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authorGravatar german772022-01-15 20:28:17 -0600
committerGravatar german772022-01-15 20:28:37 -0600
commit850896a52bdc2ff8a555d6e702eb5638c30a084e (patch)
tree1ed004d413a174d4fd09e87565843ecf586fbfcc
parentyuzu: Add volume up/down hotkeys (diff)
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audio/stream: Adjust volume scale factor
Diffstat (limited to '')
-rw-r--r--src/audio_core/stream.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index 5a30f55a7..0abc989b2 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -79,8 +79,8 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
79 return; 79 return;
80 } 80 }
81 81
82 // Implementation of a volume slider with a dynamic range of 60 dB 82 // Perceived volume is not the same as the volume level
83 const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f; 83 const float volume_scale_factor = (0.85f * ((volume * volume) - volume)) + volume;
84 for (auto& sample : samples) { 84 for (auto& sample : samples) {
85 sample = static_cast<s16>(sample * volume_scale_factor); 85 sample = static_cast<s16>(sample * volume_scale_factor);
86 } 86 }