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authorGravatar flodavid2023-11-03 15:41:16 +0100
committerGravatar flodavid2023-11-25 19:30:37 +0100
commit40644d43f700cb0075db0eea288078bda7cf4527 (patch)
tree876d26a64a803d2b1509e71a13fe822f1e851c00
parentyuzu: integrate gamemode support on linux (diff)
downloadyuzu-40644d43f700cb0075db0eea288078bda7cf4527.tar.gz
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yuzu: create linux group in general settings
- Create files dedicated to starting and stopping gamemode functions - Use them in yuzu and yuzu_cmd modules
Diffstat (limited to '')
-rw-r--r--externals/CMakeLists.txt3
-rw-r--r--externals/gamemode/CMakeLists.txt4
-rw-r--r--src/common/CMakeLists.txt9
-rw-r--r--src/common/linux/gamemode.cpp39
-rw-r--r--src/common/linux/gamemode.h24
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h5
-rw-r--r--src/common/settings_common.h1
-rw-r--r--src/yuzu/configuration/configure_general.cpp46
-rw-r--r--src/yuzu/configuration/configure_general.ui27
-rw-r--r--src/yuzu/configuration/configure_system.ui2
-rw-r--r--src/yuzu/configuration/shared_translation.cpp4
-rw-r--r--src/yuzu/main.cpp64
-rw-r--r--src/yuzu/main.h1
-rw-r--r--src/yuzu/uisettings.h3
-rw-r--r--src/yuzu_cmd/yuzu.cpp24
16 files changed, 177 insertions, 81 deletions
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt
index 36fc60e0e..4ce9f201e 100644
--- a/externals/CMakeLists.txt
+++ b/externals/CMakeLists.txt
@@ -189,8 +189,7 @@ if (ANDROID)
189 endif() 189 endif()
190endif() 190endif()
191 191
192# Gamemode 192if (UNIX)
193if ("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
194 add_subdirectory(gamemode) 193 add_subdirectory(gamemode)
195 target_include_directories(gamemode PUBLIC gamemode/include) 194 target_include_directories(gamemode PUBLIC gamemode/include)
196endif() 195endif()
diff --git a/externals/gamemode/CMakeLists.txt b/externals/gamemode/CMakeLists.txt
index 3dddc6dbd..eb970023d 100644
--- a/externals/gamemode/CMakeLists.txt
+++ b/externals/gamemode/CMakeLists.txt
@@ -4,4 +4,8 @@
4project(gamemode) 4project(gamemode)
5 5
6add_library(gamemode include/gamemode_client.h) 6add_library(gamemode include/gamemode_client.h)
7
8target_link_libraries(gamemode PRIVATE common)
9
10target_include_directories(gamemode PUBLIC include)
7set_target_properties(gamemode PROPERTIES LINKER_LANGUAGE C) 11set_target_properties(gamemode PROPERTIES LINKER_LANGUAGE C)
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index e216eb3de..57cbb9d07 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -174,6 +174,15 @@ if(ANDROID)
174 ) 174 )
175endif() 175endif()
176 176
177if (UNIX)
178 target_sources(common PRIVATE
179 linux/gamemode.cpp
180 linux/gamemode.h
181 )
182
183 target_link_libraries(common PRIVATE gamemode)
184endif()
185
177if(ARCHITECTURE_x86_64) 186if(ARCHITECTURE_x86_64)
178 target_sources(common 187 target_sources(common
179 PRIVATE 188 PRIVATE
diff --git a/src/common/linux/gamemode.cpp b/src/common/linux/gamemode.cpp
new file mode 100644
index 000000000..8876d8dc4
--- /dev/null
+++ b/src/common/linux/gamemode.cpp
@@ -0,0 +1,39 @@
1// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <gamemode_client.h>
5
6#include "common/linux/gamemode.h"
7#include "common/settings.h"
8
9namespace Common::Linux {
10
11void StartGamemode() {
12 if (Settings::values.enable_gamemode) {
13 if (gamemode_request_start() < 0) {
14 LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
15 } else {
16 LOG_INFO(Frontend, "Started gamemode");
17 }
18 }
19}
20
21void StopGamemode() {
22 if (Settings::values.enable_gamemode) {
23 if (gamemode_request_end() < 0) {
24 LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
25 } else {
26 LOG_INFO(Frontend, "Stopped gamemode");
27 }
28 }
29}
30
31void SetGamemodeState(bool state) {
32 if (state) {
33 StartGamemode();
34 } else {
35 StopGamemode();
36 }
37}
38
39} // namespace Common::Linux
diff --git a/src/common/linux/gamemode.h b/src/common/linux/gamemode.h
new file mode 100644
index 000000000..b80646ae2
--- /dev/null
+++ b/src/common/linux/gamemode.h
@@ -0,0 +1,24 @@
1// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6namespace Common::Linux {
7
8/**
9 * Start the (Feral Interactive) Linux gamemode if it is installed and it is activated
10 */
11void StartGamemode();
12
13/**
14 * Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
15 */
16void StopGamemode();
17
18/**
19 * Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
20 * @param state The new state the gamemode should have
21 */
22void SetGamemodeState(bool state);
23
24} // namespace Common::Linux
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index a10131eb2..3e829253f 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -219,6 +219,8 @@ const char* TranslateCategory(Category category) {
219 return "Services"; 219 return "Services";
220 case Category::Paths: 220 case Category::Paths:
221 return "Paths"; 221 return "Paths";
222 case Category::Linux:
223 return "Linux";
222 case Category::MaxEnum: 224 case Category::MaxEnum:
223 break; 225 break;
224 } 226 }
diff --git a/src/common/settings.h b/src/common/settings.h
index 788020bde..491f0d3e0 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -178,8 +178,6 @@ struct Values {
178 true, 178 true,
179 &use_speed_limit}; 179 &use_speed_limit};
180 180
181 Setting<bool> enable_gamemode{linkage, false, "enable_gamemode", Category::Core};
182
183 // Cpu 181 // Cpu
184 SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto, 182 SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
185 CpuAccuracy::Auto, CpuAccuracy::Paranoid, 183 CpuAccuracy::Auto, CpuAccuracy::Paranoid,
@@ -429,6 +427,9 @@ struct Values {
429 true, 427 true,
430 true}; 428 true};
431 429
430 // Linux
431 SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
432
432 // Controls 433 // Controls
433 InputSetting<std::array<PlayerInput, 10>> players; 434 InputSetting<std::array<PlayerInput, 10>> players;
434 435
diff --git a/src/common/settings_common.h b/src/common/settings_common.h
index 7943223eb..344c04439 100644
--- a/src/common/settings_common.h
+++ b/src/common/settings_common.h
@@ -41,6 +41,7 @@ enum class Category : u32 {
41 Multiplayer, 41 Multiplayer,
42 Services, 42 Services,
43 Paths, 43 Paths,
44 Linux,
44 MaxEnum, 45 MaxEnum,
45}; 46};
46 47
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index ce7e17850..701b895e7 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -29,9 +29,6 @@ ConfigureGeneral::ConfigureGeneral(const Core::System& system_,
29 if (!Settings::IsConfiguringGlobal()) { 29 if (!Settings::IsConfiguringGlobal()) {
30 ui->button_reset_defaults->setVisible(false); 30 ui->button_reset_defaults->setVisible(false);
31 } 31 }
32#ifndef __linux__
33 ui->enable_gamemode->setVisible(false);
34#endif
35} 32}
36 33
37ConfigureGeneral::~ConfigureGeneral() = default; 34ConfigureGeneral::~ConfigureGeneral() = default;
@@ -39,12 +36,29 @@ ConfigureGeneral::~ConfigureGeneral() = default;
39void ConfigureGeneral::SetConfiguration() {} 36void ConfigureGeneral::SetConfiguration() {}
40 37
41void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) { 38void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
42 QLayout& layout = *ui->general_widget->layout(); 39 QLayout& general_layout = *ui->general_widget->layout();
40 QLayout& linux_layout = *ui->linux_widget->layout();
41
42 std::map<u32, QWidget*> general_hold{};
43 std::map<u32, QWidget*> linux_hold{};
44
45 std::vector<Settings::BasicSetting*> settings;
46
47 auto push = [&settings](auto& list) {
48 for (auto setting : list) {
49 settings.push_back(setting);
50 }
51 };
43 52
44 std::map<u32, QWidget*> hold{}; 53 push(UISettings::values.linkage.by_category[Settings::Category::UiGeneral]);
54 push(Settings::values.linkage.by_category[Settings::Category::Linux]);
45 55
46 for (const auto setting : 56 // Only show Linux group on Unix
47 UISettings::values.linkage.by_category[Settings::Category::UiGeneral]) { 57#ifndef __unix__
58 ui->LinuxGroupBox->setVisible(false);
59#endif
60
61 for (const auto setting : settings) {
48 auto* widget = builder.BuildWidget(setting, apply_funcs); 62 auto* widget = builder.BuildWidget(setting, apply_funcs);
49 63
50 if (widget == nullptr) { 64 if (widget == nullptr) {
@@ -55,11 +69,23 @@ void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
55 continue; 69 continue;
56 } 70 }
57 71
58 hold.emplace(setting->Id(), widget); 72 switch (setting->GetCategory()) {
73 case Settings::Category::UiGeneral:
74 general_hold.emplace(setting->Id(), widget);
75 break;
76 case Settings::Category::Linux:
77 linux_hold.emplace(setting->Id(), widget);
78 break;
79 default:
80 widget->deleteLater();
81 }
59 } 82 }
60 83
61 for (const auto& [id, widget] : hold) { 84 for (const auto& [id, widget] : general_hold) {
62 layout.addWidget(widget); 85 general_layout.addWidget(widget);
86 }
87 for (const auto& [id, widget] : linux_hold) {
88 linux_layout.addWidget(widget);
63 } 89 }
64} 90}
65 91
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index a10e7d3a5..ef20891a3 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -47,6 +47,33 @@
47 </widget> 47 </widget>
48 </item> 48 </item>
49 <item> 49 <item>
50 <widget class="QGroupBox" name="LinuxGroupBox">
51 <property name="title">
52 <string>Linux</string>
53 </property>
54 <layout class="QVBoxLayout" name="LinuxVerticalLayout_1">
55 <item>
56 <widget class="QWidget" name="linux_widget" native="true">
57 <layout class="QVBoxLayout" name="LinuxVerticalLayout_2">
58 <property name="leftMargin">
59 <number>0</number>
60 </property>
61 <property name="topMargin">
62 <number>0</number>
63 </property>
64 <property name="rightMargin">
65 <number>0</number>
66 </property>
67 <property name="bottomMargin">
68 <number>0</number>
69 </property>
70 </layout>
71 </widget>
72 </item>
73 </layout>
74 </widget>
75 </item>
76 <item>
50 <spacer name="verticalSpacer"> 77 <spacer name="verticalSpacer">
51 <property name="orientation"> 78 <property name="orientation">
52 <enum>Qt::Vertical</enum> 79 <enum>Qt::Vertical</enum>
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 2a735836e..04b771129 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -57,7 +57,7 @@
57 </widget> 57 </widget>
58 </item> 58 </item>
59 <item> 59 <item>
60 <widget class="QGroupBox" name="groupBox"> 60 <widget class="QGroupBox" name="coreGroup">
61 <property name="title"> 61 <property name="title">
62 <string>Core</string> 62 <string>Core</string>
63 </property> 63 </property>
diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp
index 903805e75..ee0ca4aa7 100644
--- a/src/yuzu/configuration/shared_translation.cpp
+++ b/src/yuzu/configuration/shared_translation.cpp
@@ -175,7 +175,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
175 INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"), QStringLiteral()); 175 INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"), QStringLiteral());
176 INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"), 176 INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
177 QStringLiteral()); 177 QStringLiteral());
178 INSERT(UISettings, enable_gamemode, tr("Enable Gamemode"), QStringLiteral()); 178
179 // Linux
180 INSERT(Settings, enable_gamemode, tr("Enable Gamemode"), QStringLiteral());
179 181
180 // Ui Debugging 182 // Ui Debugging
181 183
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index cf61d4258..6ef518b6a 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -17,6 +17,7 @@
17#ifdef __unix__ 17#ifdef __unix__
18#include <csignal> 18#include <csignal>
19#include <sys/socket.h> 19#include <sys/socket.h>
20#include "common/linux/gamemode.h"
20#endif 21#endif
21 22
22#include <boost/container/flat_set.hpp> 23#include <boost/container/flat_set.hpp>
@@ -185,10 +186,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
185} 186}
186#endif 187#endif
187 188
188#ifdef __linux__
189#include <gamemode_client.h>
190#endif
191
192constexpr int default_mouse_hide_timeout = 2500; 189constexpr int default_mouse_hide_timeout = 2500;
193constexpr int default_mouse_center_timeout = 10; 190constexpr int default_mouse_center_timeout = 10;
194constexpr int default_input_update_timeout = 1; 191constexpr int default_input_update_timeout = 1;
@@ -323,6 +320,7 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
323 provider{std::make_unique<FileSys::ManualContentProvider>()} { 320 provider{std::make_unique<FileSys::ManualContentProvider>()} {
324#ifdef __unix__ 321#ifdef __unix__
325 SetupSigInterrupts(); 322 SetupSigInterrupts();
323 SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
326#endif 324#endif
327 system->Initialize(); 325 system->Initialize();
328 326
@@ -2130,14 +2128,8 @@ void GMainWindow::OnEmulationStopped() {
2130 2128
2131 discord_rpc->Update(); 2129 discord_rpc->Update();
2132 2130
2133#ifdef __linux__ 2131#ifdef __unix__
2134 if (UISettings::values.enable_gamemode) { 2132 Common::Linux::StopGamemode();
2135 if (gamemode_request_end() < 0) {
2136 LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
2137 } else {
2138 LOG_INFO(Frontend, "Stopped gamemode");
2139 }
2140 }
2141#endif 2133#endif
2142 2134
2143 // The emulation is stopped, so closing the window or not does not matter anymore 2135 // The emulation is stopped, so closing the window or not does not matter anymore
@@ -3519,14 +3511,8 @@ void GMainWindow::OnStartGame() {
3519 3511
3520 discord_rpc->Update(); 3512 discord_rpc->Update();
3521 3513
3522#ifdef __linux__ 3514#ifdef __unix__
3523 if (UISettings::values.enable_gamemode) { 3515 Common::Linux::StartGamemode();
3524 if (gamemode_request_start() < 0) {
3525 LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
3526 } else {
3527 LOG_INFO(Frontend, "Started gamemode");
3528 }
3529 }
3530#endif 3516#endif
3531} 3517}
3532 3518
@@ -3549,14 +3535,8 @@ void GMainWindow::OnPauseGame() {
3549 UpdateMenuState(); 3535 UpdateMenuState();
3550 AllowOSSleep(); 3536 AllowOSSleep();
3551 3537
3552#ifdef __linux__ 3538#ifdef __unix__
3553 if (UISettings::values.enable_gamemode) { 3539 Common::Linux::StopGamemode();
3554 if (gamemode_request_end() < 0) {
3555 LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
3556 } else {
3557 LOG_INFO(Frontend, "Stopped gamemode");
3558 }
3559 }
3560#endif 3540#endif
3561} 3541}
3562 3542
@@ -3839,6 +3819,9 @@ void GMainWindow::OnConfigure() {
3839 const auto old_theme = UISettings::values.theme; 3819 const auto old_theme = UISettings::values.theme;
3840 const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue(); 3820 const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
3841 const auto old_language_index = Settings::values.language_index.GetValue(); 3821 const auto old_language_index = Settings::values.language_index.GetValue();
3822#ifdef __unix__
3823 const bool old_gamemode = Settings::values.enable_gamemode.GetValue();
3824#endif
3842 3825
3843 Settings::SetConfiguringGlobal(true); 3826 Settings::SetConfiguringGlobal(true);
3844 ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), 3827 ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(),
@@ -3900,6 +3883,11 @@ void GMainWindow::OnConfigure() {
3900 if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) { 3883 if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) {
3901 SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); 3884 SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
3902 } 3885 }
3886#ifdef __unix__
3887 if (Settings::values.enable_gamemode.GetValue() != old_gamemode) {
3888 SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
3889 }
3890#endif
3903 3891
3904 if (!multiplayer_state->IsHostingPublicRoom()) { 3892 if (!multiplayer_state->IsHostingPublicRoom()) {
3905 multiplayer_state->UpdateCredentials(); 3893 multiplayer_state->UpdateCredentials();
@@ -5215,25 +5203,13 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
5215 discord_rpc->Update(); 5203 discord_rpc->Update();
5216} 5204}
5217 5205
5218void GMainWindow::SetGamemodeDisabled([[maybe_unused]] bool state) { 5206#ifdef __unix__
5219#ifdef __linux__ 5207void GMainWindow::SetGamemodeEnabled(bool state) {
5220 if (emulation_running) { 5208 if (emulation_running) {
5221 if (state) { 5209 Common::Linux::SetGamemodeState(state);
5222 if (gamemode_request_end() < 0) {
5223 LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
5224 } else {
5225 LOG_INFO(Frontend, "Stopped gamemode");
5226 }
5227 } else {
5228 if (gamemode_request_start() < 0) {
5229 LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
5230 } else {
5231 LOG_INFO(Frontend, "Started gamemode");
5232 }
5233 }
5234 } 5210 }
5235#endif
5236} 5211}
5212#endif
5237 5213
5238void GMainWindow::changeEvent(QEvent* event) { 5214void GMainWindow::changeEvent(QEvent* event) {
5239#ifdef __unix__ 5215#ifdef __unix__
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index c989c079d..2e13e1834 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -340,6 +340,7 @@ private:
340 void SetupSigInterrupts(); 340 void SetupSigInterrupts();
341 static void HandleSigInterrupt(int); 341 static void HandleSigInterrupt(int);
342 void OnSigInterruptNotifierActivated(); 342 void OnSigInterruptNotifierActivated();
343 void SetGamemodeEnabled(bool state);
343#endif 344#endif
344 345
345private slots: 346private slots:
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 3e5ddc07a..549a39e1b 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -140,9 +140,6 @@ struct Values {
140 Settings::Specialization::Default, 140 Settings::Specialization::Default,
141 true, 141 true,
142 true}; 142 true};
143 // Gamemode
144 Setting<bool> enable_gamemode{linkage, false, "enable_gamemode", Category::UiGeneral};
145
146 Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Ui}; 143 Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Ui};
147 144
148 // Discord RPC 145 // Discord RPC
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 1c3a1809b..a81635fa4 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -63,8 +63,8 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
63} 63}
64#endif 64#endif
65 65
66#ifdef __linux__ 66#ifdef __unix__
67#include <gamemode_client.h> 67#include "common/linux/gamemode.h"
68#endif 68#endif
69 69
70static void PrintHelp(const char* argv0) { 70static void PrintHelp(const char* argv0) {
@@ -429,14 +429,8 @@ int main(int argc, char** argv) {
429 exit(0); 429 exit(0);
430 }); 430 });
431 431
432#ifdef __linux__ 432#ifdef __unix__
433 if (Settings::values.disable_gamemode) { 433 Common::Linux::StartGamemode();
434 if (gamemode_request_start() < 0) {
435 LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
436 } else {
437 LOG_INFO(Frontend, "Started gamemode");
438 }
439 }
440#endif 434#endif
441 435
442 void(system.Run()); 436 void(system.Run());
@@ -450,14 +444,8 @@ int main(int argc, char** argv) {
450 void(system.Pause()); 444 void(system.Pause());
451 system.ShutdownMainProcess(); 445 system.ShutdownMainProcess();
452 446
453#ifdef __linux__ 447#ifdef __unix__
454 if (Settings::values.disable_gamemode) { 448 Common::Linux::StopGamemode();
455 if (gamemode_request_end() < 0) {
456 LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
457 } else {
458 LOG_INFO(Frontend, "Stopped gamemode");
459 }
460 }
461#endif 449#endif
462 450
463 detached_tasks.WaitForAllTasks(); 451 detached_tasks.WaitForAllTasks();