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authorGravatar bunnei2020-12-06 00:25:58 -0800
committerGravatar bunnei2020-12-06 00:27:13 -0800
commit1bdb756d28a00f168094e490143dba89569fe35a (patch)
tree9944737cb93c974f999909f882f5a3b9860b2066
parentcore: cpu_manager: Fix a typo in PreemptSingleCore, which broke many games. (diff)
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hle: kernel: Process: Various style fixes based on code review feedback.
Diffstat (limited to '')
-rw-r--r--src/core/hle/kernel/process.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index 36d8547bd..e412e58aa 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -217,12 +217,12 @@ public:
217 } 217 }
218 218
219 /// Gets the process schedule count, used for thread yelding 219 /// Gets the process schedule count, used for thread yelding
220 constexpr s64 GetScheduledCount() const { 220 s64 GetScheduledCount() const {
221 return schedule_count; 221 return schedule_count;
222 } 222 }
223 223
224 /// Increments the process schedule count, used for thread yielding. 224 /// Increments the process schedule count, used for thread yielding.
225 constexpr void IncrementScheduledCount() { 225 void IncrementScheduledCount() {
226 ++schedule_count; 226 ++schedule_count;
227 } 227 }
228 228