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| author | 2023-01-25 22:03:15 -0500 | |
|---|---|---|
| committer | 2023-01-25 22:03:15 -0500 | |
| commit | 93cc6e4d992d60a7e8fe73d9ab062e1187775ec5 (patch) | |
| tree | 335599cbf3f86107b0ceca197237c041c33827f0 | |
| parent | Merge pull request #9555 from abouvier/catch2-update (diff) | |
| download | yuzu-93cc6e4d992d60a7e8fe73d9ab062e1187775ec5.tar.gz yuzu-93cc6e4d992d60a7e8fe73d9ab062e1187775ec5.tar.xz yuzu-93cc6e4d992d60a7e8fe73d9ab062e1187775ec5.zip | |
shader_recompiler: Remove S32 IR type
The frontend IR opcodes do not distinguish between signed and unsigned integer types.
Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
Diffstat (limited to '')
13 files changed, 19 insertions, 46 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp index 5bfdecc09..2fc2a0ac6 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp | |||
| @@ -43,10 +43,6 @@ void EmitBitCastU64F64(EmitContext&, IR::Inst& inst, const IR::Value& value) { | |||
| 43 | Alias(inst, value); | 43 | Alias(inst, value); |
| 44 | } | 44 | } |
| 45 | 45 | ||
| 46 | void EmitBitCastS32F32(EmitContext&, IR::Inst& inst, const IR::Value& value) { | ||
| 47 | Alias(inst, value); | ||
| 48 | } | ||
| 49 | |||
| 50 | void EmitBitCastF16U16(EmitContext&, IR::Inst& inst, const IR::Value& value) { | 46 | void EmitBitCastF16U16(EmitContext&, IR::Inst& inst, const IR::Value& value) { |
| 51 | Alias(inst, value); | 47 | Alias(inst, value); |
| 52 | } | 48 | } |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index eaaf9ba39..415a249e4 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h | |||
| @@ -197,7 +197,6 @@ void EmitSelectF64(EmitContext& ctx, ScalarS32 cond, Register true_value, Regist | |||
| 197 | void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); | 197 | void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); |
| 198 | void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); | 198 | void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); |
| 199 | void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); | 199 | void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); |
| 200 | void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); | ||
| 201 | void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); | 200 | void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); |
| 202 | void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); | 201 | void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); |
| 203 | void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); | 202 | void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp index 8e5e6cf1f..1be4a0f59 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp | |||
| @@ -48,10 +48,6 @@ void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) | |||
| 48 | ctx.AddU64("{}=doubleBitsToUint64({});", inst, value); | 48 | ctx.AddU64("{}=doubleBitsToUint64({});", inst, value); |
| 49 | } | 49 | } |
| 50 | 50 | ||
| 51 | void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { | ||
| 52 | ctx.AddF32("{}=ftoi({});", inst, value); | ||
| 53 | } | ||
| 54 | |||
| 55 | void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) { | 51 | void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) { |
| 56 | NotImplemented(); | 52 | NotImplemented(); |
| 57 | } | 53 | } |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h index 4151c89de..c6df1dba7 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | |||
| @@ -231,7 +231,6 @@ void EmitSelectF64(EmitContext& ctx, IR::Inst& inst, std::string_view cond, | |||
| 231 | void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst); | 231 | void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst); |
| 232 | void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value); | 232 | void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value); |
| 233 | void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value); | 233 | void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value); |
| 234 | void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value); | ||
| 235 | void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst); | 234 | void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst); |
| 236 | void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value); | 235 | void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value); |
| 237 | void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value); | 236 | void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value); |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp index 50daacd95..c4ca28d11 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp | |||
| @@ -18,10 +18,6 @@ void EmitBitCastU64F64(EmitContext&) { | |||
| 18 | throw NotImplementedException("SPIR-V Instruction"); | 18 | throw NotImplementedException("SPIR-V Instruction"); |
| 19 | } | 19 | } |
| 20 | 20 | ||
| 21 | void EmitBitCastS32F32(EmitContext&) { | ||
| 22 | throw NotImplementedException("SPIR-V Instruction"); | ||
| 23 | } | ||
| 24 | |||
| 25 | void EmitBitCastF16U16(EmitContext&) { | 21 | void EmitBitCastF16U16(EmitContext&) { |
| 26 | throw NotImplementedException("SPIR-V Instruction"); | 22 | throw NotImplementedException("SPIR-V Instruction"); |
| 27 | } | 23 | } |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h index e31cdc5e8..db12e8176 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h | |||
| @@ -179,7 +179,6 @@ Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value); | |||
| 179 | void EmitBitCastU16F16(EmitContext& ctx); | 179 | void EmitBitCastU16F16(EmitContext& ctx); |
| 180 | Id EmitBitCastU32F32(EmitContext& ctx, Id value); | 180 | Id EmitBitCastU32F32(EmitContext& ctx, Id value); |
| 181 | void EmitBitCastU64F64(EmitContext& ctx); | 181 | void EmitBitCastU64F64(EmitContext& ctx); |
| 182 | void EmitBitCastS32F32(EmitContext& ctx); | ||
| 183 | void EmitBitCastF16U16(EmitContext&); | 182 | void EmitBitCastF16U16(EmitContext&); |
| 184 | Id EmitBitCastF32U32(EmitContext& ctx, Id value); | 183 | Id EmitBitCastF32U32(EmitContext& ctx, Id value); |
| 185 | void EmitBitCastF64U64(EmitContext& ctx); | 184 | void EmitBitCastF64U64(EmitContext& ctx); |
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index eb2e49a68..430797d23 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp | |||
| @@ -704,11 +704,6 @@ IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) { | |||
| 704 | } | 704 | } |
| 705 | 705 | ||
| 706 | template <> | 706 | template <> |
| 707 | IR::S32 IREmitter::BitCast<IR::S32, IR::F32>(const IR::F32& value) { | ||
| 708 | return Inst<IR::S32>(Opcode::BitCastS32F32, value); | ||
| 709 | } | ||
| 710 | |||
| 711 | template <> | ||
| 712 | IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) { | 707 | IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) { |
| 713 | return Inst<IR::F32>(Opcode::BitCastF32U32, value); | 708 | return Inst<IR::F32>(Opcode::BitCastF32U32, value); |
| 714 | } | 709 | } |
diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h index d155afd0f..e300714f3 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.h +++ b/src/shader_recompiler/frontend/ir/opcodes.h | |||
| @@ -38,7 +38,6 @@ constexpr Type U8{Type::U8}; | |||
| 38 | constexpr Type U16{Type::U16}; | 38 | constexpr Type U16{Type::U16}; |
| 39 | constexpr Type U32{Type::U32}; | 39 | constexpr Type U32{Type::U32}; |
| 40 | constexpr Type U64{Type::U64}; | 40 | constexpr Type U64{Type::U64}; |
| 41 | constexpr Type S32{Type::S32}; | ||
| 42 | constexpr Type F16{Type::F16}; | 41 | constexpr Type F16{Type::F16}; |
| 43 | constexpr Type F32{Type::F32}; | 42 | constexpr Type F32{Type::F32}; |
| 44 | constexpr Type F64{Type::F64}; | 43 | constexpr Type F64{Type::F64}; |
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index 1fe3749cc..24e82f802 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc | |||
| @@ -175,7 +175,6 @@ OPCODE(SelectF64, F64, U1, | |||
| 175 | OPCODE(BitCastU16F16, U16, F16, ) | 175 | OPCODE(BitCastU16F16, U16, F16, ) |
| 176 | OPCODE(BitCastU32F32, U32, F32, ) | 176 | OPCODE(BitCastU32F32, U32, F32, ) |
| 177 | OPCODE(BitCastU64F64, U64, F64, ) | 177 | OPCODE(BitCastU64F64, U64, F64, ) |
| 178 | OPCODE(BitCastS32F32, S32, F32, ) | ||
| 179 | OPCODE(BitCastF16U16, F16, U16, ) | 178 | OPCODE(BitCastF16U16, F16, U16, ) |
| 180 | OPCODE(BitCastF32U32, F32, U32, ) | 179 | OPCODE(BitCastF32U32, F32, U32, ) |
| 181 | OPCODE(BitCastF64U64, F64, U64, ) | 180 | OPCODE(BitCastF64U64, F64, U64, ) |
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h index 5a7c706ad..04c8c4ddb 100644 --- a/src/shader_recompiler/frontend/ir/type.h +++ b/src/shader_recompiler/frontend/ir/type.h | |||
| @@ -24,22 +24,21 @@ enum class Type { | |||
| 24 | U16 = 1 << 7, | 24 | U16 = 1 << 7, |
| 25 | U32 = 1 << 8, | 25 | U32 = 1 << 8, |
| 26 | U64 = 1 << 9, | 26 | U64 = 1 << 9, |
| 27 | S32 = 1 << 10, | 27 | F16 = 1 << 10, |
| 28 | F16 = 1 << 11, | 28 | F32 = 1 << 11, |
| 29 | F32 = 1 << 12, | 29 | F64 = 1 << 12, |
| 30 | F64 = 1 << 13, | 30 | U32x2 = 1 << 13, |
| 31 | U32x2 = 1 << 14, | 31 | U32x3 = 1 << 14, |
| 32 | U32x3 = 1 << 15, | 32 | U32x4 = 1 << 15, |
| 33 | U32x4 = 1 << 16, | 33 | F16x2 = 1 << 16, |
| 34 | F16x2 = 1 << 17, | 34 | F16x3 = 1 << 17, |
| 35 | F16x3 = 1 << 18, | 35 | F16x4 = 1 << 18, |
| 36 | F16x4 = 1 << 19, | 36 | F32x2 = 1 << 19, |
| 37 | F32x2 = 1 << 20, | 37 | F32x3 = 1 << 20, |
| 38 | F32x3 = 1 << 21, | 38 | F32x4 = 1 << 21, |
| 39 | F32x4 = 1 << 22, | 39 | F64x2 = 1 << 22, |
| 40 | F64x2 = 1 << 23, | 40 | F64x3 = 1 << 23, |
| 41 | F64x3 = 1 << 24, | 41 | F64x4 = 1 << 24, |
| 42 | F64x4 = 1 << 25, | ||
| 43 | }; | 42 | }; |
| 44 | DECLARE_ENUM_FLAG_OPERATORS(Type) | 43 | DECLARE_ENUM_FLAG_OPERATORS(Type) |
| 45 | 44 | ||
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp index 30ba12316..346169328 100644 --- a/src/shader_recompiler/frontend/ir/value.cpp +++ b/src/shader_recompiler/frontend/ir/value.cpp | |||
| @@ -23,8 +23,6 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {} | |||
| 23 | 23 | ||
| 24 | Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {} | 24 | Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {} |
| 25 | 25 | ||
| 26 | Value::Value(s32 value) noexcept : type{Type::S32}, imm_s32{value} {} | ||
| 27 | |||
| 28 | Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {} | 26 | Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {} |
| 29 | 27 | ||
| 30 | Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {} | 28 | Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {} |
| @@ -71,7 +69,6 @@ bool Value::operator==(const Value& other) const { | |||
| 71 | return imm_u16 == other.imm_u16; | 69 | return imm_u16 == other.imm_u16; |
| 72 | case Type::U32: | 70 | case Type::U32: |
| 73 | case Type::F32: | 71 | case Type::F32: |
| 74 | case Type::S32: | ||
| 75 | return imm_u32 == other.imm_u32; | 72 | return imm_u32 == other.imm_u32; |
| 76 | case Type::U64: | 73 | case Type::U64: |
| 77 | case Type::F64: | 74 | case Type::F64: |
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 8b34356fd..883dfa24e 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h | |||
| @@ -268,7 +268,6 @@ using U8 = TypedValue<Type::U8>; | |||
| 268 | using U16 = TypedValue<Type::U16>; | 268 | using U16 = TypedValue<Type::U16>; |
| 269 | using U32 = TypedValue<Type::U32>; | 269 | using U32 = TypedValue<Type::U32>; |
| 270 | using U64 = TypedValue<Type::U64>; | 270 | using U64 = TypedValue<Type::U64>; |
| 271 | using S32 = TypedValue<Type::S32>; | ||
| 272 | using F16 = TypedValue<Type::F16>; | 271 | using F16 = TypedValue<Type::F16>; |
| 273 | using F32 = TypedValue<Type::F32>; | 272 | using F32 = TypedValue<Type::F32>; |
| 274 | using F64 = TypedValue<Type::F64>; | 273 | using F64 = TypedValue<Type::F64>; |
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index f5c86fcb1..7d13c65b3 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp | |||
| @@ -486,10 +486,10 @@ void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_ | |||
| 486 | const IR::F32 w(ir.CompositeExtract(new_inst, 3)); | 486 | const IR::F32 w(ir.CompositeExtract(new_inst, 3)); |
| 487 | const IR::F16F32F64 max_value(ir.Imm32(get_max_value())); | 487 | const IR::F16F32F64 max_value(ir.Imm32(get_max_value())); |
| 488 | const IR::Value converted = | 488 | const IR::Value converted = |
| 489 | ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(x)), max_value), | 489 | ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(x)), max_value), |
| 490 | ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(y)), max_value), | 490 | ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(y)), max_value), |
| 491 | ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(z)), max_value), | 491 | ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(z)), max_value), |
| 492 | ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(w)), max_value)); | 492 | ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(w)), max_value)); |
| 493 | inst.ReplaceUsesWith(converted); | 493 | inst.ReplaceUsesWith(converted); |
| 494 | } | 494 | } |
| 495 | } // Anonymous namespace | 495 | } // Anonymous namespace |