From dc76028dd88037dca492f879ab398c7f16a920b5 Mon Sep 17 00:00:00 2001 From: Juuxel Date: Thu, 18 Mar 2021 23:07:36 +0200 Subject: Switch to FlatDarkLaf instead of FlatDarculaLaf Same colours, but the focus borders are nicer. --- enigma-swing/src/main/java/cuchaz/enigma/gui/config/LookAndFeel.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'enigma-swing/src/main/java') diff --git a/enigma-swing/src/main/java/cuchaz/enigma/gui/config/LookAndFeel.java b/enigma-swing/src/main/java/cuchaz/enigma/gui/config/LookAndFeel.java index 3560b3c1..e21ef52c 100644 --- a/enigma-swing/src/main/java/cuchaz/enigma/gui/config/LookAndFeel.java +++ b/enigma-swing/src/main/java/cuchaz/enigma/gui/config/LookAndFeel.java @@ -8,7 +8,7 @@ import javax.swing.JPanel; import javax.swing.UIManager; import javax.swing.plaf.metal.MetalLookAndFeel; -import com.formdev.flatlaf.FlatDarculaLaf; +import com.formdev.flatlaf.FlatDarkLaf; import com.formdev.flatlaf.FlatLightLaf; import com.formdev.flatlaf.FlatSystemProperties; import cuchaz.enigma.gui.util.ScaleUtil; @@ -50,7 +50,7 @@ public enum LookAndFeel { UIManager.setLookAndFeel(new MetalLookAndFeel()); break; case DARCULA: - UIManager.setLookAndFeel(new FlatDarculaLaf()); + UIManager.setLookAndFeel(new FlatDarkLaf()); break; case SYSTEM: UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); -- cgit v1.2.3