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authorGravatar liamwhite2023-07-26 11:04:57 -0400
committerGravatar GitHub2023-07-26 11:04:57 -0400
commita1c355051e030d48b24044023c3fb35d2640386b (patch)
tree3648e6d1d4389d8453c31941a08843d956c241d8
parentMerge pull request #10990 from comex/ubsan (diff)
parentAddress feedback (diff)
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Merge pull request #11128 from german77/discord
yuzu: Replace httplib with QtNetworkRequest
Diffstat (limited to '')
-rw-r--r--src/yuzu/discord_impl.cpp82
-rw-r--r--src/yuzu/discord_impl.h7
2 files changed, 53 insertions, 36 deletions
diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp
index ac2fc1bcb..57b50abd0 100644
--- a/src/yuzu/discord_impl.cpp
+++ b/src/yuzu/discord_impl.cpp
@@ -3,9 +3,14 @@
3 3
4#include <chrono> 4#include <chrono>
5#include <string> 5#include <string>
6
7#include <QEventLoop>
8#include <QNetworkAccessManager>
9#include <QNetworkReply>
10
6#include <discord_rpc.h> 11#include <discord_rpc.h>
7#include <fmt/format.h> 12#include <fmt/format.h>
8#include <httplib.h> 13
9#include "common/common_types.h" 14#include "common/common_types.h"
10#include "common/string_util.h" 15#include "common/string_util.h"
11#include "core/core.h" 16#include "core/core.h"
@@ -31,7 +36,7 @@ void DiscordImpl::Pause() {
31 Discord_ClearPresence(); 36 Discord_ClearPresence();
32} 37}
33 38
34static std::string GetGameString(const std::string& title) { 39std::string DiscordImpl::GetGameString(const std::string& title) {
35 // Convert to lowercase 40 // Convert to lowercase
36 std::string icon_name = Common::ToLower(title); 41 std::string icon_name = Common::ToLower(title);
37 42
@@ -56,51 +61,56 @@ static std::string GetGameString(const std::string& title) {
56 return icon_name; 61 return icon_name;
57} 62}
58 63
59void DiscordImpl::Update() { 64void DiscordImpl::UpdateGameStatus(bool use_default) {
65 const std::string default_text = "yuzu is an emulator for the Nintendo Switch";
66 const std::string default_image = "yuzu_logo";
67 const std::string url = use_default ? default_image : game_url;
60 s64 start_time = std::chrono::duration_cast<std::chrono::seconds>( 68 s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
61 std::chrono::system_clock::now().time_since_epoch()) 69 std::chrono::system_clock::now().time_since_epoch())
62 .count(); 70 .count();
71 DiscordRichPresence presence{};
72
73 presence.largeImageKey = url.c_str();
74 presence.largeImageText = game_title.c_str();
75 presence.smallImageKey = default_image.c_str();
76 presence.smallImageText = default_text.c_str();
77 presence.state = game_title.c_str();
78 presence.details = "Currently in game";
79 presence.startTimestamp = start_time;
80 Discord_UpdatePresence(&presence);
81}
82
83void DiscordImpl::Update() {
63 const std::string default_text = "yuzu is an emulator for the Nintendo Switch"; 84 const std::string default_text = "yuzu is an emulator for the Nintendo Switch";
64 const std::string default_image = "yuzu_logo"; 85 const std::string default_image = "yuzu_logo";
65 std::string game_cover_url = "https://yuzu-emu.org";
66 std::string title;
67
68 DiscordRichPresence presence{};
69 86
70 if (system.IsPoweredOn()) { 87 if (system.IsPoweredOn()) {
71 system.GetAppLoader().ReadTitle(title); 88 system.GetAppLoader().ReadTitle(game_title);
72 89
73 // Used to format Icon URL for yuzu website game compatibility page 90 // Used to format Icon URL for yuzu website game compatibility page
74 std::string icon_name = GetGameString(title); 91 std::string icon_name = GetGameString(game_title);
75 92 game_url = fmt::format("https://yuzu-emu.org/images/game/boxart/{}.png", icon_name);
76 // New Check for game cover 93
77 httplib::Client cli(game_cover_url); 94 QNetworkAccessManager manager;
78 cli.set_connection_timeout(std::chrono::seconds(3)); 95 QNetworkRequest request;
79 cli.set_read_timeout(std::chrono::seconds(3)); 96 request.setUrl(QUrl(QString::fromStdString(game_url)));
80 97 request.setTransferTimeout(3000);
81 if (auto res = cli.Head(fmt::format("/images/game/boxart/{}.png", icon_name))) { 98 QNetworkReply* reply = manager.head(request);
82 if (res->status == 200) { 99 QEventLoop request_event_loop;
83 game_cover_url += fmt::format("/images/game/boxart/{}.png", icon_name); 100 QObject::connect(reply, &QNetworkReply::finished, &request_event_loop, &QEventLoop::quit);
84 } else { 101 request_event_loop.exec();
85 game_cover_url = "yuzu_logo"; 102 UpdateGameStatus(reply->error());
86 } 103 return;
87 } else {
88 game_cover_url = "yuzu_logo";
89 }
90
91 presence.largeImageKey = game_cover_url.c_str();
92 presence.largeImageText = title.c_str();
93
94 presence.smallImageKey = default_image.c_str();
95 presence.smallImageText = default_text.c_str();
96 presence.state = title.c_str();
97 presence.details = "Currently in game";
98 } else {
99 presence.largeImageKey = default_image.c_str();
100 presence.largeImageText = default_text.c_str();
101 presence.details = "Currently not in game";
102 } 104 }
103 105
106 s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
107 std::chrono::system_clock::now().time_since_epoch())
108 .count();
109
110 DiscordRichPresence presence{};
111 presence.largeImageKey = default_image.c_str();
112 presence.largeImageText = default_text.c_str();
113 presence.details = "Currently not in game";
104 presence.startTimestamp = start_time; 114 presence.startTimestamp = start_time;
105 Discord_UpdatePresence(&presence); 115 Discord_UpdatePresence(&presence);
106} 116}
diff --git a/src/yuzu/discord_impl.h b/src/yuzu/discord_impl.h
index 84710b9c6..eb6cf9ae0 100644
--- a/src/yuzu/discord_impl.h
+++ b/src/yuzu/discord_impl.h
@@ -19,6 +19,13 @@ public:
19 void Pause() override; 19 void Pause() override;
20 void Update() override; 20 void Update() override;
21 21
22private:
23 std::string GetGameString(const std::string& title);
24 void UpdateGameStatus(bool use_default);
25
26 std::string game_url{};
27 std::string game_title{};
28
22 Core::System& system; 29 Core::System& system;
23}; 30};
24 31