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authorGravatar bunnei2019-03-03 23:54:16 -0500
committerGravatar bunnei2019-03-20 22:36:02 -0400
commit22d3dfbcd4c606d40e5ae36970db4661c302859f (patch)
tree24bf6fe7420aab7a34be7782bc1830e053b64679
parentgpu: Move GPUVAddr definition to common_types. (diff)
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gpu: Rewrite virtual memory manager using PageTable.
-rw-r--r--src/common/page_table.cpp2
-rw-r--r--src/common/page_table.h6
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp12
-rw-r--r--src/video_core/dma_pusher.h1
-rw-r--r--src/video_core/engines/kepler_memory.cpp2
-rw-r--r--src/video_core/engines/maxwell_3d.cpp8
-rw-r--r--src/video_core/gpu.cpp7
-rw-r--r--src/video_core/gpu.h6
-rw-r--r--src/video_core/memory_manager.cpp472
-rw-r--r--src/video_core/memory_manager.h162
-rw-r--r--src/video_core/rasterizer_interface.h1
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp10
13 files changed, 481 insertions, 212 deletions
diff --git a/src/common/page_table.cpp b/src/common/page_table.cpp
index 8eba1c3f1..69b7abc54 100644
--- a/src/common/page_table.cpp
+++ b/src/common/page_table.cpp
@@ -16,6 +16,7 @@ void PageTable::Resize(std::size_t address_space_width_in_bits) {
16 16
17 pointers.resize(num_page_table_entries); 17 pointers.resize(num_page_table_entries);
18 attributes.resize(num_page_table_entries); 18 attributes.resize(num_page_table_entries);
19 backing_addr.resize(num_page_table_entries);
19 20
20 // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the 21 // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
21 // vector size is subsequently decreased (via resize), the vector might not automatically 22 // vector size is subsequently decreased (via resize), the vector might not automatically
@@ -24,6 +25,7 @@ void PageTable::Resize(std::size_t address_space_width_in_bits) {
24 25
25 pointers.shrink_to_fit(); 26 pointers.shrink_to_fit();
26 attributes.shrink_to_fit(); 27 attributes.shrink_to_fit();
28 backing_addr.shrink_to_fit();
27} 29}
28 30
29} // namespace Common 31} // namespace Common
diff --git a/src/common/page_table.h b/src/common/page_table.h
index 8339f2890..8b8ff0bb8 100644
--- a/src/common/page_table.h
+++ b/src/common/page_table.h
@@ -21,6 +21,8 @@ enum class PageType : u8 {
21 RasterizerCachedMemory, 21 RasterizerCachedMemory,
22 /// Page is mapped to a I/O region. Writing and reading to this page is handled by functions. 22 /// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
23 Special, 23 Special,
24 /// Page is allocated for use.
25 Allocated,
24}; 26};
25 27
26struct SpecialRegion { 28struct SpecialRegion {
@@ -66,7 +68,7 @@ struct PageTable {
66 * Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is 68 * Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
67 * of type `Special`. 69 * of type `Special`.
68 */ 70 */
69 boost::icl::interval_map<VAddr, std::set<SpecialRegion>> special_regions; 71 boost::icl::interval_map<u64, std::set<SpecialRegion>> special_regions;
70 72
71 /** 73 /**
72 * Vector of fine grained page attributes. If it is set to any value other than `Memory`, then 74 * Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
@@ -74,6 +76,8 @@ struct PageTable {
74 */ 76 */
75 std::vector<PageType> attributes; 77 std::vector<PageType> attributes;
76 78
79 std::vector<u64> backing_addr;
80
77 const std::size_t page_size_in_bits{}; 81 const std::size_t page_size_in_bits{};
78}; 82};
79 83
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index b7964d66e..af62d33d2 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -173,16 +173,8 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
173 return 0; 173 return 0;
174 } 174 }
175 175
176 auto& system_instance = Core::System::GetInstance(); 176 params.offset = Core::System::GetInstance().GPU().MemoryManager().UnmapBuffer(params.offset,
177 177 itr->second.size);
178 // Remove this memory region from the rasterizer cache.
179 auto& gpu = system_instance.GPU();
180 auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset);
181 ASSERT(cpu_addr);
182 gpu.FlushAndInvalidateRegion(ToCacheAddr(Memory::GetPointer(*cpu_addr)), itr->second.size);
183
184 params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);
185
186 buffer_mappings.erase(itr->second.offset); 178 buffer_mappings.erase(itr->second.offset);
187 179
188 std::memcpy(output.data(), &params, output.size()); 180 std::memcpy(output.data(), &params, output.size());
diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h
index 27a36348c..6ab06518f 100644
--- a/src/video_core/dma_pusher.h
+++ b/src/video_core/dma_pusher.h
@@ -9,7 +9,6 @@
9 9
10#include "common/bit_field.h" 10#include "common/bit_field.h"
11#include "common/common_types.h" 11#include "common/common_types.h"
12#include "video_core/memory_manager.h"
13 12
14namespace Tegra { 13namespace Tegra {
15 14
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp
index 0931b9626..e259bf46b 100644
--- a/src/video_core/engines/kepler_memory.cpp
+++ b/src/video_core/engines/kepler_memory.cpp
@@ -46,7 +46,7 @@ void KeplerMemory::ProcessData(u32 data) {
46 // contain a dirty surface that will have to be written back to memory. 46 // contain a dirty surface that will have to be written back to memory.
47 const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)}; 47 const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)};
48 rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32)); 48 rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32));
49 memory_manager.Write32(address, data); 49 memory_manager.Write<u32>(address, data);
50 50
51 system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite(); 51 system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
52 52
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index c5d5be4ef..defcfbd3f 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -307,7 +307,7 @@ void Maxwell3D::ProcessQueryGet() {
307 // Write the current query sequence to the sequence address. 307 // Write the current query sequence to the sequence address.
308 // TODO(Subv): Find out what happens if you use a long query type but mark it as a short 308 // TODO(Subv): Find out what happens if you use a long query type but mark it as a short
309 // query. 309 // query.
310 memory_manager.Write32(sequence_address, sequence); 310 memory_manager.Write<u32>(sequence_address, sequence);
311 } else { 311 } else {
312 // Write the 128-bit result structure in long mode. Note: We emulate an infinitely fast 312 // Write the 128-bit result structure in long mode. Note: We emulate an infinitely fast
313 // GPU, this command may actually take a while to complete in real hardware due to GPU 313 // GPU, this command may actually take a while to complete in real hardware due to GPU
@@ -395,7 +395,7 @@ void Maxwell3D::ProcessCBData(u32 value) {
395 395
396 u8* ptr{memory_manager.GetPointer(address)}; 396 u8* ptr{memory_manager.GetPointer(address)};
397 rasterizer.InvalidateRegion(ToCacheAddr(ptr), sizeof(u32)); 397 rasterizer.InvalidateRegion(ToCacheAddr(ptr), sizeof(u32));
398 memory_manager.Write32(address, value); 398 memory_manager.Write<u32>(address, value);
399 399
400 dirty_flags.OnMemoryWrite(); 400 dirty_flags.OnMemoryWrite();
401 401
@@ -447,7 +447,7 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
447 for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset; 447 for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset;
448 current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) { 448 current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) {
449 449
450 const Texture::TextureHandle tex_handle{memory_manager.Read32(current_texture)}; 450 const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(current_texture)};
451 451
452 Texture::FullTextureInfo tex_info{}; 452 Texture::FullTextureInfo tex_info{};
453 // TODO(Subv): Use the shader to determine which textures are actually accessed. 453 // TODO(Subv): Use the shader to determine which textures are actually accessed.
@@ -482,7 +482,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
482 482
483 ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); 483 ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
484 484
485 const Texture::TextureHandle tex_handle{memory_manager.Read32(tex_info_address)}; 485 const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
486 486
487 Texture::FullTextureInfo tex_info{}; 487 Texture::FullTextureInfo tex_info{};
488 tex_info.index = static_cast<u32>(offset); 488 tex_info.index = static_cast<u32>(offset);
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 66c690494..267a03f2d 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -12,6 +12,7 @@
12#include "video_core/engines/maxwell_3d.h" 12#include "video_core/engines/maxwell_3d.h"
13#include "video_core/engines/maxwell_dma.h" 13#include "video_core/engines/maxwell_dma.h"
14#include "video_core/gpu.h" 14#include "video_core/gpu.h"
15#include "video_core/memory_manager.h"
15#include "video_core/renderer_base.h" 16#include "video_core/renderer_base.h"
16 17
17namespace Tegra { 18namespace Tegra {
@@ -287,7 +288,7 @@ void GPU::ProcessSemaphoreTriggerMethod() {
287 block.timestamp = Core::System::GetInstance().CoreTiming().GetTicks(); 288 block.timestamp = Core::System::GetInstance().CoreTiming().GetTicks();
288 memory_manager->WriteBlock(regs.smaphore_address.SmaphoreAddress(), &block, sizeof(block)); 289 memory_manager->WriteBlock(regs.smaphore_address.SmaphoreAddress(), &block, sizeof(block));
289 } else { 290 } else {
290 const u32 word{memory_manager->Read32(regs.smaphore_address.SmaphoreAddress())}; 291 const u32 word{memory_manager->Read<u32>(regs.smaphore_address.SmaphoreAddress())};
291 if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) || 292 if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
292 (op == GpuSemaphoreOperation::AcquireGequal && 293 (op == GpuSemaphoreOperation::AcquireGequal &&
293 static_cast<s32>(word - regs.semaphore_sequence) > 0) || 294 static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
@@ -314,11 +315,11 @@ void GPU::ProcessSemaphoreTriggerMethod() {
314} 315}
315 316
316void GPU::ProcessSemaphoreRelease() { 317void GPU::ProcessSemaphoreRelease() {
317 memory_manager->Write32(regs.smaphore_address.SmaphoreAddress(), regs.semaphore_release); 318 memory_manager->Write<u32>(regs.smaphore_address.SmaphoreAddress(), regs.semaphore_release);
318} 319}
319 320
320void GPU::ProcessSemaphoreAcquire() { 321void GPU::ProcessSemaphoreAcquire() {
321 const u32 word = memory_manager->Read32(regs.smaphore_address.SmaphoreAddress()); 322 const u32 word = memory_manager->Read<u32>(regs.smaphore_address.SmaphoreAddress());
322 const auto value = regs.semaphore_acquire; 323 const auto value = regs.semaphore_acquire;
323 if (word != value) { 324 if (word != value) {
324 regs.acquire_active = true; 325 regs.acquire_active = true;
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index a14b95c30..c1830ac8d 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -9,7 +9,6 @@
9#include "common/common_types.h" 9#include "common/common_types.h"
10#include "core/hle/service/nvflinger/buffer_queue.h" 10#include "core/hle/service/nvflinger/buffer_queue.h"
11#include "video_core/dma_pusher.h" 11#include "video_core/dma_pusher.h"
12#include "video_core/memory_manager.h"
13 12
14using CacheAddr = std::uintptr_t; 13using CacheAddr = std::uintptr_t;
15inline CacheAddr ToCacheAddr(const void* host_ptr) { 14inline CacheAddr ToCacheAddr(const void* host_ptr) {
@@ -124,6 +123,8 @@ enum class EngineID {
124 MAXWELL_DMA_COPY_A = 0xB0B5, 123 MAXWELL_DMA_COPY_A = 0xB0B5,
125}; 124};
126 125
126class MemoryManager;
127
127class GPU { 128class GPU {
128public: 129public:
129 explicit GPU(Core::System& system, VideoCore::RendererBase& renderer); 130 explicit GPU(Core::System& system, VideoCore::RendererBase& renderer);
@@ -244,9 +245,8 @@ protected:
244private: 245private:
245 std::unique_ptr<Tegra::MemoryManager> memory_manager; 246 std::unique_ptr<Tegra::MemoryManager> memory_manager;
246 247
247 /// Mapping of command subchannels to their bound engine ids. 248 /// Mapping of command subchannels to their bound engine ids
248 std::array<EngineID, 8> bound_engines = {}; 249 std::array<EngineID, 8> bound_engines = {};
249
250 /// 3D engine 250 /// 3D engine
251 std::unique_ptr<Engines::Maxwell3D> maxwell_3d; 251 std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
252 /// 2D engine 252 /// 2D engine
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 8e8f36f28..4c7faa067 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -5,218 +5,422 @@
5#include "common/alignment.h" 5#include "common/alignment.h"
6#include "common/assert.h" 6#include "common/assert.h"
7#include "common/logging/log.h" 7#include "common/logging/log.h"
8#include "core/core.h"
8#include "core/memory.h" 9#include "core/memory.h"
10#include "video_core/gpu.h"
9#include "video_core/memory_manager.h" 11#include "video_core/memory_manager.h"
12#include "video_core/rasterizer_interface.h"
13#include "video_core/renderer_base.h"
10 14
11namespace Tegra { 15namespace Tegra {
12 16
13MemoryManager::MemoryManager() { 17MemoryManager::MemoryManager() {
14 // Mark the first page as reserved, so that 0 is not a valid GPUVAddr. Otherwise, games might 18 std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
15 // try to use 0 as a valid address, which is also used to mean nullptr. This fixes a bug with 19 std::fill(page_table.attributes.begin(), page_table.attributes.end(),
16 // Undertale using 0 for a render target. 20 Common::PageType::Unmapped);
17 PageSlot(0) = static_cast<u64>(PageStatus::Reserved); 21 page_table.Resize(address_space_width);
22
23 // Initialize the map with a single free region covering the entire managed space.
24 VirtualMemoryArea initial_vma;
25 initial_vma.size = address_space_end;
26 vma_map.emplace(initial_vma.base, initial_vma);
27
28 UpdatePageTableForVMA(initial_vma);
18} 29}
19 30
20GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) { 31GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
21 const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)}; 32 const GPUVAddr gpu_addr{
33 FindFreeRegion(address_space_base, size, align, VirtualMemoryArea::Type::Unmapped)};
34 AllocateMemory(gpu_addr, 0, size);
35 return gpu_addr;
36}
22 37
23 ASSERT_MSG(gpu_addr, "unable to find available GPU memory"); 38GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
39 AllocateMemory(gpu_addr, 0, size);
40 return gpu_addr;
41}
24 42
25 for (u64 offset{}; offset < size; offset += PAGE_SIZE) { 43GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, u64 size) {
26 VAddr& slot{PageSlot(*gpu_addr + offset)}; 44 const GPUVAddr gpu_addr{
45 FindFreeRegion(address_space_base, size, page_size, VirtualMemoryArea::Type::Unmapped)};
46 MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), ((size + page_mask) & ~page_mask),
47 cpu_addr);
48 return gpu_addr;
49}
27 50
28 ASSERT(slot == static_cast<u64>(PageStatus::Unmapped)); 51GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
52 ASSERT((gpu_addr & page_mask) == 0);
29 53
30 slot = static_cast<u64>(PageStatus::Allocated); 54 MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), ((size + page_mask) & ~page_mask),
31 } 55 cpu_addr);
32 56
33 return *gpu_addr; 57 return gpu_addr;
34} 58}
35 59
36GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) { 60GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
37 for (u64 offset{}; offset < size; offset += PAGE_SIZE) { 61 ASSERT((gpu_addr & page_mask) == 0);
38 VAddr& slot{PageSlot(gpu_addr + offset)};
39 62
40 ASSERT(slot == static_cast<u64>(PageStatus::Unmapped)); 63 const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
64 Core::System::GetInstance().Renderer().Rasterizer().FlushAndInvalidateRegion(cache_addr, size);
41 65
42 slot = static_cast<u64>(PageStatus::Allocated); 66 UnmapRange(gpu_addr, ((size + page_mask) & ~page_mask));
43 }
44 67
45 return gpu_addr; 68 return gpu_addr;
46} 69}
47 70
48GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { 71GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size, u64 align,
49 const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, PAGE_SIZE, PageStatus::Unmapped)}; 72 VirtualMemoryArea::Type vma_type) {
50 73
51 ASSERT_MSG(gpu_addr, "unable to find available GPU memory"); 74 align = (align + page_mask) & ~page_mask;
52 75
53 for (u64 offset{}; offset < size; offset += PAGE_SIZE) { 76 // Find the first Free VMA.
54 VAddr& slot{PageSlot(*gpu_addr + offset)}; 77 const GPUVAddr base = region_start;
78 const VMAHandle vma_handle = std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) {
79 if (vma.second.type != vma_type)
80 return false;
55 81
56 ASSERT(slot == static_cast<u64>(PageStatus::Unmapped)); 82 const VAddr vma_end = vma.second.base + vma.second.size;
83 return vma_end > base && vma_end >= base + size;
84 });
57 85
58 slot = cpu_addr + offset; 86 if (vma_handle == vma_map.end()) {
87 return {};
59 } 88 }
60 89
61 const MappedRegion region{cpu_addr, *gpu_addr, size}; 90 return std::max(base, vma_handle->second.base);
62 mapped_regions.push_back(region);
63
64 return *gpu_addr;
65} 91}
66 92
67GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) { 93std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
68 ASSERT((gpu_addr & PAGE_MASK) == 0); 94 VAddr cpu_addr = page_table.backing_addr[gpu_addr >> page_bits];
69 95 if (cpu_addr) {
70 if (PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Allocated)) { 96 return cpu_addr + (gpu_addr & page_mask);
71 // Page has been already mapped. In this case, we must find a new area of memory to use that
72 // is different than the specified one. Super Mario Odyssey hits this scenario when changing
73 // areas, but we do not want to overwrite the old pages.
74 // TODO(bunnei): We need to write a hardware test to confirm this behavior.
75
76 LOG_ERROR(HW_GPU, "attempting to map addr 0x{:016X}, which is not available!", gpu_addr);
77
78 const std::optional<GPUVAddr> new_gpu_addr{
79 FindFreeBlock(gpu_addr, size, PAGE_SIZE, PageStatus::Allocated)};
80
81 ASSERT_MSG(new_gpu_addr, "unable to find available GPU memory");
82
83 gpu_addr = *new_gpu_addr;
84 } 97 }
85 98
86 for (u64 offset{}; offset < size; offset += PAGE_SIZE) { 99 return {};
87 VAddr& slot{PageSlot(gpu_addr + offset)}; 100}
88
89 ASSERT(slot == static_cast<u64>(PageStatus::Allocated));
90 101
91 slot = cpu_addr + offset; 102template <typename T>
103T MemoryManager::Read(GPUVAddr vaddr) {
104 const u8* page_pointer = page_table.pointers[vaddr >> page_bits];
105 if (page_pointer) {
106 // NOTE: Avoid adding any extra logic to this fast-path block
107 T value;
108 std::memcpy(&value, &page_pointer[vaddr & page_mask], sizeof(T));
109 return value;
92 } 110 }
93 111
94 const MappedRegion region{cpu_addr, gpu_addr, size}; 112 Common::PageType type = page_table.attributes[vaddr >> page_bits];
95 mapped_regions.push_back(region); 113 switch (type) {
96 114 case Common::PageType::Unmapped:
97 return gpu_addr; 115 LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
116 return 0;
117 case Common::PageType::Memory:
118 ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
119 break;
120 default:
121 UNREACHABLE();
122 }
123 return {};
98} 124}
99 125
100GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) { 126template <typename T>
101 ASSERT((gpu_addr & PAGE_MASK) == 0); 127void MemoryManager::Write(GPUVAddr vaddr, T data) {
128 u8* page_pointer = page_table.pointers[vaddr >> page_bits];
129 if (page_pointer) {
130 // NOTE: Avoid adding any extra logic to this fast-path block
131 std::memcpy(&page_pointer[vaddr & page_mask], &data, sizeof(T));
132 return;
133 }
102 134
103 for (u64 offset{}; offset < size; offset += PAGE_SIZE) { 135 Common::PageType type = page_table.attributes[vaddr >> page_bits];
104 VAddr& slot{PageSlot(gpu_addr + offset)}; 136 switch (type) {
137 case Common::PageType::Unmapped:
138 LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
139 static_cast<u32>(data), vaddr);
140 return;
141 case Common::PageType::Memory:
142 ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
143 break;
144 default:
145 UNREACHABLE();
146 }
147}
105 148
106 ASSERT(slot != static_cast<u64>(PageStatus::Allocated) && 149template u8 MemoryManager::Read<u8>(GPUVAddr addr);
107 slot != static_cast<u64>(PageStatus::Unmapped)); 150template u16 MemoryManager::Read<u16>(GPUVAddr addr);
151template u32 MemoryManager::Read<u32>(GPUVAddr addr);
152template u64 MemoryManager::Read<u64>(GPUVAddr addr);
153template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
154template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
155template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
156template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
108 157
109 slot = static_cast<u64>(PageStatus::Unmapped); 158u8* MemoryManager::GetPointer(GPUVAddr addr) {
159 u8* page_pointer = page_table.pointers[addr >> page_bits];
160 if (page_pointer) {
161 return page_pointer + (addr & page_mask);
110 } 162 }
111 163
112 // Delete the region mappings that are contained within the unmapped region 164 LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
113 mapped_regions.erase(std::remove_if(mapped_regions.begin(), mapped_regions.end(), 165 return {};
114 [&](const MappedRegion& region) {
115 return region.gpu_addr <= gpu_addr &&
116 region.gpu_addr + region.size < gpu_addr + size;
117 }),
118 mapped_regions.end());
119 return gpu_addr;
120} 166}
121 167
122GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const { 168void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) {
123 for (const auto& region : mapped_regions) { 169 std::memcpy(dest_buffer, GetPointer(src_addr), size);
124 const GPUVAddr region_end{region.gpu_addr + region.size}; 170}
125 if (region_start >= region.gpu_addr && region_start < region_end) { 171void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
126 return region_end; 172 std::memcpy(GetPointer(dest_addr), src_buffer, size);
127 } 173}
128 } 174
129 return {}; 175void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
176 std::memcpy(GetPointer(dest_addr), GetPointer(src_addr), size);
130} 177}
131 178
132std::optional<GPUVAddr> MemoryManager::FindFreeBlock(GPUVAddr region_start, u64 size, u64 align, 179void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
133 PageStatus status) { 180 VAddr backing_addr) {
134 GPUVAddr gpu_addr{region_start}; 181 LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
135 u64 free_space{}; 182 (base + size) * page_size);
136 align = (align + PAGE_MASK) & ~PAGE_MASK; 183
137 184 VAddr end = base + size;
138 while (gpu_addr + free_space < MAX_ADDRESS) { 185 ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
139 if (PageSlot(gpu_addr + free_space) == static_cast<u64>(status)) { 186 base + page_table.pointers.size());
140 free_space += PAGE_SIZE; 187
141 if (free_space >= size) { 188 std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
142 return gpu_addr; 189
143 } 190 if (memory == nullptr) {
144 } else { 191 std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
145 gpu_addr += free_space + PAGE_SIZE; 192 std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
146 free_space = 0; 193 backing_addr);
147 gpu_addr = Common::AlignUp(gpu_addr, align); 194 } else {
195 while (base != end) {
196 page_table.pointers[base] = memory;
197 page_table.backing_addr[base] = backing_addr;
198
199 base += 1;
200 memory += page_size;
201 backing_addr += page_size;
148 } 202 }
149 } 203 }
204}
150 205
151 return {}; 206void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
207 ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
208 ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
209 MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
152} 210}
153 211
154std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) { 212void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
155 const VAddr base_addr{PageSlot(gpu_addr)}; 213 ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
214 ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
215 MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
216}
156 217
157 if (base_addr == static_cast<u64>(PageStatus::Allocated) || 218bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
158 base_addr == static_cast<u64>(PageStatus::Unmapped) || 219 ASSERT(base + size == next.base);
159 base_addr == static_cast<u64>(PageStatus::Reserved)) { 220 if (type != next.type) {
160 return {}; 221 return {};
161 } 222 }
162 223 if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
163 return base_addr + (gpu_addr & PAGE_MASK); 224 return {};
225 }
226 if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
227 return {};
228 }
229 return true;
164} 230}
165 231
166u8 MemoryManager::Read8(GPUVAddr addr) { 232MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
167 return Memory::Read8(*GpuToCpuAddress(addr)); 233 if (target >= address_space_end) {
234 return vma_map.end();
235 } else {
236 return std::prev(vma_map.upper_bound(target));
237 }
168} 238}
169 239
170u16 MemoryManager::Read16(GPUVAddr addr) { 240MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
171 return Memory::Read16(*GpuToCpuAddress(addr)); 241 u64 size) {
172}
173 242
174u32 MemoryManager::Read32(GPUVAddr addr) { 243 // This is the appropriately sized VMA that will turn into our allocation.
175 return Memory::Read32(*GpuToCpuAddress(addr)); 244 VMAIter vma_handle = CarveVMA(target, size);
176} 245 VirtualMemoryArea& final_vma = vma_handle->second;
246 ASSERT(final_vma.size == size);
247
248 final_vma.type = VirtualMemoryArea::Type::Allocated;
249 final_vma.offset = offset;
250 UpdatePageTableForVMA(final_vma);
177 251
178u64 MemoryManager::Read64(GPUVAddr addr) { 252 return MergeAdjacent(vma_handle);
179 return Memory::Read64(*GpuToCpuAddress(addr));
180} 253}
181 254
182void MemoryManager::Write8(GPUVAddr addr, u8 data) { 255MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
183 Memory::Write8(*GpuToCpuAddress(addr), data); 256 VAddr backing_addr) {
257 // This is the appropriately sized VMA that will turn into our allocation.
258 VMAIter vma_handle = CarveVMA(target, size);
259 VirtualMemoryArea& final_vma = vma_handle->second;
260 ASSERT(final_vma.size == size);
261
262 final_vma.type = VirtualMemoryArea::Type::Mapped;
263 final_vma.backing_memory = memory;
264 final_vma.backing_addr = backing_addr;
265 UpdatePageTableForVMA(final_vma);
266
267 return MergeAdjacent(vma_handle);
184} 268}
185 269
186void MemoryManager::Write16(GPUVAddr addr, u16 data) { 270MemoryManager::VMAIter MemoryManager::Unmap(VMAIter vma_handle) {
187 Memory::Write16(*GpuToCpuAddress(addr), data); 271 VirtualMemoryArea& vma = vma_handle->second;
272 vma.type = VirtualMemoryArea::Type::Allocated;
273 vma.offset = 0;
274 vma.backing_memory = nullptr;
275
276 UpdatePageTableForVMA(vma);
277
278 return MergeAdjacent(vma_handle);
188} 279}
189 280
190void MemoryManager::Write32(GPUVAddr addr, u32 data) { 281void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
191 Memory::Write32(*GpuToCpuAddress(addr), data); 282 VMAIter vma = CarveVMARange(target, size);
283 const VAddr target_end = target + size;
284
285 const VMAIter end = vma_map.end();
286 // The comparison against the end of the range must be done using addresses since VMAs can be
287 // merged during this process, causing invalidation of the iterators.
288 while (vma != end && vma->second.base < target_end) {
289 vma = std::next(Unmap(vma));
290 }
291
292 ASSERT(FindVMA(target)->second.size >= size);
192} 293}
193 294
194void MemoryManager::Write64(GPUVAddr addr, u64 data) { 295MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
195 Memory::Write64(*GpuToCpuAddress(addr), data); 296 // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
297 // non-const access to its container.
298 return vma_map.erase(iter, iter); // Erases an empty range of elements
196} 299}
197 300
198u8* MemoryManager::GetPointer(GPUVAddr addr) { 301MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
199 return Memory::GetPointer(*GpuToCpuAddress(addr)); 302 ASSERT_MSG((size & Tegra::MemoryManager::page_mask) == 0, "non-page aligned size: 0x{:016X}",
303 size);
304 ASSERT_MSG((base & Tegra::MemoryManager::page_mask) == 0, "non-page aligned base: 0x{:016X}",
305 base);
306
307 VMAIter vma_handle = StripIterConstness(FindVMA(base));
308 if (vma_handle == vma_map.end()) {
309 // Target address is outside the range managed by the kernel
310 return {};
311 }
312
313 const VirtualMemoryArea& vma = vma_handle->second;
314 if (vma.type == VirtualMemoryArea::Type::Mapped) {
315 // Region is already allocated
316 return {};
317 }
318
319 const VAddr start_in_vma = base - vma.base;
320 const VAddr end_in_vma = start_in_vma + size;
321
322 if (end_in_vma < vma.size) {
323 // Split VMA at the end of the allocated region
324 SplitVMA(vma_handle, end_in_vma);
325 }
326 if (start_in_vma != 0) {
327 // Split VMA at the start of the allocated region
328 vma_handle = SplitVMA(vma_handle, start_in_vma);
329 }
330
331 return vma_handle;
200} 332}
201 333
202void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) { 334MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
203 std::memcpy(dest_buffer, GetPointer(src_addr), size); 335 ASSERT_MSG((size & Tegra::MemoryManager::page_mask) == 0, "non-page aligned size: 0x{:016X}",
336 size);
337 ASSERT_MSG((target & Tegra::MemoryManager::page_mask) == 0, "non-page aligned base: 0x{:016X}",
338 target);
339
340 const VAddr target_end = target + size;
341 ASSERT(target_end >= target);
342 ASSERT(size > 0);
343
344 VMAIter begin_vma = StripIterConstness(FindVMA(target));
345 const VMAIter i_end = vma_map.lower_bound(target_end);
346 if (std::any_of(begin_vma, i_end, [](const auto& entry) {
347 return entry.second.type == VirtualMemoryArea::Type::Unmapped;
348 })) {
349 return {};
350 }
351
352 if (target != begin_vma->second.base) {
353 begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
354 }
355
356 VMAIter end_vma = StripIterConstness(FindVMA(target_end));
357 if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
358 end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
359 }
360
361 return begin_vma;
204} 362}
205void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) { 363
206 std::memcpy(GetPointer(dest_addr), src_buffer, size); 364MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
365 VirtualMemoryArea& old_vma = vma_handle->second;
366 VirtualMemoryArea new_vma = old_vma; // Make a copy of the VMA
367
368 // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
369 // a bug. This restriction might be removed later.
370 ASSERT(offset_in_vma < old_vma.size);
371 ASSERT(offset_in_vma > 0);
372
373 old_vma.size = offset_in_vma;
374 new_vma.base += offset_in_vma;
375 new_vma.size -= offset_in_vma;
376
377 switch (new_vma.type) {
378 case VirtualMemoryArea::Type::Unmapped:
379 break;
380 case VirtualMemoryArea::Type::Allocated:
381 new_vma.offset += offset_in_vma;
382 break;
383 case VirtualMemoryArea::Type::Mapped:
384 new_vma.backing_memory += offset_in_vma;
385 break;
386 }
387
388 ASSERT(old_vma.CanBeMergedWith(new_vma));
389
390 return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
207} 391}
208 392
209void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) { 393MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
210 std::memcpy(GetPointer(dest_addr), GetPointer(src_addr), size); 394 const VMAIter next_vma = std::next(iter);
395 if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
396 iter->second.size += next_vma->second.size;
397 vma_map.erase(next_vma);
398 }
399
400 if (iter != vma_map.begin()) {
401 VMAIter prev_vma = std::prev(iter);
402 if (prev_vma->second.CanBeMergedWith(iter->second)) {
403 prev_vma->second.size += iter->second.size;
404 vma_map.erase(iter);
405 iter = prev_vma;
406 }
407 }
408
409 return iter;
211} 410}
212 411
213VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) { 412void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
214 auto& block{page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]}; 413 switch (vma.type) {
215 if (!block) { 414 case VirtualMemoryArea::Type::Unmapped:
216 block = std::make_unique<PageBlock>(); 415 UnmapRegion(vma.base, vma.size);
217 block->fill(static_cast<VAddr>(PageStatus::Unmapped)); 416 break;
417 case VirtualMemoryArea::Type::Allocated:
418 MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
419 break;
420 case VirtualMemoryArea::Type::Mapped:
421 MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
422 break;
218 } 423 }
219 return (*block)[(gpu_addr >> PAGE_BITS) & PAGE_BLOCK_MASK];
220} 424}
221 425
222} // namespace Tegra 426} // namespace Tegra
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index bb87fa24d..ac1b42936 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -1,79 +1,147 @@
1// Copyright 2018 yuzu emulator team 1// Copyright 2018 yuzu emulator team
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#pragma once 5#pragma once
6 6
7#include <array> 7#include <map>
8#include <memory>
9#include <optional> 8#include <optional>
10#include <vector>
11 9
12#include "common/common_types.h" 10#include "common/common_types.h"
11#include "common/page_table.h"
13 12
14namespace Tegra { 13namespace Tegra {
15 14
15/**
16 * Represents a VMA in an address space. A VMA is a contiguous region of virtual addressing space
17 * with homogeneous attributes across its extents. In this particular implementation each VMA is
18 * also backed by a single host memory allocation.
19 */
20struct VirtualMemoryArea {
21 enum class Type : u8 {
22 Unmapped,
23 Allocated,
24 Mapped,
25 };
26
27 /// Virtual base address of the region.
28 GPUVAddr base{};
29 /// Size of the region.
30 u64 size{};
31 /// Memory area mapping type.
32 Type type{Type::Unmapped};
33 /// CPU memory mapped address corresponding to this memory area.
34 VAddr backing_addr{};
35 /// Offset into the backing_memory the mapping starts from.
36 std::size_t offset{};
37 /// Pointer backing this VMA.
38 u8* backing_memory{};
39
40 /// Tests if this area can be merged to the right with `next`.
41 bool CanBeMergedWith(const VirtualMemoryArea& next) const;
42};
43
16class MemoryManager final { 44class MemoryManager final {
17public: 45public:
18 MemoryManager(); 46 MemoryManager();
19 47
20 GPUVAddr AllocateSpace(u64 size, u64 align); 48 GPUVAddr AllocateSpace(u64 size, u64 align);
21 GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align); 49 GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align);
22 GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size); 50 GPUVAddr MapBufferEx(GPUVAddr cpu_addr, u64 size);
23 GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size); 51 GPUVAddr MapBufferEx(GPUVAddr cpu_addr, GPUVAddr gpu_addr, u64 size);
24 GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size); 52 GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size);
25 GPUVAddr GetRegionEnd(GPUVAddr region_start) const;
26 std::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr); 53 std::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
27 54
28 static constexpr u64 PAGE_BITS = 16; 55 template <typename T>
29 static constexpr u64 PAGE_SIZE = 1 << PAGE_BITS; 56 T Read(GPUVAddr vaddr);
30 static constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
31
32 u8 Read8(GPUVAddr addr);
33 u16 Read16(GPUVAddr addr);
34 u32 Read32(GPUVAddr addr);
35 u64 Read64(GPUVAddr addr);
36 57
37 void Write8(GPUVAddr addr, u8 data); 58 template <typename T>
38 void Write16(GPUVAddr addr, u16 data); 59 void Write(GPUVAddr vaddr, T data);
39 void Write32(GPUVAddr addr, u32 data);
40 void Write64(GPUVAddr addr, u64 data);
41 60
42 u8* GetPointer(GPUVAddr vaddr); 61 u8* GetPointer(GPUVAddr vaddr);
43 62
44 void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size); 63 void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size);
45 void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size); 64 void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
46 void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size); 65 void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
47 66
48private: 67private:
49 enum class PageStatus : u64 { 68 using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
50 Unmapped = 0xFFFFFFFFFFFFFFFFULL, 69 using VMAHandle = VMAMap::const_iterator;
51 Allocated = 0xFFFFFFFFFFFFFFFEULL, 70 using VMAIter = VMAMap::iterator;
52 Reserved = 0xFFFFFFFFFFFFFFFDULL, 71
53 }; 72 void MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
54 73 VAddr backing_addr = 0);
55 std::optional<GPUVAddr> FindFreeBlock(GPUVAddr region_start, u64 size, u64 align, 74 void MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr);
56 PageStatus status); 75 void UnmapRegion(GPUVAddr base, u64 size);
57 VAddr& PageSlot(GPUVAddr gpu_addr); 76
58 77 /// Finds the VMA in which the given address is included in, or `vma_map.end()`.
59 static constexpr u64 MAX_ADDRESS{0x10000000000ULL}; 78 VMAHandle FindVMA(GPUVAddr target) const;
60 static constexpr u64 PAGE_TABLE_BITS{10}; 79
61 static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS}; 80 VMAHandle AllocateMemory(GPUVAddr target, std::size_t offset, u64 size);
62 static constexpr u64 PAGE_TABLE_MASK{PAGE_TABLE_SIZE - 1}; 81
63 static constexpr u64 PAGE_BLOCK_BITS{14}; 82 /**
64 static constexpr u64 PAGE_BLOCK_SIZE{1 << PAGE_BLOCK_BITS}; 83 * Maps an unmanaged host memory pointer at a given address.
65 static constexpr u64 PAGE_BLOCK_MASK{PAGE_BLOCK_SIZE - 1}; 84 *
66 85 * @param target The guest address to start the mapping at.
67 using PageBlock = std::array<VAddr, PAGE_BLOCK_SIZE>; 86 * @param memory The memory to be mapped.
68 std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{}; 87 * @param size Size of the mapping.
69 88 * @param state MemoryState tag to attach to the VMA.
70 struct MappedRegion { 89 */
71 VAddr cpu_addr; 90 VMAHandle MapBackingMemory(GPUVAddr target, u8* memory, u64 size, VAddr backing_addr);
72 GPUVAddr gpu_addr; 91
73 u64 size; 92 /// Unmaps a range of addresses, splitting VMAs as necessary.
74 }; 93 void UnmapRange(GPUVAddr target, u64 size);
94
95 /// Converts a VMAHandle to a mutable VMAIter.
96 VMAIter StripIterConstness(const VMAHandle& iter);
97
98 /// Unmaps the given VMA.
99 VMAIter Unmap(VMAIter vma);
100
101 /**
102 * Carves a VMA of a specific size at the specified address by splitting Free VMAs while doing
103 * the appropriate error checking.
104 */
105 VMAIter CarveVMA(GPUVAddr base, u64 size);
106
107 /**
108 * Splits the edges of the given range of non-Free VMAs so that there is a VMA split at each
109 * end of the range.
110 */
111 VMAIter CarveVMARange(GPUVAddr base, u64 size);
112
113 /**
114 * Splits a VMA in two, at the specified offset.
115 * @returns the right side of the split, with the original iterator becoming the left side.
116 */
117 VMAIter SplitVMA(VMAIter vma, u64 offset_in_vma);
118
119 /**
120 * Checks for and merges the specified VMA with adjacent ones if possible.
121 * @returns the merged VMA or the original if no merging was possible.
122 */
123 VMAIter MergeAdjacent(VMAIter vma);
124
125 /// Updates the pages corresponding to this VMA so they match the VMA's attributes.
126 void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
127
128 GPUVAddr FindFreeRegion(GPUVAddr region_start, u64 size, u64 align,
129 VirtualMemoryArea::Type vma_type);
75 130
76 std::vector<MappedRegion> mapped_regions; 131private:
132 static constexpr u64 page_bits{16};
133 static constexpr u64 page_size{1 << page_bits};
134 static constexpr u64 page_mask{page_size - 1};
135
136 /// Address space in bits, this is fairly arbitrary but sufficiently large.
137 static constexpr u32 address_space_width = 39;
138 /// Start address for mapping, this is fairly arbitrary but must be non-zero.
139 static constexpr GPUVAddr address_space_base = 0x100000;
140 /// End of address space, based on address space in bits.
141 static constexpr GPUVAddr address_space_end = 1ULL << address_space_width;
142
143 Common::PageTable page_table{page_bits};
144 VMAMap vma_map;
77}; 145};
78 146
79} // namespace Tegra 147} // namespace Tegra
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 76e292e87..d7b86df38 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -9,7 +9,6 @@
9#include "common/common_types.h" 9#include "common/common_types.h"
10#include "video_core/engines/fermi_2d.h" 10#include "video_core/engines/fermi_2d.h"
11#include "video_core/gpu.h" 11#include "video_core/gpu.h"
12#include "video_core/memory_manager.h"
13 12
14namespace VideoCore { 13namespace VideoCore {
15 14
diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp
index ac030cfc9..0fbfbad55 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_global_cache.cpp
@@ -76,8 +76,8 @@ GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
76 const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<u64>(stage)]}; 76 const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<u64>(stage)]};
77 const auto addr{cbufs.const_buffers[global_region.GetCbufIndex()].address + 77 const auto addr{cbufs.const_buffers[global_region.GetCbufIndex()].address +
78 global_region.GetCbufOffset()}; 78 global_region.GetCbufOffset()};
79 const auto actual_addr{memory_manager.Read64(addr)}; 79 const auto actual_addr{memory_manager.Read<u64>(addr)};
80 const auto size{memory_manager.Read32(addr + 8)}; 80 const auto size{memory_manager.Read<u32>(addr + 8)};
81 81
82 // Look up global region in the cache based on address 82 // Look up global region in the cache based on address
83 const auto& host_ptr{memory_manager.GetPointer(actual_addr)}; 83 const auto& host_ptr{memory_manager.GetPointer(actual_addr)};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 1133fa1f9..b94446428 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -610,11 +610,11 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
610 // check is necessary to prevent flushing from overwriting unmapped memory. 610 // check is necessary to prevent flushing from overwriting unmapped memory.
611 611
612 auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()}; 612 auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
613 const u64 max_size{memory_manager.GetRegionEnd(params.gpu_addr) - params.gpu_addr}; 613 // const u64 max_size{memory_manager.GetRegionEnd(params.gpu_addr) - params.gpu_addr};
614 if (cached_size_in_bytes > max_size) { 614 // if (cached_size_in_bytes > max_size) {
615 LOG_ERROR(HW_GPU, "Surface size {} exceeds region size {}", params.size_in_bytes, max_size); 615 // LOG_ERROR(HW_GPU, "Surface size {} exceeds region size {}", params.size_in_bytes,
616 cached_size_in_bytes = max_size; 616 // max_size); cached_size_in_bytes = max_size;
617 } 617 //}
618 618
619 cpu_addr = *memory_manager.GpuToCpuAddress(params.gpu_addr); 619 cpu_addr = *memory_manager.GpuToCpuAddress(params.gpu_addr);
620} 620}