/******************************************************************************* * Copyright (c) 2014 Jeff Martin. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Public License v3.0 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/gpl.html * * Contributors: * Jeff Martin - initial API and implementation ******************************************************************************/ package cuchaz.enigma.bytecode; import java.util.ArrayList; import java.util.List; import javassist.CtBehavior; import javassist.CtClass; import javassist.CtConstructor; import javassist.CtMethod; import javassist.bytecode.Descriptor; import cuchaz.enigma.mapping.ArgumentEntry; import cuchaz.enigma.mapping.BehaviorEntry; import cuchaz.enigma.mapping.ClassEntry; import cuchaz.enigma.mapping.ConstructorEntry; import cuchaz.enigma.mapping.MethodEntry; import cuchaz.enigma.mapping.Translator; public class MethodParameterWriter { private Translator m_translator; public MethodParameterWriter( Translator translator ) { m_translator = translator; } public void writeMethodArguments( CtClass c ) { // Procyon will read method arguments from the "MethodParameters" attribute, so write those ClassEntry classEntry = new ClassEntry( Descriptor.toJvmName( c.getName() ) ); for( CtBehavior behavior : c.getDeclaredBehaviors() ) { int numParams = Descriptor.numOfParameters( behavior.getMethodInfo().getDescriptor() ); if( numParams <= 0 ) { continue; } // get the behavior entry BehaviorEntry behaviorEntry; if( behavior instanceof CtMethod ) { behaviorEntry = new MethodEntry( classEntry, behavior.getMethodInfo().getName(), behavior.getSignature() ); } else if( behavior instanceof CtConstructor ) { behaviorEntry = new ConstructorEntry( classEntry, behavior.getSignature() ); } else { throw new Error( "Unsupported behavior type: " + behavior.getClass().getName() ); } // get the list of parameter names List names = new ArrayList( numParams ); for( int i=0; i