summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorGravatar Max Thomas2018-05-07 09:06:02 -0600
committerGravatar bunnei2018-05-07 11:06:02 -0400
commit266703b50ea61433fa6bba200433040ffd5f7377 (patch)
tree35abf16d7d2f9c122692f90fde33e738908c4502
parentMerge pull request #434 from lioncash/vdtor (diff)
downloadyuzu-266703b50ea61433fa6bba200433040ffd5f7377.tar.gz
yuzu-266703b50ea61433fa6bba200433040ffd5f7377.tar.xz
yuzu-266703b50ea61433fa6bba200433040ffd5f7377.zip
hid: Tweaks, Analog Sticks (#435)
* hid: Update mouse/keyboard state * hid: Working analog sticks * hid: Nits * hid: Nits * hid: Update mystery sections * hid: Tweaks
-rw-r--r--src/core/hle/service/hid/hid.cpp190
-rw-r--r--src/core/hle/service/hid/hid.h98
-rw-r--r--src/core/settings.h4
3 files changed, 224 insertions, 68 deletions
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index dc7ff5c31..1891255cb 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -60,7 +60,10 @@ private:
60 std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, 60 std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
61 Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, 61 Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
62 buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); 62 buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
63 // TODO(shinyquagsire23): sticks, gyro, touch, mouse, keyboard 63 std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
64 Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
65 sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
66 // TODO(shinyquagsire23): gyro, touch, mouse, keyboard
64 } 67 }
65 68
66 void UpdatePadCallback(u64 userdata, int cycles_late) { 69 void UpdatePadCallback(u64 userdata, int cycles_late) {
@@ -79,61 +82,70 @@ private:
79 controller_header.left_color_body = JOYCON_BODY_NEON_BLUE; 82 controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
80 controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE; 83 controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
81 84
82 for (int index = 0; index < HID_NUM_LAYOUTS; index++) { 85 for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
83 ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index]; 86 for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
84 layout.header.num_entries = HID_NUM_ENTRIES; 87 ControllerLayout& layout = mem.controllers[controller].layouts[index];
85 layout.header.max_entry_index = HID_NUM_ENTRIES - 1; 88 layout.header.num_entries = HID_NUM_ENTRIES;
86 89 layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
87 // HID shared memory stores the state of the past 17 samples in a circlular buffer, 90
88 // each with a timestamp in number of samples since boot. 91 // HID shared memory stores the state of the past 17 samples in a circlular buffer,
89 layout.header.timestamp_ticks = CoreTiming::GetTicks(); 92 // each with a timestamp in number of samples since boot.
90 layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES; 93 layout.header.timestamp_ticks = CoreTiming::GetTicks();
91 94 layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
92 ControllerInputEntry& entry = layout.entries[layout.header.latest_entry]; 95
93 entry.connection_state = ConnectionState_Connected | ConnectionState_Wired; 96 ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
94 entry.timestamp++; 97 entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
95 entry.timestamp_2++; // TODO(shinyquagsire23): Is this always identical to timestamp? 98 entry.timestamp++;
96 99 // TODO(shinyquagsire23): Is this always identical to timestamp?
97 // TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future? 100 entry.timestamp_2++;
98 // For now everything is just the default handheld layout, but split Joy-Con will 101
99 // rotate the face buttons and directions for certain layouts. 102 // TODO(shinyquagsire23): More than just handheld input
100 ControllerPadState& state = entry.buttons; 103 if (controller != Controller_Handheld)
101 using namespace Settings::NativeButton; 104 continue;
102 state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); 105
103 state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); 106 // TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
104 state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); 107 // For now everything is just the default handheld layout, but split Joy-Con will
105 state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); 108 // rotate the face buttons and directions for certain layouts.
106 state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus()); 109 ControllerPadState& state = entry.buttons;
107 state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus()); 110 using namespace Settings::NativeButton;
108 state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); 111 state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
109 state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); 112 state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
110 state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); 113 state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
111 state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); 114 state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
112 state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); 115 state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
113 state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); 116 state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
114 117 state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
115 state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); 118 state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
116 state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); 119 state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
117 state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); 120 state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
118 state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); 121 state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
119 122 state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
120 state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); 123
121 state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); 124 state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
122 state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); 125 state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
123 state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); 126 state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
124 127 state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
125 state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); 128
126 state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); 129 state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
127 state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); 130 state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
128 state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); 131 state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
129 132 state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
130 state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus()); 133
131 state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus()); 134 state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
132 135 state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
133 // TODO(shinyquagsire23): Analog stick vals 136 state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
134 137 state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
135 // TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps, 138
136 // layouts) 139 state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
140 state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
141
142 const auto [stick_l_x_f, stick_l_y_f] = sticks[Joystick_Left]->GetStatus();
143 const auto [stick_r_x_f, stick_r_y_f] = sticks[Joystick_Right]->GetStatus();
144 entry.joystick_left_x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
145 entry.joystick_left_y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
146 entry.joystick_right_x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
147 entry.joystick_right_y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
148 }
137 } 149 }
138 150
139 // TODO(bunnei): Properly implement the touch screen, the below will just write empty data 151 // TODO(bunnei): Properly implement the touch screen, the below will just write empty data
@@ -151,6 +163,71 @@ private:
151 touchscreen.entries[curr_entry].header.timestamp = sample_counter; 163 touchscreen.entries[curr_entry].header.timestamp = sample_counter;
152 touchscreen.entries[curr_entry].header.num_touches = 0; 164 touchscreen.entries[curr_entry].header.num_touches = 0;
153 165
166 // TODO(shinyquagsire23): Properly implement mouse
167 Mouse& mouse = mem.mouse;
168 const u64 last_mouse_entry = mouse.header.latest_entry;
169 const u64 curr_mouse_entry = (mouse.header.latest_entry + 1) % mouse.entries.size();
170 const u64 mouse_sample_counter = mouse.entries[last_mouse_entry].timestamp + 1;
171 mouse.header.timestamp_ticks = timestamp;
172 mouse.header.num_entries = mouse.entries.size();
173 mouse.header.max_entry_index = mouse.entries.size();
174 mouse.header.latest_entry = curr_mouse_entry;
175
176 mouse.entries[curr_mouse_entry].timestamp = mouse_sample_counter;
177 mouse.entries[curr_mouse_entry].timestamp_2 = mouse_sample_counter;
178
179 // TODO(shinyquagsire23): Properly implement keyboard
180 Keyboard& keyboard = mem.keyboard;
181 const u64 last_keyboard_entry = keyboard.header.latest_entry;
182 const u64 curr_keyboard_entry =
183 (keyboard.header.latest_entry + 1) % keyboard.entries.size();
184 const u64 keyboard_sample_counter = keyboard.entries[last_keyboard_entry].timestamp + 1;
185 keyboard.header.timestamp_ticks = timestamp;
186 keyboard.header.num_entries = keyboard.entries.size();
187 keyboard.header.latest_entry = last_keyboard_entry;
188 keyboard.header.max_entry_index = keyboard.entries.size();
189
190 keyboard.entries[curr_keyboard_entry].timestamp = keyboard_sample_counter;
191 keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter;
192
193 // TODO(shinyquagsire23): Figure out what any of these are
194 for (size_t i = 0; i < mem.unk_input_1.size(); i++) {
195 UnkInput1& input = mem.unk_input_1[i];
196 const u64 last_input_entry = input.header.latest_entry;
197 const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
198 const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
199
200 input.header.timestamp_ticks = timestamp;
201 input.header.num_entries = input.entries.size();
202 input.header.latest_entry = last_input_entry;
203 input.header.max_entry_index = input.entries.size();
204
205 input.entries[curr_input_entry].timestamp = input_sample_counter;
206 input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
207 }
208
209 for (size_t i = 0; i < mem.unk_input_2.size(); i++) {
210 UnkInput2& input = mem.unk_input_2[i];
211
212 input.header.timestamp_ticks = timestamp;
213 input.header.num_entries = 17;
214 input.header.latest_entry = 0;
215 input.header.max_entry_index = 0;
216 }
217
218 UnkInput3& input = mem.unk_input_3;
219 const u64 last_input_entry = input.header.latest_entry;
220 const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
221 const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
222
223 input.header.timestamp_ticks = timestamp;
224 input.header.num_entries = input.entries.size();
225 input.header.latest_entry = last_input_entry;
226 input.header.max_entry_index = input.entries.size();
227
228 input.entries[curr_input_entry].timestamp = input_sample_counter;
229 input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
230
154 // TODO(shinyquagsire23): Signal events 231 // TODO(shinyquagsire23): Signal events
155 232
156 std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory)); 233 std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
@@ -169,6 +246,7 @@ private:
169 std::atomic<bool> is_device_reload_pending{true}; 246 std::atomic<bool> is_device_reload_pending{true};
170 std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> 247 std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
171 buttons; 248 buttons;
249 std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
172}; 250};
173 251
174class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> { 252class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 350174ccd..b499308d6 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -48,6 +48,11 @@ enum ControllerConnectionState {
48 ConnectionState_Wired = 1 << 1, 48 ConnectionState_Wired = 1 << 1,
49}; 49};
50 50
51enum ControllerJoystick {
52 Joystick_Left = 0,
53 Joystick_Right = 1,
54};
55
51enum ControllerID { 56enum ControllerID {
52 Controller_Player1 = 0, 57 Controller_Player1 = 0,
53 Controller_Player2 = 1, 58 Controller_Player2 = 1,
@@ -63,6 +68,34 @@ enum ControllerID {
63 68
64// End enums and output structs 69// End enums and output structs
65 70
71// Begin UnkInput3
72
73struct UnkInput3Header {
74 u64 timestamp_ticks;
75 u64 num_entries;
76 u64 latest_entry;
77 u64 max_entry_index;
78};
79static_assert(sizeof(UnkInput3Header) == 0x20, "HID UnkInput3 header structure has incorrect size");
80
81struct UnkInput3Entry {
82 u64 timestamp;
83 u64 timestamp_2;
84 u64 unk_8;
85 u64 unk_10;
86 u64 unk_18;
87};
88static_assert(sizeof(UnkInput3Entry) == 0x28, "HID UnkInput3 entry structure has incorrect size");
89
90struct UnkInput3 {
91 UnkInput3Header header;
92 std::array<UnkInput3Entry, 17> entries;
93 std::array<u8, 0x138> padding;
94};
95static_assert(sizeof(UnkInput3) == 0x400, "HID UnkInput3 structure has incorrect size");
96
97// End UnkInput3
98
66// Begin TouchScreen 99// Begin TouchScreen
67 100
68struct TouchScreenHeader { 101struct TouchScreenHeader {
@@ -204,6 +237,52 @@ static_assert(sizeof(Keyboard) == 0x400, "HID keyboard structure has incorrect s
204 237
205// End Keyboard 238// End Keyboard
206 239
240// Begin UnkInput1
241
242struct UnkInput1Header {
243 u64 timestamp_ticks;
244 u64 num_entries;
245 u64 latest_entry;
246 u64 max_entry_index;
247};
248static_assert(sizeof(UnkInput1Header) == 0x20, "HID UnkInput1 header structure has incorrect size");
249
250struct UnkInput1Entry {
251 u64 timestamp;
252 u64 timestamp_2;
253 u64 unk_8;
254 u64 unk_10;
255 u64 unk_18;
256};
257static_assert(sizeof(UnkInput1Entry) == 0x28, "HID UnkInput1 entry structure has incorrect size");
258
259struct UnkInput1 {
260 UnkInput1Header header;
261 std::array<UnkInput1Entry, 17> entries;
262 std::array<u8, 0x138> padding;
263};
264static_assert(sizeof(UnkInput1) == 0x400, "HID UnkInput1 structure has incorrect size");
265
266// End UnkInput1
267
268// Begin UnkInput2
269
270struct UnkInput2Header {
271 u64 timestamp_ticks;
272 u64 num_entries;
273 u64 latest_entry;
274 u64 max_entry_index;
275};
276static_assert(sizeof(UnkInput2Header) == 0x20, "HID UnkInput2 header structure has incorrect size");
277
278struct UnkInput2 {
279 UnkInput2Header header;
280 std::array<u8, 0x1E0> padding;
281};
282static_assert(sizeof(UnkInput2) == 0x200, "HID UnkInput2 structure has incorrect size");
283
284// End UnkInput2
285
207// Begin Controller 286// Begin Controller
208 287
209struct ControllerMAC { 288struct ControllerMAC {
@@ -283,10 +362,10 @@ struct ControllerInputEntry {
283 u64 timestamp; 362 u64 timestamp;
284 u64 timestamp_2; 363 u64 timestamp_2;
285 ControllerPadState buttons; 364 ControllerPadState buttons;
286 u32 joystick_left_x; 365 s32 joystick_left_x;
287 u32 joystick_left_y; 366 s32 joystick_left_y;
288 u32 joystick_right_x; 367 s32 joystick_right_x;
289 u32 joystick_right_y; 368 s32 joystick_right_y;
290 u64 connection_state; 369 u64 connection_state;
291}; 370};
292static_assert(sizeof(ControllerInputEntry) == 0x30, 371static_assert(sizeof(ControllerInputEntry) == 0x30,
@@ -312,17 +391,12 @@ static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorr
312// End Controller 391// End Controller
313 392
314struct SharedMemory { 393struct SharedMemory {
315 std::array<u8, 0x400> header; 394 UnkInput3 unk_input_3;
316 TouchScreen touchscreen; 395 TouchScreen touchscreen;
317 Mouse mouse; 396 Mouse mouse;
318 Keyboard keyboard; 397 Keyboard keyboard;
319 std::array<u8, 0x400> unk_section_1; 398 std::array<UnkInput1, 4> unk_input_1;
320 std::array<u8, 0x400> unk_section_2; 399 std::array<UnkInput2, 3> unk_input_2;
321 std::array<u8, 0x400> unk_section_3;
322 std::array<u8, 0x400> unk_section_4;
323 std::array<u8, 0x200> unk_section_5;
324 std::array<u8, 0x200> unk_section_6;
325 std::array<u8, 0x200> unk_section_7;
326 std::array<u8, 0x800> unk_section_8; 400 std::array<u8, 0x800> unk_section_8;
327 std::array<u8, 0x4000> controller_serials; 401 std::array<u8, 0x4000> controller_serials;
328 std::array<Controller, 10> controllers; 402 std::array<Controller, 10> controllers;
diff --git a/src/core/settings.h b/src/core/settings.h
index 2c94caab7..cfec63c21 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -99,6 +99,10 @@ enum Values {
99 NumAnalogs, 99 NumAnalogs,
100}; 100};
101 101
102constexpr int STICK_HID_BEGIN = LStick;
103constexpr int STICK_HID_END = NumAnalogs;
104constexpr int NUM_STICKS_HID = NumAnalogs;
105
102static const std::array<const char*, NumAnalogs> mapping = {{ 106static const std::array<const char*, NumAnalogs> mapping = {{
103 "lstick", 107 "lstick",
104 "rstick", 108 "rstick",