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authorGravatar Daniel Lundqvist2014-12-26 20:12:11 +0100
committerGravatar Daniel Lundqvist2014-12-26 20:12:11 +0100
commit7e3f62a367856ef5e6b449abeb3a7ce45e619533 (patch)
treee8ad9ea2cfb9eb0d0e3649e2d68ec09c46f1f504
parentAllow focus only when in popout mode (diff)
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Remove duplicate work
Diffstat (limited to '')
-rw-r--r--src/citra_qt/main.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index 37d69ac13..b12e6a02b 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -170,13 +170,6 @@ void GMainWindow::BootGame(std::string filename)
170 render_window->GetEmuThread().start(); 170 render_window->GetEmuThread().start();
171 171
172 render_window->show(); 172 render_window->show();
173
174 // Allow manually setting focus to the render widget if not using popout mode.
175 if (!ui.action_Popout_Window_Mode->isChecked()) {
176 render_window->setFocusPolicy(Qt::ClickFocus);
177 render_window->setFocus();
178 }
179
180 OnStartGame(); 173 OnStartGame();
181} 174}
182 175