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| author | 2022-12-30 02:22:57 +0100 | |
|---|---|---|
| committer | 2022-12-30 02:32:58 +0100 | |
| commit | 1df5d12b19e5c8e9fd0500a87ddcf5ea570de24c (patch) | |
| tree | 21313b946cdd7e8a1023d7cc68641a863c6333e4 | |
| parent | Merge pull request #9423 from vonchenplus/vulkan_quad_strip (diff) | |
| download | yuzu-1df5d12b19e5c8e9fd0500a87ddcf5ea570de24c.tar.gz yuzu-1df5d12b19e5c8e9fd0500a87ddcf5ea570de24c.tar.xz yuzu-1df5d12b19e5c8e9fd0500a87ddcf5ea570de24c.zip | |
config: Save multiplayer settings only globally
Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 2ea4f367b..3e51426c8 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp | |||
| @@ -941,7 +941,6 @@ void Config::ReadValues() { | |||
| 941 | ReadRendererValues(); | 941 | ReadRendererValues(); |
| 942 | ReadAudioValues(); | 942 | ReadAudioValues(); |
| 943 | ReadSystemValues(); | 943 | ReadSystemValues(); |
| 944 | ReadMultiplayerValues(); | ||
| 945 | } | 944 | } |
| 946 | 945 | ||
| 947 | void Config::SavePlayerValue(std::size_t player_index) { | 946 | void Config::SavePlayerValue(std::size_t player_index) { |
| @@ -1099,7 +1098,6 @@ void Config::SaveValues() { | |||
| 1099 | SaveRendererValues(); | 1098 | SaveRendererValues(); |
| 1100 | SaveAudioValues(); | 1099 | SaveAudioValues(); |
| 1101 | SaveSystemValues(); | 1100 | SaveSystemValues(); |
| 1102 | SaveMultiplayerValues(); | ||
| 1103 | } | 1101 | } |
| 1104 | 1102 | ||
| 1105 | void Config::SaveAudioValues() { | 1103 | void Config::SaveAudioValues() { |