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authorGravatar Subv2018-08-20 15:18:51 -0500
committerGravatar Subv2018-08-20 15:20:35 -0500
commit3fe77be392798408823ab80e84db265351fc14ab (patch)
treeba4a53686f58c430fab3abe7294ce57e18e699b8
parentMerge pull request #1104 from Subv/instanced_arrays (diff)
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Rasterizer: Don't attempt to copy over the old texture's data when doing a format reinterpretation if we're only going to clear the framebuffer.
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp9
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp17
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h5
4 files changed, 21 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index fe1f55e85..73c59e5cc 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -304,7 +304,8 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
304} 304}
305 305
306std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, 306std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb,
307 bool using_depth_fb) { 307 bool using_depth_fb,
308 bool preserve_contents) {
308 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 309 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
309 310
310 if (regs.rt[0].format == Tegra::RenderTargetFormat::NONE) { 311 if (regs.rt[0].format == Tegra::RenderTargetFormat::NONE) {
@@ -327,7 +328,7 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c
327 Surface depth_surface; 328 Surface depth_surface;
328 MathUtil::Rectangle<u32> surfaces_rect; 329 MathUtil::Rectangle<u32> surfaces_rect;
329 std::tie(color_surface, depth_surface, surfaces_rect) = 330 std::tie(color_surface, depth_surface, surfaces_rect) =
330 res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb); 331 res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, preserve_contents);
331 332
332 const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()}; 333 const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
333 const MathUtil::Rectangle<u32> draw_rect{ 334 const MathUtil::Rectangle<u32> draw_rect{
@@ -390,7 +391,7 @@ void RasterizerOpenGL::Clear() {
390 ScopeAcquireGLContext acquire_context{emu_window}; 391 ScopeAcquireGLContext acquire_context{emu_window};
391 392
392 auto [dirty_color_surface, dirty_depth_surface] = 393 auto [dirty_color_surface, dirty_depth_surface] =
393 ConfigureFramebuffers(use_color_fb, use_depth_fb); 394 ConfigureFramebuffers(use_color_fb, use_depth_fb, false);
394 395
395 // TODO(Subv): Support clearing only partial colors. 396 // TODO(Subv): Support clearing only partial colors.
396 glClearColor(regs.clear_color[0], regs.clear_color[1], regs.clear_color[2], 397 glClearColor(regs.clear_color[0], regs.clear_color[1], regs.clear_color[2],
@@ -445,7 +446,7 @@ void RasterizerOpenGL::DrawArrays() {
445 ScopeAcquireGLContext acquire_context{emu_window}; 446 ScopeAcquireGLContext acquire_context{emu_window};
446 447
447 auto [dirty_color_surface, dirty_depth_surface] = 448 auto [dirty_color_surface, dirty_depth_surface] =
448 ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0); 449 ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0, true);
449 450
450 SyncDepthTestState(); 451 SyncDepthTestState();
451 SyncBlendState(); 452 SyncBlendState();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 74307f626..4a7c5b923 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -87,7 +87,8 @@ private:
87 87
88 /// Configures the color and depth framebuffer states and returns the dirty <Color, Depth> 88 /// Configures the color and depth framebuffer states and returns the dirty <Color, Depth>
89 /// surfaces if writing was enabled. 89 /// surfaces if writing was enabled.
90 std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb); 90 std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb,
91 bool preserve_contents);
91 92
92 /// Binds the framebuffer color and depth surface 93 /// Binds the framebuffer color and depth surface
93 void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface, 94 void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index fb7476fb8..27bf9ece7 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -686,7 +686,8 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
686} 686}
687 687
688SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb, 688SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb,
689 bool using_depth_fb) { 689 bool using_depth_fb,
690 bool preserve_contents) {
690 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 691 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
691 692
692 // TODO(bunnei): This is hard corded to use just the first render buffer 693 // TODO(bunnei): This is hard corded to use just the first render buffer
@@ -708,7 +709,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
708 MathUtil::Rectangle<u32> color_rect{}; 709 MathUtil::Rectangle<u32> color_rect{};
709 Surface color_surface; 710 Surface color_surface;
710 if (using_color_fb) { 711 if (using_color_fb) {
711 color_surface = GetSurface(color_params); 712 color_surface = GetSurface(color_params, preserve_contents);
712 if (color_surface) { 713 if (color_surface) {
713 color_rect = color_surface->GetSurfaceParams().GetRect(); 714 color_rect = color_surface->GetSurfaceParams().GetRect();
714 } 715 }
@@ -717,7 +718,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
717 MathUtil::Rectangle<u32> depth_rect{}; 718 MathUtil::Rectangle<u32> depth_rect{};
718 Surface depth_surface; 719 Surface depth_surface;
719 if (using_depth_fb) { 720 if (using_depth_fb) {
720 depth_surface = GetSurface(depth_params); 721 depth_surface = GetSurface(depth_params, preserve_contents);
721 if (depth_surface) { 722 if (depth_surface) {
722 depth_rect = depth_surface->GetSurfaceParams().GetRect(); 723 depth_rect = depth_surface->GetSurfaceParams().GetRect();
723 } 724 }
@@ -752,7 +753,7 @@ void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
752 surface->FlushGLBuffer(); 753 surface->FlushGLBuffer();
753} 754}
754 755
755Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) { 756Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
756 if (params.addr == 0 || params.height * params.width == 0) { 757 if (params.addr == 0 || params.height * params.width == 0) {
757 return {}; 758 return {};
758 } 759 }
@@ -774,9 +775,13 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
774 } else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) { 775 } else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
775 // Use the cached surface as-is 776 // Use the cached surface as-is
776 return surface; 777 return surface;
777 } else { 778 } else if (preserve_contents) {
778 // If surface parameters changed, recreate the surface from the old one 779 // If surface parameters changed and we care about keeping the previous data, recreate
780 // the surface from the old one
779 return RecreateSurface(surface, params); 781 return RecreateSurface(surface, params);
782 } else {
783 // Delete the old surface before creating a new one to prevent collisions.
784 UnregisterSurface(surface);
780 } 785 }
781 } 786 }
782 787
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index fc8b44219..907e7d606 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -722,7 +722,8 @@ public:
722 Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config); 722 Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
723 723
724 /// Get the color and depth surfaces based on the framebuffer configuration 724 /// Get the color and depth surfaces based on the framebuffer configuration
725 SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb); 725 SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
726 bool preserve_contents);
726 727
727 /// Flushes the surface to Switch memory 728 /// Flushes the surface to Switch memory
728 void FlushSurface(const Surface& surface); 729 void FlushSurface(const Surface& surface);
@@ -738,7 +739,7 @@ public:
738 739
739private: 740private:
740 void LoadSurface(const Surface& surface); 741 void LoadSurface(const Surface& surface);
741 Surface GetSurface(const SurfaceParams& params); 742 Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true);
742 743
743 /// Recreates a surface with new parameters 744 /// Recreates a surface with new parameters
744 Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params); 745 Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params);