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authorGravatar ReinUsesLisp2021-02-15 21:34:11 -0300
committerGravatar ReinUsesLisp2021-02-15 21:34:13 -0300
commit24d0cc3ab81949899d45dfae31b93aace3f775c6 (patch)
tree764d50392de1acf27fc6bf087f96ca32e6b60a6f
parentMerge pull request #3603 from FearlessTobi/port-5123 (diff)
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vk_rasterizer: Fix loading shader addresses twice
This was recently introduced on a wrongly rebased commit.
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 394a1c4e9..dfd38f575 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -277,7 +277,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
277 const auto shaders = pipeline_cache.GetShaders(); 277 const auto shaders = pipeline_cache.GetShaders();
278 graphics_key.shaders = GetShaderAddresses(shaders); 278 graphics_key.shaders = GetShaderAddresses(shaders);
279 279
280 graphics_key.shaders = GetShaderAddresses(shaders);
281 SetupShaderDescriptors(shaders, is_indexed); 280 SetupShaderDescriptors(shaders, is_indexed);
282 281
283 const Framebuffer* const framebuffer = texture_cache.GetFramebuffer(); 282 const Framebuffer* const framebuffer = texture_cache.GetFramebuffer();