4b 100644 --- a/src/yuzu/debugger/controller.h +++ b/src/yuzu/debugger/controller.h | |||
| @@ -11,24 +11,33 @@ class QHideEvent; | |||
| 11 | class QShowEvent; | 11 | class QShowEvent; |
| 12 | class PlayerControlPreview; | 12 | class PlayerControlPreview; |
| 13 | 13 | ||
| 14 | namespace InputCommon { | ||
| 15 | class InputSubsystem; | ||
| 16 | } | ||
| 17 | |||
| 14 | namespace Core { | 18 | namespace Core { |
| 15 | class System; | 19 | class System; |
| 16 | } | 20 | } |
| 17 | 21 | ||
| 18 | namespace InputCommon { | 22 | namespace Core::HID { |
| 19 | class InputSubsystem; | 23 | class EmulatedController; |
| 20 | } | 24 | } |
| 21 | 25 | ||
| 22 | class ControllerDialog : public QWidget { | 26 | class ControllerDialog : public QWidget { |
| 23 | Q_OBJECT | 27 | Q_OBJECT |
| 24 | 28 | ||
| 25 | public: | 29 | public: |
| 26 | explicit ControllerDialog(Core::System& system, QWidget* parent = nullptr); | 30 | explicit ControllerDialog(Core::System& system_, |
| 31 | std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_, | ||
| 32 | QWidget* parent = nullptr); | ||
| 27 | 33 | ||
| 28 | /// Returns a QAction that can be used to toggle visibility of this dialog. | 34 | /// Returns a QAction that can be used to toggle visibility of this dialog. |
| 29 | QAction* toggleViewAction(); | 35 | QAction* toggleViewAction(); |
| 30 | 36 | ||
| 31 | // Disables events from the emulated controller | 37 | /// Reloads the widget to apply any changes in the configuration |
| 38 | void refreshConfiguration(); | ||
| 39 | |||
| 40 | /// Disables events from the emulated controller | ||
| 32 | void UnloadController(); | 41 | void UnloadController(); |
| 33 | 42 | ||
| 34 | protected: | 43 | protected: |
| @@ -36,6 +45,15 @@ protected: | |||
| 36 | void hideEvent(QHideEvent* ev) override; | 45 | void hideEvent(QHideEvent* ev) override; |
| 37 | 46 | ||
| 38 | private: | 47 | private: |
| 48 | /// Redirects input from the widget to the TAS driver | ||
| 49 | void ControllerUpdate(Core::HID::ControllerTriggerType type); | ||
| 50 | |||
| 51 | int callback_key; | ||
| 52 | bool is_controller_set{}; | ||
| 53 | Core::HID::EmulatedController* controller; | ||
| 54 | |||
| 39 | QAction* toggle_view_action = nullptr; | 55 | QAction* toggle_view_action = nullptr; |
| 40 | PlayerControlPreview* widget; | 56 | PlayerControlPreview* widget; |
| 57 | Core::System& system; | ||
| 58 | std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; | ||
| 41 | }; | 59 | }; |
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 022d11cc4..56db337a4 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp | |||
| @@ -925,7 +925,7 @@ void GMainWindow::InitializeDebugWidgets() { | |||
| 925 | waitTreeWidget->hide(); | 925 | waitTreeWidget->hide(); |
| 926 | debug_menu->addAction(waitTreeWidget->toggleViewAction()); | 926 | debug_menu->addAction(waitTreeWidget->toggleViewAction()); |
| 927 | 927 | ||
| 928 | controller_dialog = new ControllerDialog(*system, this); | 928 | controller_dialog = new ControllerDialog(*system, input_subsystem, this); |
| 929 | controller_dialog->hide(); | 929 | controller_dialog->hide(); |
| 930 | debug_menu->addAction(controller_dialog->toggleViewAction()); | 930 | debug_menu->addAction(controller_dialog->toggleViewAction()); |
| 931 | 931 | ||